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Age of Heroes Headlines:  
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13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [Official Thread] HoMM 3: Horn of the Abyss - Announcements, Questions, Features
Thread: [Official Thread] HoMM 3: Horn of the Abyss - Announcements, Questions, Features This Super Thread is 549 pages long: 1 70 140 210 280 350 420 ... 483 484 485 486 487 ... 490 549 · «PREV / NEXT»
StoneyBologna
StoneyBologna

Tavern Dweller
Colossal Time Waster
posted August 02, 2021 09:31 PM

phoenix4ever said:
Let's hope there will at least be something this New Years.
I guess I can live with the wait, but the lack of communication is almost more annoying.


Couldn't agree more.  It's been 6 months since they've given us any sort of update.

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gatecrasher
gatecrasher


Famous Hero
posted August 02, 2021 09:36 PM

Maybe we'll see a new release on the 7th of November.

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phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted August 02, 2021 09:41 PM

Why 7th of November?

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VMaiko
VMaiko


Known Hero
posted August 05, 2021 04:45 PM
Edited by VMaiko at 16:47, 05 Aug 2021.

If you guys rush HotA Crew to release Factory the result will be like a CyberPunk for Heroes 3.

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phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted August 05, 2021 04:53 PM

Rush?, it has been 3-4 years.

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Typhoomn
Typhoomn

Tavern Dweller
posted August 05, 2021 08:16 PM

VMaiko said:
If you guys rush HotA Crew to release Factory the result will be like a CyberPunk for Heroes 3.

We are not trying to rush them, but cmon 6 months have gone by without any news afaik

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Tevye
Tevye


Hired Hero
posted August 07, 2021 02:34 PM
Edited by Tevye at 19:12, 07 Aug 2021.

Friends,

It's been a long time since we posted any updates about the development progress. The work does not stop even for a day, however, we want to keep some of its results in secret, so you're in for more intriguing experience getting acquainted with the updated addon, when it's out. Right now we have a few short bits of news for you.


In the time elapsed since the previous post, we have managed to solve a number of very important issues involving game mechanics. The lineup is complete, and the Factory's army can't wait to get into battle - although the exact characteristics of the units may still be adjusted after testing. Among other things, after much discussion, the special ability of Halflings, which will be the Tier 1 creatures in the new town, has been finally approved. The basic version will fully replicate its predecessor from the original game, differing from it only in appearance; but the upgraded ones, Halfling Grenadiers, thanks to exploding projectiles created by talented artificers, will acquire the ability to ignore a certain percentage of the target's defense when attacking. This percentage will be flat, helping maintain the archetypal image of halflings as giant-killers. More defense on the target means a stronger effect. This ability will not be unique in the game, but it is relevant, does not depend on randomness, and is convincing flavor-wise. Of course, the innate luck of the Halflings is not going anywhere either.


Among other aspects, worth noting is the creation of video clips for the Factory campaign, as the vast scope of work in this area is very close to completion. Here's an interesting fact that offers an updated look at the project's history: all the clips for the Cove campaigns had been created from beginning to end by just one team member, Maestro. This time, over a dozen people are involved in the development of the new campaign's cutscenes, using tech the team couldn't have imagined back then, including Motion Capture. Over time, the development process is becoming more complex, but only more interesting.


By the way, there is good reason to believe that those who have played the Shadow of Death have already seen Factory in the game. No, we're not talking about the Golem Factory or even the Gremlin Workshop. Those with a keen eye will be able to see this for themselves and find the correct answer right after the release - when it finally happens.


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fred79
fred79


Disgraceful
Undefeatable Hero
posted August 07, 2021 03:19 PM

coooool. thanks for the update; and great work.

glad to hear you guys're grinding away; polishing the product. just don't overdo it; some of these guys're like sharks looking for meat when there's blood in the water. starve them for too long, and they're likely to become land sharks.

