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19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
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31 Oct 2015: First H7 patches are out, End of DoC development - read more
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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 400 600 800 1000 1200 ... 1261 1262 1263 1264 1265 ... 1400 1600 1635 · «PREV / NEXT»
The_Green_Drag
The_Green_Drag


Supreme Hero
posted November 22, 2015 08:47 PM

With no level cap they should really make offense and defense give +5% instead of +2 att/def. The extra stats and damage dealt/received are going to become insignificant compared to the damage of spells in really late games.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 23, 2015 07:34 AM
Edited by Elvin at 07:38, 23 Nov 2015.

ChrisD1 said:
when being able to get EVERY perk then where's the fun in strategic thinking about what you are going to learn?)

That's partly why the skill system sucks. H5 did not allow you to learn all abilities from a skill so a level cap would be irrelevant in the first place.

But there are so many bad things with the current system that the level cap is the least of my worries. I should note that by bad I do not mean unplayable, just badly conceived and implemented.

The_Green_Drag said:
With no level cap they should really make offense and defense give +5% instead of +2 att/def. The extra stats and damage dealt/received are going to become insignificant compared to the damage of spells in really late games.

Doubt it, there is the scaling of creature growth to consider. No heroes game has managed to keep magic viable in really late games, I'd be surprised if H7 succeeded.  
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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natalka
natalka


Supreme Hero
Bad-mannered
posted November 23, 2015 07:51 AM

If there will be change in skillwheels a lot of thinking has to be involved.

Let`s take for example Paladin class from Haven. Paladins can`t have offence, exploration and have up to E warcries. If that is the spirit of the Paladin what will happen in the new system?

- if Paladins can pick offence than all might heroes will play exactly the same

I think we should decide on per class basis what to do with them. If we give all heroes all possible skills than we will have even fewer builds than now. As time passes by people will figure out the best skills out of all skills for a might/mage and we will have practically two builds.

e.g. air/fire combo proves OP and all mages have GM air and M fire.

One solution is all heroes to have some kind of pool of points which can be spent for non-native skills. Non-native skills are all skills which are missing now from the current skillwheels.

Let`s look at the Paladin again, its non-native skills are:

- offence      - 10pt

- M warcries    -3pt

- M destiny     -3pt

- M Prime       -3pt

- Fire        - 10pt

- Water         -5pt

- Dark        -10pt

- Earth        -5pt

- Air          -5pt

economy, exploration but this is enough for the example

Each hero is assigned 13 pts to spent( if they want) on foreign skills.

So Paladins can`t have fire + offence, fire+dark etc etc

This way we can keep the lore and logic behind each class to a certain extent and also ensure two things

- more builds of each class

- no free picking out of all skills

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gomaki
gomaki

Shaper of Lore
Community Manager, Limbic Ent.
posted November 23, 2015 11:07 AM
Edited by gomaki at 11:07, 23 Nov 2015.

Morning all. I was out of office since Thursday so apologies for the lack of replies over the weekend regarding bugs. I have gathered any and all of the major issues introduced by 1.5 and have pushed them all to the relevant people. Hoping for a fix asap but couldn't begin to give you any sort of timing for that just yet. Will keep you updated.

In regards to the skill discussion. I'm aware of the extent it was discussed on the VIP forum early in development and the response it got.
Why is it more relevant now?
Well it's easier for me to push more changes Post launch for a start. And more than likely at the time of the discussion the development plan was focusing on other areas, though that is my personal opinion I couldn't tell you for certain that is the case.

As i've stated before An entire fix (read, remove the system and make it from new) is never happening, that's just me being honest with you. However tweaks, adjustments and other changes are certainly in the scoop should they be plausible. I'll have more meetings and talks about the topic this week and when i've found some better parameters and guidelines i'll let you guys and girls know, along with some other communities and see what can be done to improve upon what is there.

Of course I can take this just to PMs with people who would like to have some input if others would rather it not be openly discussed. I don't want to anyone to think i'm spamming the forums with junk that will never happen, when that's simply not the case.

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ChrisD1
ChrisD1


Supreme Hero
posted November 23, 2015 11:56 AM
Edited by ChrisD1 at 11:58, 23 Nov 2015.

Elvin said:

That's partly why the skill system sucks. H5 did not allow you to learn all abilities from a skill so a level cap would be irrelevant in the first place.

But there are so many bad things with the current system that the level cap is the least of my worries. I should note that by bad I do not mean unplayable, just badly conceived and implemented.

