Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [Official Thread] HoMM 3: Horn of the Abyss - Announcements, Questions, Features
Thread: [Official Thread] HoMM 3: Horn of the Abyss - Announcements, Questions, Features This Super Thread is 548 pages long: 1 ... 49 50 51 52 53 ... 70 140 210 280 350 420 490 548 · «PREV / NEXT»
heroes_fanboy
heroes_fanboy


Known Hero
posted March 06, 2014 04:59 PM

Salamandre said:
I agree, I never could make it for HD mod. The mouse hover is slower too, so all movements need recalibrate.


This is exactly what I was talking about--some people just don't like the HD Mod.

And when I asked Sav about bugs which are fixed in the HD Mod, but not in HotA itself, he told me that you try to keep vanilla HotA as bug-free as it is only possible. From this I infer that you care about the users of pure HotA. If it is really so, it makes sense to port HD Mod features such as better sorting of units or better alliance options.

____________
My suggestions are JUST suggestions. 1) I didn't mean to make fun of anybody. 2) I can always be WRONG--if that's the case I'm sorry.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
rubanani
rubanani


Hired Hero
posted March 07, 2014 06:48 AM

Me and a friend of mine were wondering, are there any plans to fix some flaws of the AI behavior? We did some extensive testing on my HoTA Giant map today, and we noticed that the AI players actually barely attack each other. They actually totally ignore each other, unless a castle is involved, in which case they start to capture it and run away constantly, and then the opponent recaptures it, putting them almost in a infinite loop.

Also, we noticed that their main heroes will keep avoiding each other and they will likely capture each others town and then start another repeating cycle of cap and mouse.

Furthermore, if the AI can't return to their castle (we were messing around with one way portals), they become even more passive.. totally ignoring their opponents for months (even when a weaker opponent is next to them).

The AI is of course capable of aggressive play, but only when a human player is involved. The moment we entered the battle region, they went all out on us. For a human player it isn't possible to sent a weak hero in enemy territory, without being attacked.


Our suggestion would be to include a optional AI behavior type, which is a lot more aggressive (or would treat their fellow AI as if they were human).


Thanks for reading,
have a nice day,

Rubanani and Swizard.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
nik312
nik312


Promising
Famous Hero
posted March 07, 2014 02:18 PM

Quote:
I agree, I never could make it for HD mod. The mouse hover is slower too, so all movements need recalibrate.


Well, that sounds really strange. I got used to HD mod almost instantly. 5 years later I cannot imagine Heroes III without it. The fact that it is not the official part of HotA yet is rather a question of technical convinience.

If Sav will have completely nothing to do, then everything is possible, but overall I think it is unlikely that core features of HD-mod will be re-implemented in HotA.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
heroes_fanboy
heroes_fanboy


Known Hero
posted March 07, 2014 04:00 PM

nik312 said:
Quote:

...

If Sav will have completely nothing to do, then everything is possible, but overall I think it is unlikely that core features of HD-mod will be re-implemented in HotA.


No, it doesn't make any sense to port the core features. However, implementing some smaller things would keep vanilla HotA "usable".

And one more thing... Sav told me that because the HD Mod updates very often you can't add it to the HotA installer. Maybe the HotA installer could download the latest version of the HD Mod? Or at least you might add a link to the HD Mod site.


____________
My suggestions are JUST suggestions. 1) I didn't mean to make fun of anybody. 2) I can always be WRONG--if that's the case I'm sorry.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 07, 2014 04:12 PM

nik312 said:
Well, that sounds really strange. I got used to HD mod almost instantly.


Yes, but I also played Heroes 3 for 10 years before HD, so my movements got automatized. Today I play so fast that is unlikely someone else can follow; I am using Era-Turbo mode, no music, all animations speed x10 so movement has to be accurate on click.

