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Heroes Community > Other Games Exist Too > Thread: Board Games and What Not
Thread: Board Games and What Not This thread is 11 pages long: 1 2 3 4 5 6 7 8 9 10 11 · «PREV / NEXT»
Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted July 19, 2016 11:19 PM

This thing?
____________
Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!

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The_Polyglot
The_Polyglot


Promising
Supreme Hero
zombie
posted July 19, 2016 11:42 PM

Well, it's not the second, and upon checking, it's not quite the first either. I'm confused. Anyway, it was really bad, some sort of proto-CCG
____________
You're someone else's problem
Now I only want you gone...
-Glados

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Geny
Geny


Responsible
Undefeatable Hero
Elvin's backside
HC SUPPORTER
posted July 20, 2016 08:08 AM

There's a link inside the entry to this. And it seems the latter is the inferior version that was replaced by what Woock posted.
____________
geny is a meanie - fred79

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted July 29, 2016 04:19 PM
Edited by OmegaDestroyer at 16:19, 29 Jul 2016.

For the Game of Thrones' fans out there who wish it could play like Cosmic Encounter, here you go: Games of Thrones: The Iron Throne.
____________
The giant has awakened
You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down

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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted August 07, 2016 10:03 PM

So about two years ago, as I dropped by a local game store (most likely to trade some Magic cards), I saw that they had this weird, old-looking thing on offer. It was a single copy of Earthquake, a small card game published by Wizards of the Coast in 1998. It was cheap, so I picked it up - can't hurt surely, right?

It's been the absolute hardest game to bring to the table that I ever owned. We get together to play something, I suggest Earthquake, people see the 90s generic fantasy look and the "from the designers of Magic: the Gathering" thing in the corner and, well, they ask for something else.

Today I finally played it. The other players were hesitant at first, but willing to try a new thing. They appeared to have mixed feelings about it throughout the rules explanation and the first few turns, but quickly warmed to the experience, and wanted to play some more. After four games, we were finally ready to try something else.

Hurrah for ugly duckling stories, right?
____________
Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted August 09, 2016 04:51 PM

GenCon 2016 haul:


____________
The giant has awakened
You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down

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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted August 09, 2016 06:53 PM

That's about as large as my whole collection
____________
Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!

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friendofgunnar
friendofgunnar


Honorable
Legendary Hero
able to speed up time
posted August 09, 2016 09:35 PM

How did you haul all of those around?

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted August 09, 2016 09:52 PM

It was over a course of a few days.  The car trip home was a bit cramped between the four of us though.
____________
The giant has awakened
You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down

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blob2
blob2


Legendary Hero
Blob-Ohmos the Second
posted August 15, 2016 12:59 PM

Guys any feedback on Blood Rage? Is it good with 2 players? Is it really fast/replayable/easy-to-play? I generally don't want to put money in board games anymore, because the ones I have are already gaining dust and nothing more (hard to find time and motivation to play them recently), but this one got me really interested. Seems like the last chance to 'bite' the subject of board games in my house  

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted August 15, 2016 01:21 PM

Blood Rage was crazy popular last year.  I have not tried it nor have any desire to purchase it, but people absolutely loved it.  From what I understand, you definitely want to buy it for more than two players.
____________
The giant has awakened
You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down

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SAG
SAG


Promising
Supreme Hero
WCL owner
posted August 17, 2016 11:31 AM

recently received Ticket to Ride Anniversary Edition


____________
I play HoMM3 at www.heroes-
III.com

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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted August 20, 2016 06:10 PM
Edited by Lord_Woock at 15:03, 28 Aug 2016.

So random thought here. I've been (very slowly) working on a small card game of my own, a set collection and risk-management game where you spend turns accumulating points to eventually improve your odds of success when you make an attempt for a card (but you can't wait forever, because if someone else goes for that card before you, you lose the points you stashed away). The actual attempt mechanic is super simple, with you rolling a number of dice dependent on however many points you had and then picked your result from those. But as I was going to sleep last night, I thought about replacing this mechanic with a full on programmed movement board game. On one hand it feels right for the game, but on the other such a radical expansion of the concept doesn't seem reasonable. Game design is hard.

EDIT: So I played Eldritch Horror last night. I had a bad experience with Arkham Horror, but heard this was more streamlined and a lot shorter, so why not give it a go. I failed exactly one roll all game and the whole thing generally felt pretty straight-forward. I was puzzled by how one of the other players managed to get two of his characters killed and generally everyone except me was very much uncertain and apprehensive about the game's outcome. We ended up winning with a few more turns to spare. Were we just super lucky or is this game not that super difficult?

