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Heroes Community > Other Games Exist Too > Thread: Hearthstone
Thread: Hearthstone This Popular Thread is 183 pages long: 1 20 40 60 ... 69 70 71 72 73 ... 80 100 120 140 160 180 183 · «PREV / NEXT»
blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted April 20, 2016 11:29 PM

emilsn91 said:
EDIT: What a lame brawl.. Same as Portals Portals.. just with Raven Idol.. and can we please change the reward from classic packs.. oor at least give me thse cards I need.. Sigh..  


Really hoped for a WotoG Brawl...

No, the Classic Packs are optimal. They are the only reason I play Brawls cause I still lack a few good Epics. A nice Legendary wouldn't be bad, but since I got that second Malygos there will be a loooooong time until I get another chance. Either way regualar 40 dust income is not that bad of a deal

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emilsn91
emilsn91


Supreme Hero
posted April 21, 2016 10:12 AM
Edited by emilsn91 at 10:23, 21 Apr 2016.

Well I received 5 useless cards after a long and boring game. I need so many legendaries, just give me one of those dragons! :/ (or ragnaros!)

Back to the nerfs.. People are talking about Owl is out of the meta and spell breaker will the see the light of day. I disagree. Owl is still a good card. At least it fits into hunter decks (or even druid decks!), whereas spell breaker would be less effective in those decks. And I think spell breaker is too slow for the curve of many decks.

EDIT: I would love to see a new trap actually.

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EvilLoynis
EvilLoynis


Famous Hero
The Dark Shadow
posted April 21, 2016 04:53 PM

 Of the 12 nerfs I think that 8 of them were right on the spot and are still very playable.

 However 4 of them are a little bit off imho and they are the following.

 Arcane Golem:  3m 4/2 CHARGE that gives your opponent a mana crystal.  Now they took away charge and gave it +2hp for 4/4  This is now strictly WORSE than the Dancing Swords Common from Nax (3m 4/4 Deathrattle your opponent draws a card).  I think they could have saved it if it gave the mana crystal as a deathrattle.

 Ancient of Lore: They reduced it's card draw to only 1 instead of 2, all the rest the same.  They should have reduced it's cost by 1 as well imho it's a EPIC after all.  Especially considering how many nerfs Druid got.

 Blade Fury: They did 2 things to this, increased it's cost from 2to4 and made it so it only hurts Minions.  Text change is fine but they shouldn't have increased the price so much, 1 mana more would have been fine.

 Keeper of the Grove:  taking away 2hp was a bit much.  Leaving it at a 2/3 would have been far better.



  Just my 2 cents.
____________

"I am both selfish and instictive.  I value nature and the world around me as means to an end as well as an end in itself; at best I ... too long to display...

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted April 21, 2016 08:23 PM
Edited by blob2 at 20:49, 21 Apr 2016.

So...

- FANDRAL STAGHELM! What a cool card! Great stats and such a great effect. Plus that bit about the third Beast that you can pick (a hybrid?). So cool. I'll have to rethink my Legendary priorities. The other two remaining revealed class Legendaries are so so...

- some cool new cards, but I lost count how many C'Thun cards where revealed. Well it figures cause everyone will get him... that double 4/6 Taunt Legendary is quite nice though...

- 13 free packs! That is sick...

- Frodan is so irritating: misses new cards on screen, doesn't know already revealed ones etc...

- Shaman is so OP in WotoG. No seriously: on top of the cards revealed before, so many strong new ones: that 2 mana minion that frees overloaded mana crystals; Evolve which transforms all your minions into 1 mana higher ones, that spell which empowers your minion based on the number of Totems you have on board (and costs 1 mana!)...

- Warlock was really screwed in this expansion...

- Rouge got some interesting new tools, nice Discover Deathrattle minion spell for one mana, and that 9 mana minion which kills of a minion and gives it stats to C'Thun looks dangerous...

- That corrupted Nat is so weak. It figures though...

EDIT: Oh, and no more 'Sorry' emote This shows that they do listen to fans.

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Minion
Minion


Legendary Hero
posted April 22, 2016 02:31 PM
Edited by Minion at 14:49, 22 Apr 2016.

Bout the Nerfs:

I agree wholeheartedly with Leper Gnome, Knife Juggler, Hunters Mark, Ironbeak Owl, Big Game Hunter, Molten Giant and Master of Disguise.

What the heck happened to Keeper of Grove?? Spellbreaker is 4/3 silence and Keeper is 2/2 silence for the same 4 mana. Come on! It should be a 3 mana card, or to be more consistent the Spellbreaker should be a 5 mana silence card now.

Ancient of Lore got the needed nerf but this is too much. It should cost 6 mana.

