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Heroes Community > Other Games Exist Too > Thread: Hearthstone
Thread: Hearthstone This Popular Thread is 183 pages long: 1 20 40 60 80 100 ... 107 108 109 110 111 ... 120 140 160 180 183 · «PREV / NEXT»
emilsn91
emilsn91


Supreme Hero
posted March 14, 2017 05:07 PM

They have just uploaded a new video for Un'Goro. And Hearthpwn is salty as ****! They do not like it. I found it quite enjoyable.

But most important thing is: New Paladin card (their quest card). A legendary beast..

a beast.. no thank you.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 14, 2017 11:20 PM
Edited by blob2 at 23:21, 14 Mar 2017.

A Beast in Paladin is somewhat out of place. But knowing Paladin it will be a buff Beast for sure ("Battlecry: Adapt for all your minions" maybe?). Or it will be tailored to run with Murlocs (and The Curator?).

I'm growing bored with this game, meta is realy stale for me, it's almost only Pirate and Renolock. If Un'goro won't respark my interest I will be done with Hearthstone probably...

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emilsn91
emilsn91


Supreme Hero
posted March 15, 2017 07:31 AM

blob2 said:
A Beast in Paladin is somewhat out of place. But knowing Paladin it will be a buff Beast for sure ("Battlecry: Adapt for all your minions" maybe?). Or it will be tailored to run with Murlocs (and The Curator?).

I'm growing bored with this game, meta is realy stale for me, it's almost only Pirate and Renolock. If Un'goro won't respark my interest I will be done with Hearthstone probably...


A curator paladin sounds pretty fun actually.

Oh! You should try my Reno-hunter. It is pretty fun

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Minion
Minion


Legendary Hero
posted March 16, 2017 01:26 PM

I have been away from Hearthstone also and have barely played it, and instead have been playing Shadowverse instead. I am also interested in the next expansion but this "gang" mechanic was a big mistake. I should have foreseen it. When three classes all get the same cards - they start resembling each other. Priest, Warlock and Mage are ALL just reno decks. The decks are fun, but it is boring that all these classes are similar now. The Jade mechanic is extremely boring also. Pirates are so lovely . I'm not even gonna mention how I feel about Shamans

I need the next expansion to shake up the meta for me to become interested again.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 16, 2017 06:21 PM

Minion said:
I need the next expansion to shake up the meta for me to become interested again.


I don't suppose much will change in Heartshtone with this expansion. I'm practiaclly in only for the theme alone. I would really like some more cool Dinosaur Legendaries.

We'll have to see tommorow...

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emilsn91
emilsn91


Supreme Hero
posted March 16, 2017 07:46 PM

The issue is that the meta will still be filled with pirates. The sets that are being rotated out are not the issue.. It is Gadgetzan and classic sets that are the menace..

So this expansion will must likely just introduce a few new archetypes (beast, elemental) deck. But in the end Pirate and jade decks will still be viable. Of course we will not see the same reno decks anymore. And who knows if they will make a card that works in Reno decks.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 16, 2017 10:28 PM
Edited by blob2 at 22:29, 16 Mar 2017.

While I enjoy playing Reno decks, and like the fact that this archetype sometimes promotes some less popular cards I'm really sick of seeing the 'oh, he drew Reno...' scenarios over and over again.

I really liked the variety that was present at the start of Gadgetzan. You could play a ton of deck types and still enjoy a fun expierience. Now I only see this rock-paper-scissors shenanigans of like three deck types: Pirate, Reno and Jade.

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emilsn91
emilsn91


Supreme Hero
posted March 17, 2017 10:12 AM
Edited by emilsn91 at 10:12, 17 Mar 2017.

What really annoyed me about Gadgetzan was that my two favorite heroes (hunter and paladin) was totally useless when people discovered the power of Jade&Pirate. I rarely run into reno-decks actually.

I have found a decent nzoth-reno-hunter that works for now. In wild I have a secret paladin that works wonder. But I do not use any of the buff in hand mechanics. They suck. But they suck because of the fast meta!

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markmasters
markmasters


Famous Hero
Dragon of justice
posted March 17, 2017 01:04 PM

You guys completed the tavern brawl yet? It kinda sucked but very thoughtfull to give a un'goro pack I think.

