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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [Official Thread] HoMM 3: Horn of the Abyss - Announcements, Questions, Features
Thread: [Official Thread] HoMM 3: Horn of the Abyss - Announcements, Questions, Features This Super Thread is 548 pages long: 1 ... 32 33 34 35 36 ... 70 140 210 280 350 420 490 548 · «PREV / NEXT»
Docent_Picolan
Docent_Picolan


Promising
Adventuring Hero
posted January 19, 2014 02:40 PM

Quote:
Next thing is connected to your latest release - with map editor appearing and lots of awesome winter objects there's one thing I percieve a little issue for mapmakers - there's not really a fine way to make the water near snowlands look good. So, are you planning to make some water objects that would look cool near winter landscape? I mean, some sea rocks covered in snow, icebergs, etc.?

most likely yes, but not in the near future

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted January 19, 2014 02:41 PM
Edited by blob2 at 17:06, 19 Jan 2014.

nik312 said:
We'd ask you to put all your suggestions about translation on a separate topic. Maybe some other users will also add or correct something. We were actually quite short on translators


Done

BTW don't know if it was mentioned before, Corsairs have no "death" sound, or it is an extremely quiet sigh

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Hobbit
Hobbit


Supreme Hero
posted January 19, 2014 05:56 PM

Crashlog by Rob000, he has some problems with map editor since, strangely enough, 1.3.2 release.
____________
Horn of the
Abyss on AcidCave

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hippox89
hippox89


Famous Hero
posted January 19, 2014 09:06 PM
Edited by hippox89 at 23:08, 19 Jan 2014.



Probably just work-in-process, but the Gem Mines's water is not animated. I noticed the new water animation with reflections on lake objects, and I think I remember that the previous animated Gem mines not having such details, so I guess they've just been replaced with the original static ones until they've been updated.

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Arfix
Arfix

Tavern Dweller
posted January 19, 2014 11:45 PM
Edited by Arfix at 10:43, 20 Jan 2014.

Hi,
I have noticed some problems in campaing (chapter 6):
1) During the game i was able to buy in tavern Bidley (while he was captured by Dargen),
2) Also the final chapter seems to be too easy (Dargen wasn't movin from the base, blue was easy to defet, pink havent appered),
3) Some crasch logs from version 1.3.2
http://speedy.sh/Vretw/CRASH-INFO-SAT-JAN-18-12-12-56-2014-0.txt
http://speedy.sh/d3XP4/CRASH-INFO-SUN-JAN-19-16-59-19-2014-0.txt
http://speedy.sh/EDc69/CRASH-INFO-SUN-JAN-19-14-53-43-2014-0.txt
http://speedy.sh/Mv8mA/CRASH-INFO-SUN-JAN-19-14-37-33-2014-0.txt

P.S.
4) While swimming (in chapter 6) I have found some castaway that gave me rare artefacts like Power of the Dragon Father and Diplomat Coat...

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heroes_fanboy
heroes_fanboy


Known Hero
posted January 20, 2014 01:45 AM

A Brazilian fan has created a HotA Facebook Page. Well, you could try to make it more official.

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dazzler249
dazzler249

Tavern Dweller
posted January 20, 2014 04:26 AM

New Inferno Changes

I appreciate all the patching that went into HOTA on the towns, but Inferno's buff is really good. By increasing the amount of health of imps, transforming them into devils via pit lords yields many more devils. It might be more fair just to have familiars have the extra health, but then again I have not played enough to know just how strong this buff is. I am curious as to what peoples' thoughts are.

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nik312
nik312


Promising
Famous Hero
posted January 20, 2014 05:39 AM

Hobbit said:
Crashlog by Rob000, he has some problems with map editor since, strangely enough, 1.3.2 release.

Did he try to update several times? Some files could remain unupdated if the game or editor stayed opened during the update.

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nik312
nik312


Promising
Famous Hero
posted January 20, 2014 05:55 AM
Edited by nik312 at 07:27, 20 Jan 2014.

dazzler249 said:
I appreciate all the patching that went into HOTA on the towns, but Inferno's buff is really good. By increasing the amount of health of imps, transforming them into devils via pit lords yields many more devils. It might be more fair just to have familiars have the extra health, but then again I have not played enough to know just how strong this buff is. I am curious as to what peoples' thoughts are.

Well, as an mp player and a big inferno lover (even in SoD, where it is a complete outcast) I assure you, that this HP change does not turn inferno into OP town. Magogs new fireball mechanics, however can IMO give a bit too much, but we'll need proper tournament testing to say for sure

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fred79
fred79


Disgraceful
Undefeatable Hero
posted January 20, 2014 01:20 PM
Edited by fred79 at 14:27, 20 Jan 2014.

to the HotA crew:

which adventure map objects will your crew be making Forge versions of, if any(like maybe a Forge tavern, etc)? the reason i ask, is because i have a list of 30 31 or 32 adventure map objects to "Forge", that i am going to be doing myself, but if you guys are going to do any certain ones, i will skip those.

