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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: Limbic's Town Screens
Thread: Limbic's Town Screens This thread is 50 pages long: 1 2 3 4 5 ... 10 20 30 40 ... 46 47 48 49 50 · «PREV / NEXT»
Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted August 22, 2014 02:53 PM

But HoMM 3 still holds up well so...

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted August 22, 2014 03:09 PM
Edited by Avirosb at 15:47, 22 Aug 2014.

PROJ said:
I've said the most useful thing in the entire thread: if you want to actual have a reasonable effect on how the townscreens look, create some actual examples.
Whereas I have pointed out how little sense this argument makes.
First off, I'm almost certain the minor perspective and shading issues aren't due to a lack of effort on the artist's side but rather a lack of time for polishing.

Second, the artist likely communicates with other people in order to better achieve the lead designer's vision of how the game should look.
I mostly disagree with the art direction, but had I been an actual artist and decided to follow up on your advice,
it would no longer look like Ashan.

Third, why would you even propose that I should use my own free time and effort in an attempt to lecture a professional artist on how to do his job?
For free at that? I'm not the one working for Limbic here.

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted August 22, 2014 03:25 PM

kayna said:
Because everyone says that in every game. Heroes 3 was better than all others! Diablo 2 was better than 3! ... well, maybe they re right in that regard. Wrong example!

*cough*

Starcraft 1 was better!

But Starcraft 1 is better than SC2!
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frostymuaddib
frostymuaddib


Promising
Supreme Hero
育碧是白痴
posted August 22, 2014 03:42 PM

One thing is certain about townscreens. They cannot (it is just not possible!) be worse than those from Homm6.

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PhoenixMK
PhoenixMK


Hired Hero
Burn baby, BURN!!!
posted August 22, 2014 04:12 PM
Edited by PhoenixMK at 21:57, 22 Aug 2014.

Avirosb said:
PhoenixMK said:

Quote:
All because of nostalgia.
You can't blame people for longing for a time when we used to get much better games.

Avirsob, I don't blame anyone bro, it's only my point of view. We all know how awesome HoMM games were 15-20 years ago and still are and today 90% of us will vote H3 as the best game in the series and that's true, it is the best. Ubisoft didn't manage to achieve the success of H3 because of the numerous bugs and glitches but mainly because its corporate politics (DRM, uPlay...).

Quote:
Support Heroes VII, let's not judge prematurely. That's what a true fan of HoMM must do.
Offering blind support time and time again is never something a fan should aspire to do.

My fear is about the franchise. If we don't offer enough support for the future HoMM games Ubisoft will scrap the production and that will be the end.

verriker said:
PhoenixMK said:
Classic games like Heroes 3 do not fade but newer games fade very quickly because players boycott new releases that aren't similar to the previous ones. All because of nostalgia.

like, what is with these silly arguments that criticism of Ubisoft's games comes down to nostalgia

I agree, Ubisoft has s*** politics mainly because of the EU anti-piracy laws. We can criticize Ubisoft as much as we can about its uPlay and other stuff but most of the players want a new game which will be a copy of Heroes 3. That's nostalgia. We all want the old HoMM style but it's time to move on. That was my point. Let's hope that this time Ubi won't screw up.
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"I'm Phoenix. If I die it's only to be reborn — hopefully better and brighter than before."

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hahakocka
hahakocka


Known Hero
posted August 22, 2014 04:14 PM

That town screen for Haven must be just place holder yeah for the demo?

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Fal-Parsi
Fal-Parsi


Hired Hero
posted August 22, 2014 04:14 PM
Edited by Fal-Parsi at 16:15, 22 Aug 2014.

frostymuaddib said:
One thing is certain about townscreens. They cannot (it is just not possible!) be worse than those from Homm6.

Ubisoft means taht all things are possible.

Remember when some thought that updates for H6 couldn't left the game in a worst state it was? It just wasn't possible. But they achieved it time after time!
Now with 2.1.1 it's playable for me, but what a patching history! It shall be remembered for years to come.
Ubi accomplished the impossible, and they can do it again in whatever aspect they want.

Don't fool yourself, Ubisoft can always go further down.

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RMZ1989
RMZ1989


Supreme Hero
posted August 22, 2014 04:16 PM

frostymuaddib said:
One thing is certain about townscreens. They cannot (it is just not possible!) be worse than those from Homm6.

