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Dave_Jame
Promising
Legendary Hero
I'm Faceless, not Brainless.
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posted August 20, 2014 08:37 AM |
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PhoenixMK said: . As I saw from the demo, the graphics are good but nothing spectacular and the hero looks far bigger than the buildings but it is not big deal. This isn't the final product, so no worries.
This is actually a good thing in my eyes. H6 really suffered with the whole "keep it as close to the scale as possible".
As the result maps looked and felt smaller, Some objects were unnecessarily big. And most of all each turn never gave you the feeling that you actually traveled somewhere.
When I need an entire turn to cross a bridge or go up a staircase there is something wrong.
We should remember that Heroes is a game of Icons. My hero on the map is not the entire army, he is just the representation of that army. The city, objects, creatures, they are just icons for us to see, not a realistic depiction.
____________
I'm just a Mirror of your self.
We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.
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properkheldar
Famous Hero
Keeper of books
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posted August 20, 2014 08:41 AM |
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I found this description of stronghold on IGN, describing events in DoC:
"The Orcs of the Black Skull clan have started to hunt down Griffin troops moving within the free cities and the Wolf Duchy."
Could fit in quite nicely with the direction on haven and the overall story, so far. Elvin hinted that long forgotten champions could return to stronghold (guessing behemonts and thunderbirds).
The Black Skull clan was also mentioned by Elvin in the "H7 possible direction"-thread describing them as a mountainliving and more savage tribe. More in tune with their demonic heritage. Behemonts and thunderbirds would fit right in.
Hoping for that.
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"Man spends his life in reasoning on the past, in complaining of the present, in fearing future."
- Antoine Rivarol
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DoubleDeck
Promising
Legendary Hero
Look into my eyes...
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posted August 20, 2014 10:06 AM |
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Avirosb said:
PhoenixMK said: This time I hope Ubisoft won't rush. Heroes VI was with numerous bugs because of that.
Rush now, delay later.
Your posts always make me chuckle Avirosb
@Dave_Jame: Agree. Heroes is a game of icons...scale is not that important. A hero can be the same size as a windmill for example.
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VOKIALBG
Honorable
Legendary Hero
First in line
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posted August 20, 2014 10:40 AM |
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Edited by VOKIALBG at 10:44, 20 Aug 2014.
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DoubleDeck said:
VOKIALBG said: Still, putting different nations with different religion in one fantasy place is possible. You cant say no. Its not the real world, and this is possible even in the real world. I already appointed where.
There is just one flaw here. In the real world, your different religious nations are all HUMAN
This makes no difference. They are already using human civ patterns for all the towns. (West medieval Europe, Far East, India and Arabian states, native americans and etc...)
alcibiades said:
War-overlord said: Alci, weren't those from that Chinese Fake-heroes game from some years back?
I think they were. I think they're worth bringing forth just to give some perspective as to what's possible in terms of 2D town screens.
They were ofc, but they are better then the H7 original townscreens... What a shame.
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RMZ1989
Supreme Hero
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posted August 20, 2014 11:01 AM |
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Edited by RMZ1989 at 11:01, 20 Aug 2014.
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properkheldar said: I found this description of stronghold on IGN, describing events in DoC:
"The Orcs of the Black Skull clan have started to hunt down Griffin troops moving within the free cities and the Wolf Duchy."
Could fit in quite nicely with the direction on haven and the overall story, so far. Elvin hinted that long forgotten champions could return to stronghold (guessing behemonts and thunderbirds).
The Black Skull clan was also mentioned by Elvin in the "H7 possible direction"-thread describing them as a mountainliving and more savage tribe. More in tune with their demonic heritage. Behemonts and thunderbirds would fit right in.
Hoping for that.
Oh my, how didn't we see that before.
THIS IS HUGE! Black Skull Orcs are also presented in Duel of Champions and they are more brutal, more mutated kind of Orcs and probably my favorites. Presenting them in the game will be awesome and their units are great.
Really would like to see something like Blackskull Clan Warlord as their second Champion unit, those are my favorite Stronghold units in Duel of Champions.
____________
Give a man a mask, and he'll
become his true self.
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Dave_Jame
Promising
Legendary Hero
I'm Faceless, not Brainless.
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posted August 20, 2014 11:38 AM |
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@RMZ1989 couldn't you just post a link to any DoC cite with a filter in it? rather then posting all these pictures.
