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Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 400 600 800 1000 1200 1400 ... 1460 1461 1462 1463 1464 ... 1600 1635 · «PREV / NEXT»
dark-whisperer
dark-whisperer


Famous Hero
Darkness feels no mercy
posted June 27, 2016 10:00 PM

I wonder what is in the head of people responsible for not showing us anything about Fortress before release.
If Antalyan is right and updating blog means introducing Fortress to the rest of the factions, then we will get absolutely no information about it until release.
If they don't update blog then we wont get creauture's special abilities, townscreen, music, racial ability, warmachines, 3D units, classes if they still exist...
There is not much left to announce without Fortress update on the blog.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted June 27, 2016 10:34 PM

Ever since that leak man, ever since that leak...
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Guide to a Great Heroes Game
The Young Traveler

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted June 27, 2016 11:11 PM

Stevie said:
Ever since that leak man, ever since that leak...


What a joke of an excuse, it's their fault they can't keep their testers from complaining on chans, where it can be picked up by the... Enrothian opposition Still, I regret nothing
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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted June 27, 2016 11:16 PM

Maybe it's just an attempt to hide much and peak out curiosity from the people, at least those that have played it.
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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted June 27, 2016 11:25 PM

Nah, I imagine it is because they are too ashamed of the final bug-ridden product.
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"Don't resist the force. Redirect it. Water over rock."-blizzardboy

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frostymuaddib
frostymuaddib


Promising
Supreme Hero
育碧是白痴
posted June 27, 2016 11:57 PM
Edited by frostymuaddib at 23:57, 27 Jun 2016.

Stevie said:
Ever since that leak man, ever since that leak...


Poor Ubi, were their feelings hurt?
____________
"Occam's shuriken: when the answer is elusive, never rule out ninjas." -- Dr. Gordon Freeman (Freeman's Mind)
"lol" -- VERRIKER VON ERWINSSEN

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 28, 2016 11:04 AM

I am sad that the leak happened on our watch as it is unfair for everyone involved. That aside I have trouble believing that ubi simply stopped trying after that.

The cold hard facts are that the game had been criticized on many fronts and then the team withdrew from the public. Actions speak louder than words certainly but I have not seen or sensed anything that could somehow redeem the game in the eyes of those who do not support it. And that lack of information before revealing the unpopular and unchanging decisions was what killed the hype before the release in the first place.

Even worse, many sources of negative player experience could have been fixed in an afternoon or two or three. Like hero specials, better distribution of unit abilities, better implementation of hero movement and logistics, scaling warmachines and actually useful first aid, less restrictive town level requirements, some general spell balancing etc. It's not like it is hard from a technical point. Even alternative dwellings were proven feasible and easy to implement.
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ChrisD1
ChrisD1


Supreme Hero
posted June 28, 2016 11:42 AM

Rookie devs?ubi never cared? both?
Why don't any of them  speak at least? Just drop say a hello and that things are moving on. Nothing more! Where is Marzhin? Yeah he is not involved with game development but he coukd still write anything here.
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Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted June 28, 2016 03:56 PM

Elvin said:
I am sad that the leak happened on our watch as it is unfair for everyone involved. That aside I have trouble believing that ubi simply stopped trying after that.

The cold hard facts are that the game had been criticized on many fronts and then the team withdrew from the public. Actions speak louder than words certainly but I have not seen or sensed anything that could somehow redeem the game in the eyes of those who do not support it. And that lack of information before revealing the unpopular and unchanging decisions was what killed the hype before the release in the first place.

Even worse, many sources of negative player experience could have been fixed in an afternoon or two or three. Like hero specials, better distribution of unit abilities, better implementation of hero movement and logistics, scaling warmachines and actually useful first aid, less restrictive town level requirements, some general spell balancing etc. It's not like it is hard from a technical point. Even alternative dwellings were proven feasible and easy to implement.


If I remember it right, you had been involved in the H7 development for some time. Why the team hadn't done the changes you speak about if they are so easy to implement?
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Important H7 tips & tricks
H7 Community Patch (UCP)

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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted June 28, 2016 04:08 PM

Antalyan said:

If I remember it right, you had been involved in the H7 development for some time. Why the team hadn't done the changes you speak about if they are so easy to implement?
If "involved" means learning the developers's decisions a little bit earlier than the everyone else, yes, then he was "involved".

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted June 28, 2016 04:38 PM
Edited by Galaad at 16:41, 28 Jun 2016.

