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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 ... 48 49 50 51 52 ... 200 400 600 800 1000 1200 1400 1600 1635 · «PREV / NEXT»
Stevie
Stevie


Responsible
Undefeatable Hero
posted August 20, 2014 09:53 PM

I may be wrong but those rays come with the making of the Grail.

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted August 20, 2014 09:58 PM

Anyway, I believe am sure this screen is not final, so I hope the final product will be neat

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted August 20, 2014 10:02 PM

Either people are extremely large when crossing the drawbridge or they're gonna have a hard time climbing those stairs.

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Lordstevie
Lordstevie

Tavern Dweller
posted August 20, 2014 10:08 PM

LizardWarrior said:
Haven creatures were promising, the fact that it wasn't based on Griffin Duchy was promising... but the town screen just SCREAMS h6. I excepted a more medieval town, less light, wooden houses and darker stone, a more Germanic Haven. Why do haven humans believe in Asha and her creation, while the very god they worship is a proof of evolution, Elrath, da Dragon Chicken






IŽve prefferd if they made HavenŽs town look like the holy roman empire fromt he middle ages, Charlemange comes to mind. as its been said by Lizard warrior, germanic arcitacture. IŽd prefer if they hade did away witht his  rather unimspired fantasy setting with the dragon gods. I liked how Heroes of might and magic 2 handeld it, where every good faction ahde an evil counterpart. castle hade necropolis, sylvan hade the barbarians and wizard hade warlock. iŽd also like if they returned to that sort of nameing the factions. enough of this overblown fantasy architecture with huge golden dragon statues, i prefered thew heroes 3 artstyle with a more down to earth but still fantastical style.
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Miru
Miru


Supreme Hero
A leaf in the river of time
posted August 20, 2014 10:11 PM

Avirosb said:
Either people are extremely large when crossing the drawbridge or they're gonna have a hard time climbing those stairs.

That is hilarious, I hadn't noticed.
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I wish I were employed by a stupendous paragraph, with capitalized English words and expressions.

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Lordstevie
Lordstevie

Tavern Dweller
posted August 20, 2014 10:14 PM

one idea iŽd like to see is to have Haven renamed Castle and give it the knight themed creatures, no angels. Dwarfs be more viking inspired, with a ice and fire motif, valkyries,lindorms and giants. Necropolis whould stay basicly the same but not with these rather lame looking undeads. give thema  more ruined ancient look and make the liches look like skeletons again. Orcs be more like the Huns, elves like the celts from france. wizards are a bit more tricky though, i always liked the heroes 3 tower look but maybe with a more oriental feel. a sort of arabic, india mix.
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PhoenixMK
PhoenixMK


Hired Hero
Burn baby, BURN!!!
posted August 20, 2014 10:25 PM

Ultimately, everything is a matter of taste.
We all have desires something to be inserted into the game, something to be changed or left aside. Developers can not meet our every desire. Something has to be sacrificed, not everyone can be satisfied at the end.

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"I'm Phoenix. If I die it's only to be reborn — hopefully better and brighter than before."

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted August 20, 2014 10:37 PM

Yes, you have to please the majority of nostalgic fanatics. Also they could do compromises and keep both sides equally happy.

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Brukernavn
Brukernavn

Hero of Order
posted August 20, 2014 10:44 PM

Just keep in mind that the mist exaggerates the light.
Elvin said:
8. The mist in the haven town screen is a bug.

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted August 20, 2014 10:50 PM

Actually I think the Haven TS looks bad, very bad
Why? it deos not look alive!
There are almost no Buildings.
No smoke from the houses (like in Heroes V)
No people or creatures.
And all buildngs just look like glued on a generic green background.
For me, the best TS were in Heroes II where each added building gave the feeling of your town getting biger, while still figing into the whole.
____________
I'm just a Mirror of your self.

We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.

