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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: Community Interviews and Event Feedback
Thread: Community Interviews and Event Feedback This thread is 4 pages long: 1 2 3 4 · «PREV / NEXT»
adriancat
adriancat


Famous Hero
Protector Of The Peace
posted March 30, 2015 07:17 PM

Storm-Giant said:
HOLY snow SIMULTANEOUS TURNS CONFIRMED!!!


Julien says nosthing about Sim Turns being in game

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The_Green_drag
The_Green_drag


Supreme Hero
posted March 30, 2015 07:19 PM

adriancat said:
Storm-Giant said:
HOLY snow SIMULTANEOUS TURNS CONFIRMED!!!


Julien says nosthing about Sim Turns being in game


He says "Sim turns are in"...

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted March 30, 2015 07:20 PM

He does. Listen for one minute.
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adriancat
adriancat


Famous Hero
Protector Of The Peace
posted March 30, 2015 07:31 PM

Storm-Giant said:
He does. Listen for one minute.


Yes, he says around the 10th minute Yayy !!! Sim turns from vanilla !

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Maurice
Maurice

Hero of Order
Part of the furniture
posted March 30, 2015 07:37 PM

I've just finished watching the interview with Erwan LeBreton. He said two things I'm not very happy with, though.

The first one is the creature designs. He specifically mentions he wants to have them "epic and enchanting", exaggerated and whatmore. Indeed, the High Fantasy that some people have mentioned. So, it wasn't just a "hey, that might look cool" concept, but something they've been actively pushing.

The second one is rather in contrast with the "epic and enchanting", namely the faction color (and I mean the political coloring in this case) and standing, specifically Arachnapolis. All factions are supposed to have shades of grey, but in doing so, the factions all came closer together, there aren't any real black and whites anymore (besides maybe Inferno). Rather than to enlarge the differences between them (epic and enchanting!) they've actually narrowed the gap, forming a boring, uninteresting mumbo-jumbo of factions, where no one is good or evil.

In specific Arachnapolis, which he mentions is actually a faction of Bhuddist wizards who have fallen to an adoration for the Spider aspect of Asha, trying to find ways to skip the fate through holes in the web. The resurrection of undead is just a means to this end, while they're not hellbent on destroying all life, but rather try to find some eternal zen mode. Even if that concept may yield a nice faction, the one thing it is not is a Necropolis. If they simply would have called it Arachnapolis with a few undead tagged on because there was no true Necropolis in Ashan, the response of the community would likely have been much different, who would then have been clamoring for a real Necropolis faction next to it. I'm going to call the current faction Arachnapolis from now on, it's not a Necropolis for me anymore.

Now for Marzhin's interview!

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VieuxSinge
VieuxSinge


Hired Hero
posted March 30, 2015 08:05 PM
Edited by VieuxSinge at 20:07, 30 Mar 2015.

Thanks a lot for this awesome feedback!

From what I understand, you got to play 2 or 3 single player demos. Didn't you have the chance to play some multiplayer at all? Did you at least got to discuss it with the devs? Have you heard anything about simultaneous turns?

edit: oups I missed it in Marzhin interview! awesome! Do you know if it will be more powerfull than the one from H5 (where sim turns ends for good once you met another player)

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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
the reckoning is at hand
posted March 30, 2015 08:11 PM
Edited by LizardWarrior at 20:20, 30 Mar 2015.

Erwan admitted playing Warcraft (and Starcraft ). Hmm... that does ring some bells

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted March 30, 2015 08:54 PM

so, Erwin acknowledges the fans were more qualified for the job than he was, couldn't have been bothered to look in the credits of Heroes 4 to see who the writer was and propose a deal, and didn't really want to because he wished to be the dungeon master of Might and Magic

in other words, if anyone else had been the Ubisoft consultant, we could have gone with Arkane's vision and had a chance of continuing JVC's universe, yeah that sure changes my perception of you and your fan fiction my beloved avatar, thanks a lot

seriously though for a moment, thanks Galaad and Stevie, you really did good nearly fell off my seat when I heard you ask him my question lol
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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted March 30, 2015 10:06 PM

nothing on create a hero?

good job anyway however i feel the need to complain about how you framed your interviewee's. you should put them just a bit off-center so they look into the frame rather than having them in the middle. so if you'd turn the camer just a tad to the left it would look much more dynamic and alive. just some friendly advice, it was pretty good otherwise, especially for an amateur job
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It is with a heavy heart that I must announce that the cis are at it again.

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted March 30, 2015 10:17 PM
Edited by Storm-Giant at 22:18, 30 Mar 2015.

In the interview, Erwan said very clear he was responsible of the excesive color coding that applied to each faction in Heroes VI. I can only hope that H7 is not an exception but a trend in a better direction (hint hint: don't overdo it!)
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Kronos1000
Kronos1000


Promising
Supreme Hero
Fryslân Boppe
posted March 30, 2015 10:33 PM

Nice interviews guys! I enjoyed listening to them.

