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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 ... 241 242 243 244 245 ... 400 600 800 1000 1200 1400 1600 1635 · «PREV / NEXT»
blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted October 25, 2014 01:11 AM

dark-whisperer said:
H3 looked good when it appeared but that kind of graphics belongs in the past. Do you think that any 15 year old would even think to pick up box with game made in 2014 with screenshots from Heroes 3 on cover?


Yeah, because as we all know, 15 year olds are the "main target" of Heroes franchise...

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted October 25, 2014 01:13 AM

dark-whisperer said:
Let me put it this way.
If you think that any big developer in this time and age would choose to make a game using H3 technology instead of HV we have serious disagreement.
H3 looked good when it appeared but that kind of graphics belongs in the past. Do you think that any 15 year old would even think to pick up box with game made in 2014 with screenshots from Heroes 3 on cover?
I love heroes 3 but I'm not burdened with nostalgia.


OK then no offense but I think you have a strawman argument, you completely misunderstand the H3 "worshippers"
people are interesting in seeing the H3 art direction return, not the H3 technology from 1999 lolol

art direction here is about style, not system specs

if you think people are literally arguing for Heroes 7 to have 32-bit, 800x600 screen resolution graphics again, you miss the point, it's about the conceptual look and feel of the units not the hardware behind them,
can you try to figure out that distinction in your mind please and we can carry on lol

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dark-whisperer
dark-whisperer


Famous Hero
Darkness feels no mercy
posted October 25, 2014 07:56 AM

It seams that you are claiming that Heroes 3 had some distinct art style that needs to return. I see nothing special about it, graphic was never its strong side. It is not fantastic looking game and it never was.
Of course that 2D sprites will have simple and clear silhouettes, distinct look and good animation. When you basically have animated icon against flat unicolor surface its not that difficult.
That's nothing revolutionary and unique that needs to be followed as guideline. If you think I'm wrong please tell me what those guidelines should be? 2D graphic? Some kind of Heroes unique fantasy unit style that doesn't belong to, warcraft, warhammer, D&D? How can you make minotaur that wasn't seen before? What was so special about minotaur in H3? What unit was made so good in H3 that wasn't done better in some other game?
What keeps H3 alive to this day is not graphic, its gameplay and excellent RMG.
If you refer to unit seriousness and less cartoonish look I can agree but that doesn't derive from H3.
That said I would take H7 heaven unit look and style over H3 any day.
And nostalgia isn't cliche. When something is so obvious it needs to be called by its name every time subject appears.
Lets continue...
I was playing King's bounty back in 1990 when I was 15 with a friend that was 13, so of course its game for 15 year olds. Through out the years I played with even younger people and they knew what they were doing for sure. If you think this game major target is some mature audience you are wrong imo.

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DoubleDeck
DoubleDeck


Promising
Legendary Hero
Look into my eyes...
posted October 25, 2014 08:02 AM

Avirosb said:
Galaad said:
Visualy speaking I don't see what was the problem with keeping atmosphere established by NWC, Ubisoft decided to follow the generic trend instead, which is legitimately questionable.
I'm just glad Heroes didn't go downright anime after Clash of Heroes.

Agreed. I like the creature graphics, real, solid and good...
And with Unreal engine, going to be smooth too...

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Kimarous
Kimarous


Supreme Hero
posted October 25, 2014 09:31 AM

Avirosb said:
Galaad said:
Visualy speaking I don't see what was the problem with keeping atmosphere established by NWC, Ubisoft decided to follow the generic trend instead, which is legitimately questionable.
I'm just glad Heroes didn't go downright anime after Clash of Heroes.

...my mind likes to take concepts to their extreme, and I just pictured a Heroes game in the style of Korean MMOs. If you'll excuse me, I'm going to cry in the corner right now. ;^;

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted October 25, 2014 01:10 PM

dark-whisperer said:
And nostalgia isn't cliche. When something is so obvious it needs to be called by its name every time subject appears.
If I did that I'd get banned.

