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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Minastir's HVIII line-ups
Thread: Minastir's HVIII line-ups This thread is 13 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 · «PREV / NEXT»
ShadowMaster
ShadowMaster


Adventuring Hero
HOMM3fa(g)n
posted April 13, 2015 08:40 PM
Edited by ShadowMaster at 20:43, 13 Apr 2015.

My Stronghold line-up (this one heavily relies on magic and have a lot of Naga mercenaries).

Core:
Goblin-Goblin Maraduer-Goblin Mercenary
Boar Rider-Boar Raider
Kappa- Hyosube
Champion:
Ogre Shaman-High Ogre Shaman
Earth Spirit-Magma Spirit
Coral Samurai- Coral Shogun
Elite
Roc -Thunderbird
Behemot- Ancient Behemot

That is just to give you an idea of which creatures should be in the faction at any cost, such as the Roc, Behemot and atleast two Orcs/Goblins.
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Minastir
Minastir


Promising
Famous Hero
posted April 13, 2015 09:46 PM

ShadowMaster said:
That is just to give you an idea of which creatures should be in the faction at any cost, such as the Roc, Behemot and atleast two Orcs/Goblins.

I have updated first post with Stronghold line-up, there is Roc, Behemoth, Orc and goblin on lizard

Question for everybody, do you like new visual representation of line-up ? and of course do you like stronghold line-up ?

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moonshade
moonshade


Known Hero
posted April 15, 2015 12:20 AM

About your Stronghold line-up...

I'd change it alittle bit. Basically, in Core I'd remove Harpies and Lizard/Basilisk Riders (they fit better as Elites) and put normal Goblins (being weak and cowardly fodder units, who can be sacrificed by Hags/eaten by Cyclopses and Behemoths and also get some extra Flanking bonuses) and Landsharks (burrowing, D&D Bulette-like creature) instead. I'd rather return Blood Furies to Dungeon instead (or give Assassins Strike-and-Return)- Harpies are boring.

In the Elite tier, I'd  give Oliphaunts Orc (or Ogre) riders, and change Shamans into Hags/Crones (and make Shaman one of the Stronghold Magic Heroes). Your Champions are perfect, though, big like.

If you're interested, check my Northern Stronghold post for more ideas (though these are Snow Orcs, as opposed to Sahaar/Desert Orcs).

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Minastir
Minastir


Promising
Famous Hero
posted April 15, 2015 06:41 PM
Edited by Minastir at 19:41, 15 Apr 2015.

moonshade said:
I'd change it alittle bit. Basically, in Core I'd remove Harpies and Lizard/Basilisk Riders (they fit better as Elites) and put normal Goblins (being weak and cowardly fodder units, who can be sacrificed by Hags/eaten by Cyclopses and Behemoths and also get some extra Flanking bonuses) and Landsharks (burrowing, D&D Bulette-like creature) instead. I'd rather return Blood Furies to Dungeon instead (or give Assassins Strike-and-Return)- Harpies are boring.

In the Elite tier, I'd  give Oliphaunts Orc (or Ogre) riders, and change Shamans into Hags/Crones (and make Shaman one of the Stronghold Magic Heroes). Your Champions are perfect, though, big like.

If you're interested, check my Northern Stronghold post for more ideas (though these are Snow Orcs, as opposed to Sahaar/Desert Orcs).

So, I'm not removing harpies but I removed lizard rider, and it was "Lizard Rider/Lizard Lancer" not basilisk, so without the petrification that's why i thought it would fit core unit but I undestand that might be confusing so decided to drop it completly. Oliphant doesn't need a rider imo and I might change shaman name to the Dreamreaver becuase like you said a Shaman might be stronghold magic hero.

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Rakshasa92
Rakshasa92


Supreme Hero
posted April 15, 2015 06:56 PM

Not a fan of these line-ups...

Seems you just picked all the old creatures and put them somewhere, and added a couple of boring (sorry) new ones.

Storm Elemental and Fire Elemental should be switched, even though I hate elementals anyway, this made me cringe.

Too much creatures that are just the same, Forest Guardian and Green Dragon, Phoenix, Phoenix, Thunderbird and Simurgh... all giant birds...


Nope really don't like any of those towns.

But good thing for you i'm in general hard to please, so don't worry, others will like it anyway as they are probably less difficult to please with such nostalgica stuff.

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Minastir
Minastir


Promising
Famous Hero
posted April 15, 2015 07:02 PM
Edited by Minastir at 19:42, 15 Apr 2015.

Rakshasa92 said:
(...)
Nope really don't like any of those towns.

