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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Heroes 7 - Factions
Thread: Heroes 7 - Factions This thread is 8 pages long: 1 2 3 4 5 6 7 8 · «PREV / NEXT»
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted March 28, 2014 05:54 PM

The factions have been narrowed down, yes. But H5 haven was a pretty good damage dealer and even H6 wasn't bad at it even though it was supposed to. Those H6 elites were damn good. And H6 shamans had some magical potential even if they weren't as good as other magic classes.

Overall I cannot complain as you can play each faction under a different class. Magic haven sucked at damage but made up for that with spellcasting, might haven was a poor spellcaster but capable damage dealer. Seems fair enough for me. But I am not sure that the might/magic damage dichotomy works with that setup in mind, I kind of miss the older times. It was interesting seeing the glories being weak under a knight but lethal in the hands of a cleric but it feels like the role of might and magic classes has changed. Now all classes can deal crazy damage, just with different units. Which is not to say I am against it, just not fully convinced that it's for the better.
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watcher83
watcher83


Supreme Hero
Child of Malassa
posted March 28, 2014 07:56 PM

Pretty sure no Ylath faction but it will still get my vote.
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Stevie
Stevie


Responsible
Undefeatable Hero
posted March 28, 2014 08:31 PM

watcher83 said:
Pretty sure no Ylath faction but it will still get my vote.


I feel the dragon gods should have a more striking role in the policies of Ashan. As I see them now they're just some far away figures that no1 gives a snow about.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted March 29, 2014 01:25 PM

Stevie said:
As I see them now they're just some far away figures that no1 gives a snow about.

I think that the factions care way too much.. It's like they have no individual identity and only think what their dragon deity would want. I'd prefer if they had a more active role other than brief cameos, at least then their influence would feel more justified. In general Ashan is too religion-based for my taste, from campaigns, to unit decorations and the list goes on.
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Stevie
Stevie


Responsible
Undefeatable Hero
posted March 29, 2014 05:55 PM

Exactly, that's why I feel that they should take it slower with all that religiosity, focus on other more earthly things like territory, wealth, research, etc.

And at the same time develop some personality for the dragon gods. They're just a myth now, sitting there.. somewhere.. doing nothing.. Don't they care what happens in Ashan? They should be involved, and not like sending minions but personally.


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JeremiahEmo
JeremiahEmo


Bad-mannered
Famous Hero
posted June 01, 2014 07:42 PM

I'm very excited for Heroes 7. I skipped Heroes 6 for the sole purpose that feminists wants to force their ideas of political correctness in our minds.
Please, no more equal representation of genders. We hardly see women in the battlefield. Succubus, Matriarchs, Blood Furies and Pixies are more than enough. Keep it in touch with reality.


Anyway, with that said, I'd love them to include all major factions in Heroes 7.
Fortress, while not very popular, I grew to love the dwarves. I too hated Fortress when it first came out but I grew to love them.
Academy should never be scrapped out. I loved Zehir. He was my favorite character in Heroes 5. Sylvan is fun too.
I would love to try Sanctuary too. I have never played this faction.



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blizzardboy
blizzardboy


Honorable
Undefeatable Hero
Nerf Herder
posted June 02, 2014 03:56 AM
Edited by blizzardboy at 04:12, 02 Jun 2014.

H5 Fortress was the least inspiring faction, but it can easily be improved. A more variant line-up (besides 5 dwarves, 1 giant dwarf with a glandular defect, and godzilla) and a town that isn't a hole in the ground with beating drum noises in the background is all it would take to make it much more appealing. There are plenty of Germanic mythological creature to incorporate into the town. So I'm willing to give them another shot. An expansion and further development of siege engines unique to Fortress would fit very nicely with that faction I think. Runes were a novel concept but I never quite liked how they fit into the game.

I'd say if any faction were to go, I'd be okay with not seeing a Dungeon. H3 Dungeon was classy, but the new one with dark elves just doesn't have much to offer. Not that I dislike dark elves per se, but they're just copy/pasting off of the popularity of dark elves in Forgotten Realms.


In the campaign, Haven and Inferno are both kind of annoying because of how they follow a caricature. The factions themselves can still be awesome if they want to be though.

