Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Library of Enlightenment > Thread: need help fixing era II + mods..
Thread: need help fixing era II + mods..
smokingfox
smokingfox

Tavern Dweller
posted September 04, 2013 01:42 AM
Edited by smokingfox at 01:46, 04 Sep 2013.

need help fixing era II + mods..

hello i am trying to correctly use the acid cave mod on era II

its allrdy working but its not upgrading units correctly

can anybody help me with fixing this problem?

all mods installed

Fast Battle Animation
Secondary Skills Scrolling
XXL
Morn Battlefields
New Objects Patch
Snow Castle
Big Spell Book
Mithril Smelter
WoG
Yona
HOTA_objects


thanks in advance
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted September 04, 2013 03:29 PM
Edited by Salamandre at 16:59, 04 Sep 2013.

1) Wrong forum
2) "Acid cave mod": such mod does not exist for Era
3) too little infos about what's not working

@Edit: just found your HCM, so adding:

4) Learn to wait your turn. If no one answers, either they don't know or they have no time. Spamming through HCM will only get you ignored even more.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
smokingfox
smokingfox

Tavern Dweller
posted September 05, 2013 12:24 AM
Edited by smokingfox at 01:30, 05 Sep 2013.

1)yes i am sorry i though i was in the wrong topic before so i opened a new one

2)and indeed acid cave is not an mod but i did install it into era II

3)and it works for like 80% do you know what acid cave is?
it will allow to extra upgrade specific creature.

link www.wog.acidcave.net/buildings_and_upgrades.html

an example  royal baselisk will not upgrade into ancient baselisk but into a water messenger..  and there are a few more that change into wrong creatures.

if you want all the ones that dont work no problem but first like to know if this can be fixed

4) what a HCM or is there another forum i am unaware of?

@edit i think i found out what exactly is wrong

http://www.wog.acidcave.net/other_changes.html

the building shown in this link are not availible in map editor or ever placed on the map and the NEW creatures these building offer to recruit are not propper upgraded instead they will keep the old creatures and so the special town building that will upgrade the creatures in the town works fine but still turns them into the old ones..

greeting smokingfox





____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread »
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0317 seconds