But good thing for you i'm in general hard to please, so don't worry, others will like it anyway as they are probably less difficult to please with such nostalgica stuff.

because those are 4/4/3 line-ups if you don't like certain creatures you don't have to play with them, especially with champions when you have three options

the good thing is, I'm not even trying to please everybody

-----------------------------------------------------------------------------------------

Changes in Haven line-up

because people said that haven line-up is too heavy on humans and the griffin should not have rider, maybe it needs to be changed

Core:
Sentinel/Praetorian
Crossbowman/Marksman
Dire Wolf/Silverback
Squire/Swordsman
Swordsman - radiant glory

Elite:
Chaplain/Abbot
Beast Hunter/Monster Hunter
Cavalier/Crusader
Radiant Glory/Immaculate Glory - Griffin

Champion:
Angel/Archangel
Landsknecht/Swordmaster
Griffin Knight/Griffin Captain idk what the third champion should be so help me decide, Lion rider vs Pegasus Rider or maybe some other creature ?


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ShadowMaster
ShadowMaster


Adventuring Hero
HOMM3fa(g)n
posted April 15, 2015 08:12 PM
Edited by ShadowMaster at 20:19, 15 Apr 2015.

Lion Rider,'cause Pegasi only fit in Rampart or some nature faction. Maybe even Polis, due to its heavy reliance on ancient mythology. Also, less Elementals. Maybe find a animal/spirit who represents each element.And for Heaven...Cannot come up with any pure humanoid being. Wait. Bogatyr-Vityaz. Both are stock characters from Slavic mythology (with the words being synonyms ) and are actually giant humans with incredible power (know Bane from Batman ? Like that, but 10 times stronger).
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Minastir
Minastir


Promising
Famous Hero
posted April 15, 2015 08:33 PM

ShadowMaster said:
Lion Rider,'cause Pegasi only fit in Rampart or some nature faction. Maybe even Polis, due to its heavy reliance on ancient mythology. Also, less Elementals. Maybe find a animal/spirit who represents each element.And for Heaven...Cannot come up with any pure humanoid being. Wait. Bogatyr-Vityaz. Both are stock characters from Slavic mythology (with the words being synonyms ) and are actually giant humans with incredible power (know Bane from Batman ? Like that, but 10 times stronger).

but .... that's basically swordmaster I would like something different for third champion, it would be too similar to swordmaster and I googled Bogatyr and it's a guy on the horse, so it's a crusader

and I would like non-humanoid creature for third champion but it's really hard to find something that would fit this line-up and the Ashan world lore at the same time, if you have any interesting ideas, I'm listening

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ShadowMaster
ShadowMaster


Adventuring Hero
HOMM3fa(g)n
posted April 15, 2015 09:13 PM

Maybe Lange Wapper ? Creature from Dutch Mythology. Dude who stalks alcoholics at night. Looks like normal guy and then grows to inhuman sizes. But I do not think he will fit in Haven. Or in Ashan. Or take Nephilim. But you already have Angels.
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moonshade
moonshade


Known Hero
posted April 15, 2015 11:20 PM

Regarding the Haven line-up...

I'd make the following changes:

Ditch either Sentinels or Squires ,or give Squires battle-axes instead, capable of cutting through enemy Defense and emphasizing their offensive style. Two sword-wielding units are too much IMHO, even if the Swordmaster is a massive giant human as opposed to a normal one. Anyway, if one of these two Core units is removed, I'd replace them with Glories.

The Elite tier is cool and fine as it is.

Regarding the Champion, I have one of several suggestions: either the Nemesis (semi-fallen, scythe-wielding, more badass and offensive kind of Angels) or the Dragon Knight (Knights riding Golden Dragons/ Wyverns). Or maybe some gigantic "uber-wolf" aka the Fenris Wolf, but this overlaps too much with regular Direwolves as well as the Behemoths. Another  option could've been some mechanical unit like a siege tank or gatling gun, but it doesn't fit for two reasons:

1. This variety of Haven is less technological and more "wild"
2. A unit like this fits best as a Warfare Unit

My final, final option is keeping the Core tier as it is, but upgrading Cavalry to Champion status (a-la Heroes 4) and adding Glories instead at Elite tier. Then, the upgraded Cavalry could ride Pegasi, or Hipogriffs.

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ShadowMaster
ShadowMaster


Adventuring Hero
HOMM3fa(g)n
posted April 16, 2015 12:13 AM

moonshade said:
I'd make the following changes:

Ditch either Sentinels or Squires ,or give Squires battle-axes instead, capable of cutting through enemy Defense and emphasizing their offensive style. Two sword-wielding units are too much IMHO, even if the Swordmaster is a massive giant human as opposed to a normal one.
Maybe like Kossack ? Or something like that. We know that besides Europe, Ashan has some Slavic Influences, so Slavic Units would be good.
moonshade said:
either the Nemesis (semi-fallen, scythe-wielding, more badass and offensive kind of Angels) or the Dragon Knight (Knights riding Golden Dragons/ Wyverns). Or maybe some gigantic "uber-wolf" aka the Fenris Wolf,
Nah. 2 Angels-boring. And Fenris only really fits in some norse castle (Fortress,f.e)
moonshade said:
My final, final option is keeping the Core tier as it is, but upgrading Cavalry to Champion status (a-la Heroes 4) and adding Glories instead at Elite tier. Then, the upgraded Cavalry could ride Pegasi, or Hipogriffs.

