Heroes of Might and Magic Community
visiting hero! Register | Today's Posts | Games | Search! | FAQ/Rules | AvatarList | MemberList | Profile


Age of Heroes Headlines:  
5 Oct 2016: Heroes VII development comes to an end.. - read more
6 Aug 2016: Troubled Heroes VII Expansion Release - read more
26 Apr 2016: Heroes VII XPack - Trial by Fire - Coming out in June! - read more
17 Apr 2016: Global Alternative Creatures MOD for H7 after 1.8 Patch! - read more
7 Mar 2016: Romero launches a Piano Sonata Album Kickstarter! - read more
19 Feb 2016: Heroes 5.5 RC6, Heroes VII patch 1.7 are out! - read more
13 Jan 2016: Horn of the Abyss 1.4 Available for Download! - read more
17 Dec 2015: Heroes 5.5 update, 1.6 out for H7 - read more
23 Nov 2015: H7 1.4 & 1.5 patches Released - read more
31 Oct 2015: First H7 patches are out, End of DoC development - read more
5 Oct 2016: Heroes VII development comes to an end.. - read more
[X] Remove Ads
LOGIN:     Username:     Password:         [ Register ]
HOMM1: info forum | HOMM2: info forum | HOMM3: info mods forum | HOMM4: info CTG forum | HOMM5: info mods forum | MMH6: wiki forum | MMH7: wiki forum
Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: Dungeon Line-up [vote part I]
Thread: Dungeon Line-up [vote part I] This thread is 39 pages long: 1 2 3 4 5 ... 10 20 30 ... 35 36 37 38 39 · «PREV / NEXT»
GenyaArikado
GenyaArikado


Bad-mannered
Supreme Hero
posted November 06, 2014 04:12 AM
Edited by GenyaArikado at 04:14, 06 Nov 2014.

Kimarous said:
GenyaArikado said:
Your opinions remind me of people in the Skid Row: they are poor. The blades lineup  units have been proven as usefull.

Besides harpies > manticoras

"Proven useful" how? A strike-and-return unit on foot, meaning they have to run around obstacles in a way that nullifies the usefulness of strike-and-return, another strike-and-return unit that noticeably lacks the "no retaliation" trait that makes strike-and-return useful, and a teleporter who does not have the luxury of strike-and-return. How is that "proven useful"?


Look at all the snows the H5 maidens/furies give:


Besides; what has the manticore ever one, other than taking space up? :giggle:

I wish the stalkers replaced the shadow lurker, i like eyes and tentacles but not them

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
OhforfSake
OhforfSake


Promising
Legendary Hero
Initiate
posted November 06, 2014 04:23 AM

Well SS's are notorious for being fragile, but Magi's have the same hp as Medusa and in general better stats.
____________
Living time backwards

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted November 06, 2014 04:37 AM
Edited by Galaad at 05:24, 06 Nov 2014.

I don't argue with that, however Tower Heroes generally have low Might stats until mid-game and the slightly better defense of the Medusa can make the difference.
Don't get me wrong, I find Arch Magi extremely powerful and I actually love them, I though have the impression they fall a bit faster, and I always ranked Medusa as a good creature rather than a "little above average" one.

____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Protolisk
Protolisk


Promising
Famous Hero
posted November 06, 2014 04:58 AM
Edited by Protolisk at 06:00, 06 Nov 2014.

Wooh, it's been a while.

I see Dungeon won. Oh well.

I vote for Shield. For aestetics, It's got the least elves, doesn't have Faceless on the battlefield, because although I love Faceless, having them on the battlefield makes me think they SHOULD be Champs, if not for might, then for magic, as well as the number issue. Instead, a different golem exists, which as long as it isn't humanoid and instead definitely insectoid should fit well in my eyes. In addition, Shield has both the Trog and the Lurker, as well as well as the Manticore. As for the Medusa, I think I still prefer Naga as their own being. I'd think it strange if Haven had a Orc Skirmisher among it's armies, and could be hired readily from their towns. Same applies here. Indeed, the Wrecker Cult shouldn't be that big. Furthermore, the Medusa doesn't actually turn people to stone, which goes against the primary idea of a Medusa. And, finally... "Shadow Unicorn?" No, please no. I like Nightmares, but having to have a third variant of Unicorn beyond the Silver earth unicorn and the Pristine Light Unicorn is... disappointing. I'd like the Nightmare to stay in Inferno, even though it started out in Asylum of H4.

