Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [Official Thread] HoMM 3: Horn of the Abyss - Announcements, Questions, Features
Thread: [Official Thread] HoMM 3: Horn of the Abyss - Announcements, Questions, Features This Super Thread is 548 pages long: 1 70 140 210 280 350 420 ... 471 472 473 474 475 ... 490 548 · «PREV / NEXT»
fred79
fred79


Disgraceful
Undefeatable Hero
posted March 30, 2021 06:39 PM
Edited by fred79 at 18:42, 30 Mar 2021.

FirePaladin said:
That's the Couatl dwelling. And I suppose that other big building in the latest teaser was the beefy robot dwelling.


paging back to get another gander at the graphics, i realized you're right.

it was depressing going back through the pages and finding updates posted by Docent.



hey HotA team, you shouldn't need/want my help, but if you're still needing an adventure-map version of the Serpentarium dwelling, i have two i made from the graphic that was posted online(one the standard 64 pixels wide, and the other 96 pixels wide).

let me know if you want it. i don't expect you do, but i have two handy if otherwise.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Tordah
Tordah


Adventuring Hero
posted March 31, 2021 08:32 PM

LordInsane said:
Tordah said:
I remember now that i have seen this video beforehand.

Yet i beg to differ from your assumption; zoom into the reflection on the right window and you can clearly see the bright cyan skin and pointed grey ears!

Honestly it could be both but i think the Homm2 version has more soul to it and it's a direct comeback from the officially previous game.

I can't really say I agree with your interpretation of it being clearly seen given the lightning of the scene. I think it's telling that Alamar was shifted to a more naturalistic skin colour between H2 and H3, too.


Indeed Alamar went from an uncanny golden color to a more regular skin color.

I have digged a little deeper when it comes to kastore and looking at the wiki here : https://mightandmagic.fandom.com/wiki/Kastore_(Terra)

His portrait in mm7 clearly shows white skin but his portrait in mm3 and the only screenshot of the page of mm7, both are cyan. The CGI cyan color could be due to environmental lighting again. I am pretty certain it's the same model in both the HotA cutscene and the CGI screenshot because of the armor and circlet with wings.

The circlet doesn't seen to be appearing in the character portrait though.

So we can't know for sure. But i believe it's unlikely he'll be like his appearance in homm2.

We'll see.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
gatecrasher
gatecrasher


Famous Hero
posted March 31, 2021 10:05 PM

UntalentedHero said:
gatecrasher said:
Yeah, maybe there should be a universal war machine specialisation.


I rarely teach my heroes machine skills, so I partially agree with you, but the problem is that if you combine the three skills into one it would be probably too OP.


That's not what I meant. I'm strongly against combining Artillery, Ballistics and First Aid. I was musing about ballista/cannon specialists like Gerwulf, Ranloo, Jeremy, Torosar affecting both ballistas and cannons.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Tordah
Tordah


Adventuring Hero
posted April 01, 2021 12:06 AM

gatecrasher said:
UntalentedHero said:
gatecrasher said:
Yeah, maybe there should be a universal war machine specialisation.


I rarely teach my heroes machine skills, so I partially agree with you, but the problem is that if you combine the three skills into one it would be probably too OP.


That's not what I meant. I'm strongly against combining Artillery, Ballistics and First Aid. I was musing about ballista/cannon specialists like Gerwulf, Ranloo, Jeremy, Torosar affecting both ballistas and cannons.


These heroes then would be more efficient as cove heroes than their native factions.

Unless there is a way to upgrade from balista to cannon in the factions that have balistas. because it's outright inferior.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted April 01, 2021 08:31 AM

Things became complicated the moment the cannon was introduced, because it made the ballista obsolete.
I think it would be a good idea for ballista/cannon specialists to specialise in both.
It's also an idea to be able to upgrade from ballista to cannon by paying 1500 gold, instead of having to get rid of the ballista and pay the full 4000 gold.
Alternatively we could get rid of ballista or cannon and only keep one of them, that would make things simpler and more balanced.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Doomforge
Doomforge


Admirable
Undefeatable Hero
Retired Hero
posted April 01, 2021 09:55 AM
Edited by Doomforge at 09:57, 01 Apr 2021.

gatecrasher said:
That's not what I meant. I'm strongly against combining Artillery, Ballistics and First Aid.