I agree that H6 tried overly hard to make the factions distinct. I think the people that play the game can figure out that they're playing Sanctuary without having the color aquamarine blasted into their skull with a power hose.



There aren't any factions I love so much that I would say they have to be in it, although I'd really like to see 8 factions again.
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JeremiahEmo
JeremiahEmo


Bad-mannered
Famous Hero
posted June 02, 2014 05:02 AM

They could make it work with 2 new factions every expansion
Heroes 7:

Vanilla
1. Haven
2. Inferno
3. Fortress
4. Necropolis
5. A new faction - an East Asian-themed maybe?
6. Academy


Expansion #1
1. Sylvan
2. Dungeon

Expansion #2
1. Sanctuary
2. Stronghold


In the campaigns, Necropolis and Inferno can have its main characters females (just to fill those feminist quotas). The rest are males.
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JeremiahEmo
JeremiahEmo


Bad-mannered
Famous Hero
posted June 02, 2014 05:02 AM

They could make it work with 2 new factions every expansion
Heroes 7:

Vanilla
1. Haven
2. Inferno
3. Fortress
4. Necropolis
5. A new faction - an East Asian-themed maybe?
6. Academy


Expansion #1
1. Sylvan
2. Dungeon

Expansion #2
1. Sanctuary
2. Stronghold


In the campaigns, Necropolis and Inferno can have its main characters females (just to fill those feminist quotas). The rest are males.
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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted June 02, 2014 01:42 PM

JeremiahEmo said:
They could make it work with 2 new factions every expansion

Except they won't because they're very greedy.

I can see 3 expansions happening though
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Hayven
Hayven


Famous Hero
posted June 02, 2014 02:33 PM

Do you really miss an East-Asian-theme faction? There are already two - Stronghold (Mongolia) and Sanctuary (Japan) and it's already too much IMO

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red_flag
red_flag


Known Hero
posted June 07, 2014 10:13 AM

JeremiahEmo said:

Heroes 7:

Vanilla
1. Haven
2. Inferno
3. Fortress
4. Necropolis
5. A new faction - an East Asian-themed maybe?
6. Academy


Do you really think that there will be 6 factions? I will be pleasantly surprised if there is five, but I think will be even less.

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JeremiahEmo
JeremiahEmo


Bad-mannered
Famous Hero
posted June 07, 2014 03:27 PM

Hayven said:
Do you really miss an East-Asian-theme faction? There are already two - Stronghold (Mongolia) and Sanctuary (Japan) and it's already too much IMO


Well, I haven't played Sanctuary, I skipped H6. You're right about Stronghold though.

Uhmm, I still believe Ubi will do 6 factions. I heard it was because of the conflict with Blackhole Entertainment that they scratched Academy out. I'm glad that happened though, I don't want to see my 2nd favorite faction get butchered by the feminist political correctness in H6. Sylvan is my favorite and Fortress is 3rd.
So it's like my top 3 favorite factions getting thrown under the bus was a blessing in disguise all along.


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JeremiahEmo
JeremiahEmo


Bad-mannered
Famous Hero
posted June 19, 2014 07:31 AM
Edited by JeremiahEmo at 07:55, 19 Jun 2014.

Here's my idea for Heroes 7:

The core factions that should be included in Vanilla are:

1. Haven - they're a must. They're the main characters of Heroes and is the faction humans, their target audience can relate to.

I'd want that they'd stick with the Heroes 5 creatures though. Or if they want the Heroes 6 creatures, all of their creatures should be male. We're talking about medieval-themed faction, throwing a woman there just destroys the whole theme.

2. Necropolis - I guess this faction should be included in Vanilla as it is one of the most popular factions ever. Though, I wish they'd tone down the femininity. Women are just not that intimidating and Necropolis is supposed to be a scary faction.

3. Academy - My favorite faction after playing Zehir's campaign. Like the two above, please do not destroy this faction with femininity. I'd love Heroes 5 Academy to stay as is. Maybe throw in a genie in place of djinns but the rest should stay the same.

And please, the Academy campaign should stay in the desert. I love me some desert.

