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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: TEW IV Commodus' Revenge
Thread: TEW IV Commodus' Revenge This Popular Thread is 114 pages long: 1 10 20 30 40 50 60 70 ... 75 76 77 78 79 ... 80 90 100 110 114 · «PREV / NEXT»
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 12, 2016 07:34 PM

Tower of Siloam quest activated at Archangel Gabriel




Will check your save when I am home.

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koelle
koelle


Adventuring Hero
posted August 12, 2016 07:35 PM


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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 12, 2016 07:37 PM
Edited by Salamandre at 20:07, 12 Aug 2016.

koelle said:
Seer Hut mod does not work.

Shows stuff like this when i search


http://www.pic-upload.de/view-31443111/Unbenannt2.png.html



Windows 10? Can you post a small screen of what you see in mod manager?

Ok I took a look at the save. You have several quests done but not visited the corresponding huts. Check for Rosic. Especially south west from Coolmire town some hut will give you the santa gremlin.

By now you should have the combo, since long time. Gurnisson was the first hero to beat with the combo, but as you play in easy mode it can go without.

Gliph of gaalantry, seer hut north from Ceald town (follow the road). Also from that seer hut, step south a few squares, visit the witch hut and step on the other side of it, now you can sail and visit 3 additional seer huts asking for Rosic death.

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koelle
koelle


Adventuring Hero
posted August 13, 2016 01:09 AM

win 7


http://www.directupload.net/file/d/4446/zllhnpb9_png.htm




Last Question: Where to find last combo piese (looks like a horn or a hobbit´s pipe)

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koelle
koelle


Adventuring Hero
posted August 13, 2016 01:38 AM

win 7


http://www.directupload.net/file/d/4446/zllhnpb9_png.htm




Last Question: Where to find last combo piese (looks like a horn or a hobbit´s pipe)

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 13, 2016 01:44 AM

Well, told you to press "V" key, it shows artifacts (or view air, same effect). That one is in water, north from Ceald town.

Also for your seer huts problem, try to place TEW4 just above WoG mod, beyond all other mods.

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koelle
koelle


Adventuring Hero
posted August 13, 2016 01:44 AM

win 7


http://www.directupload.net/file/d/4446/zllhnpb9_png.htm




Last Question: Where to find last combo piese (looks like a horn or a hobbit´s pipe)

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abc12345678
abc12345678

Tavern Dweller
posted August 20, 2016 07:44 AM

Salamandre said:
Is not required to win.

Hi Sal,
Could you help to check this. I'm at 6 1 7 and at Lybrynth now. It seem that after i defeating those 3 heroes then i will still lack the Orb of Vulnerability.

https://www.dropbox.com/s/iftotsjxox2q3hm/Day%20146%2C%206_Purple_End1.GM1?dl=0

btw, there are something that would be bugs:
1/ No Seer Hut for Malcolm
2/ Admiral Hat does not work if previous day i use my last moving points from land to boat.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 20, 2016 11:46 AM

Everything works as intended. Once you get the four magical orbs, equip them and they will create the black orb.

As for admiral hat, it does what it says: keeps track of your movement points when you embark and restores them when you land. So if you use your last points to go in boat, you will have no points when land,  no matter how many days later.

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abc12345678
abc12345678

Tavern Dweller
posted August 20, 2016 11:56 AM

Salamandre said:
Everything works as intended. Once you get the four magical orbs, equip them and they will create the black orb.

As for admiral hat, it does what it says: keeps track of your movement points when you embark and restores them when you land. So if you use your last points to go in boat, you will have no points when land,  no matter how many days later.

Got it. Tks for quick reply
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 20, 2016 10:27 PM

koelle said:
win 7
Last Question: Where to find last combo piese (looks like a horn or a hobbit´s pipe)


Sorry didn't see this. It is in a lake near Piquedram conflux (the lake above the utopia, press V key to see the artifact)

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abc12345678
abc12345678

Tavern Dweller
posted August 22, 2016 09:21 AM

abc12345678 said:
Salamandre said:
Everything works as intended. Once you get the four magical orbs, equip them and they will create the black orb.

As for admiral hat, it does what it says: keeps track of your movement points when you embark and restores them when you land. So if you use your last points to go in boat, you will have no points when land,  no matter how many days later.

Got it. Tks for quick reply

Hi Sal,
Could you check this for me? I captured red-blue tent but still can't pass the gate
https://www.dropbox.com/s/7by1su6r7m22fno/Day%20058%2C%202_Purple_End03.GM1?dl=0
____________

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 22, 2016 09:37 AM

Looks like you didn't capture the tent, just go back and do it, then you will be able to pass.

