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Heroes Community > Other Games Exist Too > Thread: Hearthstone
Thread: Hearthstone This Popular Thread is 183 pages long: 1 20 40 60 80 100 120 140 ... 154 155 156 157 158 ... 160 180 183 · «PREV / NEXT»
blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted November 22, 2018 10:05 PM
Edited by blob2 at 00:11, 26 Nov 2018.

Yeah, imho we are yet to see an obviously bad card.

Class Legendaries seem at worst decent, Loa ditto, almost every epic looks usable and they are really pushing for variety this time around. While BDP was only mechs + a few cards for existing archetypes, this time a lot of archetypes of old might make a comeback. Even if some cancer decks will appear (and it seems really likely ), I for one will have a lot of stuff to experiment on.

EDIT: Ah yes, first bad card of the expansion:



I love how Team 5 NEEDS to stay true to their trollden values. Even in an expansion that seems to be going in the right way. So much "fun" and wackiness as a f2p player if you get this from a pack... damn how it would be nice if they gave it a rest already.

EDIT: Maybe its power level is not the highest, but boy do I enjoy such versatile cards. Might be one of my favs of this expansion:





And ofc the "Fandral form":



I'll probably craft it. It's a card that can go into any possible Druid deck, and the art is also cool.

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emilsn91
emilsn91


Supreme Hero
posted November 25, 2018 10:44 AM

Wardruid Loti is the most underwhelming card so far. It is a legendary that can transform into 4 different common cards..

But yes the artwork is great and Fandral form is great!

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted November 25, 2018 11:03 AM
Edited by blob2 at 11:08, 25 Nov 2018.

emilsn91 said:
Wardruid Loti is the most underwhelming card so far. It is a legendary that can transform into 4 different common cards..


Yeah, but instead of those 4 common cards which would clogg your deck you get an all-in-one package. One of those is a non-rng "Huffer", and Huffer to this day is a menace. I also wouldn't underestimate that +1 spell dmg, there aren't many spell dmg minions that fit into Druid, and now you get an option to simply pick it when needed. Or removals without backslashes (the poison Beast). Also remember that we have quite a few Beast synergies for Druid and at 3 mana it's easy to play it. Ofc it's not a super powerful card, but I like such balanced cards which you can throw in any Druid deck. When I craft a Legendary I want to see it in as many decks as possible. At least that is how I see it.

Meanwhile Dragon Warrior got a neat 5 Mana Dragon. People say that "Dragon in hand" condition tends to be troublesome, but let's not forget Voone...

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emilsn91
emilsn91


Supreme Hero
posted November 25, 2018 09:23 PM

I get that the flexibility and beast tag is what makes Wardruid Loti good. But I had just hoped for something different.

The Dragon Warrior! So War Master Voone and his dragons really pleases me, but wait what is that - Akali the rhino that fits the rush theme?

Why do I become annoyed when not all the cards follow the theme of the class? I do think Akali has a place in warrior since Witchwood exists.

The new rogue legendary. Balanced, but! Too costly for pirate decks.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted November 26, 2018 12:24 AM
Edited by blob2 at 16:15, 26 Nov 2018.

Well, I know what you mean with Loti as Legendary, not too flashy she is, but we can all agree this class needs a bit of cooling off, it's pretty damn strong currently. We'll see what Gonk will bring into the fray, but I suppose something with the Hero Power (to synergize with totems). Otherwise the Totems seem pretty useless. I wonder if he will somehow boost it permanently... which would be strange as we already have a few cards that change the HP like Baku or the DK.

Regarding Akali: do you mean Rush and Dragons at the same time? Well, we can all see that this expansion is about variety: they are really trying too push various decks, which I personally like very much. Taking Warrior for instance: Dragons are getting a boost, so is Rush and even "damage yourself" minions - in Overlords Whip. This will be a good occasion to bring back some decks of old. I've been thinking about Akali and he might turn just fine, we'll see what the totems do. Maybe Rush and Dragons will work in the same deck?

The Pirate Captain was really easy to guess. Her description literally told you that she brings Pirates with her. Is she good? Well she's not a finisher, rather something that let's you stabilize the board. But Pirates were always about rushing down opponents rather then control so I kinda don't evualute her too highly...