Of course they can, just take a look at H4.
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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted August 22, 2014 04:23 PM

kayna said:
In Heroes 3's example, my guess is that most people played hot seats, and they ate pizza with their buddies while doing so. Now, when you play H5, its online, in your home, alone or with a baby crying nearby or something, so clearly it's not as fun.

It's hard to analyze objectively an old memory from FIFTEEN years ago.


This is probably the most accurate post in recent memory. Kudos to You, my dear Sir!

It's funny (and sad at the same time) to read through those various user opinions: people who still believe we will get a decent game, and those who already gave up on the franchise after various Ubisoft blunders.

Well, animosities aside, I just hope I'll finally get a playable (read: bug-free) and repayable TBS game, that I might actually care about...

There's no hope for a successor to H3 as there is no hope for getting our carefree lives back...


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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted August 22, 2014 04:45 PM
Edited by Galaad at 16:46, 22 Aug 2014.

kayna said:

It's hard to analyze objectively an old memory from FIFTEEN years ago.

Erm a "memory" still being patched & updated through unofficial expansion FIFTEEN years later ? A game that benefits of accurately hordes of mods, released year after year ? Hotseats with friends still happens in my life and is the best !

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frostymuaddib
frostymuaddib


Promising
Supreme Hero
育碧是白痴
posted August 22, 2014 05:01 PM

Quote:
Of course they can, just take a look at H4.


Still better than HoMM6, IMO In H4 they at least tried to make town screens for each tileset. It was a nice idea, but not implemented well. HoMM6 had no town screens to begin with. What they added later was just something to calm the fans...

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted August 22, 2014 05:28 PM

Moderator's note: I would like to issue a general warning that it is against the rules of the community to offend other members. Apart from that, I would like to request that all of you respect the rights of others to have an opinion that differs from your own, and that you post constructively if you want to discuss someone's views.

Specifically to you PROJ, I would like to point out that there are no rules against people complaining over something they dislike in the game. You have brought forth a good and valid point about it being more constructive if people come with specific suggestions and improvements, but if it is indeed a waste of time just to whine, it is not your decision to make whether people should waste their time that way. If you think the topic is pointless and you don't have anything to add to point it in a constructive direction, go to another thread.

And Avirosb, you're not a new member, so I should not have to point out to you how to behave either ...

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted August 22, 2014 05:36 PM

kayna said:
(...) In Heroes 3's example, my guess is that most people played hot seats, and they ate pizza with their buddies while doing so. Now, when you play H5, its online, in your home, alone or with a baby crying nearby or something, so clearly it's not as fun.

It's hard to analyze objectively an old memory from FIFTEEN years ago.

There might be an element of truth in what you say, but I think you forget most gaming nerds never marry and get kids.

No, on a serious note ... I think H3 was amazing when it came out and I spent countless hours playing it, but I think I can still evaluate it fairly well. I actually think that H5, from a game-design point of view, was a much better game than H3; however, the technical problems that H5 suffered (coupled with a few painstaking game-design decisions) meant that the game never lived up to the potential that it actually had (simply because playing large and huge maps was literally impossible).

So it's not like I find H3 unbeatable, but H3 had a very good game design coupled with a pretty damn flawless execution, and that's quite a mile from what any of its followers have achieved.

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LucPatenaude
LucPatenaude


Famous Hero
Owning all 7 Heroes games
posted August 22, 2014 05:49 PM

I still love my infinitely retouched 2D graphics of my fighting games and,

I, somehow, still, find time and time again at, returning onto the PC for a good time consuming, strategy game.

When a person like me, finds the time at playing a full strategy game like Civilization V: Brave New World with the max. turns of 500 to it; I also find Might and Magic Heroes 5: Tribes of the East, a very good game that has its merits after all the proper mods are added to it.

I am very glad that my designs over the past 3 years, really caught the eyes of German developers such as Limbic. And, will be happy to try an eye candy type of Heroes 5 that will be playable, hopefully, on the next Microsoft O.S. Heroes 7 will be a serious refreshment to the series, no matter the world it has its lore based upon.

All I get to care to this point is: The game is more than half done and, if it plays similarly to Heroes 5, then and, only then, will I be ready to retire Heroes 5 to the archiving shelf of the games that had their time in history + life of an aging gamer such as myself.

Nostalgia is not good for the mind and, its overall health status. I learned quickly enough to let go of the extreme past. The past is only good, written down in a personal ledger or for library bound books.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted August 22, 2014 05:50 PM
Edited by Avirosb at 18:03, 22 Aug 2014.

