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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: Era mods, Gameplay and Cheats
Thread: Era mods, Gameplay and Cheats This thread is 3 pages long: 1 2 3 · NEXT»
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted January 27, 2015 04:07 PM
Edited by Salamandre at 17:46, 17 Jan 2018.

Era mods, Gameplay and Cheats

Continued from HERE, due to technical limitations.

Categories displayed in this thread:

[GAMEPLAY]
[CHEATS]
[UTILITIES]
[WITHOUT CATEGORY]








Adventure Map Reminder (400 KB)
Alternative link
Author: Valery. Adds an custom sign which can store a reminder you write your self. Ctrl + left click on adventure map to create one, then right-click on its shadow to see the options. The reminder is passable, rewritable and removable.



Advanced Levels | Sagamosa (19.4 MB)
Alternative link
(Author: Sagamosa. Requires: Era 2.21+. Outstanding mod which implements 4 unique advanced levels per every class of heroes. Tons of code and new features. Left click on hero portrait to activate AL menu). Incompatible with most of other mods.



Magic Specialists (Spells)
(Author: Lukas/RerryR. Many changes and boosts regarding spells and Magic Heroes)
THREAD



Adventure Pillars (4 MB)
Alternative link
THREAD
Author: Valery. Adds adventure pillars to the map. They trigger up to 40 helpful events. Check ini file for setup.



Battle Heroes (3MB)
Alternative link
Author: Algor. Card game with endless outcomes.
English translation: Valery
THREAD



Battle Heroes Extras (9MB)
Alternative link
Author: Valery. Adds 20 random commanders to Algor's mod Battle Heroes



Command Points (101 KB)
Alternative link
(Author: Fnord, repacked for Era by artu. This mod limits the number of troops that a single hero can take into battle. The main goal is to require players to spread out their army rather than using the tried-and-true (but somewhat boring) "superhero" strategy. Right-Click on sleep-wake hero icon to enable the dialog)



CONQUISTADOR
Alternative link
(Author: Valery. For Random maps. Allows boosting AI players up to 1000%. Contains 3 selectable mods, Better AI, Find me and Builder, check ini file to enable them.)
Better AI: Ai is boosted to maximum and will provide great challenge. You can fine tune your own difficulty settings
Builder: you can build new towns on adventure map, depends on your number of wins
Find me: easy way to find any object on map
THREAD



Custom daily saves (400 KB)
Alternative link
Author: Bersy, Valery. Autosaves and quick saves are now ordered upon game day, week and month.



Delete prisons
Alternative link
Author: Valery. For random maps. Prisons will be deleted on first day then the prisoners levels and skills will be reset.


Disable Autosave
Alternative link
What it says: Disables autosave, you only need this if you're using Wog Revised and you are enough delusional to believe wog never crashes.


Era scripts 1.13 (263 KB)
Alternative link
Author: Algor. New scripts for Era with their own column. Google translated from russian, you are warned.


Fast battle animations
Alternative link
Author: Berserker. Battle animations are much faster.


Glory of War (66 MB)
Alternative link
Author: Hero of Light. Outstanding mod with original creatures graphics + other goodies.
THREAD



Heroes Renovated
Alternative link
Author: artu. Alternatives to heroes specialties.
THREAD



Heroes without limits (138 MB)
Alternative link
Author: Felipe. New creatures, new heroes, new bugs.
THREAD



HoL v3.2: Tales of Amadar Expansion (49.3 MB)
Alternative link
(Author: Hero_of_Light. New creatures, artifacts, rebalanced towns, heroes specialties, etc.)



Mithril Smelter(161 Ko)
Alternative link
(Author: Valery. Requires WoG Revised mod and priority over it. Replaces forgotten shrines option with mithril mine. Gives daily 1/2/3 mithril bars, depending on the difficulty selected. Has its own mithril.dat which you can modify.)



New Upgrades (6.63 MB)
Alternative link
(Author: Acid Dragon. Each town will have one extra building allowing to have 3 additional upgrades per town. Look at ModsNew Upgradesreadme.txt for details)



Original Interface (89 KB)
Alternative link
(Author: AKUHAK. Brings back SoD/Complete original interface and campaignes). Use SoD mod if you want a more complete restoration.


