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Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: ~ Heroes 7 - Discussion thread ~
Thread: ~ Heroes 7 - Discussion thread ~ This MEGA THREAD is 1635 pages long: 1 200 400 600 800 ... 876 877 878 879 880 ... 1000 1200 1400 1600 1635 · «PREV / NEXT»
LightAvatarX
LightAvatarX


Known Hero
Water,Earth,Fire,Air
posted June 20, 2015 05:05 PM

Yeah back to the topic.Then of insulting people let's just continue!
Oh u are so rude!
And yeah just ban me!You are worse than Ubisoft!

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted June 20, 2015 05:16 PM

Iaughed my @ss off back there Sorry LightAvatar, you are too much fun to mess with ^^

Spam to be deleted.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted June 20, 2015 05:29 PM

LightAvatarX said:
@DiesIrae/Marblethrone
@and if you stupid salamandre insult again Greece u will see what you will get!


Yeah I know. But taking the risk.


____________
Era II mods and utilities

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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted June 20, 2015 05:31 PM

Sleeping_Sun said:
With the Friday tease, is it optimistic to expect the Sylvan faction page with units in Monday? I'm looking forward to it.

I think this is highly realistic that we get Sylvan on Monday. I am impatiently waiting to see its units and whether Treants will be shooters or not. I truly believe that in order to diversify Treants and Green dragons giving treants an ability to shoot is a very good idea.

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LightAvatarX
LightAvatarX


Known Hero
Water,Earth,Fire,Air
posted June 20, 2015 05:37 PM

Ax panagia mou,ti sixisi einai ayti!Me egkefaliko tha bgo apo do mesa!
Pao na do mia tsonta na xalaroso,den mporo allo!

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Minastir
Minastir


Promising
Famous Hero
posted June 20, 2015 05:42 PM

Pawek_13 said:
Sleeping_Sun said:
With the Friday tease, is it optimistic to expect the Sylvan faction page with units in Monday? I'm looking forward to it.

I think this is highly realistic that we get Sylvan on Monday. I am impatiently waiting to see its units and whether Treants will be shooters or not. I truly believe that in order to diversify Treants and Green dragons giving treants an ability to shoot is a very good idea.

I think that on monday we will get Sylvan core like with Haven/Academy and Necro, Stronghold page reveal was exception from the rule, and elite on wednesday and if we will be lucky champions on friday but you know how they like to drag things out on that website
also would prefer treant as shooter, in sylvan there is only one flier so champion shooter would make sense

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Dies_Irae
Dies_Irae


Supreme Hero
with the perfect plan
posted June 20, 2015 05:43 PM
Edited by Dies_Irae at 17:46, 20 Jun 2015.

Pawek_13 said:
Sleeping_Sun said:
With the Friday tease, is it optimistic to expect the Sylvan faction page with units in Monday? I'm looking forward to it.

I think this is highly realistic that we get Sylvan on Monday. I am impatiently waiting to see its units and whether Treants will be shooters or not. I truly believe that in order to diversify Treants and Green dragons giving treants an ability to shoot is a very good idea.


Or they're going to give us another teaser on Monday and stall Sylvan reveal to Wednesday or something . No, they wouldn't be thát evil, would they? I look forward to Sylvan. In H5 they were marvelous, yet highly under-represented (in the campaigns). Fortress had a lot more to say in comparison. It's good that Sylvan returns, and hopefully they'll outclass even Stronghold.

I wonder...would the Sylvan reveal rekindle the fire of Hope in the hearts of those who have lost most of it in the course of the past few months? Because pretty visuals, good abilities etc won't make up for gameplay issues/skill system etc.
____________

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Sleeping_Sun
Sleeping_Sun


Promising
Famous Hero
Townscreen Architect
posted June 20, 2015 05:44 PM

Treants as shooters sounds interesting. I'm also intrigued by the datamined information that not every faction has 3 warfare units. Some faction have 2 merged into one, but isn't that bad? I mean, some factions will have everything normal (catapult, balista and first aid), while other factions will have to choose between support part (aid tent) and offence (balista) part of a warfare unit. It would be different if all factions had to choose that.

@Lighty
Don't bother, none of us will use google translate to translate Greek. Even if some of us do know a bit of Greek, the discussion will still be in English.
____________
"The age can be wicked to those who walk alone. When I look into the Mirror, I see myself as I might become..." -Freya

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Minastir
Minastir


Promising
Famous Hero
posted June 20, 2015 05:52 PM

Dies_Irae said:
Or they're going to give us another teaser on Monday and stall Sylvan reveal to Wednesday or something . No, they wouldn't be thát evil, would they? I look forward to Sylvan. In H5 they were marvelous, yet highly under-represented (in the campaigns). Fortress had a lot more to say in comparison. It's good that Sylvan returns, and hopefully they'll outclass even Stronghold.

I wonder...would the Sylvan reveal rekindle the fire of Hope in the hearts of those who have lost most of it in the course of the past few months? Because pretty visuals, good abilities etc won't make up for gameplay issues/skill system etc.