However....that freaking red '1' on the menu screen

SO....FREAKING.....ANNOYING!

Or is it just me?

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 17, 2017 06:43 PM
Edited by blob2 at 20:08, 17 Mar 2017.

markmasters said:
You guys completed the tavern brawl yet? It kinda sucked but very thoughtfull to give a un'goro pack I think.

However....that freaking red '1' on the menu screen

SO....FREAKING.....ANNOYING!

Or is it just me?


No, it's not you. Seeing a pack that I can't open is one of the worst tortures for me. It's like a bug that needs fixing asap

But the way guys did you vote for the Championship players? There are two votings now One voting active, one to pick a representative of your country/continent that nets you a free WotoG pack just for casting a vote, and Winter Champiosnhip vote: up to 4 Gadgetzan packs depending on the results of the player whom you have voted for.  

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Minion
Minion


Legendary Hero
posted March 17, 2017 07:00 PM

I voted for Pavel to win Winter Championships, he just wins so much lately

I didn't see the other one to pick a representative though.... is that one already over?

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 17, 2017 08:00 PM
Edited by blob2 at 20:03, 17 Mar 2017.

Minion said:
I voted for Pavel to win Winter Championships, he just wins so much lately

I didn't see the other one to pick a representative though.... is that one already over?


It was easy to miss I think. Well I've only seen it because I went to Hearthstone Twitter page by chance http://us.battle.net/hearthstone/en/esports/global-games/ -> NOTE: and sorry for missinforming you, this one is closed already...

So what do you guys think about the card reveals? Some goofy cards imo, a techy middle-finger for Pirates (probably won't be played though), a control card for Demon Decks (the Taunt one), a really cool Control Dinosaur Legendary for Hunter (I wonder if it will be played, but seriously I want it for the art alone).

I see they'll trying with a lot of new mechanics (that Nether Portal for instance, 'card pack' opening spell).

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emilsn91
emilsn91


Supreme Hero
posted March 17, 2017 08:20 PM

I loved this weeks brawl! I hate that little red number on my screen. I hate red numbers in general (none updated apps on my phone. !!!)

The new card reveal. I am not turned off, I am actually really glad. They are trying a lot of different mechanics and going some very creative ways with the game. I just hope that it holds up in the end.

My personal favorites are the new warlock cards. I have been playing Discard-lock this meta and I love it. Now I get new tools that can really turn the deck into a true monster!

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 19, 2017 11:05 AM

This game is sad.

I mean this many Pirate decks means one thing from what I understand: people really enjoy playing the deck that goes exactly the same everytime you play it, rinse and repeat. That's not 'fun' in my book but what do I know. I know it's effective, easy-to-play and all that cr@p, but seriously, playing the same one over and over again would bore me to death.

Blizzard needs to think of some more 5/5 Taunts for 2 mana or sth, cause this can't go on. Hearthstone is a great game, but it's getting really destroyed by fast decks/netdecks. Maybe card ban would be an option? Make such a mode: if would be an extra mode maybe it won't contradict with their 'plain and simple' game design philosophy? It's not about winning or loosing. It's about how boring this game has become...

Back to the topic of Un'goro, what do you guys think about Dred? Emil? You're a Hunter player... I really would like to see this card played cause it's cool, but when you think about it, there are so many counter plays it's not even funny (in Wild that is, but Standard is unplayable). Everything that Poisons, Sylvanas, Entomb and the list goes on.

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emilsn91
emilsn91


Supreme Hero
posted March 19, 2017 12:32 PM

I think the ban feature you are proposing would fit best in a wild mode, where you can create custom made matches - You make the rules. They just made a custom feature in Overwatch to please the creative players who want something new.

Dred is a card that I find difficult to evaluate at this current time. I think it is pretty solid in Standard as Sylvanas is out, and this could open up for a poisonous auto-include in all decks. That would change the meta a little bit.
I really want to play this right after Tundra Rhino, mainly because then I get the 9 dmg to face and then he can try to take it out. I am so affraid that playing it is a wasted turn because of for example a poisonous card.

