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Thread: SoD - new videos | This thread is pages long: 1 2 · NEXT» |
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adriancat
Famous Hero
Protector Of The Peace
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posted April 20, 2013 07:59 PM |
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SepSpring
Known Hero
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posted April 20, 2013 08:31 PM |
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I'm really impressed by the Dungeon faction ability. Hope Dungeon creatures don't have high initiative.
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adriancat
Famous Hero
Protector Of The Peace
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posted April 20, 2013 09:02 PM |
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The racial gives you other bonuses without counting the invisibility
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SepSpring
Known Hero
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posted April 20, 2013 09:12 PM |
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Cursor is blinking again...
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Storm-Giant
Responsible
Undefeatable Hero
On the Other Side!
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posted April 20, 2013 09:13 PM |
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Quote: The racial gives you other bonuses without counting the invisibility
But we know that since some time already, right?
(Not officially announced, but JJ hints and such)
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gnomes2169
Honorable
Undefeatable Hero
Duke of the Glade
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posted April 20, 2013 09:14 PM |
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I like how he is obviously new to this game. XD
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Yeah in the 18th century, two inventions suggested a method of measurement. One won and the other stayed in America.
-Ghost destroying Fred
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adriancat
Famous Hero
Protector Of The Peace
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posted April 20, 2013 09:16 PM |
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In the last video he said that SoD is one of the several expasions planned to release for the series . Is this a hint ?
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Storm-Giant
Responsible
Undefeatable Hero
On the Other Side!
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posted April 20, 2013 09:25 PM |
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Quote: In the last video he said that SoD is one of the several expasions planned to release for the series . Is this a hint ?
"It is one of several expansions which are being expected of the series"
There's a big difference between plan and expect, imo
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SepSpring
Known Hero
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posted April 20, 2013 09:26 PM |
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Quote: In the last video he said that SoD is one of the several expasions planned to release for the series . Is this a hint ?
Hardly... But now I really want to see Academy and Sylvan integrated into the game... Though it's more likely that Fortress will be introduced, not Sylvan (similar to Sanctuary, no new artworks for Wood Elves).
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adriancat
Famous Hero
Protector Of The Peace
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posted April 20, 2013 09:26 PM |
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Quote:
Quote: In the last video he said that SoD is one of the several expasions planned to release for the series . Is this a hint ?
"It is one of several expansions which are being expected of the series"
There's a big difference between plan and expect, imo
Ahhh . Sorry , my mistake
But I still belive that Ubisoft and Virtuos would make a great team that should be able to create one last expansion with Academy and Sylvan included . Imo now are just too much evil races ( Inferno , Dungeon and Necropolis ) , but only Haven as a pure-good faction .
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Storm-Giant
Responsible
Undefeatable Hero
On the Other Side!
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posted April 20, 2013 09:35 PM |
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No problem
I'll emphasize on what gnomes said. He is new to the game, it's normal he doesn't know about the BlackHole bankrupt and the long and hard road this game had. Or the several times Ubisoft crew said "there are no plans for second expansion".
Still, I don't see a reason to think they changed their minds.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted April 20, 2013 09:36 PM |
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Quote: Hardly... But now I really want to see Academy and Sylvan integrated into the game... Though it's more likely that Fortress will be introduced, not Sylvan (similar to Sanctuary, no new artworks for Wood Elves).
There's artwork for all of them in the compedium if that counts for anything. But everyone knows that dwarves were the least popular faction, including ubi.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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SepSpring
Known Hero
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posted April 20, 2013 09:47 PM |
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Some detailed information from one of the new videos (sorry if it has already been revealed somewhere).
Shroud of Malassa I
Target Dungeon friendly Core stack becomes invisible. It is revealed when it attacks an enemy or when it becomes adjacent to an enemy stack. When invisible, the stack causes 10% additional damage, avoids retaliation, and receives 50% less damage, +1 Movement. Lasts 2 turns. The gauge is filled when enemy creatures that cannot retaliate are attacked.