Why?
Artillery is an OK skill, nowhere near stuff like Earth Magic or Offense, works for certain early game heroes to make them suck slightly less. It's mostly great in campaigns, lol.
Ballistics is a mediocre skill that has some uses, but not too many.
First Aid is garbage.

OK+Mediocre+garbage would perhaps produce a skill that is worth picking sometimes, I honestly wouldn't pick it on my main anyway.

Being able to combine First aid and Artillery would make fine early game power/creeping and some rushing capability, a decent trade off for skills that generally quickly fall off.

It would also solve the problem of First Aid polluting the skill pool. One less crap tier skill to worry about.

War machines aren't present in banks, so they are nowhere near game defining in bank meta.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
phe
phe


Famous Hero
Life and Freedom
posted April 01, 2021 10:14 AM

Doomforge said:
gatecrasher said:
That's not what I meant. I'm strongly against combining Artillery, Ballistics and First Aid.


Being able to combine First aid and Artillery would make fine early game power/creeping and some rushing capability, a decent trade off for skills that generally quickly fall off.



ballistas shooting darts with steroids into own stacks?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Rimgrabber
Rimgrabber


Promising
Famous Hero
Voice in Gelu's Head
posted April 01, 2021 05:07 PM

Was the level 4 creature ever announced or are they saving that for release?
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
The_Green_Drag
The_Green_Drag


Supreme Hero
posted April 01, 2021 07:49 PM

Why is the cannon being stronger than the ballista a big deal? Isn’t that the point? It’s more powerful and costs more, and it’s part of Cove’s base kit. Being less powerful doesn’t make the ballista obsolete.

Ballista’s being upgradeable to cannons sounds terrible imo, as does removing the ballista.

I’d be all for adding an extra 1000 gold to its price.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
LordInsane
LordInsane


Known Hero
posted April 01, 2021 10:05 PM

Tordah said:
Indeed Alamar went from an uncanny golden color to a more regular skin color.

I have digged a little deeper when it comes to kastore and looking at the wiki here : https://mightandmagic.fandom.com/wiki/Kastore_(Terra)

His portrait in mm7 clearly shows white skin but his portrait in mm3 and the only screenshot of the page of mm7, both are cyan. The CGI cyan color could be due to environmental lighting again. I am pretty certain it's the same model in both the HotA cutscene and the CGI screenshot because of the armor and circlet with wings.

The circlet doesn't seen to be appearing in the character portrait though.

So we can't know for sure. But i believe it's unlikely he'll be like his appearance in homm2.

We'll see.

The CGI screenshot there is from the ending cinematic on the (famously originally planned to be canon but then changed to be non-canon when the Forge was scrapped) Dark route of MM7 - it's a bit more apparent that environmental lightning contributes to the blueshift in the full cinematic, as a later part of it shows him from a different angle and after he has moved, and in the seemingly brighter light he looks a bit more pink.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted April 02, 2021 08:17 AM

The_Green_Drag said:
Why is the cannon being stronger than the ballista a big deal? Isn’t that the point? It’s more powerful and costs more, and it’s part of Cove’s base kit. Being less powerful doesn’t make the ballista obsolete.

Ballista’s being upgradeable to cannons sounds terrible imo, as does removing the ballista.

I’d be all for adding an extra 1000 gold to its price.

So imagine a scenario where your main hero, from Stronghold, has bought a ballista. Shortly after he encounters a Cannon Yard, now he needs to get rid of the ballista and spend an additional 4000 gold. So let's say he does that and he has now spend 6500 gold on ballista/cannon.
2 rounds later he learns Blind from a shrine, but since he does'nt have Artillery, he will have to get rid of the cannon.
I hope those 6500 gold was worth it.

