Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Library of Enlightenment > Thread: Cool, missing objects from random SoD maps - lighthouse, whirlpool, cover of darkness
Thread: Cool, missing objects from random SoD maps - lighthouse, whirlpool, cover of darkness
hippox89
hippox89


Famous Hero
posted September 20, 2013 04:14 AM
Edited by hippox89 at 04:15, 20 Sep 2013.

Cool, missing objects from random SoD maps - lighthouse, whirlpool, cover of darkness

I'm quite sad that these particular objects ain't generated when making random SoD maps. They'd be really cool for SoD MP games!

I've tried to find a solution(s) with 'objects.txt' and templates. No good, it seems. They're disabled in the code, I think?

Anybody got something on this? Hex edit, or whatever it takes.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread »
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0254 seconds