Shroud of Malassa II
Target Dungeon friendly Core or Elite stack becomes invisible. It is revealed when it attacks an enemy or when it becomes adjacent to an enemy stack. When invisible, the stack causes 10% additional damage, avoids retaliation, and receives 50% less damage, +1 Movement. Lasts 2 turns. The gauge is filled when enemy creatures that cannot retaliate are attacked.
Shroud of Malassa III
Target Dungeon friendly Core, Elite or Champion stack becomes invisible. It is revealed when it attacks an enemy or when it becomes adjacent to an enemy stack. When invisible, the stack causes 10% additional damage, avoids retaliation, and receives 50% less damage, +2 Movement. Lasts 2 turns. The gauge is filled when enemy creatures that cannot retaliate are attacked.
Shroud of Malassa IV
All Dungeon stacks in the chosen area become invisible. They are revealed when they attack an enemy or when they become adjacent to an enemy stack. When invisible, these stacks cause 10% additional damage, avoid retaliation, and receive 50% less damage, +2 Movement. Lasts 2 turns. The gauge is filled when enemy creatures that cannot retaliate are attacked.
Offering to Malassa [Heroic Strike]
The Hero's attacks mark a target enemy creature stack as an "Offering" for 3 turns. The marked stack is dealt 20 Darkness damage every time it is about to do an action for 3 turns. Moreover, the faction gauge fills by 20 points every time the target is attacked by a friendly stack. Only one creature can be marked at a time.
Fleet Feet [Specialization]
The Hero is granted the Haste spell, with 1 Movement bonus, and the mana cost of Haste and Mass Haste becoming 20% less.
Shadow Pact [Reputation Ability]
When there is at least one friendly invisible stack on the combat map, all friendly Dungeon stacks benefit from 7% increased damage.
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SepSpring
Known Hero
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posted April 20, 2013 10:00 PM |
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Quote: There's artwork for all of them in the compedium if that counts for anything.
I meant that there, in Compendium, are some Fortress artworks, which were possibly drawn by the artists that created the majority of artworks for the original version of the game (bear, Valkyrie, Fire Giant). And no "Heroes VI"-stylized Sylvan artworks. IMO, of course. I think that, according to the early plans of the Developers, Academy, Inferno, Haven, Necropolis, Sanctuary and Stronghold are the choice for the vanilla; Fortress and Dungeon - for the first expansion (sure that bear, Valkyrie, Fire Giant, upgraded Stalker, Beholder, Minotaur and Manticore had been drawn before "Black Hole" went bankrupt); Sylvan - for the second and the final expansion. Maybe I'm mistaken...
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natalka
Supreme Hero
Bad-mannered
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posted April 21, 2013 12:22 AM |
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Edited by natalka at 00:38, 21 Apr 2013.
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Offering to malassa for creeping
Mass haste also receives bonus movement. Now that`s interesting specilialization.
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SepSpring
Known Hero
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posted April 21, 2013 12:21 PM |
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I think that now Sanctuary and Stronghold need their faction abilities to be strengthened.
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natalka
Supreme Hero
Bad-mannered
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posted April 21, 2013 01:40 PM |
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SepSpring
Known Hero
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posted April 21, 2013 01:57 PM |
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Not sure about Stronghold, but "Honour" is really quite weak in comparison with level 4 faction abilities of Haven, Necropolis, Inferno and Dungeon.
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Elvin
Admirable
Omnipresent Hero
Endless Revival
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posted April 21, 2013 01:58 PM |
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The faction that can hit bloodrage IV multiple times in a row?
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb
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SepSpring
Known Hero
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posted April 21, 2013 02:18 PM |
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Well, "Bloodrage" is OK, but "Honour"... It can be rebalanced in this way: +10 (not 7) Might Defence and Magic Defence, a frost shield dealing 3 (not 2) Water damage per creature to attackers. And one of these, not both: +20% (not 14%) Maximum Health OR a frost shield inflicting the "Frost" (not "Chilled") effect. I think these changes would be quite reasonable.
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