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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: ERA: 100+ mods available, links and previews
Thread: ERA: 100+ mods available, links and previews This thread is 72 pages long: 1 10 20 30 ... 34 35 36 37 38 ... 40 50 60 70 72 · «PREV / NEXT»
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 02, 2015 08:27 PM

Seer huts uncovered mod reuploaded. Added complete infos on right-click seer or quest guards. Quest, reward and time limit, if any.

Seer huts at box.com
Seer huts at wakeofgods.org

preview of additions:


____________
Era II mods and utilities

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husham123
husham123


Famous Hero
Yes
posted May 02, 2015 08:30 PM

Nice, looks great
____________
What the darn-diddily-doodily did you just say about me, you little witcharooney? I’ll have you know I graduated top of my class at Springfield Bible College, and I’ve been involved in numerous secret

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 07, 2015 05:26 PM
Edited by Salamandre at 17:31, 07 May 2015.

Converted to Era a very nice Scenario by Doc Sumann. (Wog 3.58)

Ice Arrow




Requires New objects patch to run.
____________
Era II mods and utilities

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Khadras
Khadras


Famous Hero
posted May 12, 2015 01:29 PM

Upgradable Silo

Hi, Salamandre! Please enlight me how can i modify upgradable silo script to give just 1 ore + 1 wood in the first, and then 1 specific resource after made an upgrade, just onced?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 21, 2015 02:57 PM
Edited by Salamandre at 14:59, 21 May 2015.

Spells Uncovered
Author: Valery

Displays damage or effect for fire wall, land mine, summon elementals, hypnotize, animate dead, resurrection and cure.


____________
Era II mods and utilities

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wenwuzerg
wenwuzerg

Tavern Dweller
posted May 23, 2015 11:56 AM

Hi, Salamandre, please upload badluck mod to the site "http://wakeofgods.org/mods/", Thank you!

I only find badluck here
[url=http://heroescommunity.com/viewthread.php3?TID=37838][/url]
and here of another forum which posted by Salamandre
[url=http://www.celestialheavens.com/forums/viewtopic.php?t=14143][/url]
(I don't know why Salamandre didn't post badluck in this topic of ERA mod list)

But the both download links (dropbox and box.com) are blocked by my ISP. Although I know both links maybe available, I can't download them.

Please upload badluck mod again to the site "http://wakeofgods.org/mods/", Thank you!


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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 23, 2015 12:31 PM

Bad Luck
Author: Feanor
Enables Bad Luck in battles.


____________
Era II mods and utilities

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Liso1
Liso1


Known Hero
posted May 27, 2015 11:19 AM

Salamandre said:
Bad Luck
Author: Feanor
Enables Bad Luck in battles.



How does it work in ERA II? May Hero have a negative luck?  Like Horn of the Abyss?


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Heroes 3 Wake of Gods Portal

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 27, 2015 11:21 AM

Don't know, I just uploaded the plugin as requested by user. Bet it does same thing as in HoTA, yes.

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shimmy2
shimmy2

Tavern Dweller
posted May 27, 2015 03:29 PM

Hello, I made an English version of era scripts 1.14 if anybody is interested (not google translated).

[url=http://www.filedropper.com/erascriptseng114]Era scripts 1.14[/url]
____________

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 27, 2015 07:04 PM

Thanks, but not enough good translation yet. Many options confusing.

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Drake
Drake


Adventuring Hero
Satisfying no one since 1994
posted May 30, 2015 04:06 AM

Hey Sal, I'm unable to download your latest Mod Manager- 0.93.4.3 beta
http://wakeofgods.org/mm/beta/MM_0.93.4.3.beta.zip

I love updated mod manager by the way, it is extremely helpful
I've just been led in circles with the update feature lol
____________
~Drake Lyon~

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 30, 2015 11:43 AM

If it doesn't work, don't do it. Means he is testing probably or is really beta.

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majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted June 03, 2015 01:56 PM
Edited by majaczek at 14:02, 03 Jun 2015.