4. Sylvan - Ok, Heroes 5 Sylvan was also great. But replace Unicorn with Pegasus.

A good story for Sylvan is that Sylanna has become corrupted due to Malassa's influence. Sylanna and Malassa became bffs some time after Heroes 5. So, the Elves abandoned her and worships her brother, Sylvos, another earth dragon-god instead.

5. Stronghold - so we have another might faction to complement the magic factions. Though, I wish they'd stick with the Mongolian theme instead of the Aztec theme in Heroes 6. I think the Earth Daughter/Sky Daughter should be Earth Son/ Sky Son but have a tier 2 female Harpy instead of Wyverns.

6. Sanctuary - No, not the beautiful, water-based Sanctuary we all know in Heroes 6. And gameplay for Sanctuary should change now that we have Sylvan.

Sanctuary's Queen, Queen Hiromi declares war on Academy. Zehir is already the most powerful living Wizard known in the face of Ashan. Zehir turned the whole Sanctuary water-paradise into a swampland. Just so you know, Zehir is not overpowered. It took him a lot of trouble to collect the items he needs and a lot of energy to cast that spell. Queen Hiromi is killed, the war is lost and the whole faction is damned to live in the swamplands for the rest of their existence. Sanctuary is now an evil alignment. Hiromi's son, Tadashi swears to dedicate his life to avenge his homeland.


Expansion #1: Battle of the Caverns
1. Fortress - Like everyone, I was tired of Dwarves. After knowing they were the faction in the expansion in Heroes 5, I was disheartened but I grew to love them. Anyway, most people's complains are its creatures. We can fix that.

Tier 1: Defender
Tier 2: Skirmisher
Tier 3: Berserker
Tier 4: Valkyrie
Tier 5: Rune Priests
Tier 6: Mountain Trolls
Tier 7: Ice Giants

2. Dungeon - I love if they explore Raelag's brothers in the campaign a little more. They seem interesting.


Expansion #2: The Isolated Isles
1. Inferno - what else is there? Would be nice to get to know Sheogh a little more.

2. Citadel - an island just south of The Silver Cities lies another faction. They're isolated from the rest of the world. Only Academy knows about them but they don't know anything else aside from what's on their island.

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steyn
steyn


Supreme Hero
posted June 19, 2014 10:05 AM
Edited by steyn at 13:31, 19 Jun 2014.

And here I thought you finally posted something different from your woman-hate. Boy was I wrong
Anyway, I'll try to take your post serious, as you obviously do

1) Haven, although very boring is indeed a must. I agree with you that the Heroes 5 lineup was better, but I don't mind one female creature (the two from 6 was a bit overkill). For the angels I like the present androgynous look much better than the bearded Greek with wings sprouting out of his butt, but a more armored version (like Michael) is also nice.

2) What is scarier than evil woman wielding black magic?! Besides, there were plenty of males in the line-up and among the heroes (vampires, liches, Vein, Belketh). What I would like to see is that they put the vampire on a horse and bring back the black/dread knight!

3) Apart from your usual woman-hate I agree with you on academy. If they want to incorporate a female in the line-up I agree that the djinn is the best candidate.

4) No way, unicorns are much better than those squishy pegasi! Do you perhaps not like the unicorns because they remind you of My little pony -> girls ?
As for your idea about the dragons, you are just bashing females again. The dragon gods are a perfect balance between male and female: 3 male and 3 female, balance being the signature of Asha. Also what is wrong with the nature loving elves worshiping a god based on mother earth? Besides, I don't think Ubisoft will add new gods

5) No, just no. Don't you dare criticize the shamans Those are the best female creatures in the whole heroes franchise! Don't you think that in a race bred for war against the demons also the females are war-capable? And can you get more masculine woman than the earth daughters? I mean, those should even appeal to you I was so disappointed when I saw the heroes 6 shamans. They should definitely bring the heroes 5 ones back (and replace the panther warriors by those awesome slayers).

6) Again in your war on woman you are trying to replace a matriarchy with a patriarchy That said, I would like to see a swamp based sanctuary, perhaps with basilisks and hydra's

Fortress:
I definitely want to keep the bears, they were awesome. Much better than those stupid brawlers. As for the ice giants: remember, the dwarfs worship Arkath, god of fire, so they should definitely be fire giants. You might get the problem with people whining  about giant dwarves again, so you could replace it with that Godzilla, but I like the thanes way more.

