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Heroes Community > Heroes 7+ Altar of Wishes > Thread: Ditch Ashan?
Thread: Ditch Ashan? This thread is 5 pages long: 1 2 3 4 5 · «PREV / NEXT»
Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted August 15, 2015 05:41 PM bonus applied by alcibiades on 16 Aug 2015.
Edited by Galaad at 17:59, 15 Aug 2015.

Lorewise, the community is very separated as we have two extremely distinct universes, one kind of being the antithesis of the other.

On one side, you have the original games from JVC with NWC, who went totally crazy with worlds being spaceships (VARN, CRON and XEEN*, respectively MM1, MM2 and MM4/5) sent by Ancients to colonize planets (Terra, Enroth/H1-3 and Axeoth, respectively MM3, MM6-8/H3 and MM9/H4). We don’t know much about the Ancients, as they are deliberately mysterious, even though they were in contact with Enroth around 1000 years before Heroes 1. At that time, the planet was extremely advanced in terms of high-tech, with blaster pistols and Heavenly Forges, these big devices being able to replicate anything by the touch of a button.
An interesting backstory tells us a part of the continent of Enroth** got blown up by a super weapon and the Ancients stopped communicating with the planet after that. The technology then all broke down and a new timeline was set: A.S, meaning After the Silence. Then, the world descended into barbarism, and people started to forget about the advanced technology which once was there, and devolved into a medieval society.  
There is a fairly similar backstory for each world of Might and Magic, Terra and Axeoth have downfall legends of their own.
Interesting anecdote about XEEN is that the world/spaceship at the end of MM5 became a planet of its own, as shown in this famous cinematic where Prince Roland puts his scepter into Queen Kalindra's box

Just so you see, huge amount of details and lots of things you have to follow and try to put together, with the arc of the games always being that the medieval world is slowly stripped back to reveal the high technology and the role of the Ancients.


On the other side, you have the reboot from Richard Dantsky and Erwan le Breton with Ubisoft, who decided to remove Sci-fi from the MM universe and focus purely on High Fantasy, with everything being set on an all-new world without direct connection with the original universe (aside maybe easter egg-looking controversial Jassad), Ashan. There is  a reference book, a sort of bible –Ashan Compendium- which aims to chirurgically define all the events and provide an explanation to everything in a concern of consistency, with a historical timeline divided into different ages, the Mythic, Ancient and Modern ages. The creation myth tells us twin dragons were born from the Void with the cosmic egg, one being the dragon of Order and the other the dragon of Chaos. The dragon of Order then creates one dragon per element : Sylath/Ylath (Air), Sylanna (Earth), Elrath (Light), Arkath (Fire), Shalassa (Water) and Malassa (Shadows), while the dragon of Chaos creates the Demons.

An important aspect of Ashan is there should be no good vs evil but a textured world driven by characters with contradictory or irreconcilable senses of ethics, steeped in questionable morality.

                                                             ***

From there I hope most people can get a better understanding in why the most fanatics from both sides are in constant disagreement and can get themselves trapped into quite heated arguments at times. I also hope people can grasp Sci-fi is the foundation of the MM universe and that it wouldn’t exist without it, like it or not. Therefore I not only see the decision of eliminating the Sci-fi in the universe as inherently in total contradiction with what was already being established, but also as an incredibly bad move in regard of a fan base which liked a universe for what it was and most likely consider it as pure blasphemy, and rightfully though. Now, I know there is a fair amount of the fan base disliking (or simply unaware of its existence) the sci-fi element and wish for it not to be seen, but I don’t see the problem as keeping it in the background as it was in the old Heroes games. Before Forge, no one complained about it, and unlike other things, it didn’t get the chance to see the light, who knows how it would have turned out. But this is not the point I am trying to make.

The point I am trying to make is not about Sci-fi nor Ashan, it is we are stuck with two sides of a coin in which I stopped to believe they can coexist anymore. I used to think so, but am now convinced I was wrong. “Ashanification” of prior games does not work, for neither side. As a purist of ancient times, I only see it as an awful deformity kind of Frankenstein type, and some Ashan purists sees it as something which has nothing to do here, and rightfully so too. On top of it I have a feeling there has been so many wars about past the last decade that every attempt now seems old and tiring, nothing seems to rightly fit no matter what, all efforts unbearable, almost incestuous. I therefore genuinely and wholeheartedly think the better solution for all is to have a new setting. Ashan had more than a fair chance, and the more the years are passing the worst it gets, imo. It has come to the point of trying to salvage the unsalvageable, unless one clearly wants to dismiss once and for all loyalists of the past games, something I not only don’t see happening, but can’t grasp its meaning either. On a side note I’ve even witnessed the Ashan fan base is divided itself because of all the retcons it had, “give us the true Sylvan of h5 back”, “no one likes the spiders, we want the Gothic Necropolis from h5 back” etc is the kind of posts I’ve been reading more and more down the blog.