Original Wog Chests (99 KB)
Alternative link
(Author: artu. Chests now propose the wog 3.58f original choice, between resource and primary skills)



Phoenix Mod 3.61 (17.1 MB)
Alternative link
(Author: Berserker and Bes. Complex mod with a lot of gameplay changes)
Thread



Random Neutral Heroes (513 KB)
Alternative link
Authors: Algor, Iv. 10/20/30/40/50% of neutral monsters get random neutral hero who will fight against human player.Neutral hero depends on the difficulty level. Neutral hero does fight against AI.



Resolve Battle
Alternative link
Author: Valery, Berserker. Click on autocombat to instantly finish the battle without any mana spent.



Smugglers Hideout (random maps)
Other than random
(Author: Solitaire)
Thread
Lets you trade creatures with artifacts and vice versa.



H2 Succession WARS (236 MB)
(Authors: Kegolo, Kivo, Orzie and Kalu. Recreates the amazing atmosphere of the legendary Heroes II). Work in progress, visit thread for surprises.
THREAD



Turbo WoG
Alternative link
Authors: Valery, Sav. Map adventure and battle speeds and sounds are almost instant.


Usain Bolt
Alternative link
Author: Valery. All your heroes gain extra mobility after being victorious. Useful to end long maps before the bugged 12 months limit.



XXL (95.8 KB)
Alternative link
(Author: AlexSpl. Adds XXL 252x252 maps support)


Voodoo harpies
Author: Oxfea
Description: harpies attack is voodoo sometimes. Try and see)



Underground fixed
Author: Oxfea
Description: battles in the underground are now on correct terrain


***************************
Knightmare Commanders Lite - pretty finished. It changes specialities for all commanders, but three mightest in WoG (Succubus and two masters of war machines), it changes commander secondary skills, it changes casted spells by commanders.
NOTE: it needs enchanced comanders wog option on.
Updated 2013-04-11
NOTE: network battle support is in alpha stage. rest should work very well
Note: this is successor of deprecated Knightmare Commanders

Knightmare Heroes - work in progress (almost done). It changes heroes specialities and Hero speciality boost script. Also Adds skills Astromancy and Life Magic to game (replaces navigation and Luck). Updated 2013-04-11

Amethyst Upgrades Lite - beta version of Four Upgrades converted to Amethyst (no unit replacing - only adding), should contain more creatures later

Amethyst Upgrades Adds Seven additional upgrades to every town (each creature from town can be upgraded twice). Uses Amethyst to add new monsters. beta status.
Updated 2015-08-03

Knightmare War Machines - Reworked War Machines I script, now you can Upgrade all war machines types, also you can buy all of them

all mods to download from dropbox folder
https://www.dropbox.com/sh/tmjsyj81bcjmd0e/AACirUHSx0vrwKDNajHJREw0a?dl=0

here is projects thread http://heroescommunity.com/viewthread.php3?TID=38770
*********************







Disposable spell scrolls (300 KB)
Alternative link
Author: Valery. Allows copying spells to your magic book.



Drop war machines
Alternative link
Author: Valery. You can drop war machines now.



Hero advanced level up
Alternative link
Author: igrik. On level up, you can choose both primary and secondary skills.



Invite hero
Alternative link
Author: hzworld. You can recruit any hero.


Mage Chest
Author: Oxfea
Description: chest with artifacts have different graphics.



Super Straker
Author: Ivor
Description: Straker necromancy raises walking dead.



Mentoring (1 MB)
Author: Valery
Description: heroes can teach each other and receive permanent bonuses.
THREAD



Map advanced infos
Alternative link
Author: Valery. What you always wanted to know but you couldn't. Just right-click.



Master of Craft
Alternative link
Author: Valery. Allows crafting artifacts for skills, mana or resources.




Neutrals split
Alternative link
Authors: Valery, Alexspl, Kickferk. Right-click on any neutral stack to find out if upgrades and which split pattern will use when fighting your army.




Reinforcements spell
Alternative link
Authors: MoP and Algor. Summon creatures from your towns.




Revisitable cartographers
Alternative link
Author: Valery. You can revisit cartographers and reveal again the map.



Select your battlefield
Alternative link
Author: Valery. You can choose your battlefield and change it.




TRAINER
Alternative link
THREAD
Author: Valery. The ultimate cheating trainer. Type hero name, do whatever you want with.




Training Facility
Alternative link
Author: Fnord. Schools of war offer training to your troops.