They are really getting rid of all the charge effects in this game. I understand where they are going but I wouldn't want all such cards to be gone. Arcane Golem without charge should be 4/5 I think, and even then I doubt it will be played. Force of Nature will now be used in Token Druid decks I think, so maybe it is ok.

Blade Flurry was OP before, now it is slightly over costed considering it is the only board clear Rogue has. Should be 3 mana. But the fact that it doesn't target face was a good move.

Edit: The new expansion has really good cards in it. I SO want all the Old Gods For the classes I am exited about Paladin (I used to refuse to play it before, but now that all the annoying stuff is gone I wanna play it), Rogue (Shadowcaster alone makes me wanna play her), Mage (getting good value cards like Faceless Summoner, too bad their Legendary sucks). I could also play some Hunter with deathrattle theme. Warrior and Priest will always be my go to classes, so nothing new there even though I am not so impressed with their new cards.

Shaman will be so good in this expansion, I love it. I only worry that if it feels like an OP class I can't stomach to play it.
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted April 22, 2016 05:41 PM
Edited by blob2 at 18:09, 22 Apr 2016.

Ok guys, let's start the "what you're gonna craft when WotoG hits" thread:

(Yeah I know one should wait until meta clarifies to craft something, but I want to start building decks asap)

Keep in mind that my picks might change after the 30+ card pack opening:

I will have around 5600 dust when this s*it hits so:
- N'Zoth -> cause he enables a whole deck to be build around him. My class pick is Priest, but I might try some other classes (Rouge, Hunter?)
- Deathwing, Dragonlord -> I know he might end up like Varian, but he's a Dragon so I must craft him anyways
- Fandral Staghelm/Herald Volazj -> now his a hard pick. Fandral, the last-minute sensation is so cool, but I would really like to try Herald in Deathrattle Priest... probably will pick Fandral cause he seems like a must have in any Druid deck...
- 1x Shadowcaster -> cause she's one of the stronger cards in WotoG imo, and she'll fit perfectly into my Raptor Rouge.
- 1x Eternal Sentinel or either a few staple Rares if I don't get them in packs (mainly the Shaman ones). Or I can hold on the leftover dust and wait until I'll be able to craft another Legendary.

Thoughts? Suggestions? Maybe you Guys will inspire me to change my picks?

What I'm happy about is that WotoG seems like a better expansion then the last one overall. While TgT had some really lame cards, I think that with the WotoG there's really not that many bad cards (well, only Warlock seems to be underwhelming) you can have. Even Legendaries or Epics seem like they'll find a place in at least one deck.

PS: I don't remember if I told you guys but one of my friends had this pack where he got 3x Force of Nature, two of which were golden. Guess who's gonna profit when the nerfs hit

PS 2: F*ck you Freeze Mages! If this deck won't disapear from the face of the earth, I will use an Eater of Secrets in every possible deck!

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Minion
Minion


Legendary Hero
posted April 22, 2016 07:20 PM
Edited by Minion at 19:21, 22 Apr 2016.

Legedaries
-N'Zoth, the Corruptor. Such an amazing card, which allows a deck to be built around it.
-Y'Shaar, Rage Unbound. I want a Taunt Druid or alternatively Taunt Warrior with this guy. Ramping or Innervating this out for eternal taunts is too tempting of an idea
-Herald Volazj. Simply such a fun mechanic and potentially very strong. Dying to try another Priest deck than Control or Dragon also.
-Deathwing. Might be a slow card but I am drooling over this massive monster of a Dragon already.  
-Twin Emperor Vek'lor. I don't want to play a C'Thun deck without this Emperor. 8/12 taunt stats for 7 mana is simply staggering.
-Ragnaros, Lightlord. I think this guy is supergood. I sadly don't have Tirion but Control Pally could be a thing.
-Fendral Staghelm. Druid is getting hit hard by the nerfs, so this is lower on my list for that reason. Druid might have a hard time in WotoG.
-Hallazeal. So strong it is amazing. Can't state enough how good she is, but I am not a Shaman player so this is low on my list.

Epics
-Shadowcaster. Nuff said
-Twilight Summoner. Works in deathrattle decks just too well.

-Klaxxi Amber Weaver. C'Thun Druid might be the one keeping this class above the water. 4/10 for 4 mana is just insane.

____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted April 22, 2016 07:49 PM

Minion said:
-Twin Emperor Vek'lor. I don't want to play a C'Thun deck without this Emperor. 8/12 taunt stats for 7 mana is simply staggering.

Cool card but only works in C'Thun decks and that limits its uses. Maybe at later time.
Minion said:
-Hallazeal. So strong it is amazing. Can't state enough how good she is, but I am not a Shaman player so this is low on my list.