I'm sorry, but yes, yes they would, I mean recently there is very rarely any news on mondays, also Ubi-Nox said:

Quote:
stay tuned next week for the beginning of the Sylvan reveal...


next week, the beginning of next week the end ? also the beginning of the Sylvan reveal, so I wouldn't expect page reveal at once I would prefer to be positively surprised than disappointed about that site again

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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted June 20, 2015 05:54 PM
Edited by Pawek_13 at 17:56, 20 Jun 2015.

Sleeping_Sun said:
@Lighty
Don't bother, none of us will use google translate to translate Greek. Even if some of us do know a bit of Greek, the discussion will still be in English.

I tried to translate his post but the problem is that this was the Latin transliteration and Google does not recognise that as a Greek text. So his words will remain unknown unless Elvin will translate them.

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LightAvatarX
LightAvatarX


Known Hero
Water,Earth,Fire,Air
posted June 20, 2015 05:59 PM

I cant write greek here...the site does not recognise it...
i wrote in grenlish,greek+english

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Sleeping_Sun
Sleeping_Sun


Promising
Famous Hero
Townscreen Architect
posted June 20, 2015 06:08 PM

Well, you can write it using Greek alphabet, and upload that text as a picture and then post a link to that picture... It is not that difficult to figure that out. It is ultimate survival HC version, after all.

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properkheldar
properkheldar


Famous Hero
Keeper of books
posted June 20, 2015 06:09 PM

The behemoth silhuett was released on a friday, and the whole stronghold lineup on the monday after. I dont think they will release it all on monday, but i think they will give us something. Perhaps the SC representative from sylvan. Just enough to keep ppl happy, while keeping the best parts for later (happy ofc beeing a relative term for theese titles in particular).
____________
"Man spends his life in reasoning on the past, in complaining of the present, in fearing future."
- Antoine Rivarol

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GenyaArikado
GenyaArikado


Bad-mannered
Supreme Hero
posted June 20, 2015 06:11 PM

Can someone explain me why are elves overdone but humans arent? Because, if we take the previous games as background, units like druid, assassin and pirate would have been there nonetheless, just that they would be humans instead elves.

Granted, if they made the lineup have 4 or more elves (like H5) i get why some people would dislike (although i dint dislike the H5 factions at all, feel like the only faction that should be racially themed to that level is Haven) but otherwise its funny calling the elves overdone when humans already compose the majority of 3 playable factions ,1 unplayable one (Free Cities) and are present as Heroes of at least two of the others (Sanctuary and Stronghold)


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Minastir
Minastir


Promising
Famous Hero
posted June 20, 2015 06:19 PM

properkheldar said:
The behemoth silhuett was released on a friday, and the whole stronghold lineup on the monday after. I dont think they will release it all on monday, but i think they will give us something. Perhaps the SC representative from sylvan. Just enough to keep ppl happy, while keeping the best parts for later (happy ofc beeing a relative term for theese titles in particular).

The whole line-up was released on monday because they didn't had any other choice, people could see the concept arts on multiple other gaming sites,

On monday we will probably get sylvan core, sylvan heroes we will see two weeks later

And what about Dungeon, they like to reveal faction two months after another so we will get dungeon in september ?

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LightAvatarX
LightAvatarX


Known Hero
Water,Earth,Fire,Air
posted June 20, 2015 06:26 PM

@sleepingsun

xaxa it seems difficult )))

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leiah2
leiah2


Known Hero
posted June 20, 2015 06:56 PM

kiryu133 said:
leiah2 said:

When you typed Knight of Thorns I immediately thought of Queen of Thorns if you know what I mean


Had no idea she was called "queen of thorns"! double reference!


She is badass

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted June 20, 2015 07:54 PM

I am gone for a few hours and hell breaks loose. Geez.

I'll keep it short:
*See, we all have our own opinions and that's fine. But I think the problem lies people just have bad tastes. Some may say McDonalds has the finest food. The other will say it is garbage. Now, it may have some good products, but their main products overshadow it. H7 is like that; has quite many faults we point out, which are just too major that cannot be ignored, while other good things exist, but aren't relevant nor important as much.
*Don't care much about Erwan (even if there are some funny pictures around him). But one that created Ashan (or, at least, was the main person behind that) is not to be proud of much, since lore lacks depth. Even if it is slightly deep, Ashan lore needs to be deeper.
**That may just be the problem: they create something entirely new, caring as little as possible about the past, but slap the Might & Magic license tag on that. And not saying that having legacy content, heroes walking around and battling monsters and others doesn't make a good Heroes game, but like lore, game mechanics need more depth. Randomness and game diversity (factions, spells, creatures etc.) would be a good way to do it, not so much about balance, since it slightly ruins the feel. A proposal would be not to downgrade them, but upgrade them.
*And if these points aren't good enough for you, then it may just be time to split the community: one that consider Enroth, Terra, Xeen, VARN and Axeoth as the places where the real Might & Magic story was hold and onto those that think Ashan is just a better place. Because attacking others and claiming they are wrong just because they don't support your points.

