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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Artifacts-the Sequel!
Thread: Artifacts-the Sequel! This thread is 2 pages long: 1 2 · NEXT»
SirDunco
SirDunco


Responsible
Supreme Hero
posted March 29, 2002 03:00 PM
Edited By: SirDunco on 29 Mar 2002

Artifacts-the Sequel!

Since Homm4 Finnaly came out we can get a new wave of ummm castles. items and option threads concerning the Exapansion or future versions.

Well I am continuing my once famous thread Artifacts, but this time with a more up to date and imginative atrifacts.

Here are some of them

-The Flame of the Eternal sun. Gets rid of the Fog of war feature(relic)

-The hand of King Hetrenius. Raises necromancery by 45%(relic)

-The book of the Druids. Adds all nature spells to your spell book, if u don't have one it creates one for you. (Also a relic)

-Sword of the Desert King. Raises attack by 4.

-Staff of the Inferno. Adds inferno and armagedon to your spell book, if u are a sorcerrer. If not, raises magic by 4

That's all for now. I shall post more artifacts later. Tell me what u think of these

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Krishhh
Krishhh


Adventuring Hero
still learning spells
posted March 30, 2002 02:27 AM
Edited By: Krishhh on 29 Mar 2002

Like them , esecially the flame(if it doesn`t remove the fog from the yet unexplored terriories), but only what will it be? Where the heroe will wear it? Not a great ideia to keep fire in your backpack, I think.

But about that book, there allready are such books for all five magics.
____________
Promising student of magic.

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SirDunco
SirDunco


Responsible
Supreme Hero
posted March 30, 2002 11:18 PM

OOpps my mistake

The Flame will be placed in your starting city and it only gets rid of fog of war in explored areas.

Let me correct the book.

Book of the Druids- Adds the spell DRUID LORE(Druid Lore: Let's you boosts heros Nature magic abilities[Nature spells last 50% longer or are 50% more poerful] by 50% until the end of the fight) and raises magic by 4.
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Tyrael_the_A...
Tyrael_the_Archangel

Tavern Dweller
posted March 31, 2002 06:22 AM

Ultimate Artifacts

I liked the ultimate artifacts on HOMM2.
i.e golden goose=10 000 a day.
Maybe there should be one that gives you 5 to all primary skills.Or there could be differents types of obelisks.
i.e an attack obelisk,defence obelisk etc.

GOOD IDEA?

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SirDunco
SirDunco


Responsible
Supreme Hero
posted March 31, 2002 06:17 PM
Edited By: SirDunco on 31 Mar 2002

Ultimate Artifacts

Yes I liked those too. Too bad they stopped with them, but i have a new ones:

Leprechaouns Clover: 5000 gold a day

Sword of Roland: +12 attack

Diamond Sheild:  +12 defense

Enchanters Cloak: +12 magic

There is only ONE of these in a scenario(for those of u who never played Homm2) just like a grail.

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Thorman
Thorman


Adventuring Hero
posted March 31, 2002 09:41 PM

Wow,these are very nice.
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SirDunco
SirDunco


Responsible
Supreme Hero
posted March 18, 2003 09:36 PM

some more new artifacts

Diamond Helm - Defence +4

Spider Pendant - allows u to web an enemy unit(paralyze), attack +2

Forest Cloak- Conceales ur hero in forest terrain

frost sabre- 25% chance of freezing enemies with hit, attack+ 3  
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Marelt_Ekiran
Marelt_Ekiran


Promising
Famous Hero
Watcher of All
posted March 19, 2003 01:23 AM

Sorry, but I don't get this. Are talking about HOMM3 or HOMM4, since I see aspects of both in the discussion?

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this_other_guy
this_other_guy


Famous Hero
{0_o} heh...
posted March 19, 2003 06:20 AM

Quote:
Sorry, but I don't get this. Are talking about HOMM3 or HOMM4, since I see aspects of both in the discussion?


This thread is for new artifacts in homm5.

Anyway... more ideas

Dragon-tamer's ring- relic, increase damage and HP by 100%

Orb of revelation- major, prevents the clone spell in combat

Holy avenger- relic, sword, +attack by 15, does 200% extra damage to undead

Black guard's scramasax- relic, sword, +20% to necro, +attack by 5, +defence by 5
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Debowy
Debowy


posted March 20, 2003 12:18 PM

I have my own ideas:

Crusader's Sword - make's the heroecreature holding it attak twice.

