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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: Should we vote about everything in this game?
Thread: Should we vote about everything in this game? This thread is 4 pages long: 1 2 3 4 · NEXT»
emilsn91
emilsn91


Supreme Hero
posted November 12, 2014 10:07 AM

Should we vote about everything in this game?

So far the team behind HoMM7 have been making a lot of votes about factions, line-ups, townscreens and what not.

But is it out of hand? Are they making too many votes and not enough decisions themselves?

I for one understand that involving the players in making the game will give us a sense of involvement, which is great. But would it not be a good idea if they just took some decisions themselves?

My opinion is that they should ease down on the votes ..

What do you think?

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Adrius
Adrius


Honorable
Undefeatable Hero
Stand and fight!
posted November 12, 2014 11:03 AM
Edited by Adrius at 11:04, 12 Nov 2014.

Yeah.. I find it kinda weird.

Votes on specific issues or balance have their place imo,  stuff like line-ups I'd rather leave in the hands of the devs.. like.. I don't really trust the community to know what's good for the game cuz we don't effing know how everything is pieced together.

Like,  have some vision devs .  Then again I don't really trust Ubi when it comes to HoMM either but..  I want to be able to haha

Inb4 you can't complain game is bad cuz you choose it with your votes (nah jk)  
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Doomhammer
Doomhammer


Known Hero
Smasher of pasties
posted November 12, 2014 12:23 PM

I think some voting is ok, maybe for art direction / unit design choices. However i don't think it's a good idea to vote for lineups or factions as the fan base is usually split on these things and we will end up with poor balance, it will end up with lots of parts that may not work together as they are chosen by lots of poeple who know nothing of game development or mechanics

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veco
veco


Legendary Hero
who am I?
posted November 12, 2014 12:23 PM

I find this situation obscene because to me, it doesn't really add anything to the game and only generates hype at the cost of development time.

The community shouldn't be trusted with game mechanics and as far as I'm concerned ubi shouldn't be either () but mixing the two won't magically spawn anything of better quality. Quite the opposite.
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none of my business.

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Maurice
Maurice

Hero of Order
Part of the furniture
posted November 12, 2014 01:07 PM

veco said:
The community shouldn't be trusted with game mechanics and as far as I'm concerned ubi shouldn't be either () but mixing the two won't magically spawn anything of better quality. Quite the opposite.


Couldn't the same be said for reallife politics?

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malax83
malax83


Famous Hero
Game ranger, HotA Player
posted November 12, 2014 01:28 PM
Edited by malax83 at 13:32, 12 Nov 2014.

I would prefer work on beta instead of votes, to give them feed back.

The community has to fly with the release, i think it s obscene too cause it s only as a mean to make advertising. As it s already said, mechanics is their responsibality but community can help on balance.

FLY HEROES 7



DEAD HEROES 7


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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted November 12, 2014 02:01 PM

No.

It would be nearly impossible to carry out, and there are parts of the game that the developer alone should work on it.

But I like that Ubilimbic has given us the opportunity to influence in some aspects of the game.
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supertommy
supertommy


Known Hero
posted November 12, 2014 02:30 PM
Edited by supertommy at 14:31, 12 Nov 2014.

Not everything, only if we want a random skill system or a random skill system. Fool proof.

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Moriak71
Moriak71


Hired Hero
posted November 12, 2014 02:30 PM

To be honest, at the beginning I was happy. Let's chose the things I like. But later with all the voting, I feel it a bit overdone.
I mean, let's just imagine a person, for which from 4 line up votes, none will be chosen...or maybe 1 from 4. This person will be really depressed, as he can see "what could be done" but instead, he ended up with disliked line ups.
I'd say - the devs should make the big decisions, and give the community the option to make minor changes via votes.
Let's say - we have a line up, and have 1 open position...for example.
Because what you can see today - 1 person really likes one line up and really hates the other one.

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Minion
Minion


Legendary Hero
posted November 12, 2014 03:14 PM

I'm a bit disappointed this thread wasn't a poll.
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"These friends probably started using condoms after having produced the most optimum amount of offsprings. Kudos to them for showing at least some restraint" - Tsar-ivor

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emilsn91
emilsn91


Supreme Hero
posted November 12, 2014 03:56 PM

I agree with a lot of you.. Some things just shouldn't be decided by fans because we have no idea how the game mechanics are..

