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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: ERA: 100+ mods available, links and previews
Thread: ERA: 100+ mods available, links and previews This thread is 72 pages long: 1 10 20 30 40 50 ... 58 59 60 61 62 ... 70 72 · «PREV / NEXT»
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 09, 2018 12:12 PM

10 secondary skills

Author: igrik

Description: hero can learn up to 10 skills which will display normally. A nice compromise between the vanilla's 8 and wog's 12  hidden skills.


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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted September 09, 2018 04:01 PM

Sweet.
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Ghost
Ghost


Undefeatable Hero
Therefore I am
posted September 09, 2018 04:19 PM

Ukko = old man, (so Ukko is a better word)

10-12 skills are much easier to play! Even though "bad skills" change the good skills, because player strive/tend to/try to get to choose the best skill. 8 skills are more hard to play. When the best are a few. But good knowledge and service offers a new gaming experience from Salamandre
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Fight MWMs - stand teach

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Archer30
Archer30


Adventuring Hero
posted September 12, 2018 01:45 AM
Edited by Archer30 at 01:08, 19 Nov 2018.

Cool mods!

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 12, 2018 01:33 PM

Resurrect without limits
Author: Valery

Description: in battle, press +/- to double/divide the power of resurrect spell, as well as its mana cost. Will not work unless all remaining enemy stacks are either blinded or hypnotized. The purpose of the mod is to eliminate the (insanely) long resurrect phase after hard battles in some custom maps. It will also work with custom resurrect values set at map start.




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drtruth
drtruth

Tavern Dweller
posted September 30, 2018 01:14 PM

Mod for new creatures

Hi guys - I need your help. I look for new creatures mod (I'm new in modding) for Era II random maps. I have seen some packages before but can't find them anymore.

Could you help me out?

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avatar
avatar


Promising
Supreme Hero
posted September 30, 2018 02:08 PM

This? http://heroescommunity.com/viewthread.php3?TID=41027
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drtruth
drtruth

Tavern Dweller
posted October 02, 2018 06:07 PM

avatar said:
This? http://heroescommunity.com/viewthread.php3?TID=41027


Thank you! It was exactly I looked for, but the links don't work for these mods

Axolotl 100 creatures defs
Itsjustme 500 creatures

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avatar
avatar


Promising
Supreme Hero
posted October 02, 2018 06:11 PM

Look at the first post in this topic and read red message.
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drtruth
drtruth

Tavern Dweller
posted October 02, 2018 06:22 PM

avatar said:
Look at the first post in this topic and read red message.


In the meantime I did that and downloaded them. Next issue: I move the mods with the mod manager, set it enabled, but can't see any new creature. There is no readme in these mods, so I don't know how to set correctly. Any idea?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted October 07, 2018 06:10 PM

Thats because those utility mods propose graphics only, they deliver creature both battle and adventure map graphics + portraits, then you must script them for replacing. Era does not have extra units by itself (except wog ones), for that there is VCMI and Hota.

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RerryR
RerryR


Promising
Supreme Hero
Researching Magic
posted November 03, 2018 12:09 PM
Edited by RerryR at 14:35, 03 Sep 2019.

Neutral Units difficulty V.2.2

An ERA 2.7 Mod for Random Maps which allows fine-tuning of game difficulty by altering neutral stacks on the map.

Since 2.2 also contains the AI improvement mod.

This Mod brings some long wanted features as removing the growth limit of 4000 from stacks and allowing the set the starting size or increasing the battle strength of units as the game progresses.





For more information and details check here

Download Link:
https://goo.gl/G5dFhK

Updated to 2.2
(Just wanted to make that stick here for the time when I'm gone)

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted November 03, 2018 08:29 PM
Edited by Salamandre at 08:17, 04 Nov 2018.

Portable Altar of Sacrifice
Authors: igrik, Valery

Description: in hero screen, press "K" key to visit the Altar. Hero must be at least level 10.


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Era II mods and utilities

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bloodsucker
bloodsucker


Legendary Hero
posted November 04, 2018 04:02 AM

Salamandre said:
Portable Altar of Transformation

One thing I don't get, Altar was supposed to work only once per week, here at home I already removed that restriction years ago but this poses some different questions: each hero can use it once a week or is it at dispose all the time? do you need to find one object to start having access to it? if you used it with one hero the others still have access to it or is it dependent of the number of objects you found?
Thx.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted November 04, 2018 08:18 AM
Edited by Salamandre at 08:19, 04 Nov 2018.

oh stupid me, it is Altar of Sacrifice, fixed previous post and link. Don't know why I had the WoG altar in mind when made the post
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Era II mods and utilities

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bloodsucker
bloodsucker


Legendary Hero
posted November 04, 2018 08:24 PM

That is much less interesting. I was already imagining to kill 50.000 ogres with Necro specialist equipped with Cloak and then turn them into genies and immediately get a super army for a living hero.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted November 04, 2018 09:03 PM

Altar of transformation is a wog script so if you change the trigger (put to some icon instead of visiting object) you get it portable, thats one line change. Altar of sacrifice is vanilla dialog and has no wog trigger until now, so igrik came with the address then I added triggers. I always wanted one, as 99% of maps don't have this object then you end with zillion artis and full backpack.

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bloodsucker
bloodsucker


Legendary Hero
posted November 04, 2018 09:35 PM

I get it's much more advanced programming but for that function you made the Master of Craft and since one needs to be at level 10 to use the Altar any relic will give you a much better reward crafted then sacrificed. Of course, with Altar you can sacrifice lower artifacts for experience instead of resources or spellpoints but those are usually of some use too.
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igrik
igrik


Promising
Known Hero
posted November 14, 2018 12:53 PM
Edited by igrik at 16:37, 23 Apr 2019.

Artifacts, Pandoras and Spell Scrolls protection

Author: igrik
Download: (link)
Put this file in <Heroes ERA>/Mods/Wog/EraPlugins


In Red frame all Artifacts, Pandoras and Spell Scrolls are protected.

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RerryR
RerryR


Promising
Supreme Hero
Researching Magic
posted November 16, 2018 07:45 AM

igrik said:
Artifacts, Pandoras and Spell Scrolls protection

Author: igrik
Download: (link)
Put this file in <Heroes ERA>/Mods/Wog/EraPlugins


In Red frame all Artifacts, Pandoras and Spell Scrolls are protected.


Cool thanks,will try it out.
Does it also work with standing heroes?

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