EDIT: So, Gonk was revealed:



I just don't know. Firstly it seems a bit too expensive. I mean, playing this at turn 7 won't help at this point, imo any Hero Power shenenigans work at earlier stages when your able to remove low health minions. Secondly, what will I actually gain with attacking via Hero? Card draw? You can do that better with Nourish and UI. Card draw is not a problem for Druid. It's nice that they want to push a different archetype, but so far Hero attack strategies didn't work so well: take Warrior for example, a lot of Armor yet nobody used the weapon that let you attack more then once. I'll have to see, maybe there is something I'm missing here...

EDIT 2: Oh my...


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emilsn91
emilsn91


Supreme Hero
posted November 27, 2018 06:03 AM

Druid is getting balanced Getting some new twists to their class, but not nearly as powerful as previous. Thank you.

Da Undertaka is fantastic. It is just perfect from now on and forever..

Today is Zuljin day <3 I am so psyched.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted November 27, 2018 10:34 AM
Edited by blob2 at 10:19, 28 Nov 2018.

So, what do you think emil?

Zul'jin

Battlecry very powerful, Hero Power not so (although it targets anything). They are pushing for spell Hunter, and Hunter has a lot of really good recyclable spells now: Secrets, stones, Call of the Wild or the new one that respawns beasts. Will see play in slower Hunter decks I think. I wonder how it will cope with the loa, it will probably be revealed later this day. Btw cool reveal video.

Oh, and team 5 also dropped a bomb with the Legendary that sets mana crystals to 5. I'm afraid it might really boost aggro decks :/

EDIT: Oh, so they revealed Krag'wa ahead of the stream. It's decent. So that only leaves the Lynx loa which will probably be OP (as Hunter is in this set).

I like how in this expansion there's no seamlessly bad Legendary except Griftah. There are a lot of interesting cards so this expansion will keep me busy

PS: There's a voting that gets you a free RR pack on playhearthstone.

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emilsn91
emilsn91


Supreme Hero
posted November 28, 2018 04:52 PM

So what do I think about Zul'jin!?!

First of all he is strong. He is Yogg for crying out loud, but a better Yogg because you can play a specific set of spells that can win you the game. I love it.

BUT I hate that he is not lore based or hunter themed (I know they are pushing spell hunter).

I am a little tired of them ignoring obvious lore and themes.

OH well!

I think this set is extremely awesome

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted November 28, 2018 09:15 PM
Edited by blob2 at 21:15, 28 Nov 2018.

Final reveal stream was good: I think Ayala and Kibler are the best duo, it's the first stream I wasn't irritated with. A few times Kibler kept talking instead of focusing on new cards but Dean was there to lead him on the right path . He seems like a concrete guy and I like that very much. Hate Whalen with his creepy smile and comments or Day9 with his beating around the bush for instance just to name a few...

Going back to the stream itself, what surprised me the most was probably how well "Feral" Druid with Gonk worked. Putting Gonk behind a Taunt and using Pounce (which really elevates the deck imo) produced quite a lot of value. I will definatey give this deck a try if I will have the right cards.

Discard Warlock might be very strong: the 6 mana minion that draws 3 discarded cards is terrifying in this deck.

Healadin will be enjoyable, but I think the deck they presented had too many needles cards.

Priest was weak, but they showed some interesting cards in stream deck. I think Auchenai Phantasm will be quite useful.

And Hunter was... even more OP then I thought. I mean the totem seems so good albeit slow, but the snowball potential is great. Halazzi seems like a solid card to use in any Hunter deck: many synergies and a late game card filler/control card. The Hatchet will be everywhere, such a nice weapon without drawbacks.

Lastly Dragon Hunter, as pointed by players, didn't get enough tools to make it viable. I mean, it will be playable, but rather as a hybrid deck or in Wild. It lacks cheap Dragons for Standard imo. Rush with Warrior Totem looks good, but I think there are still not enough good Rush minions.

Overall I'm pretty excited for this expansion

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Minion
Minion


Legendary Hero
posted November 30, 2018 08:55 PM
Edited by Minion at 20:57, 30 Nov 2018.