Stupid stuff like townscreens I find okay.. It is not really anything that will affect the gameplay..

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Geny
Geny


Responsible
Undefeatable Hero
What if Elvin was female?
posted November 12, 2014 07:54 PM

I'm actually glad they're making all those polls. I haven't participated in anyone of them, but maybe now people will see that there is no such thing as "Heroes fans' opinion". Everyone wants something else. And maybe the next time the devs will do something certain people don't like they will not be crucified and labeled series-killers.
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DON'T BE A NOOB, JOIN A.D.V.E.N.T.U.R.E.

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NACHOOOO
NACHOOOO


Known Hero
Pessimistically optimistic
posted November 13, 2014 11:26 AM

The problem with having fans voting on so many aspects is that they don't vote for gameplay, the majority of people vote for particular things (creatures for example) that they favour without taking the faction as a whole into consideration.

For example, some people have gone as far as suggesting that we should vote on each individual creature for the final 2 factions. Can you imagine? How can any identity be created for a faction if every single creature is voted on? You'd end up with the biggest mish mash of creatures, it'd end up looking like H6 Inferno. The simple truth is that the majority of fans on the mmh7 website aren't concerned about the identity of a faction, but whether their favourite creature is in the lineup that they are voting for. That's not how it should play out. Dungeon should play different from Haven should play different from Sylvan and so on and so on.

I'm already worried that some of the factions (haven, sylvan, dungeon) are going to have very similar play styles just purely based on how the creatures move. Ubilimbic would be better off saying this is how this faction is going to play, whether it be stealth, aggressive, defensive, etc, and then put forward three lineups based on that identity. So in part I do blame Ubilimbic for failing to suggest potential faction abilities and identities for a faction before putting it to a vote.

I like that they are putting such an emphasis on involving the community, unfortunately the majority of people are idiots and including them in the decision making process does not help achieve a quality finished product. Democracy is far from ideal, it's just the best of a bad bunch of options.
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Magic Bird, only a working
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MattII
MattII


Legendary Hero
posted November 13, 2014 11:39 AM

NACHOOOO said:
For example, some people have gone as far as suggesting that we should vote on each individual creature for the final 2 factions. Can you imagine?
That could be done, give us a selection and ask us to choose the three we prefer for Core and Elite, and two for Champion, and at the end choose the three most popular.

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NACHOOOO
NACHOOOO


Known Hero
Pessimistically optimistic
posted November 13, 2014 11:44 AM

MattII said:
NACHOOOO said:
For example, some people have gone as far as suggesting that we should vote on each individual creature for the final 2 factions. Can you imagine?
That could be done, give us a selection and ask us to choose the three we prefer for Core and Elite, and two for Champion, and at the end choose the three most popular.


I can't comprehend how you think that could possibly be a good idea? Each of the three tiers could have completely different play styles from the other if they are voted on. A faction should work together as a whole, not as individual units. What you have said just then is the exact reason why I believe the fans shouldn't have as much voting power as they do
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Magic Bird, only a working
title. Phew

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TDL
TDL


Honorable
Supreme Hero
The weak suffer. I endure.
posted November 13, 2014 02:31 PM

In terms of vote per creature, I think it would have been a much better option. You just need to close the cycle and restrict the possibilities instead of having an overwhelming amount of choices. IMHO, in Dungeon's case, we could clearly have done it and since it is a mishmash by itself it would not have ruined a defined playstyle by having people select units one by one. IIRC we had like a list of 4 potential Tier 1 units, 6 potential Tier 2 units and not even 3 champions. How would THAT be worse than the current system?

Arguably, if you wanted to vote for creatures that have a coherent playstyle together, you could have certain tandems as votes. It need not be a singular entity rather a collection of creatures of sorts which you then can vote on (ie dryad+treant).

The only problem I see here is the potential favoritism over certain old (nostalgic) units which would in turn rule out new potential units. To a certain extent, that is for the better, but rehashed lineups have a tendency of becoming too bland unless you swap out their usual abilities which from our own experience with the voting this time around leaves a sour/bitter taste in the mouth.

By the way, Ubi has not defined a certain playstyle just because they wrote down and told people they did. I am 100% sure that once it comes to closed/open beta they will be swarmed with people complaining about balancing issues and we shall see creatures get fixed and, to certain extent, become slightly more in tune with one another. Thus, all the ties between any two potential creatures (or lineups) might/will be washed out in favor of balance.