As for the game-play aspects, I really enjoyed the idea of Dungeon having two early shooters. Although I would miss out on back-stab specialists, the general flanking mechanic would fill that role. Also, I feel Dungeon was in a dire need of more than a single tank unit, to an early tank in the form of Troglodytes would be welcome. Also, having two attack and return units feels like that particular ability set is getting stale. H6 was rife with units having those abilities, and now a faction will have two units doing it? I feel it's a bit much. It is interesting that the Nightmares would have teleport though, but I feel the Nightmare is going to have the same ability as the Black Dragon would, which would be annoying.

Just my initial thoughts. Now to read this massive thread before the next vote hits.  

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Hermes
Hermes


Famous Hero
posted November 06, 2014 05:40 AM
Edited by Hermes at 11:33, 06 Nov 2014.

Well I voted for Blade. See, on the Sylvan vote I was voting Strength as to me it was the right line up, nature, defence focused line up. In this vote however, I found it a bit difficult to decide, since I really don't like to have the troglodytes and Medusa in the line up. Its not ENROTH any more, for better or for worse! So I feel the faces in particular does not represent what Ashan dungeon IS.

On one hand, I would prefer to have the Faceless remain in the shadows and control Striders on the battlefield rather then having them fight on the front line. And I absolutely LOVE the Manticores. In heroes 6 I would rush for them even if it costed me the game, and always protected them more then anything or anyone

But on other hand, I feel that the Blade is more how I expect the Dungeon to look and play. Two elves. Strike and return. Teleporting shadow unicorns. Etc. It's just awesome. And since dark elves are underrepresented in the Shield, well, as I said I vote for the Blade.


Edited. Stupid autocorrect

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted November 06, 2014 08:37 AM

GenyaArikado said:
Im sorry, it's just i'd rather vote for creatures that are actually useful and not a nostalgia filled waste of space.

You have clearly not played H6. Best manticore ever.

Also I have the ultimate argument for the return of the manticores. Plus bliz supports them so that's that.
____________
H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted November 06, 2014 08:46 AM

GenyaArikado said:
Im sorry, it's just i'd rather vote for creatures that are actually useful and not a nostalgia filled waste of space.
You're forgetting that the relatively new tier-system calls for super-awesome special abilities to the max.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
castiel_789
castiel_789


Adventuring Hero
posted November 06, 2014 09:41 AM
Edited by castiel_789 at 09:56, 06 Nov 2014.

GenyaArikado said:
Im sorry, it's just i'd rather vote for creatures that are actually useful and not a nostalgia filled waste of space.


New unit doesn't get defined by a new look necessarily. If a creature play differently in term of gameplay it can still enhance your gaming experience since you are not using it the same way.

You could have a brand new unit with the same ability has the manticore just different skin would you say it's new if it play the same way has a manticore.

Another example is the minotaur of h6. It play differently from the one of h3 by building on a classic unit (one is small with good moral, the other is large with also a variant of good moral but every know and then can mighty slash for a no retaliation & always strike before opponent when attacked)

I'm not bashing at your choice since skin concept of unit is a total matter of opinion.

Has for me I think a creature based on a lion is a guaranteed hit if done correctly. I mean just look at the hydra and try to imagine what they could do to a lion ...... O_o

The one in h6 was nice but I'm sure the next one will be even better with the new art direction and less purple    

 

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
War-overlord
War-overlord


Responsible
Undefeatable Hero
Presidente of Isla del Tropico
posted November 06, 2014 10:54 AM

Just slightly more than 13 hours people.
____________
Vote El Presidente! Or Else!