Honestly it might be best to never buy ballista/cannon, unless you have Artillery, cause when you learn Blind, you don't want ballista/cannon to screw you over.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Revolut1oN
Revolut1oN


Famous Hero
posted April 02, 2021 09:36 AM
Edited by Revolut1oN at 09:37, 02 Apr 2021.

Oh no, a hero bought 50 peasants a day ago, but now he has found an azure dragon dwell! Let me upgrade my peasants into azures!!!

Seriously, thread for your stupid suggestions is elsewhere. This is questions/announcements. People come here to look for official info related to the project, not your fixations. If I were a mod you would already be banned, and multiple times - for constant flooding with offtop despite being reminded time and time again. Not to mention that you repeat same points every 5 or 10 pages - it does not make them more reasonable though.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted April 02, 2021 10:01 AM

Peasants has nothing to do with Azure Dragons, so that was a stupid example.
But you can only have ballista or cannon and fact is why in the world would you buy a ballista, when you can buy a cannon. Unless you are have a ballista specialist, which are forced to use an inferior war machine.
This is not really for the ideas and suggestions thread, it's an issue that was created by the introduction of the cannon and HotA should be the ones to fix it.
An option to have both ballista and cannon would also be an option, I suppose.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
gatecrasher
gatecrasher


Famous Hero
posted April 02, 2021 10:26 AM

@Doomforge
Combining Artillery and Ballistics could make sense but First Aid is a different can of worms. It should rather be reworked fundamentally or be removed altogether.


I wonder if Factory will still get some sort of cannon. Pictures of the Fort/Citadel/Castle show something looking like integrated cannons/guns. AFAIK the siege screen isn't finished yet so maybe it's going to be guns instead of halflings or gunslingers on towers.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Hourglass
Hourglass


Famous Hero
posted April 02, 2021 11:06 AM

Rimgrabber said:
Was the level 4 creature ever announced or are they saving that for release?

It never wasn't, and it's said to remain sort of mystery until the release. They said they rather give some surprises than reveal everything beforehand.

@phoenix

There is zero problem with cannon and ballista co-existing. First of all, ballista and cannon both have same hp and defense, so ballista - as a cheaper and more accessible item -  is far better choice to be used as a punching bag for the neutral enemies. The "problem" of not being able to purchase cannon when you have ballista does not limit the player in any real way, either, since you can simply use other heroes to carry the ballista. You're most likely going to purchase cannon from the blacksmith more often than not, so there's even less problems with that.

Also, the balance in the game is non-mirrored anyway, Necro can have the worst tier 2 troops and still be very successful, and rampart can have pristine tier 1 and 3 troops and still not be overpowered. And please, don't turn the discussion to Cove's balance again, you have had the initiate of starting the discussion many times before.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted April 02, 2021 11:20 AM

So you do not see a problem with ballista specialists being locked to an inferior war machine and for heroes that have a ballista, but want to upgrade to a cannon, having to spend 4000 gold on top of the 2500 from the ballista??

No, this is not about Cove being OP, I am not even sure I think so anymore. Cove is an extremely offensive town and I'm still bothered about a few heroes and creature abilities, especially Accurate Shot, but Cove does'nt have much defense, except nixes and haspids. Cove's top speed is not that great either.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
DarkAtom
DarkAtom


Adventuring Hero
posted April 02, 2021 12:01 PM

Shouldn't this discussion be moved to Ideas and Suggestions?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
fred79
fred79


Disgraceful
Undefeatable Hero
posted April 02, 2021 03:32 PM

phoenix4ever said:
Cove is an extremely offensive town


cancel culture? here?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
The_Green_Drag
The_Green_Drag


Supreme Hero
posted April 02, 2021 05:05 PM

^^^  LMAO

I always thought it was a little FISHY to have black crew mates, but white pirates and sea dogs

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
fred79
fred79


Disgraceful
Undefeatable Hero
posted April 02, 2021 05:36 PM

i wonder who prepares food in the galleys?

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This Super Thread is 548 pages long: 1 70 140 210 280 350 420 ... 471 472 473 474 475 ... 490 548 · «PREV / NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.1316 seconds