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Heroes Community > Heroes 4 - Lands of Axeoth > Thread: Spells you like (so far)
Thread: Spells you like (so far) This thread is 7 pages long: 1 2 3 4 5 6 7 · «PREV / NEXT»
Sir_Elric
Sir_Elric


Responsible
Famous Hero
Having a bad hair day.
posted May 10, 2002 02:52 AM

DISPLACEMENT I find this spell very useful in a castle siege, "Push them up against the walls so you can pick them off!"
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brody
brody


Known Hero
Pathetic Loser
posted May 10, 2002 06:39 AM

as I've said before, if it says "all friendly targets" it's gotta be good.  The same goes for "all enemy targets"    I mean, slow is nice, but mass slow... ahhhhhh!  What's that, mister super-fast tactics hero?  I don't THINK so!

I also thoroughly enjoy the phantom image spell (basically 2x create illusion).  My order hero in the order campaign (level 20 right now) can make 20 medusas.  Hey, not bad for a "non-summoner" hero!  It makes an interesting game to just send the hero against large stacks and just keep making illusions of the tough guys
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Pentalog
Pentalog

Tavern Dweller
posted May 10, 2002 10:18 PM

Life Tactic

One of my favorite tactics in battle is to cast mass slow, regeneration on myself, defender, retribution and stoneskin.  By doing this I can walk around my hero by herself and mop up just about any army (at level 30 ).

Pent
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AngelSlaya
AngelSlaya

Tavern Dweller
Apprentice Warlock
posted May 11, 2002 11:17 PM

my favourite spells are

chain lightning
illusion
disintergrate
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SidEWinDr
SidEWinDr

Tavern Dweller
posted May 13, 2002 07:28 AM

i don't know if this should be here but aura of fear is nice when it comes from an artifact 9hideous mask/amulet of fear). with GM melee, you can retalliate before an attack, making the attacker flee before actually attacking.

this can also work by casting first strike on bone dragons or aura of fear on any first-strike units. most powerful combo is to cast aura of fear and first strike on griffins.

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HappyPike
HappyPike


Known Hero
Pikeman
posted May 14, 2002 10:22 PM

What does Disintergrate do?
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Grythandril
Grythandril


Famous Hero
who is a Chaotic Wizard
posted May 14, 2002 11:58 PM

Mass Fervor is a very nice life spell.

It seems to raise moral and gives the army an extra turn in batlle.
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HappyPike
HappyPike


Known Hero
Pikeman
posted May 19, 2002 07:45 PM
Edited By: HappyPike on 25 May 2002

Troll power

Regeneration is a very good Life magic spell.

BTW, Anyone know the difference between Defender and Celestial Armor spells? Defender is a lower level spell yet it gives 50% boost to range and melee defense. Celestial Armor only gives 25% protection.  
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Nernug
Nernug


Adventuring Hero
posted May 19, 2002 09:57 PM

They are actually very different spells. If you read the info text about defender you will notice that it ONLY works when you are defending. (Press the defend button)

Celestial armor is an easier spell to use but in some cases defender can result in fewer casualties.

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HappyPike
HappyPike


Known Hero
Pikeman
posted May 19, 2002 10:27 PM

Quote:
They are actually very different spells. If you read the info text about defender you will notice that it ONLY works when you are defending. (Press the defend button)

That's not very useful. I almost never use the Defend button...
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Pembleton
Pembleton


Hired Hero
posted May 19, 2002 10:43 PM

I was going to say the same thing that Nernug did.  I don't think everyone would have been so excited about Defender if they realized that it only works when you're defending.  Being attacked is not "defending."

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Pentalog
Pentalog

Tavern Dweller
posted May 20, 2002 06:03 AM

Quote:
Quote:
They are actually very different spells. If you read the info text about defender you will notice that it ONLY works when you are defending. (Press the defend button)

That's not very useful. I almost never use the Defend button...

This spell can be VERY useful.  If you only have your spell-casting hero in your army, you can cast regeneration, defender, a ward (if applicable) and retribution and you can survive just about any encounter.  The only damage that you do is return melee damage and retribution damage, but it adds up.

Pent
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mastergenie
mastergenie


Adventuring Hero
Genie taking the Smeg!!!
posted May 21, 2002 05:19 AM

I think that the spells depend a lot on which team you are using.

For instance if I was using the Order team, then I would have to use the mass slow spell all the time.

Reason? Coz if you have a team of halflings, dwarves, mages (which I admit are useless unless you have more than 200), genies and titans, then get your hero to cast mass slow, pelt the fatigued army with all your spells and thunderbolts, and you can win virtually any battle.

Mass precision is also very good.


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Sir_Elric
Sir_Elric


Responsible
Famous Hero
Having a bad hair day.
posted May 21, 2002 06:01 AM

Displacement

Great for flicking the enemy up against the walls for archer attacks.
Also for those manky battles at the start when you are weak.
Slow and displacement go together well.
Personally I think they should get bad morale too.
If I seen a dirty big hand come out of the clouds and flick me across the battle field I'm sure I would give a second thought to attacking again LOL!
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Solmyr
Solmyr

Tavern Dweller
posted May 21, 2002 01:55 PM

Best Spells:

Mass curse and slow
Mass precision
Hypnotize (especially when u use them against barbarians, always good for a laugh or two

Towngate, I love it!!!

Vampiric touch ( I love those on Bone Dragons)

Retribution: Kick some extra ass...

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Flashman
Flashman


Adventuring Hero
posted May 21, 2002 02:07 PM

Quote:
Quote:
Summon White Tiger The battle tanks of the game, white tigers are brilliant cannon fodder


then expert death and expert nature summons the Ice demons - brrr - they freeze the opponents to the death and cost you almost nothing - I could go on but then you will always choose nature and death combination.



I beg to differ, death magic is clearly the weakest magic school and the highend nature summons are as good as the demonologist specials.

I'd rather crank Chaos magic in on my druid than dead magic.

Nature magic
Scouting
Combat
Tactics
Chaos magic

/flash

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Gorguss
Gorguss


Adventuring Hero
posted May 21, 2002 08:36 PM

I like the DD(for those NOT playing MMORPGs DD is Direct Damage) and that means Chaos Magic all the way. Nice life/tanking combo but let's get real here 1050 dmg and no ressurection ability rox if you ask me hehe!!
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HappyPike
HappyPike


Known Hero
Pikeman
posted May 25, 2002 07:33 PM

It seems Heroes 4 has alot fewer direct damage spells.
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Hero-Alex
Hero-Alex

Tavern Dweller
good archer
posted May 25, 2002 09:01 PM
Edited By: Hero-Alex on 25 May 2002

necro magic

grandmaster death magic=Hand of death it rules!!! killes some creatures instantly with out thinking of hp
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Dajek
Dajek


Known Hero
Psychedelic Knight
posted May 26, 2002 02:53 PM

Hand of death really rules! Especially in those scenarios where you have to kill an enemy hero.
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