Death-Angel's Scythe  - +2 attak and +2 defence to all undead or demonic heroescreatures.

Hydra's Knife - Makes all creaturesheroes holding it will damage every sorrounding unit.

Mirror Sword - damages all creatures as much damage as they can do (very rare).

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SirDunco
SirDunco


Responsible
Supreme Hero
posted March 20, 2003 08:22 PM

guy and debowy those are cool, I especialy enjoyed the death angels scythe

i have prepared so more:

- mask of horror: 50% chabce to make an enemy panick after each succesful attack, deff+2 att+2


- the pendant of vengance; unlimited retaliation, att +3


- blade of bewitchment- gives the curse ability and attack +4


- the armor of courage: rases morale, imune to panic and deff +4  

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Debowy
Debowy


posted March 21, 2003 12:55 PM

Cool!!!!!!!!!

I relly like this Blade of Bewitchment of yours, although I think you should change it into Wand of Bewitchment.
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Lord_Woock
Lord_Woock


Honorable
Undefeatable Hero
Daddy Cool with a $90 smile
posted March 21, 2003 01:14 PM

No way! Imagine a wand that increases attack... LMAO
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Yolk and God bless.
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Debowy
Debowy


posted March 21, 2003 03:19 PM

Quote:
No way! Imagine a wand that increases attack... LMAO


Imagine a sword giving you the ability to curse!
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this_other_guy
this_other_guy


Famous Hero
{0_o} heh...
posted March 22, 2003 01:08 AM

Quote:

Imagine a sword giving you the ability to curse!


I don't see whats wrong with that.

Anyway, more artifacts-

Blade of the Southern Storms- +att by 5, 50% lightning bolt strikes target

Lucifer's Shield- +def by 8, +20 extra defence against life and order creatures

Necromancer's Codex- +necromancy by 150%, casts fear and curse at the beginning of battle
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Michael
Michael


Adventuring Hero
Devil Slayer
posted March 22, 2003 08:43 AM

Hey, just changed my name and Avatar.

Anyway back with more artifacts.

Crystal Armor - gives a special Crystal Mining Estate skill.

Gem Armor - gives a special Gem Mining Estate skill.

Diplomator's Crown - +1 Diplomecy level.

Titan's Helm - Gives Protection from Elictrisity spell.

Sandals of Jesus - Gives the ability to walk on water.
____________
Subjects ARE the empire, never underestimate them.

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SirDunco
SirDunco


Responsible
Supreme Hero
posted March 22, 2003 07:55 PM

Nice artifacts...very nice. If u want to see some more check out my first thread that i wrote and dug it up thanks to Djive...Artifacts there are some interesting peices there.

Now for some new artifacts...

Cobra Pendant: att+ 3 def+ 2 gives ability to cause fear and to poison.

Executioners blade: attack +8, cause fear, double attack

Mirror sheild: def+ 6 ability to reflect an attack at the attacker.
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Sargoth
Sargoth


Hired Hero
posted March 22, 2003 10:58 PM

Staff of Mana leak:
reduces spell costs by one and steal random number of mana when used in meele.

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Michael
Michael


Adventuring Hero
Devil Slayer
posted March 27, 2003 08:12 PM

Bar-Cochva's Sword - double damage to all naturall enemies.

Dragon God's Ring - create's an alution of a crystal or diamond dragon in battle. (no real damage)

Sacrifice Scythe - gives the amount of resources abd gold spent on any unit you kill. (very rare)

Ulrazaj crystal - gives the ability to sommun the great infernal giant Ulrezaj.(ultimate artifact)

Fore that matter I will have to post Ulrezaj's skills on this message:

Ulrezaj - slow, 800 damage, 10 attak, 10 defance,
800 hit-point.

Anyway, for more artifacts:

Porfiume of Death - Gives +2defance and the posion spell.

Shields of the Elements - Gives +4 defance, fire shield,
water shield, air shield, earth shield.

Blood Apple Impaling - +4 spell power and +1 lvl of vudoo skill.

Roc's Eye - +1 knoladge, +2 attak, gives +1 lvl of
Eagle Eye skill.
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klauts
klauts


Famous Hero
lost in a mourning hall!
posted March 27, 2003 09:08 PM

how bout this:
Helm of the greater lich- if hero has expert(grandmaster) necromancy gains abillity to raise bone dragons!
Cloak of the heavens- casts prayer on all troops(ur troops ofcourse) and sanctuary at the beggining of the battle!

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