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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [Official Thread] HoMM 3: Horn of the Abyss - Announcements, Questions, Features
Thread: [Official Thread] HoMM 3: Horn of the Abyss - Announcements, Questions, Features This Super Thread is 548 pages long: 1 70 ... 119 120 121 122 123 ... 140 210 280 350 420 490 548 · «PREV / NEXT»
PandaTar
PandaTar


Responsible
Legendary Hero
Celestial Heavens Mascot
posted April 05, 2015 02:03 AM

I also thought HotA's campaigns somewhat hard. Probably because I'm not a hardcore player and it's been a while since I played this game the most.

The first campaign I remember finishing one of the maps in the last day.

The second campaign I stopped in the first map. Somehow, didn't got the right strategy to fetch the stronghold castle in question with my current forces. I must have missed something. I'll get back to it when I feel like it again, maybe in a couple of months.
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"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
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Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted April 05, 2015 10:07 AM
Edited by Corribus at 02:46, 09 Apr 2015.

Salamandre said:


Nope, still human has the biggest advantage.




The reload.


Yeah you are right, sometimes I would'nt know what to do without the powerfull "spell" that is save/load. Still you gotta agree with me on ballistics, morale, luck and whirlpools, it's a bit annoying, when the ai cheats like that, but I guess it would be completely useless if it did'nt.

MOD EDIT: Embedded quotes fixed.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 05, 2015 01:56 PM

No I don't agree. AI has no boost in morale or luck, at least no valid research could find such thing. On whirlpools it has no penalty but you also could use them safely if know the rules.
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artu
artu


Promising
Undefeatable Hero
My BS sensor is tingling again
posted April 05, 2015 02:44 PM

Phoenix4ever said:
Only things I don't like so far are the new orcs/orc chieftains, don't like the green pig design

If I remeber correctly, the HotA orcs were orange pigs, it's the original orcs that are green...


Btw, maybe this should be asked in the Era thread but is it possible to have HotA as an Era mod also, so we can add minor mods to it that doesnt clash or is it too much/impossible work. The problem would be Era requiring Wog which is incompatible with HotA but I remember Bersy talking about a SOD only version, so, is it hypothetically possible?
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 05, 2015 02:54 PM

Um no, there is some confusion going there. Hota could be done as replacing town mod for Era but there is no real demand, I saw none until now, and the only thing era has from Hota is the objects patch. As for creatures he doesn't like, he can easily swap with vanilla ones by replacing from H3sprite.lod to Hota.lod, after identifying the defs required. It's a bit of work, but can't have the cake and the money for.

The backside is that at every HoTa update, the replaced creatures will be reverted, but no biggy if he keeps a folder about.

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Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted April 05, 2015 02:58 PM

Salamandre said:
No I don't agree. AI has no boost in morale or luck, at least no valid research could find such thing. On whirlpools it has no penalty but you also could use them safely if know the rules.


Fine then, I guess you will never agree with me on anything. Suit yourself then. I know the rules but I need Sea Captains Hat or Admirals Hat, unless I wanna destroy my own army...

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artu
artu


Promising
Undefeatable Hero
My BS sensor is tingling again
posted April 05, 2015 03:20 PM

@Sal

I have the objects and creature mods, they are cosmetics. What I meant was a mod that lets you play a HotA map with Hota objects, town, creatures, adjustmens (such as nerfed necromancy and bad luck), artifacts simply by loading that mod only, an identical HotA experience under Era. But I guess that wouldnt be possible as long as Era requires the Wog mod to run in the first place.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 05, 2015 04:21 PM
Edited by Salamandre at 16:45, 05 Apr 2015.

Phoenix4ever said:

Fine then, I guess you will never agree with me on anything. Suit yourself then. I know the rules but I need Sea Captains Hat or Admirals Hat, unless I wanna destroy my own army...


As long as you state untrue facts about Heroes, indeed. And no, you don't need any artifact to pass whirlpools, just to know how they work and minimize loss. Let's say you have 300 titans and 500 gremlins. What is the minimum loss you can manage when going through whirlpool and how many times you can take a whirlpool without losing a single titan?

@Artu

Era is wog. For some reasons, Bersy called it Era instead of Wog 3.59 but it still has wog goals and limitations, which means add more action and customization, but not add more ID content, as creatures, artifacts or towns. For those reasons, Era will never be able to run or integrate HoTA.