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dark-whisperer
dark-whisperer


Famous Hero
Darkness feels no mercy
posted October 25, 2014 01:17 PM

^^

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted October 25, 2014 02:42 PM

Quote:
What unit was made so good in H3 that wasn't done better in some other game?


the troglodyte and the behemoth had rather unique designs compared to their interpretations in other games

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted October 25, 2014 03:32 PM

dark-whisperer said:
And if you say that H3 units look superior to those of HV we have nothing to talk about.



dark-whisperer said:
If you refer to unit seriousness and less cartoonish look I can agree


my work here is done lol

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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted October 25, 2014 04:10 PM
Edited by Pawek_13 at 18:02, 25 Oct 2014.

Avirosb said:
Galaad said:
Visualy speaking I don't see what was the problem with keeping atmosphere established by NWC, Ubisoft decided to follow the generic trend instead, which is legitimately questionable.
I'm just glad Heroes didn't go downright anime after Clash of Heroes.

Although Heroes VII and Clash of Heores do not have much in common in terms of artstyle, they do while speaking about creatures. Look(list of units that are the same in CoH and Heroes VII):
Haven: Spearmen, Priests (in CoH it was female but still concept was the same), Cavaliers, Angels, Swordmasters and Swordsmen (in form of Justicars, which are just female knights).
Sylvan: Druids, Pixies, Archers, Deers, Treants and Green Dragons
Academy: Golems, Mages, Djinns, Rakshasas, Titans, Gremlins/Cabirs (small unit specialized in technology) and Arcane Eagles/Phoenixes (magic bird).
In all cases around 75% of line-up in both games is the same. From it we can make a safe conclusion that in Necropolis (sorry, Inferno, but we probably won't see you soon) also three fourths of units in both games will be the same, although with some cosmetic changes. What do you think about that?

PS. The other thing speaking for it is a short time gap between CoH and Heroes VII - just 80 years.

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Wikist
Wikist

Tavern Dweller
posted October 25, 2014 05:48 PM
Edited by Wikist at 17:51, 25 Oct 2014.

Marzhin, will we have hero path effects like in Heroes V (you know, behing elf hero you can see butterflies, behinf demon lord you can see fire etc.)? Because it was really nice and I think we all would love to se this implemented (3D town screens aswell, but we can't have everything).

I don't think it will require big money investement and the effect will be really nice. It will help us to impersonate with factions even more.

@Pawek13  I think the chances are quite big. Maybe Dark Knight from CoH will be in new line up.
____________

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted October 25, 2014 05:48 PM
Edited by Galaad at 23:16, 25 Oct 2014.

Dark-Whisperer I say atmosphere is as important as gameplay. As Fred rightly said, it's 50-50. Thinking H3 units are superior than H5 or the opposite is not relevant, while questioning a change of direction in art department is. This also raises up the question about how 3D is handled, a Heroes game in an environment similar to Trine 2 for instance would do wonders, but that's only my opinion.

blob2 A big thumbs up for your Batman post, as I am a hard fan of Batman TAS. And you are not offtopic at all, the comparison is perfectly relevant. I only have to say, Ledger didn't laugh enough

fred79 Nice hearing from you around here ! Your "2 cents" are totally worth it

Verriker Erwan LeBreton has spoken ! All hails to him !!
Edit : Seriously,

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jackson
jackson


Known Hero
Random Spirit Lover
posted October 25, 2014 06:30 PM
Edited by jackson at 18:32, 25 Oct 2014.

Galaad said:
Thinking H3 units are superior than H5 or the opposite is not relevant, while questioning a change of direction in art department is.


You have my full agreement here, Galaad.

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lokdron
lokdron


Famous Hero
posted October 25, 2014 06:33 PM
Edited by lokdron at 18:34, 25 Oct 2014.

Ok I am going to say this now Fortress and Inferno were set up to lose from the get go.

We got barely ANY information on what either faction is bringing to heroes VII we have NO idea what kind of units we will be getting. All ubisoft added is fluff and going by the comment section no one reads the bloody extract.

Hell in the fan fiction section I recall someone saying nothing against the people who done the fan stuff but it won't get them to change their vote? Since they want game information about the faction. Like units, stories, etc.


