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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Romanian Town
Thread: Romanian Town This thread is 26 pages long: 1 10 ... 15 16 17 18 19 ... 20 26 · «PREV / NEXT»
Beks
Beks


Hired Hero
posted September 18, 2016 10:43 AM

Something new?

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Humanoid
Humanoid


Bad-mannered
Known Hero
Rest in Peace Juvia (48-499)
posted September 18, 2016 01:40 PM

LizardWarrior said:
Working on a new screen, I will probably model the castle myself somewhere in the near future, the current one is just a placeholder. But perhaps before making this new version, I will finish and release the old one.


Wow. That's looks nice.
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zeryss
zeryss


Promising
Famous Hero
http://i12.pixs.ru/storage/6/4
posted October 15, 2016 04:55 PM

Romanian Town porting in vcmi ?
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NimoStar
NimoStar


Responsible
Legendary Hero
Modding the Unmoddable
posted October 15, 2016 05:52 PM

I liked more the old evil screen :v not because I think Romania is evil, but because it fitted with the original creatures and there are too many "light" towns in H3 as compared to dark ones (Inferno, Necropolis and Dungeon look Dark. Fortress half and half. And all other five look light.)

Also, I expected vampires when I clicked and was not disappointed, hope you don't take them out
Romanian Dracul vampires Vs. necro Nosferatu vampires!
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Never changing = never improving

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Baronus
Baronus


Legendary Hero
posted October 15, 2016 07:22 PM
Edited by Baronus at 19:29, 15 Oct 2016.

Units can be  modded too. For me both are good. Nimo has right with wampyres. I suggest new models of units, not using original vampires sharpshooters etc. Full new unit replaced Rampart or another city. And original name for city!
Polish Forge
Ukrainian Forge
Romanian ???
Or maybe second town with this ecran replaceing eg. castle or barbarians.
We have new cities for: citadel, rampart, conflux, dungeon. 5 cities can be replaced too.
Its your mod I only suggest.

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted October 31, 2016 04:53 PM
Edited by LizardWarrior at 17:08, 31 Oct 2016.

Some new stuff because I have been lazy and got nothing much to show:

Some un-textured house, inspired by Romanian traditional houses, may be either tavern (but have to add some table and barrels and stuff) or a background house (for town hall progression)



Grail perhaps? Or just a special building


Anyway, just restarted making assets, gotta find a new good perspective for the town, not very satisfied with my old stuff. It's time for Romanian Town to be more professional perhaps. For now I'm just gonna post assets more often then we will see.

zeryss said:
Romanian Town porting in vcmi ?

Maybe, but for now I'll focus on just finishing the graphical part

NimoStar said:
I liked more the old evil screen :v not because I think Romania is evil, but because it fitted with the original creatures and there are too many "light" towns in H3 as compared to dark ones (Inferno, Necropolis and Dungeon look Dark. Fortress half and half. And all other five look light.)

Also, I expected vampires when I clicked and was not disappointed, hope you don't take them out
Romanian Dracul vampires Vs. necro Nosferatu vampires!


Yeah, ditto, I like a night-time screen more. Even if Romania is not evil, most well-known Romanian creatures are . Thinking about adding something with mountains and either fog or clear moonlight lit night sky.

Baronus said:
Units can be  modded too. For me both are good. Nimo has right with wampyres. I suggest new models of units, not using original vampires sharpshooters etc. Full new unit replaced Rampart or another city. And original name for city!


Yeah, gonna make new units when I get better at animating. As for name is was named "Cetatea" (which actually means fortified city/castle in Romanian )
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted October 31, 2016 05:10 PM

Coloana Infinitului?

Excellent idea for grail.

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted October 31, 2016 08:45 PM

It was the Grail in the old version too, before I added the Endless Column as Mage Guild decoration Now the problem is what will it do?

Salamandre said:
The romanians pickpockets wandering in Paris metro gave me one idea for your grail:

Each day, steal 5% of every AI gold reserve, +1% for every romanian town you own. If you want script for that, I could make one.


Even if it's a cool game mechanic, I won't add that
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Aionb
Aionb


Known Hero
posted October 31, 2016 09:14 PM

Give us a proper Grail structure with the abilities we deserve, manca-ti-as!

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NimoStar
NimoStar


Responsible
Legendary Hero
Modding the Unmoddable
posted November 01, 2016 03:46 AM

Quote:
Yeah, ditto, I like a night-time screen more. Even if Romania is not evil, most well-known Romanian creatures are . Thinking about adding something with mountains and either fog or clear moonlight lit night sky.


Sounds like cool ideas, I approve of those concepts. Romanian forests are famous, so I would say forests and night-mist would be a nice combination.

As for the grail mechanics, I don't remember if said it before, but Have already has +2 morale and rampart +2 luck.

Perhaps something defensive like making arrow towers shoot twice each?
Or giving all heroes "+2 health to every creature"?
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Never changing = never improving

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted November 01, 2016 10:54 AM

I was thinking about casting a spell at the start of each battle, maybe prayer so it works on undead too. I want to make something that's global, not just restricted to a single town.
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Stevie
Stevie


Responsible
Undefeatable Hero
posted November 01, 2016 11:20 AM

I've been looking forward to this town for the past few years, surely by now you have at least an ETA, right?
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Guide to a Great Heroes Game
The Young Traveler

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted November 01, 2016 12:14 PM

Soon™
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Macron1
Macron1


Supreme Hero
posted November 01, 2016 01:47 PM

As I read from Wiki, Endless Column symbolizes ascension of fallen soldiers souls to heavens and serves as stand for sky (sky will fall without it:-))
Maybe give some abilities throught out of these meanings?
Like resurrection of some % of dead creatures after battle (like Necropolis obelisk, but for living) (several EC will increase this %)?


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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted November 01, 2016 02:10 PM

That's actually a pretty good idea
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AlHazin
AlHazin


Promising
Supreme Hero
النور
posted November 01, 2016 03:03 PM

Increasing all friendly heroes mouvement points by 30%.
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Nothing of value disappears from this world, it will reappear in some shape or form ^^ - Elvin

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted November 12, 2016 07:50 PM
Edited by LizardWarrior at 20:00, 12 Nov 2016.

I think I will go with the resurrection ability, it sounds pretty cool to me

Also, not much of an update, but here's an untextured market



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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted November 12, 2016 07:55 PM

Yes keep it up your town is going to rock
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted November 13, 2016 08:43 PM

Thanks. Here's a WIP blacksmith, I also need to sketch the townscreen to finally have a clear perception where everything goes in the picture. Ideas and constructive criticism are welcome

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Stevie
Stevie


Responsible
Undefeatable Hero
posted November 13, 2016 08:59 PM

You got really good at it man, I hope the textured versions will look a bit more rugged and life-like. But I guess you know best
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Guide to a Great Heroes Game
The Young Traveler

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