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Heroes Community > Other Games Exist Too > Thread: Hearthstone
Thread: Hearthstone This Popular Thread is 183 pages long: 1 ... 20 21 22 23 24 ... 40 60 80 100 120 140 160 180 183 · «PREV / NEXT»
emilsn91
emilsn91


Supreme Hero
posted March 17, 2015 11:43 AM

Dr. Boom is unbalanced, if you ask me. I do not like it.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 17, 2015 02:08 PM
Edited by blob2 at 20:05, 17 Mar 2015.

emilsn91 said:
Dr. Boom is unbalanced, if you ask me. I do not like it.


Well, I also dislike him. But when you're able to craft one Legendary card per, let's say 1,5 month at best, you must go for value alone. If I'd had luck like some people who get Legendaries on a regular basis (or two in a pack), for crafting I would definitely choose cards I like more (though it's not all that bad, I do at least get valuable Legends, not stuff like Flame Leviathans or Legends from classes I don't like). But before Antonidas I'd had like 30 pack with no Legendary, and now things look like I won't do any better in the nearest future :/

EDIT: Hello Nerubian Eggs little "twin brother" :https://bnetcmsus-a.akamaihd.net/cms/gallery/2J0C4STZY0301426279638075.jpg

And yes, it's official, we will get Dragonkin. This one seems like a variation on a "Trogg" mechanic, only this time you're the trigger (just like with Questing Adventurer). Similar to the Dragon Egg it will probably finds its best use in a Druid deck...

Why I really dig the "draconic" theme of BRM I wonder if Blizz shouldn't think of adding a whole new mechanic cause imo the cards are starting to get a bit repetitive (their only distinctive feature being stats). Although there are a lot more cards with each expansion in comparison to Hearthstone, but MtG introduces a couple of new mechanics with each new one.

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Minion
Minion


Legendary Hero
posted March 17, 2015 08:05 PM

Dragonkin seems not to fit in Druid imho, more likely into a deck that has millions of spare parts, so into any mech-deck.

Dragon Egg could be in Token Druid, but I imagine it could fit in some Zoo or agro Warrior too or actually Priest because of Power Word: Shield
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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DagothGares
DagothGares


Responsible
Undefeatable Hero
No gods or kings
posted March 17, 2015 10:27 PM
Edited by DagothGares at 22:29, 17 Mar 2015.

Well, mech drruid is a thing right?

I think dragonkin basically has a mechanic like heroic in magic. It's an effort to make auras stronger. The struggle is real. Though I think it'd be interesting to run a power of the wild/ mark of the wild based thing with this card and the green bloobles from naxx that double themselves.
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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 17, 2015 11:18 PM

Reading through some players opinions Dragon Egg is treated like a way for Aggro/Face Warrior to make a comeback. The egg can be utilized with Cruel Taskmaster for fast trading.

MotW was the first thing to come to my mind for Dragonkin Sorcerer. Unfortunately I did try Troggs in my Druid deck and they didn't fare well. I think he will not do well either. My Druid deck is based on minions that add an immediate effect either through Battlecry or synergy with other cards. "Green blob" is a must have in a my Control-ish Druid deck as it can be buffed either with MotW for some quick wall, or Wispers for some heavy Taunters. When it comes to Spare Parts Dragonkin's main downside is that he isn't a Mech.

We'll have to wait for other cards and see those Dragon combos as imo the main point of BRM is to make some valid Dragon decks, like it was with Mechs when they introduced GvG (though time will tell if there will be enough of them to build a deck around the said Dragon theme).

Rend seem like a really bad card. He's simply a doubled BGH, but for 7 mana he's a incredible tempo breaker, cause he can be removed even with a simple trade (plus how many scenarios with a Dragon in hand and a Legend on board will be there?). If they don't change his stats I think we won't see much of him (even if he's a "free" Legendary). If they make him a 6/8 (or at least 7/5 or even 8/5 as he's an Orc so attack should be his main point of focus), maybe he would be a at least a solid minion, even ignoring his added effect (plus the effect is really situational). Rends ability seems "heavy" on paper, but Malorne has 9/7 as a 7 mana card and still has an added effect for crying out loud!

PS: I wonder if they should introduce a "Graveyard" mechanic in the future. You know, if card "X" is in your discard pile then do sth (though there's no "discard pile" in Hearthstone )

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DagothGares
DagothGares


Responsible
Undefeatable Hero
No gods or kings
posted March 18, 2015 12:45 AM

they said they were thinking of adding it, but intense graveyard interaction is against the casual design of the game.
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Minion
Minion


Legendary Hero
posted March 18, 2015 08:18 AM

Mech Druid has not seen play much at all I think.

Indeed yeah they should think about adding more abilities, maybe just some basic ones like creatures having Armor? All damage reduced by X, it should be 1 for almost all other creatures but maybe some Legendary could have more.
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 18, 2015 09:34 AM

Minion said:
Indeed yeah they should think about adding more abilities, maybe just some basic ones like creatures having Armor? All damage reduced by X, it should be 1 for almost all other creatures but maybe some Legendary could have more.


Just think about it: armor that protects against "life damage". Maybe not armor, but something like a Divine Shield only with life points. What I'm thinking about are creatures that withstand through Flamestrikes and such (but not through non-spell dmg). A 3/3 creature that's left with 1 HP however strong the said Flamestrike is. I know there's Divine Shield already, but maybe it would create sticky AoE-resistant minions. It would require an overhaul of all the mechanics, but who knows...