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matthewherbert
matthewherbert


Hired Hero
posted January 20, 2014 03:01 PM
Edited by matthewherbert at 19:54, 21 Jan 2014.

Mod Maps HotA

Hi there.

Spent many hours/days/weeks on the completion of my HotA map, but finally I'm able to release it online.

The only issue is... Where can I upload them? No site I know seems to 'sell' Hota maps yet.

---
Title : Nation Wars

Story :
Good, Evil and Neutral are roaring to seize the others.

Good wants to restore World Peace, Evil wants to destroy everything and the Neutrals want to expand their territory.

War is uppon everyone. There is no time to waste, this is Nation War.

Specifications:

* Map: Giant
* 8 Players
* 3 Teams
* Conquest Mode
* 2 levels


____________

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Hobbit
Hobbit


Supreme Hero
posted January 20, 2014 04:07 PM

matthewherbert said:
The only issue is... Where can I upload them? No site I know seems to 'sell' Hota maps yet.

Send them to me by e-mail or PM (if latter, upload on some site like SpeedyShare), HotA Page on AcidCave is going to have some maps to offer probably soon.
____________
Horn of the
Abyss on AcidCave

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matthewherbert
matthewherbert


Hired Hero
posted January 20, 2014 04:23 PM

Hobbit said:
matthewherbert said:
The only issue is... Where can I upload them? No site I know seems to 'sell' Hota maps yet.

Send them to me by e-mail or PM (if latter, upload on some site like [url=http://www.speedyshare.com]SpeedyShare[/url]), HotA Page on AcidCave is going to have some maps to offer probably soon.


Can I attach a file via PM?

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fred79
fred79


Disgraceful
Undefeatable Hero
posted January 20, 2014 04:36 PM

fred79 said:
to the HotA crew:

which adventure map objects will your crew be making Forge versions of, if any(like maybe a Forge tavern, etc)? the reason i ask, is because i have a list of 30 31 or 32 adventure map objects to "Forge", that i am going to be doing myself, but if you guys are going to do any certain ones, i will skip those.


i'm repeating my question, because i just got a "Forged" Idol of Fortune done, that leaves 31 or 30 objects left to do... are you guys "Forging" generic map objects to fit the Forge terrain, or not?

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Hobbit
Hobbit


Supreme Hero
posted January 20, 2014 04:43 PM

Actually we're not really planning to add Forge terrain with our Forge. Maybe in future we'll think about some objects for dirt terrain, but no plans about any new terrain at the moment.

Ask HotA Crew about that.
____________
Horn of the
Abyss on AcidCave

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fred79
fred79


Disgraceful
Undefeatable Hero
posted January 20, 2014 04:49 PM

lol, hobbit, i was. that's why i said "to the HotA crew".

thanks for the info. btw, what Forge team do you fall under? i'm trying to figure out who's working on what.

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matthewherbert
matthewherbert


Hired Hero
posted January 20, 2014 05:00 PM

Hobbit said:
Actually we're not really planning to add Forge terrain with our Forge. Maybe in future we'll think about some objects for dirt terrain, but no plans about any new terrain at the moment.

Ask HotA Crew about that.


Check your E-mail please.

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Hobbit
Hobbit


Supreme Hero
posted January 20, 2014 06:01 PM

fred79 said:
lol, hobbit, i was. that's why i said "to the HotA crew".

Oops, sorry! I thought it was Forge thread. And yes, we're from VCMI team, although I'd rather call us Heavenly Forge Group.

matthewherbert said:
Check your E-mail please.

Thank you very much! The map looks really nice, it'll definitely be put in our map section if you don't mind.
____________
Horn of the
Abyss on AcidCave

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matthewherbert
matthewherbert


Hired Hero
posted January 20, 2014 06:04 PM

Pleasure

Hobbit said:
fred79 said:
lol, hobbit, i was. that's why i said "to the HotA crew".

Oops, sorry! I thought it was Forge thread. And yes, we're from VCMI team, although I'd rather call us Heavenly Forge Group.

matthewherbert said:
Check your E-mail please.

Thank you very much! The map looks really nice, it'll definitely be put in our map section if you don't mind.


I'd be honoured. It has been quite a while since I've made a map intensily so I hope there is a minimum of minor mistakes in there.

May I ask, where that map section is/will be? Just so I can see what others think about the map and how I can improve it.


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hellburn
hellburn


Famous Hero
The efreet
posted January 20, 2014 06:17 PM

matthewherbert said:
Hi there.

Spent many hours/days/weeks on the completion of my HotA map, but finally I'm able to release it online.

The only issue is... Where can I upload them? No site I know seems to 'sell' Hota maps yet.

---
Title : Nation Wars

Story :
Good, Evil and Neutral are roaring to seize the others.

Good wants to restore World Peace, Evil wants to Destroy everything and the Neutrals want to expand their territory.

War is uppon everyone. There is no time to waste, this is Nation War.

Specifications:

* Map: Huge
* 8 Players
* 3 Teams
* Conquest Mode
* 2 levels



You can also send any HotA map to me hellburn@heroes.net.pl. Behemoth's Lair will add it to upcoming update of Map Vault.
____________

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