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
GenyaArikado
GenyaArikado


Bad-mannered
Supreme Hero
posted November 06, 2014 12:52 PM

Elvin said:
GenyaArikado said:
Im sorry, it's just i'd rather vote for creatures that are actually useful and not a nostalgia filled waste of space.

You have clearly not played H6. Best manticore ever.

Also I have the ultimate argument for the return of the manticores. Plus bliz supports them so that's that.


I also dont care :3

If they rest are using past iterations of the units to judge; then its only fair that i do it too

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Stevie
Stevie


Responsible
Undefeatable Hero
posted November 06, 2014 12:58 PM

War-overlord said:
Just slightly more than 13 hours people.


Until the vote ends, and The Purge begins

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted November 06, 2014 12:59 PM

GenyaArikado said:
I also dont care :3
Yeah, you do. Not caring is called ignoring.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
GenyaArikado
GenyaArikado


Bad-mannered
Supreme Hero
posted November 06, 2014 01:10 PM

Avirosb said:
GenyaArikado said:
I also dont care :3
Yeah, you do. Not caring is called ignoring.


and that's why i didn't open his link

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted November 06, 2014 01:21 PM

GenyaArikado said:
and that's why i didn't open his link
But you did reply.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
OhforfSake
OhforfSake


Promising
Legendary Hero
Initiate
posted November 06, 2014 01:21 PM

@Galaad
Yeah Magi are usual target by the AI quite a lot, while Medusas aren't usually the main target.

I guess mainly because Magi ignores siege walls which is incredible powerful.

Of course tower heroes are bad, even Neela is rather bad, but you don't have to use a tower hero, you know.

Galaad said:
I always ranked Medusa as a good creature rather than a "little above average" one.


Well it's compared to the other level 4 units, so you don't have that many.. and many units have their uses. E.g. I like Ogre Magi and Crusaders more than Medusa, but that doesn't necessarily make them better. Level 4 units are generally low speed units and their shooters generally do not suffer melee penalties, meaning shooters are rather good at this specific tier.
____________
Living time backwards

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Lokheit
Lokheit


Known Hero
posted November 06, 2014 01:48 PM
Edited by Lokheit at 13:51, 06 Nov 2014.

Elvin said:
GenyaArikado said:
Im sorry, it's just i'd rather vote for creatures that are actually useful and not a nostalgia filled waste of space.

You have clearly not played H6. Best manticore ever.

Also I have the ultimate argument for the return of the manticores. Plus bliz supports them so that's that.


What was so great about them? This is out of pure curiosity.

I got H6 (collector edition) but after suffering through all the bugs and all the time they took to fix them and also in spite against u-play system not letting me to change my username, even being a really big fan of Dark Elves (my favorite fantasy race) I didn't buy any of the expansions and I was really disappointed with that game in general, so I didn't play with H6 Dungeon.

I've heard a couple of times that the Manticore was great. Looking at the elite comparison table I can see it had great damage and initiative, but middle of the road defense and vitality. The activated ability sounds great as it reduces a lot of movement and initiative and avoids the retaliation, but it has a long cooldown and its effects would be better on a tanky creature as you reduce the target movement forcing him to attack closer enemies (and the manticore just attacked him on melee so probably will be the chosen one).

But as I said I didn't have the opportunity to try it and see for my self how it really worked on real combat.

I still think of the disappointing H3 manticore when I think about the creature (and about the great double shooting Medusa) and that's probably what ended up making me vote for Faces instead of Shield despite how much I like Shield's core creature distribution.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
GenyaArikado
GenyaArikado


Bad-mannered
Supreme Hero
posted November 06, 2014 01:57 PM

Ray ray raise Faces up please t.t

Avirosb said:
GenyaArikado said:
and that's why i didn't open his link
But you did reply.


not caring about his argument doesnt mean i have to leave him "con la palabra en la boca"


 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted November 06, 2014 02:00 PM
Edited by Dave_Jame at 14:03, 06 Nov 2014.

