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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [HotA] Pixel reports and other imperfections.
Thread: [HotA] Pixel reports and other imperfections. This thread is 11 pages long: 1 2 3 4 5 6 7 8 9 10 11 · «PREV / NEXT»
fred79
fred79


Disgraceful
Undefeatable Hero
posted January 29, 2014 09:33 PM

fred79 said:
it just looks like they didn't use the same formula when scaling the creatures down. for the archdevil, it's horns make it taller, therefore that one might have actually been scaled correctly. but for the others, it just looks like sloppy work. not that i'm complaining, it doesn't bother me.

the formula to make adventure map defs out of fighting defs is:

1. resize frame to 180hx160v(from 450x400).

2. new frame needed after resizing is 64x64.

(just in case anyone wants to make their own adv map defs)


lol, i was talking about the original 3do/nwc guys being sloppy, not the HotA crew. i wouldn't put more work in their hands, they have enough as it is. what i meant by "anyone who wants to", was that any one of you guys asking HotA crew to do stuff could do it. you know, to pitch in, instead of just giving suggestions on what others could do.

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hippox89
hippox89


Famous Hero
posted January 29, 2014 10:31 PM

I suppose they could 'leash' out tedious tasks, if any, to the public community to help out with, if they so desired.

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hippox89
hippox89


Famous Hero
posted January 30, 2014 04:27 PM



Are there any plans to remaster these old icons, too, to match the quality of the new HotA icons? Like, compared the halbardier icon to the washed out zealot icon.

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Hobbit
Hobbit


Supreme Hero
posted January 30, 2014 05:47 PM

I'd rather fix HotA new icons to match the quality of the original ones. All new units' icons are too sharp IMO.
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hippox89
hippox89


Famous Hero
posted January 30, 2014 06:01 PM
Edited by hippox89 at 18:40, 30 Jan 2014.

Well, it might just be because the new icons stand in sharp contrast to the original washed out icons. Edit: But I dunno. At least they don't look as washed out in the colours as some of the originals do.



Is this colour discrepancy between the small icons and the showcase pictures the results of different a colour plette applied? Or does it happen during a conversion process?



I really like the remastered creature backgrounds, but the Dungeon Castle looks blurry compared to the others. I think it's maybe only the tip of the pillars that makes it look blurry. Compared it to Castle's castle.

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heroes_fanboy
heroes_fanboy


Known Hero
posted January 30, 2014 06:38 PM

I noticed earlier there's a difference in color in the case of troglodytes. The little troglodyte is too brown in my opinion, but maybe the background affects my perception of colors.



We may try to compare here other pairs of smaller and bigger creature portraits, and see what else we can find.


____________
My suggestions are JUST suggestions. 1) I didn't mean to make fun of anybody. 2) I can always be WRONG--if that's the case I'm sorry.

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hippox89
hippox89


Famous Hero
posted January 30, 2014 06:46 PM
Edited by hippox89 at 19:34, 30 Jan 2014.

The smaller one just looks more washed out to me, heroes_fanboy. So it looks less colourful in other words, to me.

I noticed that some of the small creature pictures has aggressive stands, but some of them stand in passive postures instead. I suppose it's just a variance and not something that's meant to be consistent. Probably meant to be more of a personal creature statement.



Maybe a placeholder, but it's definitely not a Ayssid in the picture, but rather a Stormbird.


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Hobbit
Hobbit


Supreme Hero
posted January 30, 2014 07:17 PM

Don't you see creature on this portrait has 3 horns on back of his head? It's an Ayssid, no doubt about it.
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hippox89
hippox89


Famous Hero
posted January 30, 2014 07:21 PM
Edited by hippox89 at 19:22, 30 Jan 2014.

Not very clearly, but now I see part of the tail which is clearly Ayssid. However, clearly the colour scheme looks closer to the Stormbird.

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Hobbit
Hobbit


Supreme Hero
posted January 30, 2014 07:22 PM



No, it doesn't.
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hippox89
hippox89


Famous Hero
posted January 30, 2014 07:24 PM

The Stormbird is lighter in its colours, the Ayssid is darker. So clearly I'm right. Hehe.

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Hobbit
Hobbit


Supreme Hero
posted January 30, 2014 07:36 PM



You're not. Compare the beaks. Ayssid's portrait is definitely alright. It's Stormbird's portrait which is a bit wrong.


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hippox89
hippox89


Famous Hero
posted January 30, 2014 08:19 PM
Edited by hippox89 at 12:43, 31 Jan 2014.

Looking at that picture, Hobbit, I'd actually say your clearly right about that statement. I think I was fooled looking at the other comparison, which gives me another impression. The Stormbird's portrait seems a little 'warmer' than the actual creature itself. You agree?

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Hobbit
Hobbit


Supreme Hero
posted January 30, 2014 09:11 PM

Yeah, I think Stormbird's portait is the one which should be a little bit... I don't know, lightened up?
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hippox89
hippox89


Famous Hero
posted January 31, 2014 02:38 AM
Edited by hippox89 at 03:29, 31 Jan 2014.



This part of the interface could use a little love, too.

Blue:

The whole frame is low quality.

Green:

Black line separating the frame box, but why? It's not consistent with the other icons.

Red:

The icons don't fill the interface box, so you have to shades of different colours seperating the frame box.

-*-*-



Noticeable, graphical artifacts. This is from the hero interface.

Note: the red pixels are not graphical artifacts. They're detail in the fabric. That's what they very much look like, at least.

Also note: When you trade with another player the game uses another screen which do not have these graphical artifacts as shown.

-*-*-



Some of these kind of images looks washed out and rather bad (blurriness is only because of zoom). The backdrop mostly looks like the sinner here. Other such images of creatures look rather good. Like, the Marksman, Griffin, etc.

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orcangel
orcangel

Tavern Dweller
posted January 31, 2014 10:46 PM

hippox89 said:
Not very clearly, but now I see part of the tail which is clearly Ayssid. However, clearly the colour scheme looks closer to the Stormbird.


I think that the entire fact that there is an argument about whether a picture depicts one creature or another points towards the fact that the creatures look too similar.  It took me a very long time to actually notice the difference between the Ayssids and the Stormbirds; they look much too similar.
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Hobbit
Hobbit


Supreme Hero
posted January 31, 2014 10:57 PM
Edited by Hobbit at 22:58, 31 Jan 2014.

For me they're different enough to be recognized. Upgraded has 3 horns and different colour. There are more differences than between Dendroids.
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hippox89
hippox89


Famous Hero
posted January 31, 2014 10:58 PM
Edited by hippox89 at 00:48, 01 Feb 2014.

They do look quite similar when comparing the icons, indeed. However, the actual creature defs look distinctive enough. I suppose the distinctiveness of the defs could be better reflected in the icons.

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hippox89
hippox89


Famous Hero
posted February 01, 2014 12:49 AM
Edited by hippox89 at 00:54, 01 Feb 2014.



I don't even know what happened here. I think that maybe without a underground the icon was supposed to look grayed out, or maybe the box should just be empty - anyhow - it doesn't look good. There's really a lot of pixel 'damage' in the interface, although, not all of it is very noticeable.

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Rage08
Rage08


Famous Hero
Making it in the real world
posted February 03, 2014 09:51 AM

What about renaming some of the creatures in Cove?  Are some of the unfamiliar names partly due to having to translate to English?
Here are my suggestions, I'd be interested in what people think...

- Sea Captain instead of Sea Dog?
- Seabird and Stormbird instead of Stormbird and Ayssid?
- Leviathan instead of Haspid?
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