And I think some people could have a problem with the color palet. The Bloodscar clan could be a better fit, since they are more varied in color.
____________
I'm just a Mirror of your self.
We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.
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Maurice
Hero of Order
Part of the furniture
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posted August 20, 2014 11:56 AM |
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Dave_Jame said: @RMZ1989 couldn't you just post a link to any DoC cite with a filter in it? rather then posting all these pictures.
Actually, I like this rather than some ambiguous link where you may end up getting rick-rolled . Besides, saves me from having to open yet another website while reading these forums.
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Moriak71
Hired Hero
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posted August 20, 2014 12:13 PM |
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Dave_Jame said:
PhoenixMK said: . As I saw from the demo, the graphics are good but nothing spectacular and the hero looks far bigger than the buildings but it is not big deal. This isn't the final product, so no worries.
This is actually a good thing in my eyes. H6 really suffered with the whole "keep it as close to the scale as possible".
As the result maps looked and felt smaller, Some objects were unnecessarily big. And most of all each turn never gave you the feeling that you actually traveled somewhere.
When I need an entire turn to cross a bridge or go up a staircase there is something wrong.
We should remember that Heroes is a game of Icons. My hero on the map is not the entire army, he is just the representation of that army. The city, objects, creatures, they are just icons for us to see, not a realistic depiction.
Now this is something I agree with. +1
The scale should not be realistic. AS you said - when you crossed a bridge in the old days it was 2 steps - now it is a whole.
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Danny
Famous Hero
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posted August 20, 2014 12:14 PM |
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Well Centaur and Cyclops are in the trailer so those will stay unchanged at least. I don't know if it's a good idea to feature Behemoth next to Cyclops when the latter has that "brute" design already...
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properkheldar
Famous Hero
Keeper of books
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posted August 20, 2014 12:26 PM |
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Danny said: Well Centaur and Cyclops are in the trailer so those will stay unchanged at least. I don't know if it's a good idea to feature Behemoth next to Cyclops when the latter has that "brute" design already...
The wizard and angel in the trailer, when Ivan is talking about magic and light, doesn't really fit with the haven/academy-factions as presented. I don't think the trailer is to be taken literally.
____________
"Man spends his life in reasoning on the past, in complaining of the present, in fearing future."
- Antoine Rivarol
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Steyn
Supreme Hero
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posted August 20, 2014 12:44 PM |
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VOKIALBG said:
Steyn said:
VOKIALBG said: There is no problem one state to be populated by nations/persons with different religion in RL, so what this is a problem in fantasy game?
Maybe in our modern, more civilized, society this is possible, but in the past (and large parts of africa/middle east) this was quite different. Countries had one religion (determined by the head of the country) and even different movements of the same religion fought each other. When a minor religion was accepted its followers were discriminated against and blamed when things went wrong (famine, disease, etc.).
I am not surprised that the factions in medieval Ashan are separated by religion. I am even pleased by the fact that there are different movements within the religions, making them a bit more diverse and flexible.
Its a fantasy world. If you like this is possible there. AND even in the ancient world there are examples for this. Like Pagan Bulgaria or Zoroastrian Persia.
YOU were the one who dragged RL into this, so your argument that Ashan is a fantasy world is irrelevant for the discussion. Besides, it can also be turned around; there is no problem with states divided by religion because it is a fantasy world.
The fact that there were societies where people of different religion lived peacefully besides each other does detract from the fact that generally people from different religions do not get along.
Returning to Ashan; what you seem to forget is that in Ashan they tried having multiple religions in one country, the Shantiri empire, and we all know how that ended.
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RMZ1989
Supreme Hero
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posted August 20, 2014 12:56 PM |
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Dave_Jame said: @RMZ1989 couldn't you just post a link to any DoC cite with a filter in it? rather then posting all these pictures.
And I think some people could have a problem with the color palet. The Bloodscar clan could be a better fit, since they are more varied in color.
Why? These pictures aren't too big like some others that has been posted.
____________
Give a man a mask, and he'll
become his true self.
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Storm-Giant
Responsible
Undefeatable Hero
On the Other Side!
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posted August 20, 2014 12:57 PM |
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Those Black Skull orcs look brutal!
If they don't mess up with the color patlette, Stronghold could be a great faction
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DoubleDeck
Promising
Legendary Hero
Look into my eyes...