Could you add WoG PLUS from same link as Knightmare Mods, as Platform Mod? (depends on WoG Revised and is nice platform mod)

the link is probably one of tabs from there

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 03, 2015 06:56 PM

I got many error reports about wog plus. I look at this mod and I see it has several mods in one, packed and all. This is not good idea I think.

Can you describe in detail wog plus please?

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majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted June 03, 2015 08:54 PM
Edited by majaczek at 15:23, 05 Jun 2015.

Yes it swallowed some mods and I added the compatibility layer. It bases on about 3 mods from me with some lovely others with added compatibility by me.

WHy not use WoG PLUS? it need to be loaded after WoG Revised to work and thats it!

PS: those who yells about mithril actually can't read warnings... 'cause shortcut changed and it is written first time you run the mod

-----------------------------------------------------------
wog PLUS has some fixes from WoG Script Update, some fixes from me, some replacement for WoG objects and many things i don't remember, sorry it is hard for me now to describe it...

-----------------------------------------------------------

Salamandre what was the subjects of bug reports?
I believe some people just not installed it properly
You need WoG then WoG Revised then WoG PLUS - no other priority would work since all 3 mods contain for example *wogify*.erm (the basic library script)
alt-click for mitril actually was idea of SU makers, not mine and they put the warning.
if any other problems arise sorry, maybe I can fix it up...

----------------------------------------------------------

Salamandre what you require me to fix, for you to pin it as a platform?

Here is Short Description of the mod
https://www.dropbox.com/sh/tmjsyj81bcjmd0e/AAAUybOrLjLviZAhNkVUNZ_ca/WoG%20PLUS/Readme.txt?dl=0

most Important is the part named SU_patch, then I resolved the conflicts between pinned mods. SU_patch Changes two scripts from regular WoG to ones from official SU and modifies WoGify Script to include important library functions.

Some mods also changed WoGify so i merged the changes. Also I Merged ZSetup changes. I don't remember other fixes I did.

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artu
artu


Promising
Undefeatable Hero
My BS sensor is tingling again
posted June 06, 2015 02:54 AM

We already have a Bad Luck plug-in for Era on main page.
____________
Are you pretty? This is my occasion. - Ghost

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majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted June 06, 2015 02:34 PM

artu:
Yeah you have... packaged with plague patch and colorless plugin...
Is it wrong to include the plugin, without the fat in my pack?

Sorry if anything wrong, but Please pin the platform mod WoG PLUS

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 07, 2015 01:13 AM

Okay, I will test WoG plus under various configurations and see how it goes. As I see it now, from the package you uploaded, there is quite a mess inside, which doesn't help me to figure what's all this about.

All the backups are still in, I see XXL plugin inside, I see bad luck plugin inside, + other mods as Hideout, big spellbook, reinforcements (twice) and so on, + a rmg.txt template, what for? All those mods are offered separately and I would like to know what is the difference between packing them together or making a preset list in mod manager. Having them separate is the easiest way to fix bugs, if any.

The error about WoG plus was HERE. At the time I had no idea what is this WoG plus so all I could advice was to disable. Then errors were gone.
____________
Era II mods and utilities

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majaczek
majaczek


Supreme Hero
Work at Magic Dimmension
posted June 07, 2015 05:12 PM
Edited by majaczek at 14:32, 08 Jun 2015.

SN copy errors comes from wrong macro
you need to load mods in this sequence

WoG
WoG Revised
WoG PLUS

else it won't work
some scripts use new macros from SU (which are included in WoG PLUS), but also this mod replaces wogify script with patched version (compatible with SU enviroment)

here all consumed mods listed https://www.dropbox.com/sh/tmjsyj81bcjmd0e/AAAUybOrLjLviZAhNkVUNZ_ca/WoG%20PLUS/Readme.txt?dl=0

some needed extra Compatibility, some not. Some needed patching Zsetup, some not.


EDIT: to be more precise it should load after all mods modyfing *wogify*.erm because it includes SU macros in it's wogify scripts. I don't know if HoL modifies this script, but if then it may be not compatible with HoL (since no one modifies *wogify*.erm without reason)

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