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 20, 2015 07:24 AM
Edited by blob2 at 07:43, 20 Mar 2015.

http://us.battle.net/hearthstone/en/blog/18314312?utm_content=external-sso&utm_medium=other&utm_source=App#comments

Some class card reveals! Very Aggro/Zoo oriented

Flamewalker -> seems like somebody likes the RNG effect of Goblin Blastmage, so they've made a no-mech-requirement version of it. Good against Aggro I think.

Core Rager -> seems very situational, requires some tricky play, but can be dangerous because of quite the low cost. It's probably made so Huntertaker style decks will be even more irritating...

Imp Gang Boss -> another irritating creature made to make "some decks" (you know what I mean) even more irritating. Can be used in some nice combos (Imp-losion anyone ). Plus a 3 mana drop

All in all nice cards, but I'm yet to see a really badass card


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Minion
Minion


Legendary Hero
posted March 20, 2015 12:36 PM
Edited by Minion at 12:38, 20 Mar 2015.

Flamewalker is solid, because it has ok stats already so the ability is just a bonus on top of that. Frost Bolt is now 5 damage for 2 mana, I like

Core Rager has perfect name for it hahaha, someone is a genius down there. People are gonna be PISSED when their opponent is out of cards but top decks this Anyways, this card has more Arena potential imho.

Imp Gang boss will be seen in Zoo no doubt, but you misunderstood the card. When HE takes damage, an Imp is summoned. So no, there is no combo with Implosion lol. I'd say he usually gets 2 Imps, which is good enough for Zoo. Moar Juggler synergy.
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 20, 2015 04:30 PM
Edited by blob2 at 16:41, 20 Mar 2015.

Minion said:
Imp Gang boss will be seen in Zoo no doubt, but you misunderstood the card. When HE takes damage, an Imp is summoned. So no, there is no combo with Implosion lol. I'd say he usually gets 2 Imps, which is good enough for Zoo. Moar Juggler synergy.


I think it's you who didn't understand me but it's ok, I wasn't clear enough. I'm saying about targeting him with your own Imp-losion just for laughs, not an enemy minion. Maybe it can be useful with Power Overwhelming? I think he would be a bit OP if he had an ability like Armorsmith has(whenever a friendly minion takes damage or even better, whenever a minion takes damage ).

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Minion
Minion


Legendary Hero
posted March 20, 2015 05:17 PM

Power Overwhelming doesn't do damage though, it just kills him at the end of turn sadly. You could Demon Soul him though (or what name is that card which gives +2/+2 to a Demon) so he has more toughness and brings more Imps.
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 20, 2015 10:23 PM
Edited by blob2 at 22:25, 20 Mar 2015.

Minion said:
Power Overwhelming doesn't do damage though, it just kills him at the end of turn sadly.


I was rather thinking about this scenario: cast PO on Imp Gang Boss, attack an enemy minion with him, and if he survives cast a spell on him to utilize him to the max. And the Imp-losion combo (in which you cast it on him rather then an enemy minion) can be useful with Knife Juggler cause not only it doubles the imp spawnage it also triggers said Jugglers effect double-time...

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emilsn91
emilsn91


Supreme Hero
posted March 22, 2015 08:47 PM

New Idea

Tag tournament:

two Vs two. This could really make for some interesting matches.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 22, 2015 09:00 PM
Edited by blob2 at 21:03, 22 Mar 2015.

emilsn91 said:
Tag tournament:

two Vs two. This could really make for some interesting matches.


People have been going about this for quite some time now, so nothing new It would probably change the game forever, but me thinks it's in contradiction with what Blizzard wants with Hearthstone (though there's still room for at least one entry in the main menu)...

Damn, having so many gold sitting in my pouch makes me really anxious. Well, there's still a lot to earn if I want to buy all those BRM wings so I must keep my cool... must stay away from that buy pack button

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emilsn91
emilsn91


Supreme Hero
posted March 22, 2015 09:42 PM

It does not have to be take over the 1on1 matches, just a fun addition.

Oh yeah I decided just to preorder it.. My first buy in HS.. But it was not that much money, and I wanted to support the game.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted March 22, 2015 11:13 PM
Edited by blob2 at 23:16, 22 Mar 2015.

emilsn91 said:
Oh yeah I decided just to preorder it.. My first buy in HS.. But it was not that much money, and I wanted to support the game.


Imo in terms of content Hearthstone Adventures are a bit too expensive, especially when comparing to things like the second dlc to Age of Wonders 3 for instance. The whole expansion can be completed in a week (if it was released all at once), and it's rather a one time thing. You can say those new cards bring some additional gameplay (endless even ), but when you think that GvG is free, you begin to wonder... I guess Blizzard games are not the cheapest out there (Heroes of the Storm prices are over the top), but at least we get quality.

Of course supporting the game is a good thing, I also gave them some real money in the form of a gift card (I hope), and I hate guys who whine about "greedy" Blizzard when they give you a game that can be played completely for free...

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emilsn91
emilsn91


Supreme Hero
posted March 23, 2015 10:40 AM

I do not believe this adventure is expensive, in my opinion at least.
I agree with HotS prices, they are too much and it can easily go out of control.

I probably wont be buying much more in HS for a while, but I felt for it and I went for it.

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Minion
Minion


Legendary Hero
posted March 23, 2015 10:56 AM

I would have no problem spending money either, when it is a moderate amount. After all it is a game I play quite a lot lol. But since I am a patient guy I am willing to grind this set through
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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emilsn91
emilsn91


Supreme Hero
posted March 23, 2015 12:56 PM

Minion said:
I would have no problem spending money either, when it is a moderate amount. After all it is a game I play quite a lot lol. But since I am a patient guy I am willing to grind this set through


I d not have any patience ANd last time I spent ages before I was able to complete Naxx.

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