I'm gonna try the expansion out for sure, I have some 20000 dust I think so I will craft a lot of goodies.
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted December 01, 2018 12:49 AM

I think my plan is to get Halazzi first. Reading through comments I discovered that the card is really cool for Quest Hunter, a deck I really liked to play back in the day. Hunter has many interesting cards in RR so there will be space for experimentation. Hope I'll get it as a freebie or in packs, if not probably this will be my first craft.

I want to try Healadin, but I'm afraid the deck will be tricky to play, will need to see.

Actually I will very much like any loa, all seem to be interesting. Same goes for each class. Well, maybe I'm not that interested in Rouge that much...

I really like the fact that probably only Griftah is crap when it comes to Legendaries. All the others can be utilized somehow

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emilsn91
emilsn91


Supreme Hero
posted December 03, 2018 04:05 PM
Edited by emilsn91 at 19:26, 04 Dec 2018.

Just gonna comment on the stream:
I like Kibler way better than Day9. Though I like Frodan the most.
As for the blizz employee to be at the stream, anybody else than Weylan and that dude who revealed Witchwood..

I miss Brode

This is expansion is the best since Catacombs.

I am really looking forward to Healadin. I have wild version of it that I am ready to standardize
Else I am looking forward to Shaman and hunter decks.

EDIT: legendaries I got:
Gonk, Hakkar, Warlock Legendary Troll..

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted December 04, 2018 07:30 PM
Edited by blob2 at 10:14, 05 Dec 2018.

Well, Blizzard hates me...

40 packs and only Hooktusk (plus Jan'alai as a freebie). Wonder if I'll ever have a decent first packs opening... this actually killed the hype for me.

EDIT: I had a hunch Gonk might be "more then meets the eye". Not many people (me included) knew his effect actually stacks, so when copied with Floop/Faceless for instance when you kill a minion the number of additional attacks multiplies by the number of Gonks. You can reduce his cost with Florist, and use Twig to run a combo for like 36 dmg with Pounces and Bites. If you're missing opponent minions on board, you can use Leeroy to spam Whelps. In consequence a new OTK archetype was created. I might actually craft him, I enjoy Malygos Druid and this looks similar.

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Minion
Minion


Legendary Hero
posted December 05, 2018 11:32 AM

Emilsn, oh dude I would have wanted Hakkar!

I opened 33 packs and I got 6 Raiding Parties AND 5 Belligerent Gnomes. Distribution seems strange, these are rare cards, not commons. Especially feels weird because there was lots of commons that I got zero(!) copies of. Blizzard if you read this I accept free packs as gifts any time

Legendaries were Hex Lord Malacras, Gral The Shark and Grag'wa The Frog. Not really what I was looking for but I can do something with them for sure.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted December 05, 2018 12:06 PM
Edited by blob2 at 12:13, 05 Dec 2018.

Hakkar is interesting, but not something I'll craft probably.

I could really use some good pack openin'. I know I had some strong luck in the past and probaly karma is back, but last few months were really unlucky. Useless Legendaries and maximizing the pity timer count. As a f2p player I'm sad that I will probably need to use all my dust reserves for crafting. To add salt to my wounds my friend had a lucky pack opening yesterday and got 6 Legendaries in 70 packs, nailing practically every L I wanted Oh, and he's sitting on 20k dust so can probably craft all the Legendaries in the set if he wanted to. Good for him

That said I am sitting on 6k dust and I'm torn between what to craft:
Gonk - he's a cool raptor and appears to be a sleeper of the set. OTK Hero power/Beast Druid or some kind of hybrid of it looks promising
Shrivallah + Thekal - I really want to craft this package for Healadin, but the deck seems to be under-performing and I'm afraid I might be disappointed in the end. I would need to make too big of an investment to make this deck work probably...
Zul'jin - clear winner of the set so far, everyone is praising him. Thing is, I miss quite a lot of tools for Spell Hunter, as I've never been interested in this deck.
Jeklik - seems to be a staple in Discolock which I want to retry (though people say they can't make it work). But I didn't get any of the essential new Discard cards (like the 6/6 one), so again, a big dust investment would be needed.

Guess that makes Gonk the first choice, but I'll probably need to wait and see a bit how the meta shapes.