Glad to hear that simultaneous turns are in. I'm not sure how much I'll use it myself, but it's a great feature for online games.
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Hwær cwom mearg? Hwær cwom mago?
Hwær cwom maþþumgyfa? - 'The Wanderer'

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Sligneris
Sligneris


Supreme Hero
posted March 30, 2015 11:38 PM
Edited by Sligneris at 23:42, 30 Mar 2015.

verriker said:
so, Erwin acknowledges the fans were more qualified for the job than he was, couldn't have been bothered to look in the credits of Heroes 4 to see who the writer was and propose a deal, and didn't really want to because he wished to be the dungeon master of Might and Magic

in other words, if anyone else had been the Ubisoft consultant, we could have gone with Arkane's vision and had a chance of continuing JVC's universe

I believe he mentioned that they tried reaching out to the original team, but it proved impossible? I don't see a reason to hate on him because of that. Not to mention that Marzhin himself admitted that the original drafts for the story set in the original universe were pretty terrible - had "anyone else" been in charge of it, who knows - we could be now using that script.

Quite honestly, it would do us best if we could have access to these documents Marzhin read - I believe it could give us all some more insight in the subject of the current universe.

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted March 31, 2015 12:11 AM

Sligneris said:
I believe he mentioned that they tried reaching out to the original team, but it proved impossible? I don't see a reason to hate on him because of that.

Not to mention that Marzhin himself admitted that the original drafts for the story set in the original universe were pretty terrible - had "anyone else" been in charge of it, who knows - we could be now using that script.


nah, he said "we made no real effort to contact those guys, to identify them"

he gave his usual whine about having no bible from NWC and JVC being too busy to help, but said he knew the fans could help, said he didn't try to contact anyone else with the excuse that they weren't in France lol

Marzhin said the Nival Heroes 5 was on Antagarich and pretended Heroes 4 didn't happen (which would have been just as stupid as the final version), and he said the Dark Messiah draft was set in Beldonia and would have been had superficial Axeoth namedrops instead of superficial Ashan namedrops

that would have been an awesome building block, too bad Erwin said no and threw the entire canon universe in the bin lol
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Maurice
Maurice

Hero of Order
Part of the furniture
posted March 31, 2015 12:17 AM

Sligneris said:
I believe he mentioned that they tried reaching out to the original team, but it proved impossible?


He said they had considered it, but realised those guys lived in the USA. They realised that if they had to make them work for Ubisoft, they would have to move themselves and their families to France. The whole logistical operation plus the likeliness of those people agreeing with it was considered too much by Ubisoft, so they never bothered to even make contact with them.

To me, that sounds a bit stupid; even if they would not have come over to France to work for Ubisoft, they might have had contacts and/or access to materials of the original games that Ubisoft hadn't.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted March 31, 2015 02:10 AM
Edited by Stevie at 02:10, 31 Mar 2015.

I hope we've been of service. Also props to Galaad for his contributions, he definitely caught Erwan off guard
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Guide to a Great Heroes Game
The Young Traveler

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted March 31, 2015 02:26 AM

Stevie said:
Also props to Galaad for his contributions, he definitely caught Erwan off guard

Pff, that didn't turn out so well if you ask me. Controversial questions like the ones suggested in the Q&A thread would have been much better, IMO. But since everybody assaulted me after I proposed that ...

Still Verriker has a new awesome status now.
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Stevie
Stevie


Responsible
Undefeatable Hero
posted March 31, 2015 02:29 AM
Edited by Stevie at 02:29, 31 Mar 2015.

Speaking of which, you should ask Arnaud about the Q&A status, see if Xavier can answer gameplay questions better since it's his area. It would be good to have those too.
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Guide to a Great Heroes Game
The Young Traveler

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Sandro400
Sandro400


Promising
Supreme Hero
Shadow of Death
posted March 31, 2015 02:30 AM

Galaad said:
But since everybody assaulted me after I proposed that ...

Still Verriker has a new awesome status now.


Not everybody. I grabbed popcorn and enjoyed the show! ^_^

With several layers of meaning indeed, though I'm afraid I do not agree with some of them


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Let's play poker game, lich-style!

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properkheldar
properkheldar


Famous Hero
Keeper of books
posted March 31, 2015 10:12 AM

For you that got a chance to play the game, how was he feel of the adventure map? Music, openness, sense of exploration? And did the adventure map buildings "make sounds" while passing, like in H4? Were there nice sound effects when taking  a chest or visiting different locations?

I still remember that feeling when playing H2, that enchanting music and sound effects with orchestral strings.
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"Man spends his life in reasoning on the past, in complaining of the present, in fearing future."
- Antoine Rivarol

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted March 31, 2015 10:43 AM

Ok I managed to sit through about half the Erwan interview before I had to turn it off. If I should try to say just one thing positive about it, at least I have to give him credit for not hiding the fact that he's responsible for just about everything we dislike about the way Heroes has turned.
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What will happen now?

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