If you are a inferno or fortress voter how in the hell can you convince someone to change their vote? Or vote for the other faction.

Sylvan and dungeon has so many things that are stacking against the other side those who played the game will obviously know how it is stacked. I think this whole faction vote is pure hog and going by the picture they used? Its not all that impartial is it?

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Stevie
Stevie


Responsible
Undefeatable Hero
posted October 25, 2014 08:29 PM

No need to get so emotional lokdron. This isn't about winning or losing something. We did all we could for Inferno, but I value more what the community wants. If it wants Dungeon then we should just submit. There is always hope for the factions that didn't make it into vanilla with future expansions.

I think that after this vote closes, the real drama is gonna begin. If there will be 3 line-ups where iconic creatures will only pertain to a single one of them, like in the case of Sylvan, then we're in for a blood bath. I sincerely hope there won't be such a thing, however I don't expect the devs to give us a no-brainer decision as well. We'll see soon.

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lokdron
lokdron


Famous Hero
posted October 25, 2014 08:48 PM
Edited by lokdron at 20:57, 25 Oct 2014.

Stevie said:
No need to get so emotional lokdron. This isn't about winning or losing something. We did all we could for Inferno, but I value more what the community wants. If it wants Dungeon then we should just submit. There is always hope for the factions that didn't make it into vanilla with future expansions.

I think that after this vote closes, the real drama is gonna begin. If there will be 3 line-ups where iconic creatures will only pertain to a single one of them, like in the case of Sylvan, then we're in for a blood bath. I sincerely hope there won't be such a thing, however I don't expect the devs to give us a no-brainer decision as well. We'll see soon.


Eh I am just slightly annoyed, I just feel that both factions did not have a chance to win at all. Considering how the developers know the series they must of known which way the voting will swing if they barely give any information on what the faction will be like in heroes 7.

All we can do is vote on past experiences considering how they change haven who knows what they will do with the factions now.

Well of course there is going to be a bloodbath by the comment section there are people who want dungeon to be more like H5 or those who want it to be like H3. Or those who absolutely hate the faceless and don't want it in the line up. Even those who hate the creatures of the line up and want loads of elves.

Personally if inferno won I would not care I got my demons. Well at least the minotaur is safe.

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Kronos1000
Kronos1000


Promising
Supreme Hero
Fryslân Boppe
posted October 25, 2014 10:17 PM

This line-up vote is bound to be interesting (definitely more so than the faction vote). I myself am a fan of the Heroes 3 Dungeon, but I also really want the Faceless to return. Anyway, let's hope the next line-up vote will be as interesting as the Sylvan one
____________
Hwær cwom mearg? Hwær cwom mago?
Hwær cwom maþþumgyfa? - 'The Wanderer'

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted October 25, 2014 11:12 PM

lokdron said:
[I just feel that both factions did not have a chance to win at all.

While I agree Fortress didn't stand a chance versus Sylvan for obvious reasons, Dungeon vs Inferno still is as tight as I thought it would be. Two consequent evil factions, both having huge fanbase.
lokdron said:
Well at least the minotaur is safe.

+1
I do hope it's Elite though.

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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted October 25, 2014 11:31 PM

Kronos1000 said:
This line-up vote is bound to be interesting (definitely more so than the faction vote). I myself am a fan of the Heroes 3 Dungeon, but I also really want the Faceless to return. Anyway, let's hope the next line-up vote will be as interesting as the Sylvan one

Speaking of Faceless, I hope that Spy Master will turn out to be Jorgen (this guy who turnt out to be a Faceless in Heroes VI). He used to be a loyal servant to a Gryyphin dynasty, he is a Faceless (master of deception, dark magic, etc.) and a Faceless hero would be so cool to have... Referring to what was ssaid before - enough with human-only heroes. It is time for other race to shine!

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted October 26, 2014 01:16 AM

Dungeon vs Inferno was rather even. Sylvan vs Fortress was so unfair thou

I see Minotaurs as nothing but Elite tier
____________

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