I think it's a him. A really cool card, very high on my list. Watching the Twich stream has only grounded my positive opinion of him. Dat combo with Elemental Destruction (followed by Eternal Sentinel ) is so OP.
Minion said:
-Twilight Summoner. Works in deathrattle decks just too well.

Interesting but I'd rather get him in a pack.

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emilsn91
emilsn91


Supreme Hero
posted April 23, 2016 10:06 AM
Edited by emilsn91 at 10:07, 23 Apr 2016.

My overall impression of the new expansion is positive. The live stream really opened my eyes for a lot of good combos and cards.

I have been very negative about this expansion, but it might be turned into something positive for me.

At the moment I am looking into making an N'zoth Hunter deck. I am so into the new hunter cards: The infested wolf is so good and Call of the wild is amazing.

OTher then that I have all of the paladin cards, so I will diffently be going down that road as well..

If I get the right cards I will be trying out C'thun druid - Fandral is an insane legendary and they made unique cards for each double effect. I love it!
Sadly I miss a lot of classic druid cards for some reason I have always been unlucky with druid.

And with the 13 free packs you can overall receive then everyone will be ready to unleash chaos.

EDIT: The new board looks boring. :/ sorry.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted April 23, 2016 12:37 PM
Edited by blob2 at 12:51, 23 Apr 2016.

Oh yes looking through new Hunter cards this will also be an interesting class in the expansion. I also want to try N'Zoth/Deathrattle Hunter. Gosh I would definately like to have that Huhuran... Infested Wolf is perfect to play on curve with her.

BTW: The game has become disgustingly unplayable. So many netdecks. It wouldn't be a problem if the match-ups were good, but as always that is not the case... unfortunately this all comes very much apparent on weekends which consequentaly are the worst time to play this game (maybe people who don't have time to play the game in the working days want to grab fast gold with netdecks on weekends?)

Standard can come soon enough...

PS: The closer to the release the harder time I'm having deciding which cards to craft first. Reading through the forums a lot of people put Hallazeal and Twin Emperor high on their lists. Those are really good cards which I also have high on my list. I will be playing Shaman a lot in this expansion, and Halla-Elemental D combo seems so good. And Twin Emperor might turn out to be a staple in C'Thun decks. And Huhuran. If only I had dust for at least two more Legendaries... and because there will be so many new cards in packs acquiring dust will also be slower

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Minion
Minion


Legendary Hero
posted April 23, 2016 01:00 PM
Edited by Minion at 13:02, 23 Apr 2016.

For me it is the same thing, I will decide after I open a bunch of packs. Just like in TGT I got good Dragon cards so I crafted accordingly so I could make a Dragon Priest deck. And the game forced me to play Secret Paladin by giving me most cards for it so I crafted a few for it too :S

I want the C'Thun theme because you can try that deck with all the classes (except Warlock, it seems so crappy). So the Emperor might be very high on my list also, who is named this expansions Dr. 7 already

Edit: But you never know which cards turn out to be good. For example Varian Wrynn was a disappointment in the end although at first he worked so well. So one simply has to go by the gut feeling ^^

____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted April 23, 2016 01:22 PM
Edited by blob2 at 13:25, 23 Apr 2016.

Minion said:
Edit: But you never know which cards turn out to be good. For example Varian Wrynn was a disappointment in the end although at first he worked so well. So one simply has to go by the gut feeling ^^


I can already say that Dragonlord won't be so good: he's slow, can be played around and while he works good with some Dragons like Ysera or the other Deathwing, he isn't compatible with Battlecry effects. But he's a Dragon I need him for f's sake! Fandral will probably also turn into disapointment (it's one of those cards that you're really entusiastic to play, but opponents crush your fun with removals), but I love cards which synergize with so many decks, add new stuff and flavor (hybrid Beasts in this case).  

But as you say, pack openings will probably dictate my direction. I really doubt I will get a good Legendary (assuming I will get one in those 30 packs I'll proably get the most crappy one like Nat or Boogeymonster), but more importantly knowing my luck with Rare's I could miss those Shaman staple ones for instance, and that's why I'm keeping a bit of dust for them. It happend to me with Alexstrasza Champion back in TgT. I really wanted it for my Dragon Taunt Warrior and ended up crafting one of her cause I couldn't get one in a pack. Of course I was getting a crap-load of them in packs much later on

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emilsn91
emilsn91


Supreme Hero
posted April 23, 2016 03:43 PM
Edited by emilsn91 at 15:46, 23 Apr 2016.

Quote:
Oh yes looking through new Hunter cards this will also be an interesting class in the expansion. I also want to try N'Zoth/Deathrattle Hunter. Gosh I would definately like to have that Huhuran... Infested Wolf is perfect to play on curve with her.