But in the end I still think Call of the wild is better.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 19, 2017 03:06 PM

emilsn91 said:
open up for a poisonous auto-include in all decks. That would change the meta a little bit.


That depends if Blizzard will introduce some new strong poisonous cards. Adapt won't work cause you need a minion on board if I assume correctly (or maybe there will be cards like The Mistwalker?). I doubt things like Emperor Cobra will return only to counter such a situational card (though with all the 'Big Dinosaurs' theme such cards might become staple).

emilsn91 said:
I really want to play this right after Tundra Rhino, mainly because then I get the 9 dmg to face and then he can try to take it out. I am so affraid that playing it is a wasted turn because of for example a poisonous card.

But in the end I still think Call of the wild is better.


But CotW is 9 mana. I think that 7 mana cost might be crucial for Dred well-being. Think about it: if Control Hunter will become a thing there's no natural turn 7 play. Plus like people say he's also a natural play after Highmane (which additionally might bait out Hexes and other removals). This card with Charge does really look like some serious trouble. We'll see.

At the end of the day Aggro will still rule supreme though...

On the bright side, Un'goro will probably hit on 6th of April so there will be a lot of reveals daily to match this date

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Minion
Minion


Legendary Hero
posted March 19, 2017 05:02 PM

Well the Hunter dino is nice and all, before you remember the new Adapt mechanic...


____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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emilsn91
emilsn91


Supreme Hero
posted March 19, 2017 06:00 PM

Just as Minion points out. That adapt mechanic is the simple answer. Correct me if I am wrong, but you play an adapt minion, it discovers an adaptation and after that Dred attacks. That is an instant knock out and a waste of 7 mana.

Don't get me wrong I think Dred is great, and I know their no obvious 7 drops, but I am affraid that this so called control hunter is nothing but a myth. The aggro will reign supreme as you said.


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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 19, 2017 08:45 PM
Edited by blob2 at 23:04, 19 Mar 2017.



Yeah, I know where you're coming from guys. Dred my turn out to be useless. That I won't deny. But! The longer I anylyze him the better I see his usefulness. For one, remember that Adapt takes 3 picks from a pool of 10. Charge is not guaranteed then. So it's not a 'sure' answer. And I doubt people will run Poisonous minions just for the potentiality of facing him.

Here are some more of my thoughts:
1. I think the key lies in the synergies. I'm almost certain there will be a card that will either add Charge to him (aside from Rhino, mass Adapt for your whole deck Legendary sth, mark my words! Though that would be OP :/) or in some way support/justify his usefulness (maybe Hunters Legendary Quest will be sth like 'hunt' 15 minions). And what if he'll go face with Charge, and then sure-eat an opponent minion? So what if it will be Poisonous? That's one less threat for your other minions. Plus 9 dmg (which is quite a lot when you considering how fast Hunters can maw done HP).
2. Additionally, he costs 7 mana and that's a great slot. I'm thinking (because the similarities are obvious): what Kings Krush's biggest issue is? He costs 9 mana so that leaves you with not much mana to play sth else. Dred is cheaper and has more stats.
3. I think at the least he can be used as a 'disruptor', you know, similiar to cards like Sylvannas, triggerin gyour opponent imidiate reaction and change in plans. And who cares if Sylvanas might take him away? 4 HP is easy to take down, with Houndmster maybe? I would say Dred is actually a Sylvannas counter, cause he'll eat her the moment she's played, drawing her effect [yeah I know, Sylvannas will be rotated out but still].
Consider this: basically your opponent knows that the next minion he plays will tackle Dred, so whatever he plays, he must do it to at least counter him. And we all know that cards that make your opponent do sth are strategically sought after (hence Sylvannas popularity). So Dreds strenght imo does not lie in what he can do, but in what he makes your opponent do.

I know it's just whishful thinking, it will turn out like always probably (Control Hunter won't work) but it's good to dream! Especially when we're talking about badass Dinosaurs.

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emilsn91
emilsn91


Supreme Hero
posted March 20, 2017 08:15 AM

Quote:
So Dreds strenght imo does not lie in what he can do, but in what he makes your opponent do.


This was really good point!

New cards revealed. Priest and Paladin cards I just have to get it out: I LOVE THE NEW PALADIN ARTWORK! BAD *** !

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