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posted August 20, 2014 01:17 PM |
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Steyn said: The fact that there were societies where people of different religion lived peacefully besides each other does detract from the fact that generally people from different religions do not get along.
Returning to Ashan; what you seem to forget is that in Ashan they tried having multiple religions in one country, the Shantiri empire, and we all know how that ended.
They should make a H7 map and call it Gaza Strip.
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Fal-Parsi
Hired Hero
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posted August 20, 2014 01:34 PM |
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Pff, at first I thought the centaur and the shredder only differed by the extra arms and the legs. Taken individually they're cool, but as a lineup is reiterative, really bland. I'm so tired of orcs with angry faces... another purple mess.
I hope Stronghold doesn't look like hat, I rather prefer the colour of H6; and then I thought there were too many orcs...
^just compare the charm of this thing with the boring oooooaarrrrghhhh!!! I angry, I hungry warlord
Casually, yesterday I was playing Heroes II with the barbarian -colourful, variated, charming, unique-,and seeing this now... what happened to end up with something so lame?
Oh, yes, Ubi happened.
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Danny
Famous Hero
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posted August 20, 2014 01:57 PM |
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properkheldar said:
Danny said: Well Centaur and Cyclops are in the trailer so those will stay unchanged at least. I don't know if it's a good idea to feature Behemoth next to Cyclops when the latter has that "brute" design already...
The wizard and angel in the trailer, when Ivan is talking about magic and light, doesn't really fit with the haven/academy-factions as presented. I don't think the trailer is to be taken literally.
I thought they were supposed to show the 4 heroes, just with Stronghold they had to include units to demonstrate "strength". I'd be really surprised if those two units are excluded from the Stronghold lineup.
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VOKIALBG
Honorable
Legendary Hero
First in line
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posted August 20, 2014 02:16 PM |
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Steyn said:
VOKIALBG said:
Steyn said:
VOKIALBG said: There is no problem one state to be populated by nations/persons with different religion in RL, so what this is a problem in fantasy game?
Maybe in our modern, more civilized, society this is possible, but in the past (and large parts of africa/middle east) this was quite different. Countries had one religion (determined by the head of the country) and even different movements of the same religion fought each other. When a minor religion was accepted its followers were discriminated against and blamed when things went wrong (famine, disease, etc.).
I am not surprised that the factions in medieval Ashan are separated by religion. I am even pleased by the fact that there are different movements within the religions, making them a bit more diverse and flexible.
Its a fantasy world. If you like this is possible there. AND even in the ancient world there are examples for this. Like Pagan Bulgaria or Zoroastrian Persia.
YOU were the one who dragged RL into this, so your argument that Ashan is a fantasy world is irrelevant for the discussion. Besides, it can also be turned around; there is no problem with states divided by religion because it is a fantasy world.
The fact that there were societies where people of different religion lived peacefully besides each other does detract from the fact that generally people from different religions do not get along.
Returning to Ashan; what you seem to forget is that in Ashan they tried having multiple religions in one country, the Shantiri empire, and we all know how that ended.
Oh c'on... so its not possible just for... no reason?! It may be not possible somewhere and possible on another place. Actually having it not possible everywhere sounds unrealistic (there is a dose of realism and logic even in fantasy world).
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JeremiahEmo
Bad-mannered
Famous Hero
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posted August 20, 2014 02:22 PM |
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H6 Centaur definitely didn't demonstrate strength.
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Dave_Jame
Promising
Legendary Hero
I'm Faceless, not Brainless.
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posted August 20, 2014 02:27 PM |
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JeremiahEmo said: H6 Centaur definitely didn't demonstrate strength.
Neither did any other Centaurs in the entire franchise. Heck, they are half horse and most games gave them on the same level as Peasants and Hobbits.
____________
I'm just a Mirror of your self.
We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.
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Avirosb
Promising
Legendary Hero
No longer on vacation
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posted August 20, 2014 02:36 PM |
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Edited by Avirosb at 14:36, 20 Aug 2014.
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Dave_Jame said:
JeremiahEmo said: H6 Centaur definitely didn't demonstrate strength.
Neither did any other Centaurs in the entire franchise. Heck, they are half horse and most games gave them on the same level as Peasants and Hobbits.
That (and the fact that haflings apparently are lucky despite having their country overtaken by kreegans) have always been a bit weird to me.
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