BTW: The game has become disgustingly unplayable. So many netdecks. It wouldn't be a problem if the match-ups were good, but as always that is not the case... unfortunately this all comes very much apparent on weekends which consequentaly are the worst time to play this game  (maybe people who don't have time to play the game in the working days want to grab fast gold with netdecks on weekends?)


N'zoth is the legendary I need the most and he will dictate a lot of my play for the first few weeks.

I do not believe the game is unplayable. I have actually encountered a lot more new decks. I think I met some people who are trying to work out new combos with GvG and Naxx.

And as Minion points out the packs are crucial for the first few weeks of ones decks. It is from those you find out what you need to craft. But I have enough dust for N'zoth so if I do get him, I will craft him and Hannurananar (I cannot spell her name).

About that Twin Emperor. When I saw the live stream I realized how much a pain this guy can be. Not that he was played, but mainly because they showed how EASY it was to get your C'thun to 10+.. He will be a powerhouse..

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted April 23, 2016 05:24 PM

emilsn91 said:
About that Twin Emperor. When I saw the live stream I realized how much a pain this guy can be. Not that he was played, but mainly because they showed how EASY it was to get your C'thun to 10+.. He will be a powerhouse..


Yeah, I had the same impression. And not only Twin Emperors, there are a couple of other cards which profit from his 10 atk, like the Priest one which heals your hero. And his buff effect is cool because it stays through the whole game (until his played of course). C'Thun decks might be meta defining. I only hope those won't be too OP, because once you play a minion which hits the board with 20+ dmg late game, without heals your as good as dead...

PS: Last two weekends I've met maybe two original decks. Other then that: Freeze Mages (like 90% of Mages that I meet are F Mages for crying out loud!), Combo Druids, Control Warriors and Secret Paladins. [Facepalm]

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Minion
Minion


Legendary Hero
posted April 23, 2016 06:30 PM
Edited by Minion at 18:37, 23 Apr 2016.

I faced Zoo like almost non-stop last week. It was a pain. Lost like 70%. Now it has been more varied, a lot of Combo Druid it feels like. But no Freeze Mages to be seen.

Edit: Add Kezan to your deck?
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted April 23, 2016 08:58 PM

Minion said:
Edit: Add Kezan to your deck?


My "problem" is that I don't like to stick to only a few decks. If I'd played like Priest only I could probably throw in some tech cards. But when I play Heartshtone, aside from daily specific classes, I like to jump from one deck to another: one match my Inspire Mage, another Taunt Warrior etc. So it's kinda pointless to include a tech card in each of them... nah I'll have to wait for the expansion, at least in the couple of few first weeks I think there will be a lot of varaiety...

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angelito
angelito


Honorable
Undefeatable Hero
proud father of a princess
posted April 24, 2016 09:11 AM
Edited by angelito at 09:16, 24 Apr 2016.

I love wins with healing cards...






I love early wins in general...



____________
Better judged by 12 than carried by 6.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted April 24, 2016 12:16 PM

Buff Priest and Mech Rouge? Didn't see them for quite a while now...

This weeks brawl is irritating. Especially when opponent topdecks sth while  you have lethal next turn (happened to me thrice). Had a Brawl daily and spend 1,5 h to win 2 yesterday. Thank the Heavens I had a better run today and it took me a lot faster to complete it. I think Mage is optimal for this cause she has a lot of removals...

Hype is real guys three days left!

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emilsn91
emilsn91


Supreme Hero
posted April 24, 2016 12:16 PM

blob2 said:

Yeah, I had the same impression. And not only Twin Emperors, there are a couple of other cards which profit from his 10 atk, like the Priest one which heals your hero. And his buff effect is cool because it stays through the whole game (until his played of course). C'Thun decks might be meta defining. I only hope those won't be too OP, because once you play a minion which hits the board with 20+ dmg late game, without heals your as good as dead...



Oh C'thun will indeed be meta defining. I think we will after a few weeks be puking over how much we see him.. He could be the new Secret-pala.. The new cancer of Hearthstone..

But he is a good card, and you will always need to have some removal ready or worse.. need to win before a control warrior or priest sets up for round 10..

N'zoth is not as horrible in my eyes, he is strong yes, but I believe C'thun is way stronger..

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Minion
Minion


Legendary Hero
posted April 24, 2016 07:10 PM

I just lost to a Renolock who accidentally drew too many cards so he lost his Reno. Also messed up and lost more cards. But he slammed Jaraxxus turn 11, and he won easily.

That card is so unfair in Control match ups. Priest is utterly helpless against Jaraxxus.  
____________
"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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