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agneslynd

 

Hired Hero
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posted October 31, 2015 10:00 PM |
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Pitlord said: in how many months there will be a working multiplayer? or is multiplayer only a feature for the next add-on? 
Hey it happened with Heroes IV!
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DIEGIS

 
    
Supreme Hero
power of Zamolxis
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posted October 31, 2015 10:09 PM |
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Stevie said: Elvin wouldn't know.
I know that, even if few months ago he "admonish" the skeptics. Wheel spins always
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dacian falx behind you
-knowledge itself is power-
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Elvin

     
       
Admirable
Omnipresent Hero
Endless Revival
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posted October 31, 2015 10:45 PM |
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Stevie

   
      
Responsible
Undefeatable Hero
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posted November 01, 2015 09:44 AM |
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natalka

 
    
Supreme Hero
Bad-mannered
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posted November 01, 2015 06:01 PM |
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AI is better. Don`t know from when but shooters attack shooters and walkers block your shooters. Also walkers attack biggers stacks instead of single 1s. Good job
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gomaki


Shaper of Lore
Community Manager, Limbic Ent.
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posted November 02, 2015 05:01 PM |
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AI, Specifically combat AI is being hammered right now along with SimTurns so expect an ever increasing proficiency from AI as more patches roll in. This should go hand in hand with Multiplayer improvements in general.
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Dies_Irae

 
    
Supreme Hero
with the perfect plan
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posted November 02, 2015 05:08 PM |
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gomaki said: AI, Specifically combat AI is being hammered right now along with SimTurns so expect an ever increasing proficiency from AI as more patches roll in. This should go hand in hand with Multiplayer improvements in general.
Just make sure that this out of sync problem is dealt with before anything else , that's something the players really seem to want. Well, there's more they want, but that should be obvious by now.
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Pitlord

 
  
Known Hero
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posted November 02, 2015 05:10 PM |
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gomaki said: AI, Specifically combat AI is being hammered right now along with SimTurns so expect an ever increasing proficiency from AI as more patches roll in. This should go hand in hand with Multiplayer improvements in general.
so will be multiplayer (including simturns) playable next patch finally? or how long do we need to wait to get something which should be already included at release?
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Stevie

   
      
Responsible
Undefeatable Hero
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posted November 02, 2015 05:36 PM |
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TD

  
   
Promising
Famous Hero
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posted November 02, 2015 06:27 PM |
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I already uninstalled the game some days ago. I need room for Fallout 4 and SC2: Legacy Of The Void anyway soon. Will check back with H7 in some 5-6 months probably, with any hope it will be close to a decent game at that point(or officially declared dead).
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Antalyan

  
    
Promising
Supreme Hero
H7 Forever
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posted November 02, 2015 07:00 PM |
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gomaki said: AI, Specifically combat AI is being hammered right now along with SimTurns so expect an ever increasing proficiency from AI as more patches roll in. This should go hand in hand with Multiplayer improvements in general.
Where is the promised report about your meeting last week?
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Stevie

   
      
Responsible
Undefeatable Hero
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posted November 02, 2015 07:03 PM |
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dexxxter25

 

Hired Hero
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posted November 03, 2015 01:46 AM |
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So in playing the Academy, I've noticed the Titan's attack could really use a boost as far as sound (effects to but I know that's a lot to ask).
The titan has a nice charge up and then *Piff*. Very disappointing when just adding the lightning bolt (spell) sound effect would do wonders for the titan. What do you guys think?
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Elvin

     
       
Admirable
Omnipresent Hero
Endless Revival
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posted November 03, 2015 05:52 AM |
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Most of the sound effects are disappointing one way or another.
____________
For H5 and Olden Era, join the Heroes Tactical Duels discord server!
H5 Duel Map hosted on Moddb
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gomaki


Shaper of Lore
Community Manager, Limbic Ent.
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posted November 03, 2015 10:56 AM |
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Antalyan said:
gomaki said: AI, Specifically combat AI is being hammered right now along with SimTurns so expect an ever increasing proficiency from AI as more patches roll in. This should go hand in hand with Multiplayer improvements in general.
Where is the promised report about your meeting last week?
Hey. I've been a bit quieter than usual. My Public 'Roadmap/Change acknowledgement' post is currently in the draft stage, which means it is going to be a thing! I'm hoping to have it ready and shipped to everyone soon as just some editing, proofreading and all that jazz to do.
I don't want to over sell anything, but some big strides have been made for the good, and a lot of that was to do with the change post you guys and some other communities helped me with.
So right now, update for the update is that the update will happen.
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Brukernavn


Hero of Order
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posted November 03, 2015 02:30 PM |
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@gomaki
It has been mentioned several times that H7 will be supported for a long time, but are you able to say anything more specific about this? Maybe in connection with the roadmap? Because the same was said about H6, and well...
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frostymuaddib

  
    
Promising
Supreme Hero
育碧是白痴
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posted November 03, 2015 03:58 PM |
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natalka

 
    
Supreme Hero
Bad-mannered
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posted November 03, 2015 05:38 PM |
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gomaki, PLEASE MAN, include this feature for the sake of the game :
If the mapmaker prebuilds magic guild level 1 in a town the player should choose its specialization on the first visit.
Elvin has also reported this.
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Elvin

     
       
Admirable
Omnipresent Hero
Endless Revival
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posted November 03, 2015 06:15 PM |
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Even in pre-built towns with a maxed mage guild. The system of specialization was supposed to help you but in this specific case it just doesn't. There is no reason to keep it like this, it serves no purpose.
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For H5 and Olden Era, join the Heroes Tactical Duels discord server!
H5 Duel Map hosted on Moddb
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DoubleDeck

  
     
Promising
Legendary Hero
Look into my eyes...
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posted November 04, 2015 12:34 PM |
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Hi all
Been a while. Okay, so I started H7 this week and playing the Sylvan campaign at the moment. While I am enjoying it, the biggest thing for me is the graphics on the adventure map. Zooming out the map is the most in any heroes game, but zooming in on an angle is not cool. Also one can't really see too well, it's difficult and one has to look around an area for lying resources, etc. I remember H5 where you just look at the map and see everything exactly, and if there were hidden items behind a tree, it was easy to spin and check. It's the colour. H5 had good contrast and colours. H7 seems to haev watered down colours.
Anyway, going to still enjoy it cos I am a fan since 1995
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