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Heroes Community > Heroes 5 - Modders Workshop > Thread: [MOD] Might & Magic: Heroes 5.5
Thread: [MOD] Might & Magic: Heroes 5.5 This Popular Thread is 318 pages long: 1 40 80 120 160 200 240 ... 251 252 253 254 255 ... 280 318 · «PREV / NEXT»
magnomagus
magnomagus


Honorable
Legendary Hero
modding wizard
posted March 24, 2017 01:38 PM

Technically it should not be necessary to convert them, so I think the map you try to open has issues.

But in terms of gameplay they can be processed in mapmixer with following options enabled: artifact swap+only random blocks+random blocks.
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dace
dace

Tavern Dweller
posted March 24, 2017 03:20 PM

magnomagus said:
@dace: mines are not regulated by templates or mapmixer. afaik the RMG sets ore and wood to easiest possible, the other 4 somewhere around minor/major artifact guard and gold around relic artifact guard.



So mapmixer dosen't impact mines. Let me think aloud : if I choose "very strong monsters" and dicrease "power ratio" with the mapmixer, the map should be, in my case, more "balanced"?

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magnomagus
magnomagus


Honorable
Legendary Hero
modding wizard
posted March 24, 2017 03:33 PM

Then all creatures on the map will be reduced by that ratio so easier to kill, but the relative strength is not changed.
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twidel
twidel


Hired Hero
posted March 24, 2017 04:22 PM

magnomagus said:
Type in console 2-4 days before crash occurs:

@H55_WTF();

and see what it says (not a joke).

i want to do it now but really quick
how do i type into consle

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magnomagus
magnomagus


Honorable
Legendary Hero
modding wizard
posted March 24, 2017 04:24 PM

http://www.heroesofmightandmagic.com/heroes5/heroes5_cheats.shtml
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twidel
twidel


Hired Hero
posted March 24, 2017 04:43 PM

magnomagus said:
http://www.heroesofmightandmagic.com/heroes5/heroes5_cheats.shtml

what should i look for?

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zmudziak22
zmudziak22


Famous Hero
posted March 24, 2017 05:44 PM

This is guide, how to enable cheat console in H5 TOE.

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dace
dace

Tavern Dweller
posted March 24, 2017 07:30 PM

magnomagus said:
Then all creatures on the map will be reduced by that ratio so easier to kill, but the relative strength is not changed.


It Depend of the value that I choose for the ratio in the mapmixer...  

Not sure to understand, probably cause of my bad english... :

the ratio reduces all creatures, including  mines or not?

Thanks!

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cichy
cichy


Hired Hero
posted March 24, 2017 08:38 PM

dace said:
magnomagus said:
Then all creatures on the map will be reduced by that ratio so easier to kill, but the relative strength is not changed.


It Depend of the value that I choose for the ratio in the mapmixer...  

Not sure to understand, probably cause of my bad english... :

the ratio reduces all creatures, including  mines or not?

Thanks!


Yes, it affects all creatures (by default)

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dredknight
dredknight


Promising
Supreme Hero
disrupting the moding industry
posted March 25, 2017 12:43 PM

By a FB fan about the blurry textures:

Quote:
Hello, about point 13: "User experience blurry textures at higher resolution (Reported with Intel HD & Nvidia on 64bit OS)". Copying the provided "d3d9.dll" in the bin directory made the game crash at launch for me. However I found an easier solution: open Nvidia control panel, go to "Manage 3D settings" section, go to "Programs settings" tab. Then add the HOMM5.5 binaries (MMH55 & MMH55_64) with the "Add" > "Browse". Finaly for both of them, in the combobox choose "NVDIA High performances processor". Validate and retry, it is fixed ! I hope it will help


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twidel
twidel


Hired Hero
posted March 26, 2017 03:40 PM

well sorry for the delay i didnt have much time lately but i finally started a game and got to a point where it crashes(mounth 3 weak 4 day 4)
ive tried writing the commend into console and nothing happend yet when im writing ather stuff it is showing its an unknown commend
any way the day before the crash it writes in console
"processing time(total)=62140, processing time (job)=0
stepcommands-push_back()
INIT_DAY
turns stuff
and then in green:
H55 daily event 81 finished
H55 player configuration: 11111101-0-2
H55 amount of recovered crashes:0

when i end turn its loading ather players turns then on the last turn right before my turn it just stops

what should i do?

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magnomagus
magnomagus


Honorable
Legendary Hero
modding wizard
posted March 26, 2017 05:43 PM

This is a very tough one, but I can't look into it this week unfortunately.

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magnomagus
magnomagus


Honorable
Legendary Hero
modding wizard
posted March 26, 2017 05:53 PM

Can you send the map and save file to dredknight? Then I can later look into it.

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Twidel
Twidel


Hired Hero
posted March 26, 2017 06:00 PM

What aboat me?

To to the guy with the blury stuff im pretty sure theres a file thet fix this in the site where u download the mod

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dredknight
dredknight


Promising
Supreme Hero
disrupting the moding industry
posted March 26, 2017 09:16 PM

Please send me the map and the save when the issue occurred.
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twidel
twidel


Hired Hero
posted March 26, 2017 09:39 PM

dredknight said:
Please send me the map and the save when the issue occurred.
how do i place a file?

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dredknight
dredknight


Promising
Supreme Hero
disrupting the moding industry
posted March 27, 2017 06:41 AM

twidel said:
dredknight said:
Please send me the map and the save when the issue occurred.
how do i place a file?


you cant. Find a place on the internet, upload it there and give me a link. You can use sharing software such as Dropbox and Google drive too.
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twidel
twidel


Hired Hero
posted March 27, 2017 04:06 PM

dredknight said:
twidel said:
dredknight said:
Please send me the map and the save when the issue occurred.
how do i place a file?


you cant. Find a place on the internet, upload it there and give me a link. You can use sharing software such as Dropbox and Google drive too.

https://drive.google.com/file/d/0B7Pw8FxzDKXZSHdSYjNMalBJbE0/view?ts=58d91c32
i dont know where to find the saves tho

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Deflaktor
Deflaktor


Promising
Known Hero
posted March 27, 2017 09:11 PM

I started translating MMH5.5 into german. If anyone is willing to help, make an edit request:
https://docs.google.com/spreadsheets/d/1DATsUsY3LZDGA9Kp4bw22piWhZ2xI1DJgtbUR4C7XUM/edit?usp=sharing

Green cells are ready.

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strigvir
strigvir


Adventuring Hero
posted March 28, 2017 10:02 AM

What is the minimum amount of Elder/High Druids required to cap Mana Feed/Channeling? And does the latter require more druids the more knowledge the hero has?

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