Well sh*t ubisoft happened so...
A system overhaul is not happening, the dev team has very limited capabilities, so with those in mind,either we settle for minor changes that make a difference,or give up. Because proposing good but  non possible solutions lead nowhere.
That's the situation. Unfortunately.
Also you are a veteran player that will notice more,details that are, well details.
As for h5 and level cap,it was a smart move,so you can't learn everything,but it was limiting if you didn't want a whole new ability,but develop fully another. In the cost of skill points of course.
That was an example.
The thing is what we do now. No system overhaul,not capable enough dev team. Minor changes. Patch 1.5 already broke stuff that make the game unplayable. Skills,perks and spells vanishing!!
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articun
articun


Supreme Hero
As i dream, so shall it be!
posted November 23, 2015 12:27 PM

Well, honestly, one tweak that needs to happen is the +x%/(hero level) in abilities and specialization. This will make more abilities scalable to the entire game. So a perk that can help you in the early game but becames obsolete in the later game will have some more usefulness due to it scaling with the hero.

Also, this will also change the feel of the game and will make the leveling process much more rewarding, even if there will be a skill cap.

Also, some heroes and some specialiazations need some rethinking asd many peeps said. I mean, why would a hero have a ballistae specialization but can only reach the expert level in warfare skill?
Not to mention heroes that have the wrong class alltogether.

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The_green_drag
The_green_drag


Supreme Hero
posted November 23, 2015 01:51 PM

^^^

Like defense and offense

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted November 23, 2015 05:22 PM

The game didn't have enough H6 in it, so now it has 5 "borrowed" creatures from it. Yay?

articun said:
Also, some heroes and some specialiazations need some rethinking asd many peeps said. I mean, why would a hero have a ballistae specialization but can only reach the expert level in warfare skill?

I'm sure there's a reasonable explanation of that
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Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted November 23, 2015 05:22 PM

@gomaki
Nice to see you again.
Although I know you are not from Ubi, but I could probably answer me about it too.
I have noticed that people are very skeptic about Ubi and about finishing this game. I undestand those people because, after all, we all know how H6 ended. Unfinished, with bugs and with no major changes to improve the gameplay. Therefore, these people lose their faith for H7 too. They don't believe you will be able to fix it to work properly.
So, I would like to ask you if you could tell me a little bit more about the contract you have with Ubi. Of course, I will understand if you tell me that you can't tell me more but generally, I would like to know how high are chances to get great game in the end of development. Finished, improved, fixed. No matter how long it takes.

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gomaki
gomaki

Shaper of Lore
Community Manager, Limbic Ent.
posted November 24, 2015 03:40 PM
Edited by gomaki at 17:27, 24 Nov 2015.

Antalyan said:
@gomaki
Nice to see you again.
Although I know you are not from Ubi, but I could probably answer me about it too.
I have noticed that people are very skeptic about Ubi and about finishing this game. I undestand those people because, after all, we all know how H6 ended. Unfinished, with bugs and with no major changes to improve the gameplay. Therefore, these people lose their faith for H7 too. They don't believe you will be able to fix it to work properly.
So, I would like to ask you if you could tell me a little bit more about the contract you have with Ubi. Of course, I will understand if you tell me that you can't tell me more but generally, I would like to know how high are chances to get great game in the end of development. Finished, improved, fixed. No matter how long it takes.



Hey Antalyan. So discussing any sort of contract details, budget or whatever else simply wont happen. One because it's not my place to discuss that and two because I don't even know EVERYTHING so I wouldn't be giving you a full answer.

What I can say, in a totally non political type reply is that we are going to continue to develop Heroes 7 until it's in a good shape, and that there are still patches planned that contain content as well as fixes and things like that. The game wont just be dropped (I'm not implying any other versions were, infact i'm not even aware of what happened with the development of the other versions)

To more specifically answer the last 4 questions.

The chances are very high that it will be fixed and finished.
Are good/high that there will be improvements on already implemented features (think color saturation)
And there is scope that we will 'develop' new things (think more a long the lines of something like changing some functionality with skills/spells but not changing the entire system) (Unit modal sizes) However that's just me talking. Maybe the development road map changes or priorities get shifted around.

Pretty much we arn't just planning to drop the game at Christmas or anything like that.

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lordgraa
lordgraa


Promising
Famous Hero
The Whisperer
posted November 24, 2015 03:48 PM
Edited by lordgraa at 15:49, 24 Nov 2015.

"gomaki, gomaki, gomaki"

...

Am I using the summoning spell right?

I have one quick question: before the release of Heroes VII, Marzhin promised his "pirate" map to be published soon after the release but nothing happened. Do you have any info about this map?

And where is Marzhin anyway? I miss his avatar
____________
World of Heroes (Czech fansite)
The Shadows Over Ashan (H7 community DLC)

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted November 24, 2015 04:32 PM
Edited by Dave_Jame at 18:15, 24 Nov 2015.

Stupid question, Can anybody recomend a program that would allowe to in game graphic files? I need the artworks for site updating reasons.
____________
I'm just a Mirror of your self.

We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.