As for nerfed necromancy, this is one line erm code, easy to do. But there is no demand, neither.

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Macron1
Macron1


Supreme Hero
posted April 05, 2015 04:49 PM

Salamandre said:
Era will never be able to run or integrate HoTA


Only if Cove replaces one of std. towns

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phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted April 05, 2015 06:45 PM
Edited by Corribus at 02:47, 09 Apr 2015.

Salamandre said:

As long as you state untrue facts about Heroes, indeed. And no, you don't need any artifact to pass whirlpools, just to know how they work and minimize loss. Let's say you have 300 titans and 500 gremlins. What is the minimum loss you can manage when going through whirlpool and how many times you can take a whirlpool without losing a single titan?


There is no right or wrong, there is your opinion and my opinion and I know whirlpools destroy half your weakest creaturestack in your case it might not be so bad losing 250 gremlins, if you have 300 titans! But what if you only have 500 gremlins?, then you lose half your army by taking a whirlpool...

MOD EDIT: Embedded quotes fixed.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 05, 2015 06:56 PM

phoenix4ever said:
There is no right or wrong, there is your opinion and my opinion


While there are two opinions, mine and yours, only one is right in this case. If you are still at level of "whirlpools destroy half of army", then you have a long way to go. The 1st answer was: 1 gremlin will be lost at each go through if you know rules. The second answer was: 500 times, and this is BASIC knowledge.

I don't know why you insist on looking so knowledgeable about Heroes and continue posting untrue facts. Not that I take some pleasure on correcting you, but such stubborn attitude goes beyond decency.

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artu
artu


Promising
Undefeatable Hero
My BS sensor is tingling again
posted April 05, 2015 07:00 PM

Why dont you just tell him the trick and be done with it?
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 05, 2015 07:01 PM
Edited by Salamandre at 19:10, 05 Apr 2015.

There is no trick. He said himself:

phoenix4ever said:
whirlpools destroy half your weakest creaturestack


Yet he tells he will lose 250 gremlins if he has ONLY 500 gremlins in army. Does the logic bell ring now?

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artu
artu


Promising
Undefeatable Hero
My BS sensor is tingling again
posted April 05, 2015 07:27 PM

Yep, I know, make weakest army 2 Gremlins but what if you are traveling with 3 Azure Dragons? I wouldnt know, I seldom see water in H3, my default is random map with land only.
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Are you pretty? This is my occasion. - Ghost

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AlfWithCake
AlfWithCake


Known Hero
posted April 05, 2015 07:30 PM
Edited by AlfWithCake at 19:33, 05 Apr 2015.

I'm gonna ruin the fun and tell him the trick. It is described here
I'm a little bit late, but still it may work.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted April 05, 2015 07:31 PM

Many mapmakers place early whirlpools without giving any artifact, because both artifacts against whirlpools allow summon boat additionally, and this may be unwanted at that moment. The fact that a whirlpool will eat half of your weakest stack makes very easy to circumvent their danger. If you go with only level 7 monsters through, expect to lose 1 but usually such situation is never meet or if forced, blame the mapmaker.  
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Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted April 05, 2015 07:46 PM

Well I guess if you split your 500 gremlins with one stack with only 1 in it, it will only devour that one gremlin? I would'nt know cause I never use whirlpools unless I have Sea Captains Hat or Admirals Hat. Then their losses does'nt really matter, but your army won't be of much use anyway. If you travel with higher level creatures and are forced to pay with several higher level units, then suddenly the whirlpools might not seem so attractive... AI always only pays one of their weakest units, not half the stack...

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Maurice
Maurice

Hero of Order
Part of the furniture
posted April 05, 2015 09:11 PM

Phoenix4ever said:
AI always only pays one of their weakest units, not half the stack...


Incorrect, the AI never loses creatures when it goes through a whirlpool.

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Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted April 05, 2015 11:36 PM

Okay even better for the AI then. But my point was only that the AI seems to get some advantages over humans, but I guess that's fair since it does'nt play that well.

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husham123
husham123


Famous Hero
Yes
posted April 06, 2015 01:44 PM

Hey, the work is very awsome, but I wait for a campaign editor, because it really is awsome. And one more suggestion:
Excepting the campaign editor, there would be one more helpfully think, I mean more editing the properties, for example editing (in the map editor) the magic schools, and for example WHAT magic should you learn, and even allowing the player edit the chests.

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