HD mod slows my mouse for unknown reasons (I tested with several mouses and same result).
____________
Era II mods and utilities

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
revolut1oN
revolut1oN


Famous Hero
posted March 07, 2014 04:25 PM

For all local ERA-lovers here (Fast animation mod or Turbo mod users) HD mod may be indeed  a little bit "too slow" but for normal H3 vanilla player it is indeed perfect. I've never encountered slowed down cursor problem even though I played H3 for many years before I even encountered HD mod. It keeps the original pace of vanilla while adding a lot of useful small things.
As for the Turbo Mod, I can't imagine playing nn multiplayer game with it turned on, everything is so fast that it would be hard for me to focus on next movement

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 07, 2014 04:48 PM

Some are obsessed about era lovers and seek confrontation, what has this to do with Era? I talk about HD mod slowing my mouse and the fact that I prefer fast moves.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Hobbit
Hobbit


Supreme Hero
posted March 07, 2014 05:46 PM

But you know that saying that you use Era-Turbo mode and that's why you don't like HD Mod is the same as saying you play with Covenant and that's why you don't like Forge?
____________
Horn of the
Abyss on AcidCave

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 07, 2014 05:50 PM

Please quote where I said is because turbo mode I don't like HD.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Hobbit
Hobbit


Supreme Hero
posted March 07, 2014 06:05 PM

Well, you said that HD Mod slows you down while you're used to Turbo mode... If that's not what you meant, then sorry.
____________
Horn of the
Abyss on AcidCave

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 07, 2014 06:10 PM

Do you know why we use a space between different phrases?

Because they are different...(captain obvious)

Fact: I like to play fast, and for this I use a mod increasing speed

Now: space (means something not related to above)

2nd fact: HD mod slows my mouse.(means in any situation, with turbo, without turbo, with a cigar or without one).

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Hobbit
Hobbit


Supreme Hero
posted March 07, 2014 06:16 PM

Quote:
space (means something not related to above)

That's... simply not true...

But whatever, don't let it turn into another argument because Corribus will get there and close the whole thread.
____________
Horn of the
Abyss on AcidCave

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
hippox89
hippox89


Famous Hero
posted March 07, 2014 06:53 PM
Edited by hippox89 at 20:53, 07 Mar 2014.

Salamandre said:
HD mod slows my mouse for unknown reasons (I tested with several mouses and same result).


Okay, I can try to explain the logic behind this.

When you start HMM3 without HD mod on then your pointer will skip/jump over some of the native pixels of your monitor, so it seems faster, right? However, when you play with HD mod on then your pointer will be slaved to the native pixels of your monitor (assuming the pointer speed in Windows is default and with no acceleration applied). The more native pixels, the slower your pointer will seem to move. Technically speaking then HD mod fixes the pointer to behave properly and precisely, but at 800x600 then your pointer might seem very slow in-game, and I can see this being an issue for some. A higher DPI can adjust for this slowness, though. Like, 800-1600 DPI is probably enough to commentate. But it's of course also possible to adjust through Windows, but then you should probably create a AutoHotkey script, or something, for easy back and fourth adjustment. But note, it's best to have Windows @ the default pointer speed and adjust only by DPI for 1-1. That is, sensor input equals pointer movement, or raw input. Well, that's enough off-topicing from me.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
revolut1oN
revolut1oN


Famous Hero
posted March 07, 2014 07:00 PM

Salamandre said:
Some are obsessed about era lovers and seek confrontation, what has this to do with Era? I talk about HD mod slowing my mouse and the fact that I prefer fast moves.


Tell me where I seek confrontation. I just stated that ERA lovers (aka people who like ERA very much) are more used to faster pace. Nothing agressive here on my side. I think you are the one who seeks confrontation in every thread.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted March 07, 2014 08:01 PM

@Hippo, thanks, I figured something like that, makes sense what you say.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jayfro
Jayfro

Tavern Dweller
posted March 08, 2014 02:27 AM

HotA 1.3.2 with H3 HD Mod

Hey all,

I have installed HotA on my Macbook Air, and am porting the game through wineskin.  In order to have the game come up correctly, I use H3 HD to launch H3hota3D.exe.  This works fine, except I am not receiving any of the Mods such as choosing which color players go on which team before the game starts, as well as not having extra swap buttons when talking to another hero.  As well, when I go to buy each dwelling in my town at the beginning of the week I am having to scroll the curser over to select the full population, rather than it being there to begin with.