Also I got a general vibe that the game was not really about saving the world from an unspeakable evil, but rather about a bunch of schizos pursuing a shared delusion.
____________
Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!

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Pollo2002
Pollo2002


Known Hero
posted September 09, 2016 01:06 PM

My favorite game is Summoner wars. Highly recommended for anyone that likes 1v1 tactical fantasy games.
____________

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted September 09, 2016 02:15 PM

@Lord Woock

Edlritch Horror can be very luck dependent at times.  I have played games where the investigators completely steam-rolled the ancient one and games where I was devoured on the first mythos event.  The last game I played, on average, I suffered from 5 negative conditions at any given time.  By the time I was finally able to use the blight condition to my advantage (due to an artifact giving me +2 to all skills when blighted), I was devoured upon Hastur waking up (any investigator suffering from blight gets eaten when he awakens).

@Pollo2002

I have Summoner Wars but have only gotten it played once.  I played against my wife and it was one-sided enough she never wanted to play it again.  For two-player fantasy, I prefer Battlelore 2nd edition.
____________
The giant has awakened
You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down

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Geny
Geny


Responsible
Undefeatable Hero
Elvin's backside
HC SUPPORTER
posted September 09, 2016 03:52 PM

The only game where we steam-rolled the Ancient One was our first try against Azatoth who is fairly easy. There were a couple when got snowed, but most games were very close and could've ended either way. Our most memorable game was against Cthulhu. After he woke up, two of us died leaving only one man standing. By some crazy coincidence he had a combo of artifacts that basically made him immune to Cthulhu's power of driving him insane (one artifact reduced any mental damage to one and the other helped to regain sanity in some way I can't remember). He went on to fight him with a literal heap of clues, used up all of them on re-rolls and managed to get the needed number of hits on the last re-roll. Oh, and that was on the last turn before we would've lost on account of running out of Mythos cards.

There is, however, another thing about the game that I must admit. We usually cheat. Not on purpose. We just tend to forget some little rule that changes the game slightly but significantly in our favor. And we find out about it a day later when we re-read the rules.
____________
geny is a meanie - fred79

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OmegaDestroyer
OmegaDestroyer

Hero of Order
Fox or Chicken?
posted September 09, 2016 07:00 PM

I make plenty of rule errors.  That's the problem when you have a large collection and only play certain games so often; you tend to forget.
____________
The giant has awakened
You drink my blood and drown
Wrath and raving I will not stop
You'll never take me down

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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted September 09, 2016 11:36 PM
Edited by Lord_Woock at 21:30, 14 Oct 2016.

Lord_Woock said:
So random thought here. I've been (very slowly) working on a small card game of my own, a set collection and risk-management game where you spend turns accumulating points to eventually improve your odds of success when you make an attempt for a card (but you can't wait forever, because if someone else goes for that card before you, you lose the points you stashed away). The actual attempt mechanic is super simple, with you rolling a number of dice dependent on however many points you had and then picked your result from those. But as I was going to sleep last night, I thought about replacing this mechanic with a full on programmed movement board game. On one hand it feels right for the game, but on the other such a radical expansion of the concept doesn't seem reasonable. Game design is hard.

So follow-up on that one in case anyone is at all interested, I decided on a solution (significantly less radical than expanding into a board game) and will be playtesting it for the first time this sunday - pretty excited about that. I'm also adding a new feature to give players some control over what cards are available, but the current execution has the potential for an uncertain outcome when too many players opt for the relevant action simultaneously. For now I am intentionally leaving this bug in though, to see how much of an issue it really is.

EDIT: Playtest day came and went, the bug came up as expected, but my playtesters came up with a cool fix, along with some other tweaks. Game design is fun, guys, you should try it!

EDIT2: Yo guys, any of you got Tabletop Simulator and would be interested in playing my game? I need to get some more games in before I can safely say it's in a good state, and all my local friends are either permanently busy or not actually interested in gaming.
Oh, and the game is about murdering people, so if you're easily offended, you'll probably want to pass on this one.
____________
Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!

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Geny
Geny


Responsible
Undefeatable Hero
Elvin's backside
HC SUPPORTER
posted October 14, 2016 09:34 PM

I'll be happy to try it. It'll take a couple of days to get the PC with the Tabletop Simulator. I'll try it on Tuesday-Wednesday.
____________
geny is a meanie - fred79

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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted October 14, 2016 10:01 PM
Edited by Lord_Woock at 22:01, 14 Oct 2016.

Sure, just ping me on steam chat when you're there, my name there is Wahooney.

Meanwhile, I'll have to make English versions of the cards and translate the rules
____________
Yolk and God bless.
---
My buddy's doing a webcomic and would certainly appreciate it if you checked it out!

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