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Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 400 600 ... 666 667 668 669 670 ... 800 1000 1200 1400 1600 1635 · «PREV / NEXT»
Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted March 23, 2015 11:24 AM

Disney's Game of Thrones

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Stevie
Stevie


Responsible
Undefeatable Hero
posted March 23, 2015 12:34 PM

Quote:
"That's where we're taking you, and the best part is, you'll gonna ask for more"

"Here is where the avalanche starts, and it's going to be a hell of a ride down."

"In the future M&M games, we will deal with the "apocalyptic" consequences of the main plot featured in Heroes 5."

"This is, of course, another way of saying we want to share all of the cool stuff we've been coming up with, because, well, it's cool and we're just naturally both a couple of show-offs. It's still cool, though. Honest."

"I think that the best praise we could get for this new universe is that it "feels strong and it feels real"."



LoL.
____________
Guide to a Great Heroes Game
The Young Traveler

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NamelessOrder
NamelessOrder


Famous Hero
posted March 23, 2015 01:05 PM

Dont know where to post it so this thread seems like a good place:



First impressions of the H7 Academy Line-up

Please note that Im exclusively a duels player and I stopped playing maps

Core Creatures
-------------------------

MASTER CABIR  

Abilities: Immune to Fire, Vulnerable to Water, Soldering Hands

Cabirs are the new Gremlins. Basic Academy shooters with 3 abilities. Cabirs are immune to fire which should synergies with spell heavy style of the faction. Opponents need to be wary of this ability and not clamp up their units around Cabir. Since they are fire spirits they are vulnerable to Water (I expect 25% more damage from water spells theres a similar ability in H6 Vulnerability to Air and the modifier is 25%). Im not the biggest fan of such abilities since they are too narrow and dont matter in most matchups. The last ability is the most interesting Soldering Hands allow them to repair construct creatures: Gargoyles, Golems and Colossus. We saw this ability in H5 and the rate was 5HP per Goblin and I think we can see a very similar ratio. Since they are shooters the tradeoff between repairing and dealing damage may actually become too big and we may rarely see the ability being used.

PS: Cabir plushie anyone?

OBSIDIAN GARGOYLE

Abilities: Construct, Magic Immunity

The design of the H7 Gargoyles looks much better than gravestone/toilet seat H5 ones although magic can only explain how they fly with such wings. They are the first Construct creature from Academy and as such they cannot be healed or resurrected (only repaired). They also have Magic Immunity so learning area of effect spells seems to be a great idea if youre playing as Wizards.

SANDSTONE GOLEM  

Abilities: Construct, Unfettered

The second construct creatures, Golems have always been melees with lots of defense and HP. Their ability Unfettered prevents the opponent from decreasing his initiative or speed. To be honest I dont think that this ability will prove useful since Academy has 3 shooters and Golems are a defensive unit so speed and initiative isnt that important especially when Golems usually have those stats rather low. So far we havent seen many abilities that interacts with initiative and speed which further weakens the ability, which would be fairly useful in H6. I predict that they will be used to shield shooters, especially Cabirs.

Elite Creatures
-------------------------

DJINN CHANNELER

Abilities: Mana Drain, Immune to Prime, Magic Touch

Djinns belongs to Academy and its good to see them in H7 as well. They are probably a flyer but its hard to confirm from animation with high speed and initiative and rather poor stats. The unit has 3 abilities. Mana Drain allows them to drain mana from enemies and channel it to your hero. Not sure whether they will steal mana from enemy heroes (there was such an ability in H6 mana leech and the rate was 4% of enemy hero man pool) or get it by attacking enemy creatures. Djinns are also Immune to Prime. Not sure how useful is this ability since as far as I know prime doesnt have area of effect spells (Implosion is the strongest damage dealing spell from prime) but it still prevents enemy Slow. On the other hand with Golems and Djinns immunities I dont think that your enemy will cast mass slow on you. I dont know if they are immune to friendly prime spells like Haste. Finally the Magic Touch allows them to cast a random spell on an enemy creature. We dont know if this is a passive ability that activates on attacked creature or is it an active that allows to cast a random spell on target stack.

RAKSHASA RAJA

Abilities:   No Retaliation, Sweep

The Rakshasas looks much better as Beatmen than in H5 blue Spirit form. Those melee cats will probably have offensive stats which synergize with their abilities. They are immune to retaliation and have Sweep (they will attack every enemy creature in the attack line). Sweep will force the opponent not to clamp up his units but to disperse them.  Its hard for me to predict their initiative. Rakshasas are swift creatures but I dont think that speed and ini will be particularly high rather standard for elites.