Lokheit said:
What was so great about them? This is out of pure curiosity.

I got H6 (collector edition) but after suffering through all the bugs and all the time they took to fix them and also in spite against u-play system not letting me to change my username, even being a really big fan of Dark Elves (my favorite fantasy race) I didn't buy any of the expansions and I was really disappointed with that game in general, so I didn't play with H6 Dungeon.

I've heard a couple of times that the Manticore was great. Looking at the elite comparison table I can see it had great damage and initiative, but middle of the road defense and vitality. The activated ability sounds great as it reduces a lot of movement and initiative and avoids the retaliation, but it has a long cooldown and its effects would be better on a tanky creature as you reduce the target movement forcing him to attack closer enemies (and the manticore just attacked him on melee so probably will be the chosen one).

But as I said I didn't have the opportunity to try it and see for my self how it really worked on real combat.

I still think of the disappointing H3 manticore when I think about the creature (and about the great double shooting Medusa) and that's probably what ended up making me vote for Faces instead of Shield despite how much I like Shield's core creature distribution.


Well for once the Manticore in H6 was an essential creature in your strategy. The core creatures were range or fragile, and the other elites were Either dumb, as useful as they were (yes the faceless was bad imho) or too slow to be used as a frontline attacker. Plus their ability to reduce defence drastically helped a lot. And Also, in the campaign you could get the owl feather cloak which made them a great choice for might heroes. Their high initiative allowed for a strike and return strategy and generally, if you did not have the dragons yet, they were the key frontline unit of your army.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted November 06, 2014 02:16 PM
Edited by Galaad at 15:09, 06 Nov 2014.

OhforfSake said:
Of course tower heroes are bad, even Neela is rather bad, but you don't have to use a tower hero, you know.

I would say Tower heroes being that bad in early-game is the price to pay for them being almost invincible on a XL map in late-game.
I always start my game according to the hero I got (random option in menu, enabled). The game adventure gives me Theodorus or Thane, for Magis or for Genies I rush

So I don't seem off-topic too much, my H3 Dungeon's favorite hero is Synca, boy that girl sure knows more than a few ways around her clarinet, after all that practice she is still regularly making around the Mana Vortex.


Lokheit said:
I still think of the disappointing H3 manticore
How dare you.

Lokheit said:
(and about the great double shooting Medusa) and that's probably what ended up making me vote for Faces instead of Shield despite how much I like Shield's core creature distribution.
Protolisk said:
Furthermore, the Medusa doesn't actually turn people to stone, which goes against the primary idea of a Medusa.

____________

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Raelag84
Raelag84


Famous Hero
posted November 06, 2014 02:21 PM

Kimarous said:
GenyaArikado said:
Your opinions remind me of people in the Skid Row: they are poor. The blades lineup  units have been proven as usefull.

Besides harpies > manticoras

"Proven useful" how? A strike-and-return unit on foot, meaning they have to run around obstacles in a way that nullifies the usefulness of strike-and-return, another strike-and-return unit that noticeably lacks the "no retaliation" trait that makes strike-and-return useful, and a teleporter who does not have the luxury of strike-and-return. How is that "proven useful"?


Because of flanking. Flying and teleportation were not as big of a deal in other heroes games, but are very powerful abilities this time around as you can get behind the enemy.

Still, I will note again that blade is limited in it's strategies. Honestly, I am voting for them because I want my dark elves.

 Send Instant Message | Send E-Mail | View Profile | Quote Reply | Link
Jump To: « Prev Thread . . . Next Thread » This thread is 39 pages long: 1 2 3 4 5 ... 10 20 30 ... 35 36 37 38 39 · «PREV / NEXT»
Post New Poll    Post New Topic    Post New Reply

Page compiled in 0.0780 seconds