In this regard, I feel you are a little bit transfixed on the idea that we better get what they have in mind instead of having potential choices. Where there is free choice, there will always be arguments, war, etc. and I feel with us being steered along the right pathway, having the capability to choose from a pool would have done the game a MUCH better job.

P.S.

I have just thought of a way they could have improved the vote just by shifting things around a little. Instead of giving us a straight-up lineup of creatures for the defined "playstyle of choice", they could have given us a pool of potential creatures as a secondary vote. For example, the first part of the voting would concern us choosing one of the 3 potential lineups, say, Strength, Balance and Fury. Three/four units out of eight would be guaranteed to make it into the game, with the others being chosen from a pool. Hence, we would be given a desc of the playstyle such as this:

"Guaranteed Units"

Core: Ranger
Elite: Druid
Champion: Green Dragon

"Potential Units"

Core:

Creature 1 (ie. Dryad) + description/abilities/type
Creature 2 -,,-
Creature 3 -,,-
Creature 4 -,,-
Creature 5 -,,-

Elite:

Creature 1 -,,-
Creature 2 -,,-
Creature 3 -,,-
Creature 4 -,,-
Creature 5 -,,-

Subsequently, the pool and the guaranteed units would be predefined, for example, for Strength/Fury treants would be champs and Elites for Balance, or for example, there would be unicorns across two of the three choices and a moon doe in the third one. However, inherently the total pool would not be more than 20% dissimilar to the other ones (at best 1-2 units present in two of the choices and absent from the last one).

This way you would limit the choices at the same time giving us more freedom over what potential units we can see in the game. If we are to be given a poll where options aren't in our favour, then this option would at least give us the possibility to pick out at least several units we'd really want to see in the game without the expense of picking out the wrong lineup. We would still have a two-phase vote to pick out first the playstyle, then the lineup, but at the very least, we'd have more control over what we vote for.

P.P.S.

In terms of the topic itself, if I was given a choice beforehand on if I want to have a choice to vote for some parts on the game, I would say no. I'd rather stick to closed/open beta voting and see how it goes when we have a chance to see how everything works in game. Voting is fun so as long as it does not cripple the enjoyment of waiting for the game/playing the game.


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blob2
blob2


Undefeatable Hero
Blob-Ohmos the Second
posted November 13, 2014 02:35 PM

NACHOOOO said:
The problem with having fans voting on so many aspects is that they don't vote for gameplay, the majority of people vote for particular things (creatures for example) that they favour without taking the faction as a whole into consideration.

For example, some people have gone as far as suggesting that we should vote on each individual creature for the final 2 factions. Can you imagine?


That's easy! Make 10 tiers and color-code them! This way you'll get enough room for all fan-favorite creatures and a "theme" that "connects" them

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MattII
MattII


Legendary Hero
posted November 13, 2014 08:22 PM

NACHOOOO said:
I can't comprehend how you think that could possibly be a good idea? Each of the three tiers could have completely different play styles from the other if they are voted on. A faction should work together as a whole, not as individual units. What you have said just then is the exact reason why I believe the fans shouldn't have as much voting power as they do
Thing is, after H6 I don't trust the developers overmuch either. Maybe a better vote could be made for campaigns than creatures, at least that way we might get something more agreeable to most than the rather second-rate H5/6 campaigns.

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kayna
kayna


Supreme Hero
posted November 14, 2014 03:14 AM

It's to make sure the game is as mainstream as possible. Oh, yeah, time to go vote on a figurine! lol.

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LRN
LRN


Adventuring Hero
posted November 14, 2014 09:04 AM

MattII said:
NACHOOOO said:
I can't comprehend how you think that could possibly be a good idea? Each of the three tiers could have completely different play styles from the other if they are voted on. A faction should work together as a whole, not as individual units. What you have said just then is the exact reason why I believe the fans shouldn't have as much voting power as they do
Thing is, after H6 I don't trust the developers overmuch either. Maybe a better vote could be made for campaigns than creatures, at least that way we might get something more agreeable to most than the rather second-rate H5/6 campaigns.


So...um...if I told you that as a whole I actually preferred them to the older campaigns ? Not that they were a masterpiece of anything, but still...

Different strokes and all that

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