DISCIPLE

Abilities: Piercing Shot, Nova

H7 version of an Archmage, Disciple is a standard magic shooter (and a flyer apparently) in Academy. They always have high damage and rather low HP. As far as I remember , they are large creature so it wont be easy to protect them. They have 2 anti-turtling abilities. I support as many camping counter measures as possible but I feel like those abilities should be spread among units and not dedicated to one. Anyway, Piercing Shot allows them to pierce through multiple units. Right now I dont know if this include friendly unit but I hope so because in this way the ability requires adequate positioning. The second ability, Nova is some kind of a Fireball which should be super effective against clusters of units. The magic carpet may indicate that they will be Mobile Shooters (an interesting ability from H6 that allows shooter to move and then shoot).  

Champion Creatures
-------------------------

SIMURGH  

Abilities: Arcane Wings, Magic Catalyst

New take on a Phoenix? Simurghs are flyers that facilitate your hero magic thanks to their abilities. Its not easy to decipher the meaning of Arcane Wings but it will probably prolong negative effects on enemy units close to Simurghs so it has some synergy with the Djinns ability to cast a random negative spell. Their second ability, Magic Catalyst is an amplifier for spells. There was a similar ability in H6 Heart of Darkness (each Black Dragon increases the damage and duration of all Darkness abilities by 0.5%, up to a maximum of 5% - a very small buff) but I predict a stronger impact than it was in H6.

TITAN  

Abilities: Construct, Magic Absorption

We have already seen Titans as the best creature in Academy in H3 and H5. Possibly the strongest shooter in the game, they have only one ability apart from being a construct (not counting no melee penalty): Magic Absorption. According to the description they absorb part of magical attacks or spells to improve their own attacks. Since I dont recall such an ability in the previous installments I can only venture a guess that when the Titan is damaged by a creature or spell it gets a bonus to his next attack.

Thoughts on the whole army
-------------------------

Academy line-up is really offensive with 2-3 shooters, no retaliation and Sweep Rakshasas and 2-3 Flyers. The only defensive unit is a Golem. Offensive units are much stronger with high initiative since striking the first blow is twice as important.

A lot of units have some sort of magic immunity which synergize with mass removals and area of effect spells.  Im a little bit concerned about Armageddon strategy when Academy heroes starts the game with Armageddon (2 creatures are immune) or play the spell at some point this has to be balanced properly so Academy cannot start with it and can only punish the opponent if he doesnt target Armageddon immune creatures.

Anytime when you have a faction with 3 shooters one has to be anxious about camping. Turtling seems like a viable options hide your shooters behind Golems and Rakshasas, boost them with Djinns and decimate enemy stacks from afar with no retaliation creatures and magic. Such a strategy might become really boring to play against (weve seen it in H6 Necropolis).

I have one last worry, although a small one. High number of Immune to Retaliation creatures might be problematic for some races. For example, some tactics might boost retaliation damage and Academy line-up might make those strategies irrelevant.

____________
Uplay: ZergRusher | H6: Thoughts on duels | DoC: Cassa

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted March 23, 2015 01:06 PM

Ubi said:
link

"Let us say that it's time for Dorothy to ride the dark whirlwind and leave the gentle light-hearted fantasy of Axeoth behind. Ahead lies a world of blood and shadows, of jagged blades and voracious flames, of sweet lies and bitter poison... That's where we're taking you, and the best part is, you'll gonna ask for more "

#BrokenPromises
____________

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GenyaArikado
GenyaArikado


Bad-mannered
Supreme Hero
posted March 23, 2015 01:12 PM

Elvin said:
Stevie said:
GenyaArikado said:
I dont need to play the game to look at a picture of the starter outfit and see it has spiders. Go back to your cave fat gollum


Calling for a penalty and a silence here. Or will admins condone this type of attitude and language even further?

In that particular instance I will let it slide because your tone was provocative, the kind that invites drama. That is often the case so control yourself if you please.