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TDL
TDL


Honorable
Supreme Hero
The weak suffer. I endure.
posted August 20, 2014 10:57 PM

alcibiades said:
arain21 said:
I prefer a static 3D town like was the haven town of Heroes Of Might and Magic V Alpha(go to 9:32 min):

http://www.youtube.com/watch?v=2CGi0RF6_9A

Funny, I never saw the alpha version of H5 before.


The town screen looks ridiculously awesome!
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kayna
kayna


Supreme Hero
posted August 20, 2014 11:08 PM

Only an unhealthy dose of drugs would make me focus so much on town screens...

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Avonu
Avonu


Responsible
Supreme Hero
Embracing light and darkness
posted August 21, 2014 07:04 AM
Edited by Avonu at 07:16, 21 Aug 2014.

Townscreens in H6-7 have another disadvantage to H1-4 townscreens. In H1-4 townscreen had two parts  in general: town image and army/town interface.
In H6-7 (so far) army/town interface is on town screen and it eclipse part of town image.
I don't remember about H5 townscreens right now but I think they also hadn't two parts.

Oh, and I don't know why we can't pseudo-3D town screens. We have 3D faction buildings models on adv or combat map, so why not "print screen" them and "paste" into townscreens themselves. You know, like in H3 or many of its mods
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"When someone desires information, they come to me."
"Details are everything."
Pipiru piru piru pipiru pi!

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MattII
MattII


Legendary Hero
posted August 21, 2014 08:31 AM

That is an alpha interface, it can (and probably will) be changed and tweaked a lot between now and the release.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted August 21, 2014 08:33 AM

I don't know if anyone noticed, but Righteousness


Thanks to their faith and team spirit, the armies of the Holy Empire have impressive morale, which becomes a powerful asset in battle, where they seem to strike twice as much as their opponents.

is Haven's faction ability - static14.cdn.ubi.com/mmh7/prod/images/units/haven/haven_faction_ability.png. That's why the horseman and swordbearer had 2 consecutive turns in the IGN video. It might be that the other factions have morale working differently for them.

I tried searching for the academy one but with no success.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted August 21, 2014 08:51 AM

@Dave_Jame

Though the Havens townscreen is not bad imo, you have a point: it looks like a military base or a Palace Quarter of a bigger city. They should add some little houses here and there... or maybe this is the devs intention, to make towns function as war-bases or forts, not places to live in for common folk?

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xerox
xerox


Promising
Undefeatable Hero
posted August 21, 2014 09:18 AM

I noticed that in the Academy town screen too, that unlike the previous games, when upgrading the capital, new "common houses" aren't added. I don't like that. Makes the towns a lot more lifeless.
____________
Over himself, over his own
body and
mind, the individual is
sovereign.
- John Stuart Mill

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted August 21, 2014 09:48 AM

Yeah, look at all those miserable little Cabirs, who don't have a place to chill out and play Heroes III. It's not cool to cramp those 1000 critters in a small building next to their spawning pool...

Minions need houses!

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Maurice
Maurice

Hero of Order
Part of the furniture
posted August 21, 2014 09:53 AM

Miru said:
Avirosb said:
Either people are extremely large when crossing the drawbridge or they're gonna have a hard time climbing those stairs.

That is hilarious, I hadn't noticed.


I must admit I hadn't noticed that either. In fact, the more I look at that picture, the more I notice how weird the various perspectives are. You can see windows and doorways in the bottom right section, which are smaller than their counterparts in the center of the town.

Also, something irks me a great deal about the wall in the lower left. It somehow seems the perspective on that wall is completely off, but I can't put the finger on it.

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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted August 21, 2014 10:13 AM

@Maurice

Let's be frank. The artist that drew this townscreens is probably the same that drew them in H6. This guy draws nicely, but his buildings are off scale, crooked, lose the perspective, and many look like they were glued to the base without much consideration for the esthetic side. And there are multitude of examples, just look on the Academy art.

I like 2D town screens, but maybe they should try a different artist, or try to render them, like in H3, because it looks like it was done in a hurry...

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