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abc12345678
abc12345678

Tavern Dweller
posted August 29, 2016 09:02 AM

Salamandre said:
Looks like you didn't capture the tent, just go back and do it, then you will be able to pass.

Hi Sal,
I found that if i teleport near the gate then i can not pass it later.
I love and hate the MOE ^_^. This mode require a lots of micro controls to every moves of heroes. If i can manage well then it will be much faster compare to MoS (at least in early game). I can reach Wystan at M3W2D7. Unfortunately i must be very careful with each moves or teleports will corrupt the game. This is really a pain.

Please help to check this saves game. I dont know why/when it were corrupted
https://www.dropbox.com/s/0izrcufa3tcefki/Day%20069%2C%206_Purple_End08.GM1?dl=0

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 29, 2016 09:29 AM
Edited by Salamandre at 09:31, 29 Aug 2016.

I am sorry, no idea what is going on, I see that on day 1 creature banks get corrupted. When I made this faction, I had in mind teleporters as shortcuts to quick visit specific areas, as near dragons cave, near utopias and such. I didn't expect the players to use teleporters intensively for speeding the game, like placing and removing 20 in a row.

The problem is that when I click on creature generators, they return an error message "cannot add more objects". This usually happens when internal memory is full, which means the map will not process further scripts, new objects etc.

Did you use them such as I described above? I need to know more about what you exactly did.

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abc12345678
abc12345678

Tavern Dweller
posted August 29, 2016 09:40 AM

Salamandre said:
I am sorry, no idea what is going on, I see that on day 1 creature banks get corrupted. When I made this faction, I had in mind teleporters as shortcuts to quick visit specific areas, as near dragons cave, near utopias and such. I didn't expect the players to use teleporters intensively for speeding the game, like placing and removing 20 in a row.

The problem is that when I click on creature generators, they return an error message "cannot add more objects". This usually happens when internal memory is full, which means the map will not process further scripts, new objects etc.

Did you use them such as I described above? I need to know more about what you exactly did.

Hi Sal,
I use teleports for speeding the game by placing shines as much as i can. I also try not place it near objecs or water. Not sure if i were suddenly place wrong.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 29, 2016 09:54 AM

Well, I think this is the problem. The game can handle a limited number of objects, constantly removing and placing teleporters is breaking it. However I have no way to check this, as the limit is not specified.

I will add this warning in a read me then send new version. I also completed MoE about 20 times and I even used teleporters to speed, but it was 1-2 per turn and not every day, usually I sent a secondary hero towards next enemy then place teleporter for Maximus. And I never had any corruption by doing that.

I am sorry for your game, I have no way to fix it

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abc12345678
abc12345678

Tavern Dweller
posted August 29, 2016 11:40 AM

Salamandre said:
Well, I think this is the problem. The game can handle a limited number of objects, constantly removing and placing teleporters is breaking it. However I have no way to check this, as the limit is not specified.

I will add this warning in a read me then send new version. I also completed MoE about 20 times and I even used teleporters to speed, but it was 1-2 per turn and not every day, usually I sent a secondary hero towards next enemy then place teleporter for Maximus. And I never had any corruption by doing that.

I am sorry for your game, I have no way to fix it


Tks Sal. It is a great map. I expected a new achievement with MOE. If  teleport is limited then MoS is definitely the fastest choice.  
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abc12345678
abc12345678

Tavern Dweller
posted September 04, 2016 06:21 PM

abc12345678 said:
Salamandre said:
Well, I think this is the problem. The game can handle a limited number of objects, constantly removing and placing teleporters is breaking it. However I have no way to check this, as the limit is not specified.

I will add this warning in a read me then send new version. I also completed MoE about 20 times and I even used teleporters to speed, but it was 1-2 per turn and not every day, usually I sent a secondary hero towards next enemy then place teleporter for Maximus. And I never had any corruption by doing that.

I am sorry for your game, I have no way to fix it


Tks Sal. It is a great map. I expected a new achievement with MOE. If  teleport is limited then MoS is definitely the fastest choice.  

Hi Sal,
Just replay the MoS cos the map really challenging and exciting. I will try to win as fast as i can this time.
I am at m4w1d1 and has just defeated Galthran. Next move should be King of Lyches. Is there any tricky to defeat him?



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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 04, 2016 07:08 PM
Edited by Salamandre at 19:11, 04 Sep 2016.

There are two possible ways to beat him. One is having upgraded shooters (expensive), another is having 7 stacks (demons or devils) which clone themselves. You will lose some in the first 2-3 rounds, but use "remove obstacle" and wip them one by one.

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