Does anybody understand how I can play HotA 1.3.2 on a Macbook Air and get the mods from H3 HD Mod?

Your help is greatly appreciated.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
swizard
swizard

Tavern Dweller
posted March 08, 2014 05:32 AM
Edited by swizard at 05:33, 08 Mar 2014.

rubanani said:
Our suggestion would be to include an optional AI behavior type, which is a lot more aggressive (or would treat their fellow AI as if they were human).


If this was possible, it would be very interesting from a map-makers perspective. Can do some crazy stuff with this!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted March 08, 2014 12:07 PM
Edited by Galaad at 12:12, 08 Mar 2014.

Jayfro said:

Does anybody understand how I can play HotA 1.3.2 on a Macbook Air and get the mods from H3 HD Mod?



Instead of wineskin run a virtual Windows through VMwarefusion or some alternative.

EDIT : Or, come to think of it which res are you using ? I heard somewhere that under 1280 you don't have all HD features but never checked myself.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Rage08
Rage08


Famous Hero
Making it in the real world
posted March 10, 2014 03:55 PM
Edited by Rage08 at 18:15, 23 Dec 2014.

I've decided to post this here, because nobody seems to be reading my thread (maybe it would do better in this section of the forums)


The Cove team seems overpowered.  I'm surprised nobody has been talking about this (perhaps they have)...

In a nutshell:

- The Haspid's revenge specialty is too powerful, often boosting their damage upwards of 60% or more against ALL enemies on the battlefield, not just the enemy that has attacked them.  This is on top of the fact that they already do above average damage, have very high attack skill and Captains have high attack.  Maybe this special should only work on retaliation and not continue to stack or should at least only work against enemies that have attacked them, and independently as well (meaning revenge is calculated on a unit to unit basis depending on how many times they have attacked the Haspids)

- The Nix Warrior's ability to ignore attack skill makes them too tough, often able to last longer than many level 7 units.  Perhaps ignore 60% is just scaled down to 40%.  For a team that emphasizes so heavily on attack and damage output, they now suddenly get one of the best tanks in the game (and they aren't even that slow)

There's a lot more to add, but I don't want to basically make a clone of everything I've said in my other post.  I've spent many hours testing this team against the other factions.  I encourage you to have a look at my thread "Heroes 3 Town Rating -Cove-" in the Library of Enlightenment.


In closing, I only strive to give constructive feedback and I only want what's best for the community.  We're all obviously passionate Heroes 3 players or we wouldn't be here.  I know that the HotA has worked very hard for us to be able to enjoy this fantastic add-on and it must feel like a thankless job (as a nurse, I know what a thankless job can feel like).  Personally, I found these imbalances very noticeable, but I would like to hear from others and hopefully the HotA crew.
____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
rubanani
rubanani


Hired Hero
posted March 10, 2014 04:34 PM

I agree with you that cove town is somewhat overpowered. I do think however that HoTA team is still working on it. The main thread for balancing cove town is on DF2 forum (russian): http://forum.df2.ru/index.php?showtopic=31418

It is a proven concept by the way.. cove is a relative new mod and making it a little bit overpowered encourages people to play with it. It is actually my favourite town at the moment. To my knowledge, cove town still didn't get introduced to the multiplayer (russian) community. For that introduction cove needs to be balanced, so I guess they are working on it.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This Super Thread is 548 pages long: 1 ... 49 50 51 52 53 ... 70 140 210 280 350 420 490 548 · «PREV / NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.3500 seconds