On a side note, Immortal Prelate looks solid in Lynessa buff deck. Yesterday I fought a Paldin and he steamrolled me. In other news I quite enjoy my homebrew Quest Halazzi Hunter deck. Halazzi (which I crafted) was really the missing piece of the deck. Totems work really cool, cause you can play Unleash, then Revenge of the Wild and the resurrected tokens will get the buff again

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emilsn91
emilsn91


Supreme Hero
posted December 05, 2018 08:41 PM

Hakkar in a Mill deck? Suicide? I am thinking of using him here for the first month. Mainly for the lols.

I am just so annoyed that they dont do these MAJOR characters justice. They did with the lich king.

I crafted Thekal. I had a wild-control-healadin deck that I turned into standard and added a little bit of the new. Including Thekal. I am thinking about crafting Shivalla as well, but not sure she fits well enough atm.

Oh and Krag'wa is next on my legendary list.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted December 05, 2018 10:00 PM
Edited by blob2 at 13:00, 12 Dec 2018.

Jan'alai is a safe craft imo. Really easy to trigger his battlecry. I run him with an Elemental package. Btw I think Arcanosaurus is also really good.

Halazzi is also a good craft. Really useful in any Hunter deck imo. I think we will see a lot of him.

Btw I also went a bit ahead and crafted Oondasta (with Halazzi, for my Quest Hunter deck). I think it's decent, not groundbraking but a nice late game tool in Beast decks.

So far I'm quite enjoying these two decks, should give me enough entertainment for a while.

EDIT: 35 packs and still no Legendary. 44 packs, 7 Epics and already getting duplicates. Thanks for killing my enthusiasm for this game Blizzard, Boomsday was not enough it seems. Pity timer set to 40 is a "blessing" for f2p players. Time to move on from this game I guess...

EDIT 2: Playing Arena because of the lovely 5 gold I got from a glitch (got it as "reward" from having level 23 at the end of a season, which doesn't seem right I think?). Every time I play this mode RNG gods seem to be hell bent on giving me opponents with just the perfect answers. Playing a Taunt to stabilize the board? Well, here's a Siphon Soul, take it. It doesn't matter if I have a decent on curve deck with a lot of removals and Winterwisp + big Beasts (like Ultrasaur) that would otherwise insta-win me games. I still loose to god-draws. Every time. I really dislike this mode but it's the only way to get rid of that pesky 5 gold...

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted December 12, 2018 09:31 AM
Edited by blob2 at 20:26, 13 Dec 2018.

Got Shirvallah (the Tiger) from a pack. I thought she was only good in Healadin so was hesitating to craft her, but she's actually decent in many decks. Currently I'm using her in a Kaleidosaur/Lynessa buff deck which is really fun. It's quite easy to reduce Shirv cost with "Sound the Bells!".

It appears she's well received by the community. Almost 50% decks run her atm based on Hearthpwn statistics. Quite a few interesting decks to choose: variants of Healadin, OTK Holy Wrath or Prelate buff. I browsed a few decks, but so far I settled on a tweaked variant of the buff one like I mentioned above. I miss too many cards for Healadin and don't want to craft them specifically for it.  

EDIT: After playing it imo Rumble Run is the most BS solo campaign I've ever seen in Hearthstone. Is it a good or bad thing time will only tell...

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emilsn91
emilsn91


Supreme Hero
posted December 15, 2018 09:30 PM

I have yet to feel joy with playing Rumble Run. It feels stale.. Not fresh at all. Just like the Witchwood one felt like a rip off of the Kobolds, this too feels like a copy paste job..

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted December 17, 2018 03:44 PM
Edited by blob2 at 09:38, 19 Dec 2018.

emilsn91 said:
I have yet to feel joy with playing Rumble Run. It feels stale.. Not fresh at all. Just like the Witchwood one felt like a rip off of the Kobolds, this too feels like a copy paste job..


I feel there is missed opportunity here. You fight the same bosses with varying difficulty over and over. And the RNG is literally killing me. Still, guess it's good for a one time experience and it's free so...

EDIT: Incoming nerfs. Ofc players are extatic as this crushes/hits all the currently hated decks: Druid, Kingsbane Rouge, Odd Paladin and Shudderwock Shaman. On the other they almost always hit Classic cards which kinda devaluates their role as being cards you can use universally... cus they "limit the deckbuilding space". People point that the problem is the powerlevel of the newer cards like Ultimate Infestation, but Blizzard knows better cus $.

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