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Thread: HoMM3 HD version Modding | |
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bigjocker
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Responsible
Supreme Hero
Forgotten but not Forsaken
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posted February 09, 2015 04:34 PM |
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HoMM3 HD version Modding
Hello,
Did anyone already tried to mod HD version of the game? any success?
I tried to replace Pikeman with new creature (just his appearence), but with no success. Is it me, or it's impossible to mod this version of the game?
It was a long time since I last modded H3, so maybe I did something wrong. The creature itself looks like this:
![](http://i11.photobucket.com/albums/a154/bigjocker/pman.gif)
I would be thankful if anyone could check and try this combat .def with old version of the game and tell if it works. DOWNLOAD
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HoMM3Lite
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Orzie
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Responsible
Supreme Hero
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posted February 09, 2015 04:42 PM |
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I would be grateful if modders would spend time on more worthwhile projects, i.e. anything except H3HD modding.
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Macron1
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Supreme Hero
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posted February 09, 2015 04:46 PM |
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Orzie said: I would be grateful if modders would spend time on more worthwhile projects, i.e. anything except H3HD modding.
Maybe he means HD mod?
If he wants to mod ROE HD Remaster, he must work with spritesheets (replacing sprites) and use creatures with corresponding 3x sizes.
Format for graphics of HD Reissue is not same as in HMM3.
These perversions with placing objects sprites on several spritesheets at different angles killed all possibilities to mod them. It's too hard to replace or add something new IMHO.
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Orzie
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Responsible
Supreme Hero
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posted February 09, 2015 04:53 PM |
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Well, it's all for the better. That "HD" edition doesn't deserve such attention.
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bigjocker
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Responsible
Supreme Hero
Forgotten but not Forsaken
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posted February 09, 2015 04:58 PM |
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Macron1 said:
Maybe he means HD mod?
If he wants to mod ROE HD Remaster, he must work with spritesheets (replacing sprites) and use creatures with corresponding 3x sizes.
Format for graphics of HD Reissue is not same as in HMM3.
These perversions with placing objects sprites on several spritesheets at different angles killed all possibilities to mod them. It's too hard to replace or add something new IMHO.
I see...Well , thanks for the info. I wont spend more time on this then.
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HoMM3Lite
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Warmonger
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Promising
Legendary Hero
fallen artist
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posted February 09, 2015 05:00 PM |
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Homm3 HD should be not veyr different from OH3 in terms of modding, Just graphics format changed and it's up you to figure it out.
Either way, I see no reason to introduce low-poly models into HD game.
Which is otherwise cumbersome to mod and it comes with more bugs than OH3.
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The future of Heroes 3 is here!
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Macron1
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Supreme Hero
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posted February 09, 2015 05:04 PM |
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Warmonger said: Homm3 HD should be not veyr different from OH3 in terms of modding, Just graphics format changed and it's up you to figure it out.
There is no graphics format. It's a bunch of sprites spreaded across thousands of files.
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Macron1
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Supreme Hero
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posted February 09, 2015 08:58 PM |
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By the way, I like this pikeman.
He looks like from Atlantis mod.
Where did you get him?
Are there another units in this style?
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Salamandre
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Admirable
Omnipresent Hero
Wog refugee
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posted February 09, 2015 09:25 PM |
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Its certainly custom creature from World of Warcraft, extracted by print screen, as custom creatures can't be imported in 3ds max.
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Era II mods and utilities
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bigjocker
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Responsible
Supreme Hero
Forgotten but not Forsaken
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posted February 10, 2015 09:20 PM |
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I made it with wow model viewer. Wanted to make mod which changes all creatures to new ones in hd version, but after extracting .defs from .lod I didnt found anything new, same 256 color small frames. But game crashes if changing anything, unles there would be a tool for extracting .pak files (winrar doesn't work), where is all new material.
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HoMM3Lite
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Kindrel
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Tavern Dweller
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posted February 16, 2015 01:05 AM |
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No, not yet
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Macron1
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Supreme Hero
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posted February 16, 2015 05:59 AM |
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it still be good, if someone will make wow units to heroes 3 format:-)
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