Quote:
And Avirosb, you're not a new member, so I should not have to point out to you how to behave either ...
*EDITED* (Just to be sure)

I've been to GameFAQs too much.
My bad, I'll try to behave.

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted August 22, 2014 06:06 PM
Edited by Storm-Giant at 12:49, 23 Aug 2014.

alcibiades said:
No, on a serious note ... I think H3 was amazing when it came out and I spent countless hours playing it, but I think I can still evaluate it fairly well. I actually think that H5, from a game-design point of view, was a much better game than H3; however, the technical problems that H5 suffered (coupled with a few painstaking game-design decisions) meant that the game never lived up to the potential that it actually had (simply because playing large and huge maps was literally impossible).

So it's not like I find H3 unbeatable, but H3 had a very good game design coupled with a pretty damn flawless execution, and that's quite a mile from what any of its followers have achieved.

I fully agree with you. H5 had the potential to be the best of the series, but it's flaws (technical or design departments) really go against it.

H3 had that magic that you'd have fun whenever you started a campaign, you played hot-seat with your family/friends or when you opened map editor. With time you can see some flaw on its (like mass spells), but it still remains as the most solid entry of the series. Couple that with nostalgia...

LucPatenaude said:
Nostalgia is not good for the mind and, its overall health status.


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yogi
yogi


Promising
Famous Hero
of picnics
posted August 23, 2014 12:05 PM
Edited by yogi at 12:06, 23 Aug 2014.

@PROJ: you seem quite emotional about this subject, and critical of everyone else's attempts to offer support (and in a rather arrogant, childish, and demeaning manner i might add)??  you accuse the entire rest of the community of "lazily criticizing the devs" without considering the free time that they are putting into this, or their struggle to help as best they can.  instead of being so insulting, why don't you heed your own advice and demonstrate how you would best offer support.
the second line in the op reads: "Try not to just complain about what you've seen thus far, but also provide constructive suggestions for the devs.", and the second to last reads: "Again folks, please provide as much constructive advice as you can for the devs, and thank you!".
i have already pointed out to you many of the valid and constructive comments that people have made thus far; and the only explanation that i can come up with for your responses is that you are reading through extremely emotional glasses, or really don't care enough to offer up your own free time in actual support?  please, check yourself at the door before entering the party.

directing folks to draw sketches is silly when we already have so many great pieces of artwork to use as examples; and i can tell you as someone who has a lot of experience as a professional artist (before moving into more scientific fields), that well versed critique would be much more helpful than audience sketches.  if you "have actual knowledge of art" and wish to share it, please do.
let me also point out that as someone who has a good amount of experience as a dev, your posts and the replies they've garnered are the only bit in this thread that would deter me from being able to make use of all the constructive support that others are offering.  thanks a lot.

that being said, Miru, Xerox, and Maurice have made some wonderful contributions to the thread, thank you folks!
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yogi - class: monk | status: healthy
"Lol we are HC'ers.. The same tribe.. Guy!" ~Ghost

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Maurice
Maurice

Hero of Order
Part of the furniture
posted August 25, 2014 09:32 AM

yogi said:
Miru, Xerox, and Maurice have made some wonderful contributions to the thread, thank you folks!


You're welcome .

That being said, I thought a bit more about the screen layout of Heroes 3. Something that I noticed was that the largest, most imposing buildings were usually in the background. We're talking about the Tier-7 creature dwelling here, but also some of the Grail structure (some of them are actually rather smallish, like the banners in Stronghold or the totem in Rampart, so they are placed more on the foreground) and the Fort. The only exception with regards to the Tier-7 creature dwelling is the Hydra Pond in Fortress, which is actually off on the right hand side in the foreground.

The layer layout that I discussed in my post works best if the buildings are organised in that fashion: the smaller ones among the buildings which have to have a relatively large amount of detail should be placed towards the foreground, while larger buildings which would have somewhat less overall detail should be placed more towards the background. That makes a townscape look somewhat better and more integrated, I think.

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Kronos1000
Kronos1000


Promising
Supreme Hero
Fryslân Boppe
posted August 25, 2014 10:49 AM

What I find interesting is that the lack of shadows in the Heroes 6 Haven town screen makes some buildings really stand out from the background, while looking at the Heroes 3 Castle town screen there are no shadows at all. And yet everything blends in so well. I have no graphics experience at all, but I find this really odd.

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted August 25, 2014 11:16 AM

Wow, I hadn't even noticed.

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