Undead Ghosts
Alternative link
Author: tell me who you are.
When enabled ghosts become undead creatures.You can cast Animate Dead on them (not if they suck life first and reproduce) and they lower the morale of friendly alive units.




Upgraded troops
Alternative link
Author: Fnord. Only upgraded creatures will be available for Heroes to recruit at town and external dwellings, and all heroes will start with upgraded troops. Furthermore, Creature Banks, Pandora's Boxes and local events that give free troops when captured will always give upgraded troops.




Various Pandora boxes.
Alternative link
Author: Feanor (OxFea). based on what it contains, every box will have different graphics.







The following are not mods but are packed as mods. They contain various utilities mod makers or mapmakers may considerate.

Axolotl 100 creatures defs
Author: Axolotl. Contains 100 new creatures, both original and extracted from various games.




Itsjustme 500 creatures (190 MB)
Author: itsjustme. 500+ creatures from other games.




Valery 160 creatures
Author: Valery. 160 extracted creatures.



Your custom skin
Author: Bes. Psd file with all you need for creating your custom skins.

____________
Era II mods and utilities

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bloodsucker
bloodsucker


Legendary Hero
posted January 27, 2015 07:04 PM

Were Christmas moved to January this year?
Thanks. I already downloading a JV map...

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted February 14, 2015 12:05 PM

I want to suggest +QP to Salamandre here.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 14, 2015 01:18 PM

Original post was already rewarded, this is only restructured around news links. But thanks for your kindness.

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bloodsucker
bloodsucker


Legendary Hero
posted February 14, 2015 06:49 PM

The Invite-Tavern has a proper thread. Maybe could be added.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 14, 2015 06:59 PM

No, is better linked to universal thread, as author is chinese and probably will never visit HC again.
____________
Era II mods and utilities

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bloodsucker
bloodsucker


Legendary Hero
posted February 14, 2015 07:19 PM

Salamandre said:
No, is better linked to universal thread, as author is chinese and probably will never visit HC again.


Well, I was hopping he corrected the bug that allows you to hire heroes that were desabled. As I said before you can use "Hourglass of Asmodeus" once and them invite Xeron, you get a ubber hero for one of spellpower, looks like a great deal to me.
Ok that your Trainer makes every other cheat pointless but it's a bug.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 14, 2015 07:21 PM

I am not familiar with hourglass of asmodeus script. What is this bug exactly, can you show in some screens? Then I correct it myself.
____________
Era II mods and utilities

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bloodsucker
bloodsucker


Legendary Hero
posted February 14, 2015 07:58 PM

Salamandre said:
I am not familiar with hourglass of asmodeus script. What is this bug exactly, can you show in some screens? Then I correct it myself.

I don't see how pictures can help and I don't know how to make  a movie.

The Hourglass artifact allows you to summon Xeron to fight in your place (with your army) for one of spellpower.
When the first battle starts Xeron is greatly improved; in my only test it went to level 31 and, as I was playing with the "heroes recive an artifact when level up" rule, recived 30 relics. You can't manage to put the best ones in place, he doesn't have commander or henchmen and he doesn't gain experience from combats.

From my analize, the problem is solved by simply checking if the hero is desabled by ERM. This would work for Asmodeus script, for my banks using Sylvia and for other scripts (like Fiona from TDS) that change a specific hero to use in a quest.
I don't remember exactly but I think he has a routine to take heroes out of prison and return them to their original values.
This is another situation where using a mod in custom maps may cause severe complications but this time the solution is very simple: if hero is not available for hire then you can't invite him.
I know I couldn't invite slayed enemy heroes even before Leaders so BAI already surpasses this.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 14, 2015 08:05 PM

I am sorry but your way of explaining a problem is confusing me. You say what xeron does, then speak about "how to solve the problem", but didn't specify what is the problem. And of course, if one plays with asmodeus script + receives 1 art to each level up, game is screwed and nobody would spend one minute to fix the unfixable.

Those dumb scripts are there to demonstrate erm capabilities, not to be played with...
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Era II mods and utilities

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bloodsucker
bloodsucker


Legendary Hero
posted February 14, 2015 08:22 PM

No, I am sorry. The problem is: you can make Xeron fight one battle for you (enhancing him a lot) and them hire him. I got a level 31 hero with 30 relics in my only test.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 14, 2015 08:23 PM
Edited by Salamandre at 20:40, 14 Feb 2015.