We all have our definition of a Heroes game. One cannot appeal both sides. However, it could go like this: "I make a game focused on new fans. Next time, I'd make a new game that compels the old fans. And rotate this over and over." Not only for the sake of appealing both sides and making money, but allowing some breath of freshness in the franchise.

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Sleeping_Sun
Sleeping_Sun


Promising
Famous Hero
Townscreen Architect
posted June 20, 2015 09:55 PM bonus applied by Elvin on 22 Jun 2015.
Edited by Sleeping_Sun at 22:06, 20 Jun 2015.

EnergyZ said:
We all have our definition of a Heroes game.
I believe that you are not the first one to say that, there were others who had similar statements. However, I have to disagree.

Heroes games can mean different things to all of us, or at least an individual can establish a different and unique relationship with the game, i.e. it can represent something different to that individual. For example, many liked the old world because the lore was not imposed, thus the factions were interpreted freely how an individual wanted and with that a person could build his own world within the Heroes world without the two worlds ever clashing and destroying one another. They could co-exist. As a little kid I always associated Rampart with Lothlorien, and Conflux with Rivendell (regardless of how silly it sounds), although a little bit altered, but the genuine feeling was there. This possibility to add something of yourself to the game, gave an additional layer to the entire Heroes feeling of the game. It made it richer without removing something of the game itself. I haven't made a mod myself, but I believe that some creators of mod(s) transferred their personal feelings of the game into their mod, although I could be wrong.

However, a Heroes game is a Heroes game, it cannot be different than what it already is. In other words, Heroes game is a franchise or let's say a tradition that has representative features which are recognizable and what keeps this franchise or tradition from other franchises or traditions. As such it is not measured nor pre-defined by someone's subjective taste, but it is measured and defined in relation to itself. It is independent from any foreign factors. If it stays true to itself it belongs to that tradition, but if it strays away from itself, then it is no longer a part of that tradition, thus it becomes a totally new game and a milestone for a new tradition. Let me explain. Lets take a look of a following picture and then I'll elaborate a bit:


The only "definition" of a heroes game is H1. Why? Because it introduced the very base upon which every other iteration will adopt and expand, although some game incarnations didn't do that, but I'll leave that for later. H1 introduced basic factions, combat, town screen, primary attributes, etc. That is why we can freely say that H1 is the foundation of the building, known as HOMM. H2 expanded what H1 brought into the existence. It added factions, introduced skills, etc. Now we can say that we have a ground floor of HOMM building. In addition it also added that first idyllic "IT" atmosphere of Heroes. H3 built upon the previous games by adding more factions, added new war machines, brought the second idyllic "IT" atmosphere of Heroes, etc. So far, the building was built steadily, so now we have foundations, ground floor and 1st floor. However, that is going to change with H4. It stepped out of the boundaries of the tradition, by introducing new features without implementing them properly, while at the same time it eliminated others. It perfected the campaign stories and introduced a bit more active heroes. However, it stepped too much into the new that it caused itself to be highly imbalanced. Even though I love H4 the most, I still consider H3/H5 as the best, because they stayed true to their roots, while still adding new. H4 tried to distance itself from the already established tradition too much and too quickly. In a way, it is a misplaced from the tradition as it is a hybrid of Might and Magic and Heroes of Might and Magic. That is why H4's 2nd floor is put halfway removed from its position where it should have been. H5 returned to the already proven stable grounds and reintroduced some old features that were missing from H4 but it also perfected the skill wheel! Thus the 3rd floor clearly deserves to be labelled as stable. H6, like H4, abandoned already established tradition by changing and even worse by removing some core features that didn't need to be removed, thus its floor was represented by a half of a room. And now we come to the H7. Will it be the continuation of the tradition or not it remains to be seen when the game comes out.

Now, what I wanted to say with all of this. When a game is made its core features are a milestone. The other games should keep going in a particular direction set by the first game. If the most or all features are changed it is no longer a part of the older tradition, and it becomes a completely new and different game! Even if it is placed in the same universe or even if it shares the same plot/story with the previous games.

Hopefully, (and with all due respect) no one will have that (at least to me) silly notion of everyone has their own heroes definition...

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icefield
icefield


Adventuring Hero
posted June 20, 2015 10:08 PM

EnergyZ said:
Ashan lore needs to be deeper


I'd say it differently - it's already too deep.  The characteristics of the old universe was that it was open - everything can happen, and any character or creature may appear or switch context.  And some questions were deliberately left open.

I still think that Ashan can also become more of an open world, so game designers have a choice whether to take up a loose end or invent something entirely new.  Maybe it's not so certain that dragons are ruling that world?  Different religion, new elements in backstory?  The void?  The series needs fresh elements.  I hope for Marzhin's creativity here.

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