Even by the time of Shadow Council's feedback shots could have been aimed better, Ubilimbic kept stubborn (even openly wrote in the blog they disapproved with most requests) and here is the result.

#WTYSBYKB, for those who remember.
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Stevie
Stevie


Responsible
Undefeatable Hero
posted June 28, 2016 06:35 PM

Fans being involved at the decisional level of a developer is presumptuous to say the least. A community superintending the production of a game is a ship setting sail for fail.
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Guide to a Great Heroes Game
The Young Traveler

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 28, 2016 08:54 PM
Edited by Elvin at 21:02, 28 Jun 2016.

The idea never was about that. The goal was to provide feedback.

By comparison, [ Larian decided to head to Kickstarter for divinity original sin 2 because they wanted the opinions from the community when developing the game, as well as allowing them to further expand the vision they originally have for this game. ] Ofc these guys know what they have in their hands and how people feel about it and they used the development method that works best for them. Ubi still has trouble telling what heroes is about and they are utterly hopeless without someone telling them if they missed something absolutely crucial or if an idea is good, risky or outright stupid. And they are not in the habit of listening either way.
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Map also hosted on Moddb

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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted June 28, 2016 09:37 PM

in other words, team Erwin needs a babysitter going "NO!" from time to time.
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It is with a heavy heart that I must announce that the cis are at it again.

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted June 28, 2016 09:39 PM

Vivendi will tell no. And not just to Erwin and friends.
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Stevie
Stevie


Responsible
Undefeatable Hero
posted June 28, 2016 09:40 PM

Pretty sure a lot of the "feedback" the community gave for Heroes was "we want / don't want this", and to that extent it's the same thing as being entitled to dev power. Guess what, we don't have a say like that and we shouldn't have a say like that. A game with vision, cohesion and adequate features is not shouted on forums by demanding fans, it's put piece by piece by a competent and ambitious dev team in a lot of board sessions. If a dev team needs to be told what a game is about, that they're hopeless at this or that, that they missed adding some crucial element X to the mixture, then the primary problem is that the respective dev team is not suitable to create that game in the first place and no amount of community meddling under the tag of "feedback" is ever gonna help. If anything in Heroes 7's case that's been conclusively proven.

A community is worth consulting, a community should provide statistical data for eventual balance changes, a community should provide feedback on bugs and broken stuff. But never should a community have a say in how a dev team should do its job and what features a game should have. If the devs don't know that themselves then they are the wrong people for the job.
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Guide to a Great Heroes Game
The Young Traveler

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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted June 28, 2016 09:41 PM

Well, they had the sitter, they just didn't listen.

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A8T
A8T


Adventuring Hero
posted June 28, 2016 09:45 PM

There was a leak? I thought we have had no news since the the reveal of Trials by Fire?

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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted June 28, 2016 09:49 PM
Edited by Gryphs at 21:50, 28 Jun 2016.

Stevie said:
Pretty sure a lot of the "feedback" the community gave for Heroes was "we want / don't want this", and to that extent it's the same thing as being entitled to dev power. Guess what, we don't have a say like that and we shouldn't have a say like that. A game with vision, cohesion and adequate features is not shouted on forums by demanding fans, it's put piece by piece by a competent and ambitious dev team in a lot of board sessions. If a dev team needs to be told what a game is about, that they're hopeless at this or that, that they missed adding some crucial element X to the mixture, then the primary problem is that the respective dev team is not suitable to create that game in the first place and no amount of community meddling under the tag of "feedback" is ever gonna help. If anything in Heroes 7's case that's been conclusively proven.

A community is worth consulting, a community should provide statistical data for eventual balance changes, a community should provide feedback on bugs and broken stuff. But never should a community have a say in how a dev team should do its job and what features a game should have. If the devs don't know that themselves then they are the wrong people for the job.
What is the point of arguing this? We have known for awhile that the devs are hopelessly incompetent. It is not like the community had much say anyway, I mean all the votes consisted of pre-determined ideas.
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"Don't resist the force. Redirect it. Water over rock."-blizzardboy

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PandaTar
PandaTar


Responsible
Legendary Hero
Celestial Heavens Mascot
posted June 28, 2016 10:30 PM

So, 462 pages after the last time I checked the number of pages, was there any improvement in which could make worth the wait for those who are a still faithful and hopeful lot?
____________
"Okay. Look. We both said a lot of things that you're going to regret. But I think we can put our differences behind us. For science. You monster."
GlaDOS – Portal 2

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