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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Heroes 7 - Factions
Thread: Heroes 7 - Factions This thread is 8 pages long: 1 2 3 4 5 6 7 8 · «PREV / NEXT»
War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted March 12, 2014 03:08 PM
Edited by War-overlord at 15:12, 12 Mar 2014.

Avirosb said:
Please elaborate.

Name me two one creature that jumped factions between Heroes 5 and 6. (Sorry, Manticores went from neutral to dungeon)
Now start counting the ones that did between 2 and 3.
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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted March 12, 2014 03:21 PM
Edited by Avirosb at 15:28, 12 Mar 2014.

War-overlord said:
Avirosb said:
Please elaborate.

Name me two one creature that jumped factions between Heroes 5 and 6. (Sorry, Manticores went from neutral to dungeon)
Now start counting the ones that did between 2 and 3.
I'm sorry, but what's that got to do with rules?

You know how the H6 Stronghold is nothing like the H5 Stronghold
thematically nor geographically aside from a certain focus on might,
so too are the H2 and H3 Towers nothing alike (aside from a focus on magic).

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War-overlord
War-overlord


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Undefeatable Hero
Presidente of Isla del Tropico
posted March 12, 2014 03:27 PM
Edited by War-overlord at 15:36, 12 Mar 2014.

The rules of allies and enemies. The rules of who belongs to what faction.
And the changing of those alliances is one thing, but not explaining them from a lore perspective is another. At least in 4, they had the decency to explain, even if you had to look for it, why several people and creatures jumped factions.

Quote:
You know how the H6 Stronghold is nothing like the H5 Stronghold
thematically nor geographically aside from a certain focus on might,
so too are the H2 and H3 Towers nothing alike (aside from a focus on magic).

Culturally, the two Strongholds indeed differ somewhat. But they are still Orcs, Goblins, Centaurs and Cyclops living in a barbaric clan in unforgiving environments. The differences are due to geographic reasons.
But indeed the Wizard towns of 2 and the Towers of 3 share wizards, titans, golems and mages and very little else.

And as above, the changing is one thing, the not explaining the changes is another.

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Avirosb
Avirosb


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No longer on vacation
posted March 12, 2014 03:30 PM

War-overlord said:
The rules of allies and enemies. The rules of who belongs to what faction.
And the changing of those alliances is one thing, but not explaining them from a lore perspective is another. At least in 4, they had the decency to explain, even if you had to look for it, why several people and creatures jumped factions.
So what, all Centaurs behave the same to you?
Warlocks and Wizards can't both create Gargoyles?

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War-overlord
War-overlord


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Presidente of Isla del Tropico
posted March 12, 2014 03:38 PM

Avirosb said:
So what, all Centaurs behave the same to you?
Warlocks and Wizards can't both create Gargoyles?

Again, the change is something I might be able to accept. I take offence at the lack of explaination of the change.
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Storm-Giant
Storm-Giant


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posted March 12, 2014 03:38 PM

War-overlord said:
Storm-Giant said:
They used Enroth planet for 6 titles (Heroes 1-3, M&M6-8)

That may be, but that still does not change that the moves between the continents allowed the creators to rewrite all the rules as they pleased.

That's true.

But I think it is better to change some rules that to change none just for the sake of consistency. I'm concerned that H7 factions may be a copy of H6 ones with little changes
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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted March 12, 2014 03:47 PM
Edited by Avirosb at 15:48, 12 Mar 2014.

War-overlord said:
Again, the change is something I might be able to accept. I take offence at the lack of explaination of the change.
Again, I'm in an entirely different boat. I take more offense at the rather poor explanation of some changes.

"Vampires are retroactively superior to Liches because they age backwards"

"Did we say Rakshasa were spirits? Yeah, they're beastmen now"

"Uh, our Dungeon faction's likeness to Warhammer's Dark Elves is a little too close for comfort.
Here, have some more H3 Dungeon inspired creatures."

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SepSpring
SepSpring


Known Hero
posted March 15, 2014 11:45 AM

Just realized Phoenixes used to be Academy creatures.



Despite of the fact they are neutral in V and VI, hope to see them among Sylvans in the future.

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Elvin
Elvin


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Endless Revival
posted March 15, 2014 12:06 PM

In H5 they kinda were academy's trademark, they needed that summon too much They are no longer fire-based but instead primordial creatures which could work for academy.. That said, in doc they are called moon phoenixes so perhaps there are sun pronixes as well. And that I would love to see in sylvan. I've always believed that the phoenix was most fitting in a nature faction, representing the cycle of seasons and all.
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Storm-Giant
Storm-Giant


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On the Other Side!
posted March 15, 2014 12:54 PM

Elvin said:
In H5 they kinda were academy's trademark, they needed that summon too much They are no longer fire-based but instead primordial creatures which could work for academy.. That said, in doc they are called moon phoenixes so perhaps there are sun pronixes as well. And that I would love to see in sylvan. I've always believed that the phoenix was most fitting in a nature faction, representing the cycle of seasons and all.

And it helps on the Dragon problem of Heroes V too
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JollyJoker
JollyJoker


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Undefeatable Hero
posted March 15, 2014 05:06 PM

No, the moon is where the souls go to be reborn. So Moon Phoenix makes sense, Sun Phoenix doesn't.

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Elvin
Elvin


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Endless Revival
posted March 15, 2014 05:34 PM

The lore has yet to be fully revealed. I'm sure they could come up with something if they wanted to.
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Storm-Giant
Storm-Giant


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Undefeatable Hero
On the Other Side!
posted March 15, 2014 05:58 PM

Elvin said:
I'm sure they could come up with something if they wanted to.

And they'll screw something if they wanted to. No doubt about that.

(Wish they'd screw zombies into liches into vampires stuff)
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DoubleDeck
DoubleDeck


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Look into my eyes...
posted March 17, 2014 12:15 PM

JollyJoker said:
No, the moon is where the souls go to be reborn. So Moon Phoenix makes sense, Sun Phoenix doesn't.

Sun burns like fire fire turns matter to ashes Phoenix rises from the ashes!

There, it makes sense!

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Stevie
Stevie


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Undefeatable Hero
posted March 17, 2014 02:34 PM

JollyJoker said:
No, the moon is where the souls go to be reborn. So Moon Phoenix makes sense, Sun Phoenix doesn't.



That's simply stupid.

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Storm-Giant
Storm-Giant


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posted March 17, 2014 03:51 PM

Stevie said:
JollyJoker said:
No, the moon is where the souls go to be reborn. So Moon Phoenix makes sense, Sun Phoenix doesn't.

That's simply Ubilogic

FTFY

You look new, Stevie
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Stevie
Stevie


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Undefeatable Hero
posted March 17, 2014 09:28 PM

I hate Ubilogic.

I had better dreams worth of turning into plots. And my dreams are just snowed up random crazy.

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Redpuma77
Redpuma77

Tavern Dweller
Pathfinder Demonist
posted March 28, 2014 03:41 PM

All, but I want to see new fractions, or old remakes.

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Storm-Giant
Storm-Giant


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posted March 28, 2014 03:44 PM
Edited by Storm-Giant at 15:44, 28 Mar 2014.

Doesn't look like it's going to happen in the near future either of them.
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Redpuma77
Redpuma77

Tavern Dweller
Pathfinder Demonist
posted March 28, 2014 03:55 PM
Edited by Redpuma77 at 16:10, 28 Mar 2014.

Yeah, I know. But the current fractions are dunno "narrowed beings"
I mean why all orcs is bad at magic, and why all humans is bad at attacking... makes zero sense.

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