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Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted November 24, 2015 05:08 PM

gomaki said:
Antalyan said:
@gomaki
Nice to see you again.
Although I know you are not from Ubi, but I could probably answer me about it too.
I have noticed that people are very skeptic about Ubi and about finishing this game. I undestand those people because, after all, we all know how H6 ended. Unfinished, with bugs and with no major changes to improve the gameplay. Therefore, these people lose their faith for H7 too. They don't believe you will be able to fix it to work properly.
So, I would like to ask you if you could tell me a little bit more about the contract you have with Ubi. Of course, I will understand if you tell me that you can't tell me more but generally, I would like to know how high are chances to get great game in the end of development. Finished, improved, fixed. No matter how long it takes.



Hey Antalyan. So discussing any sort of contract details, budget or whatever else simply wont happen. One because it's not my place to discuss that and two because I don't even know EVERYTHING so I wouldn't be giving you an full answer.

What I can say, in a totally non political type reply is that we are going to continue to develop Heroes 7 until it's in a good shape, and that there are still patches planned that contain content as well as fixes and things like that. The game wont just be dropped (I'm not implying any other versions were, infact i'm not even aware of what happened with the development of the other versions)

To more specifically answer the last 4 questions.

The chances are very high that it will be fixed and finished.
Are good/high that there will be improvements on already implemented features (think color saturation)
And there is scope that we will 'develop' new things (think more a long the lines of something like changing some functionality with skills/spells but not changing the entire system) (Unit modal sizes) However that's just me talking. Maybe the development road map changes or priorities get shifted around.

Pretty much we arn't just planning to drop the game at Christmas or anything like that.


Thanks for your reply, that's more than I have expected

I'll keep believing in this game, good luck in solving technical issues.

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lordgraa
lordgraa


Promising
Famous Hero
The Whisperer
posted November 24, 2015 05:26 PM

Dave_Jame said:
Stupid question, Can anybody recomend a program that would allowe to in game graphic files? I need the artwoeks for site updating reasons.


UE viewer
____________
World of Heroes (Czech fansite)
The Shadows Over Ashan (H7 community DLC)

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gomaki
gomaki

Shaper of Lore
Community Manager, Limbic Ent.
posted November 24, 2015 05:27 PM

lordgraa said:
"gomaki, gomaki, gomaki"

...

Am I using the summoning spell right?

I have one quick question: before the release of Heroes VII, Marzhin promised his "pirate" map to be published soon after the release but nothing happened. Do you have any info about this map?

And where is Marzhin anyway? I miss his avatar


Hmm a Pirate map you say. Would that be 'Lost Tales of Axeoth'?

It is surely coming as I have the ability to already start playing it at work!
You'll be able to enjoy that content very soon, should all go well!

I'm Marzhin is still around but just incredibly busy, like making those maps for you guys.



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Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted November 24, 2015 06:23 PM

gomaki said:

Hmm a Pirate map you say. Would that be 'Lost Tales of Axeoth'?

It is surely coming as I have the ability to already start playing it at work!
You'll be able to enjoy that content very soon, should all go well!

I'm Marzhin is still around but just incredibly busy, like making those maps for you guys.



This game should be firstly fixed as regrads technical issues. Bugs, otpimalization, crashing ...

No additional content has a sense until then. (But I am looking forward to it)

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natalka
natalka


Supreme Hero
Bad-mannered
posted November 24, 2015 06:32 PM

No Marzhin's map was called Blood on the Bay.

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lordgraa
lordgraa


Promising
Famous Hero
The Whisperer
posted November 24, 2015 06:34 PM

natalka said:
No Marzhin's map was called Blood on the Bay.


Thats it! And we already saw part of this map in his stream.
____________
World of Heroes (Czech fansite)
The Shadows Over Ashan (H7 community DLC)

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natalka
natalka


Supreme Hero
Bad-mannered
posted November 24, 2015 06:55 PM
Edited by natalka at 20:45, 24 Nov 2015.

I watched stream twice so I can jump in the editor. Ah..hope dies last.

Good news! Artifact merchant works. Now let`s see if I can make from it spellshop too.

can`t change gold to anything else ...spellshop with prices in gold is only possibility.

why the hell we don`t have a spellshop? With all that schools it is even more needed now.

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Zeki
Zeki


Supreme Hero
sup
posted November 25, 2015 01:10 AM

Antalyan said:
gomaki said:

Hmm a Pirate map you say. Would that be 'Lost Tales of Axeoth'?

It is surely coming as I have the ability to already start playing it at work!
You'll be able to enjoy that content very soon, should all go well!

I'm Marzhin is still around but just incredibly busy, like making those maps for you guys.



This game should be firstly fixed as regrads technical issues. Bugs, otpimalization, crashing ...

No additional content has a sense until then. (But I am looking forward to it)

In this case it's Marzhin alone working on this stuff, so no personnel fixing technical issues was involved in it so it does make sense working on this stuff now
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