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kivo

 
   
Famous Hero
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posted May 26, 2013 04:16 PM |
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Edited by kivo at 16:16, 26 May 2013.
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Shadow problem
I am trying to add new map objects however the shadow is a bit of a problem.
When I move the line up, the shadow on the image below, for example, is not present at the bottom but only at the top. However when the line is near the bottom the shadow appears on the side. I moved it by external in Deftool ( dx - dy) but it also did not fit. In h3 all the objects seem to have the shadow in a slightly different angle which allows the shadow to appear around the whole object.

Are there any other ways of generating shadow? Am I doing something wrong?
Sorry for being a noob, but I hope somebody can help as I'm struggling with this shadow problem for a long time. Thanks!
Here is a picture to see the difference by what I mean:
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Macron1

 
    
Supreme Hero
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posted May 26, 2013 05:40 PM |
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That's because shadow is drawed automatically.
If you want "right" shadow, than it's about manual pixel drawing.
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kivo

 
   
Famous Hero
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posted May 26, 2013 06:48 PM |
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Edited by kivo at 18:49, 26 May 2013.
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Doing shadow manually would take a very long time. That is why I'm looking for alternatives. It already takes a long time making objects. I don't think that the H3 team did all the shadows manually...
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Salamandre

     
       
Admirable
Omnipresent Hero
Wog refugee
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posted May 26, 2013 07:17 PM |
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Shadow location depends as well of frame size. Try bigger sizes and see if shadow is more flexible.
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Era II mods and utilities
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Macron1

 
    
Supreme Hero
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posted May 26, 2013 09:13 PM |
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Quote: I don't think that the H3 team did all the shadows manually...
They used their own soft. As I think, H3DefTool is written by enthusiasts, so shadow generation not as complex as in 3DO.
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