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Gandalf196
Gandalf196


Disgraceful
Supreme Hero
posted August 07, 2021 03:47 PM

You guys never cease to amaze me! Keep up the good work!
____________

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StoneyBologna
StoneyBologna

Tavern Dweller
Colossal Time Waster
posted August 07, 2021 04:36 PM

Thank you so much for the update!!!  Very cool news.  It's also nice to be reassured of the serious dedication you guys have to this project.  Working EVERY DAY on it...  I'm so excited for this future masterpiece!

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AlexSpl
AlexSpl


Responsible
Supreme Hero
posted August 07, 2021 04:42 PM

I wonder whether the creators of the original game are involved? Looks very professional.

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Ibn
Ibn

Tavern Dweller
posted August 07, 2021 06:29 PM

I agree with AlexSpl, this cutscene looks very good and professional.

Quote:
By the way, there is good reason to believe that those who have played the Shadow of Death have already seen Factory in the game. No, we're not talking about the Golem Factory or even the Gremlin Workshop. Those with a keen eye will be able to see this for themselves and find the correct answer right after the release - when it finally happens.


My guess: Skyship?


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Tevye
Tevye


Hired Hero
posted August 07, 2021 06:55 PM

Ibn said:

My guess: Skyship?


This town screen concept is very outdated.

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Gandalf196
Gandalf196


Disgraceful
Supreme Hero
posted August 07, 2021 06:58 PM

Tevye said:
Ibn said:

My guess: Skyship?


This town screen concept is very outdated.


But it makes sense
____________

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Assryn
Assryn


Adventuring Hero
posted August 07, 2021 07:10 PM

Yayyyy !!

I love this, so glad to hear from your team ! I'm gonna replay all of SoD just to check if I get what you were refering to !

Will we hear a little more of the town theme, or anything about the campaigns soon ?

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LordInsane
LordInsane


Known Hero
posted August 07, 2021 07:35 PM

Gandalf196 said:
Tevye said:
Ibn said:

My guess: Skyship?


This town screen concept is very outdated.


But it makes sense

Shadow of Death was specified; the Skyship was in Restoration of Erathia already. I have no idea what this (aspect of the) Factory we've already seen is, but perhaps it might be something in the SoD campaigns that we'll recognise after the release? A moment between Agar's and Gem's or Crag Hack's journeys from Enroth to Antagarich, or something else entirely.

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Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted August 08, 2021 12:40 AM

Thanks for the update, Teyve.
So nice to hear from you guys again, I feared the project might have run out into the sand, but I'm glad that's not the case.
Hope you are all doing well and I can't wait for the update.

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Hourglass
Hourglass


Famous Hero
posted August 08, 2021 11:10 AM

Interesting.

It seems like the upgraded Halflings will be quite stacked. They will likely have big numbers to outnumber weaker enemies, and the ability will ensure they will be able to beat higher level creatures as well.
Couple of questions:

1) How soon the player will be able to build the upgraded Halfling Dwelling? I mean how many buildings there needs to be built beforehand?

2) How will Henrietta work exactly? Will she simply have x3 the normal amount of Halflings, or will there be some kind of limiting factor, so she will not have as many?

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Phoenix4ever
Phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted August 08, 2021 11:26 AM

If Henrietta is a normal playable hero, I don't see why there could'nt be a gremlin, centaur and pikemen specialist...

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shev441
shev441


Adventuring Hero
posted August 08, 2021 03:10 PM

Tevye said:


This time, over a dozen people are involved in the development of the new campaign's cutscenes, using tech the team couldn't have imagined back then, including Motion Capture. Over time, the development process is becoming more complex, but only more interesting.


By the way, there is good reason to believe that those who have played the Shadow of Death have already seen Factory in the game. No, we're not talking about the Golem Factory or even the Gremlin Workshop. Those with a keen eye will be able to see this for themselves and find the correct answer right after the release - when it finally happens.






Maybe this is some sort of sneak peak of reworked original campaings from Heroes 3? Rework of them makes sense cause brings possibility to add there Cove and Factory and new Hota objects. In armageddon blade campaign we have cinematic where some forgesmith helps to create deadly relic. Maybe in new version of campaign he will be Factory's hero.


Good to know that work is going forward. Hope for January 2022 premiere.


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