Tier 1: Defender
Tier 2: Skirmisher
Tier 3: Berserker Bear riders!
Tier 4: Valkyrie -> you added a female creature
Tier 5: Rune Priests
Tier 6: Mountain Trolls -> not so sure about these, but I can't think of a better alternative
Tier 7: Ice Fire Giants (or Godzilla's)

Dungeon:
I don't think it will be the right time period for Realag's brothers. It would also be nice to be able to witness a more settled Dungeon

I don't think we will get more than one faction per expension, but I hope they will at least give us new campaigns for every faction again.

BTW, I like your decision to keep inferno out of the vanilla

EDIT:
Maybe replace the mountain trolls by the Fire giants and take Godzilla as champion/tier 7. What have trolls to do with dwarves anyway (except for that they are mortal enemies)?

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted June 19, 2014 12:16 PM
Edited by War-overlord at 12:17, 19 Jun 2014.

steyn said:
BTW, I like your decision to keep inferno out of the vanilla

Yeah, well, that's just about the only thing there is a consensus on, here at HC.
Just about everyone agrees that Inferno has been overused in a hamfisted way and should be rethought.(I don't have high hopes of that happening any time soon, but waddaya gonna do?) And as such, Inferno should be kept out of Heroes 7 vanilla.
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JeremiahEmo
JeremiahEmo


Bad-mannered
Famous Hero
posted June 19, 2014 02:15 PM
Edited by JeremiahEmo at 14:20, 19 Jun 2014.

Uhmm Steyn, the reason why Haven needs to be patriarchal is because it's medieval-themed. Heroes 6 Haven is just not medieval-ish anymore with female soldiers.


Necropolis can have a bunch of female soldiers if you want it that way. They can have Fate Spinners as their tier 6 and Banshees as their tier 3 or 4.


As for Sylvan, I just want a male deity on my favorite faction. Maybe have them worship Ylath instead and rename it to Rampart? It still fits since the Elves are kind of wind-themed too. Sylanna can be worshiped by the Orcs since that faction is also nature-themed. Though, big, strong, mighty Orcs worshiping a girly girl deity is kind of awkward.


And no, Dragon deities are still female-dominated. It's not balanced (as you said). Asha, the strongest dragon + 3 more female dragons makes the whole Ashan world girly girl. You could argue about her brother Urgash but he never wins. To balance it, we should have 4 sons, 2 daughters since the strongest one is female anyway. Just rename Sylanna to Sylvos. Or forget Sylanna and replace her with Sylvos. It would be much better.


I agree with you everything else though. Except Academy. I love that faction, every creature in that faction should be male. Let's just scrape Citadel and forget about Raelag's brothers.

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steyn
steyn


Supreme Hero
posted June 19, 2014 02:47 PM

Haven might be medieval-themed, but there is also magic, something we did not have in the middle ages. Therefore I don't think one female magic creature harms this medieval feeling. Especially not if it is some strange kind of elemental light being. Whether we want those in Haven is a different discussion (NO). Also something I forgot to add in my previous post: get rid of those stupid magical light horses!

I do take Urgash into consideration. That he always loses is no argument for not taking him in account. I think he is more present  than Asha with all those demon invasions. That your favorite faction worships a female deity is bad luck for you, but as I stated before, (the) earth is female. And I wouldn't call Sylanna a girly girl
Don't the orcs already worship her in the form of mother earth? (and Ylath as father sky), or are these Asha and Urgash?

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War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted June 19, 2014 02:53 PM
Edited by War-overlord at 14:53, 19 Jun 2014.

Mother Earth and Father Sky aren't Gods as such. People tend to think that, but they exist on a different plain of existence from the Gods.
I explained that sometimes back in the Lore and Trivia thread, I got a QP for that, so the thread is in my profile somewhere if you want to look it up.
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steyn
steyn


Supreme Hero
posted June 19, 2014 03:14 PM

Found your post It was a different one in the same thread where you got a quality point earlier.
Did you get that information from the compendium? And do I understand it correctly that Mother earth and father sky are some kind of super elementals (like the thunderbird and Hai Ryu are greater elementals), but still below the dragon gods in power?

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