GenyaArikado said:
Lovely deflect. At least you are aware about being a witless moron

This however clearly crosses the line. Being blunt about one's beliefs is one thing, insulting is another. What I said to stevie is true for you as well, your tone is often provocative and this does not help with having a meaningful discussion.


he called himself a tasteless witless moron, im only repeating his wordd

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted March 23, 2015 02:11 PM

kiryu133 said:
Question: what company would you like to have gotten the rights instead of Ubisoft?


some obscure licensor who would put them in a vault and do nothing with them, so the NWC folks could eventually reform and get them back, put up a proposal on Kickstarter and make an authentic Heroes game lol (which is exactly what happened to Wasteland, Planescape Torment, Dreamfall etc)

JollyJoker said:
All this arguing about things long past ... the old games are still in great use, but definitely not because of their great story-telling or the complex beauty of the worlds they play in


well that's not really true though, the only reason I still go back and endure the pretty damn painful gameplay of Heroes 4 (and I do every few years) is to enjoy the campaign story again, and I'm obviously not alone in that lol
____________

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Zombi_Wizzard
Zombi_Wizzard


Famous Hero
posted March 23, 2015 02:23 PM

verriker said:
the only reason I still go back and endure the pretty damn painful gameplay of Heroes 4 (and I do every few years) is to enjoy the campaign story again, and I'm obviously not alone in that lol

Yep, masochism is not unheard of, you're not alone. Me? I prefer needle torture ....

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted March 23, 2015 02:24 PM

Ooh acupuncture!
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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artu
artu


Promising
Undefeatable Hero
My BS sensor is tingling again
posted March 23, 2015 02:32 PM

I thought heroin.
____________
Are you pretty? This is my occasion. - Ghost

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted March 23, 2015 02:49 PM

real masochism would be Heroes 4's gameplay mixed with Heroes 5's lore and story, now that's what I'd call a lethal combination lol
____________

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Zombi_Wizzard
Zombi_Wizzard


Famous Hero
posted March 23, 2015 02:58 PM

that would require the use of safe word lol

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted March 23, 2015 03:00 PM

"P-purple!"

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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted March 23, 2015 05:08 PM

verriker said:

JollyJoker said:
All this arguing about things long past ... the old games are still in great use, but definitely not because of their great story-telling or the complex beauty of the worlds they play in


well that's not really true though, the only reason I still go back and endure the pretty damn painful gameplay of Heroes 4 (and I do every few years) is to enjoy the campaign story again, and I'm obviously not alone in that lol
Well, that's you - but if it was only for you and people like you and not for those who play HoMM 4 with Mod and in Tourney edition and whatnot, the game couldn't be called "in great use".
For the record, campaigns are obviously pretty meaningless for longevity - otherwise I'd still play HoMM 2 campaigns because that were the last ones I really enjoyed.
Still, it would seem, people want CAMPAIGNS!

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted March 23, 2015 05:27 PM

JollyJoker said:
Well, that's you - but if it was only for you and people like you and not for those who play HoMM 4 with Mod and in Tourney edition and whatnot, the game couldn't be called "in great use".
For the record, campaigns are obviously pretty meaningless for longevity - otherwise I'd still play HoMM 2 campaigns because that were the last ones I really enjoyed.
Still, it would seem, people want CAMPAIGNS!


yeah I actually have to agree with you there, I'd much rather they make no campaign and just focus on skirmishes/the actual game than waste everyone's time with an unimaginative and horribly written campaign, as they have consistently been doing lol
____________

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted March 23, 2015 06:57 PM

Stronghold ou Stronghold where are you.. :-(

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Stevie
Stevie


Responsible
Undefeatable Hero
posted March 23, 2015 07:06 PM

Soon, in a desert near you.
____________
Guide to a Great Heroes Game
The Young Traveler

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Wellplay
Wellplay


Famous Hero
Poland Stronk
posted March 23, 2015 07:09 PM

Dave_Jame said:
Stronghold ou Stronghold where are you.. :-(


Dave_Jame wait till next month.

We are nearly there.


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Zombi_Wizzard
Zombi_Wizzard


Famous Hero
posted March 23, 2015 07:10 PM

verriker said:
I'd much rather they make no campaign and just focus on skirmishes/the actual game than waste everyone's time with an unimaginative and horribly written campaign, as they have consistently been doing lol

I would take extra faction, few extra units, and maps, not to mention more polished gameplay over campaign any day. I say throw it out.
From H1 to H6 I haven't finished a single campaign, and I have a hunch it will be the case in H7 aswell.

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted March 23, 2015 07:14 PM
Edited by Dave_Jame at 19:17, 23 Mar 2015.

Stevie said:
Soon, in a desert near you.

do you know how much i hate the Soon, especially when conected to Ubi :-D

Wellplay said:
Dave_Jame said:
Stronghold ou Stronghold where are you.. :-(


Dave_Jame wait till next month.

We are nearly there.



That's more then 8 days :-P

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MattII
MattII


Legendary Hero
posted March 23, 2015 10:16 PM

Just had a look at the Hall of Heroes, and I'm mystified that Ubisoft thinks that giving us a couple of old H3 heroes (Tyris and Edric) will in any way placate us as to the screw-ups they're eventually going to make.

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