But what with Elite ? And BTW-they rode normal horses in HoMM 2,4 and 6.
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Minastir
Minastir


Promising
Famous Hero
posted April 16, 2015 12:14 AM

moonshade said:
I'd make the following changes:

Ditch either Sentinels or Squires ,or give Squires battle-axes instead, capable of cutting through enemy Defense and emphasizing their offensive style. Two sword-wielding units are too much IMHO, even if the Swordmaster is a massive giant human as opposed to a normal one. Anyway, if one of these two Core units is removed, I'd replace them with Glories.

The Elite tier is cool and fine as it is.

Regarding the Champion, I have one of several suggestions: either the Nemesis (semi-fallen, scythe-wielding, more badass and offensive kind of Angels) or the Dragon Knight (Knights riding Golden Dragons/ Wyverns). Or maybe some gigantic "uber-wolf" aka the Fenris Wolf, but this overlaps too much with regular Direwolves as well as the Behemoths. Another  option could've been some mechanical unit like a siege tank or gatling gun, but it doesn't fit for two reasons:

1. This variety of Haven is less technological and more "wild"
2. A unit like this fits best as a Warfare Unit

My final, final option is keeping the Core tier as it is, but upgrading Cavalry to Champion status (a-la Heroes 4) and adding Glories instead at Elite tier. Then, the upgraded Cavalry could ride Pegasi, or Hipogriffs.

So after changes the core and elite would look like this:
Core:
Sentinel/Praetorian
Crossbowman/Marksman
Dire Wolf/Silverback
Radiant Glory/Immaculate Glory

Elite:
Chaplain/Abbot
Beast Hunter/Monster Hunter
Cavalier/Crusader
Griffin / Imperial Griffin

No no to Nemesis, the scythe and wings it could be too similar to reaper from necro, no to mechanical unit, better than wolf would be lion and i think that cavalry is elite creature for good, and the upgrade to hippogriff would make something what already if griffin rider but you gave me idea with this dragon, how about gold dragon like a small elrath (small compared to the real dragon god) but i know that some people think there is too much dragons but this is haven it's hard to come up with something good and it's one of three options

so the final decision:



PS1: I have read somewhere that in H7 will be gold dragon as neutral unit and it's going to look like elrath
PS2:Thanks for the help Moonshade and ShadowMaster

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ShadowMaster
ShadowMaster


Adventuring Hero
HOMM3fa(g)n
posted April 16, 2015 12:38 AM

Then...Lion Raider. 'Cause they look fracking awesome. And a helluva of a lot more original than another dragon.

BTW, ever thought of making line-ups for factions that haven't yet been made (still in process of thought) or fan-made factions (such as Cove) ?
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matrix123mko
matrix123mko


Hired Hero
posted April 16, 2015 07:27 AM

Gold Dragon please

Landsknecht-warrior
Angel-half-warrior half-mage
Gold Dragon-mage
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Minastir
Minastir


Promising
Famous Hero
posted April 17, 2015 12:28 PM

Updated Sylvan line-up and Haven line-up, decided to go with Lion Rider because there 5 more different dragons it might be too much, what kind of different abilities it would have ? some kind of aura of protection for near by creatures ? healing other creatures but that's already a job for angel, so Lion Rider will be a tank creature, high defence and a Swordmaster as fast creature with double attack.

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leiah2
leiah2


Known Hero
posted April 17, 2015 03:40 PM
Edited by leiah2 at 19:37, 18 Apr 2015.

Hey, Just wanted to know if you've ever thought of having Skogsrå instead of Dryad in Sylvan? I know Dryad is a classic unit in elven factions but it would be cool if you used a Skogsrå instead because it is kind of similar but it would give a dangerous or threatening edge to the faction.