How is this a problem? You choose to play with asmodeus (get xeron for free), invite tavern (recruit any hero) and double artifacts at level up.

Using 3 cheats is a choice and results obviously will be weird, is not a bug.
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Era II mods and utilities

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted February 14, 2015 08:44 PM

Salamandre said:
Original post was already rewarded, this is only restructured around news links. But thanks for your kindness.

Is not kindness, I genuinely appreciate a lot your investment in the WoG section in general.
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 14, 2015 08:50 PM

Not at all. If this mods links are not structured, the amount of personal messages I receive daily are wasting my time much more than the work in this thread. So, is purely calculated and selfish move. No joke here.
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Era II mods and utilities

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted February 14, 2015 08:51 PM

Oh, ok.
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bloodsucker
bloodsucker


Legendary Hero
posted February 14, 2015 09:37 PM
Edited by bloodsucker at 21:49, 14 Feb 2015.

Salamandre said:
How is this a problem? You choose to play with asmodeus (get xeron for free), invite tavern (recruit any hero) and double artifacts at level up.

Using 3 cheats is a choice and results obviously will be weird, is not a bug.


I never played with Asmodeus if you want to know.
I was having problems using !!HE3:R3/0; to make Sylvia unavailable for hire cause Invite-Tavern makes all heroes available.
I wanted to use her in a bank I made where the creatures are backed by a customized hero, allowing to create battles that are much harder then the Dragonmaster script. I have a routine that changes all Sylvia's attributes (class, portrait and specialty included).
When I detected the problem I thought: I will use the same solution he used for Xeron in the Asmodeus script. As I found none I tested it myself and I got those results.
Asmodeus script turns Xeron unavailable for hire, you can use him as a ubber hero that fights battles for you by the price of one of SpellPower. The fact that he recives artifacts from leveling up enhances the problem but is not part of it. The problem is: Invite-Tavern script allows you to hire him after he is enhanced and it shouldn't and since Asmodeus script is in the WOG Options it looks to me this conflict has to be considered a bug.
You can simply put a warning in Invite-Tavern read me saying "Not compatible with Asmodeus Script" but this mod interferes with this WoG script. It also interferes with mine, reason why I would like to see a better solution but that's up to you or the chinese guy.

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 14, 2015 09:57 PM

Heh, it remembers me why is not wise to place chocolate near computer when browsing online.

Basically the problem is this: xeron gets very strong because asmodeus script, then using invite tavern, you can recruit xeron, which is too strong. As I see it, "you can" and "you should" are different things. I don't see why someone should take care of this and create code block, when the solution of "don't recruit" him is enough.

Xeron is the chocolate.

Let's use our forces and energy for better ideas, because fixing imaginary bugs is boring.
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Era II mods and utilities

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bloodsucker
bloodsucker


Legendary Hero
posted February 14, 2015 11:22 PM

Salamandre said:
Xeron is the chocolate.

Let's use our forces and energy for better ideas, because fixing imaginary bugs is boring.


Ok, if I decide to be bored and find the solution myself will you look  at it and publish it? Cause if Xeron is the chocolate Sylvia is the rotten teeth.
I made the code reusable to make several banks and custom battles that could function for different maps or even (if I manage to create a replace objects routine I still don't know how to do) a mod for random maps and I am now looking at the random hero script cause my original idea (to always use an hero whose specialty is useless in maps without water) is incompatible with another gameplay/cheat mod.
BTW and just to save me more trouble, is Conquistador Leaders paying any attention to heroes that aren't available or Dracon's ID can be in use by H3, the Resistence specialist?

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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted February 14, 2015 11:28 PM

Look, the problem is within your code, you choose a way which will conflict with every other mod. You decide it must be Sylvia, so of course then you have problems when using invite tavern.

Instead, you should use a random hero. Loop 0-155 heroes ID before every battle, find one which is level 1 and NOT use by any player, give him the name you want, the pic you want, store all his stats (primary skills, experience and secondary skills) then assign it to the battle. After battle, reset everything, voilą, ni vu ni connu.

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Liso1
Liso1


Known Hero
posted March 04, 2015 01:38 PM

ERA Scripts 1.13 not working.

They appear in the WoG Options, but do nothing. I tried, for example Open Map.
Im I doing something wrong? Clean Heroes 3 install + ERA II + ERA Scripts 1.13

Mod Manager


Scripts appear in the game

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Heroes 3 Wake of Gods Portal

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