A Skogsrå/Huldra is a seductive forest creature found in Scandinavian folklore. (Her name derives from a root meaning "covered" or "secret".) She is known as the skogsrå (forest spirit) she is one of several rå (keeper, warden), including the aquatic Sjörå (or havsfru), later identified with a mermaid, and the bergsrå in caves and mines who made life tough for the poor miners. She is the protector of the forest and makes sure all the animals are safe and sound. She used to seduce men with her stunning beauty, but on her back she had a huge hole in her back, or in some cases her back is hairy or is rough like a tree. If someone threatens her or if she needs to defend the forest (treants ) she can force her enemies to injure themselves and hallucinate. In some stories she is also able to meld herself with the forest to heal it and it's inhabitants. She often had a fox as a companion.

http://th04.deviantart.net/fs70/PRE/i/2011/124/9/0/huldra_by_draakh-d3fkyr6.jpg

http://fc03.deviantart.net/fs42/f/2009/074/2/e/Huldra_by_MgnZ.jpg

http://fc00.deviantart.net/fs40/i/2009/003/8/0/Huldra_by_timswit.jpg

https://wictorianart.files.wordpress.com/2013/12/hulder_collab2-3-copy.jpg

I think it would be a cool unit for a more wild Sylvan

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JotunLogi
JotunLogi


Known Hero
posted April 17, 2015 04:03 PM

Have just found this art, it is too good not to include in Lizardmen faction- even if not as unit, at least as hero (well, being a hero is ultimately not thast bad)

http://digital-art-gallery.com/oid/85/1005x1300_14817_Hordes_Domination_Gator_Witch_Doctor_2d_fantasy_illustration_character_wizard_crocodile_sorcerrer_picture_image_digital_art.jpg

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husham123
husham123


Famous Hero
Yes
posted April 19, 2015 03:44 PM
Edited by husham123 at 15:48, 19 Apr 2015.

husham123 said:
LOL, SALA, LOOK, YOU ARE A CORE UNIT xDDDD.
OMG, OMG, LOOOOOOOOOOOOOL, CAN'T STOP LAUGHING xDDDD


what are you talking about ?




The third creature onto core is Salamandre xDDDDDDDDDDD... LOL...
____________
What the darn-diddily-doodily did you just say about me, you little witcharooney? I’ll have you know I graduated top of my class at Springfield Bible College, and I’ve been involved in numerous secret

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Minastir
Minastir


Promising
Famous Hero
posted April 20, 2015 09:36 PM

leiah2 said:
Hey, Just wanted to know if you've ever thought of having Skogsrå instead of Dryad in Sylvan? I know Dryad is a classic unit in elven factions but it would be cool if you used a Skogsrå instead because it is kind of similar but it would give a dangerous or threatening edge to the faction.

I was thinking about it because Mediczero suggested it on page 4 in this thread it's interesting creature but for now i decided to stick with dryad because of synergy with the Treant. for now it stays but it may change

JotunLogi said:
Have just found this art, it is too good not to include in Lizardmen faction- even if not as unit, at least as hero (well, being a hero is ultimately not thast bad)

Yes, I have seen this, believe me i have seen A LOT of lizardman concept arts for Bastion, the thing is it doesn't suit any creature and it can't be a hero because in Bastion magic heroes are frogkin and lizardman are might heroes, and it looks like magic hero even in url it says witch doctor which is one of magic heroes classes in Bastion

husham123 said:
The third creature onto core is Salamandre xDDDDDDDDDDD... LOL...

I still don't get it Don't you like this creature in Fortress?


Updated Dungeon line-up and added short descriptions to: Stronghold, Haven, Sylvan and Dungeon

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MiniaAr
MiniaAr


Hired Hero
posted April 26, 2015 01:45 PM
Edited by MiniaAr at 13:56, 26 Apr 2015.

I must say, I really liked your lineups.

I have however some doubts about the 3rd Champion, as it seems forced for most factions (except stronghold actually) and a 4/4/2 setup with your proposals would make HVIII and instant buy for myself.

Champions I think are not necessary:
- Forest Guardian: With a walking green dragon, and a flying phoenix, I'd say that the forest seems pretty well guarded.
- Swordmaster: the lion rider idea is so awesome and makes an impressive Human Champion for Haven. Plus, lion riders already have swords, thus I think swordmasters can be done away.
- Reaper: With the bone/spectral dragon already as a flyer, I would prefer dread knights and reapers to be a single unit, as it is in HVII.
- Archmage: For me, the Archmage in an academy army is the hero himself, this seems a strange champion unit alongside Titans and Mana birds.
- Abyssal Worm: a neat idea, but I don't think the world (of Ashan) is ready for this.
- Sea Dragon: with Kraken and Kirin, I don't feel the need for a Sanctuary dragon as it is.
- Fire Dragon: I like both the Jötunn and the Fire Geant for Fortress, and the game has already a lot of Dragons. No need to put one for this faction with already 2 great Champions units.

In the end, only for Stronghold and Dungeon would I feel that the 3 Champions principle is justified. One solution could be to put back the Hydra into your Bastion faction proposal (which has quite a lot of nice features). I'd feel sad about losing the Thunderbird, but why not put Cyclops in Elite tiers (as they lose their evil eye) in place of the Oliphant?

In anycase, superb work that puts to shame the current proposed lineups for EUVII.

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