No, maybe we are coming to a time where a new setting should arise. But then, this is a tremendous responsibility given the franchise’s history, as every big task. If done right, I am wholly convinced it can only be for the better good, I even think now is a necessity. IMO for a new setting to be done one should must have good knowledge and understanding of all which happened since the beginning until modern times, otherwise I believe it makes no sense, we would go straight to the wall the same way it went with Ashan, leaving tons of disappointed and angry fans behind, and creating adepts of a setting so distant from the original in just about every way.
I am not saying it will necessarily be perfect, and as challenging as it looks, I am very confident of the outcome it can have if the mindset of the people behind it is benevolent and take into consideration the bigger spectrum. I see as fairly possible to analyze what went wrong and what went good in the past 20 years, and take inspiration from it in a matter of doing a new -and hopefully successful- reboot, which remains to be seen.

So yes, I would like the future games to be set somewhere else.

                                                              ***

*VARN = Vehicular Astropod Research Nacelle
CRON = Central Research Observational Nacelle
XEEN = Xylonite Experimental Expansion Nacelle
** Enroth the name of the planet, it is also the name of the continent in H1, H2 and MM6 on that planet, and also the name of the kingdom of the knights on that continent.

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Rakshasa92
Rakshasa92


Supreme Hero
posted August 15, 2015 07:23 PM

I want to destroy Ashan myself! I hope in HOMM7 you get to destroy Ashan, only then I will download the game, I will never give my money to Erwa/in & CO.


Do I want to go back to HOMM3 storyline? No, but its much better than Ashan, but then again EVERYTHING is.

I also want to get rid of the race-based towns, its so boring and horrible, at least make it like this:

Every town get 3 race based units: For Example Necropolis

Necropolis Race units: Vampire Minion + Upgrade / Nosferatu + Upgrade and Blood Stalker or whatever + Upgrade

Then the creatures would be like 4 core, 4 elite and 3 champions, something like this: (just an random example)
Core: Bat / Shadow Hound / Ghoul / Bone Archer
Elite: Lich / Moth / Mummy / Whatever
Champion: Bone Golem / Dullahan / Grim Reaper

This makes the total number of units in each town (without upgrades) 14.

In this way I can forgive them even for having only 5 towns, adding 2 in each expansion adding a total of 4 and having 9 FULL towns in the end, at least the boring race monsters don't spoil spots for the cool beasts and other strange creatures.



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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted August 16, 2015 09:18 AM
Edited by alcibiades at 09:19, 16 Aug 2015.

Galaad said:
(...) From there I hope most people can get a better understanding in why the most fanatics from both sides are in constant disagreement and can get themselves trapped into quite heated arguments at times. I also hope people can grasp Sci-fi is the foundation of the MM universe and that it wouldn’t exist without it, like it or not. Therefore I not only see the decision of eliminating the Sci-fi in the universe as inherently in total contradiction with what was already being established, but also as an incredibly bad move in regard of a fan base which liked a universe for what it was and most likely consider it as pure blasphemy, and rightfully though. (...)

As I see it, things are not quite as simple as that. I think there are many Heroes fans, I'm one at least, who played the Heroes series without ever playing any of the MM games. I played Heroes 1, 2, 3 and 4 and only joined this board around when H5 was released, and it was only much later I ever learned of all these sci-fi elements in the MM universe. My point is: You could play all the old Heroes games without ever touching upon a single sci-fi element. The whole idea that Inferno's creatures are a race called Kreegans and are aliens is something I was (blissfully) unaware of until recently (and which I still refute to polute my mind with). So in that sense, I think it is actually perfectly possible to decouple the Heroes part of the series from the sci-fi elements (I will not make any judgement on the MM part of the series because I neither know nor care about that, but it might be worth to point out that if one did decouple Heroes from the sci-fi, maybe one should then also decouple Heroes from the "Might and Magic" nomer, so that instead of calling it MM:Heroes (i.e. emphasizing the MM element like Ubisoft did) one should simply have called it "Heroes" - but that's a different discussion).

I actually think we should keep Heroes in Ashan. Not because I love Ashan, as the vote suggests, but because Ashan contains all the elements that we need for the game imo, and because the best game of the series (in terms of gameplay), namely H5, is rooted in Ashan, hence that's where we should take our beginning for next game. On the bottom line I don't give a rat's behind what the world is called, because for me that's completely irrelevant for the game, but exactly for that reason I think it's a better investment to keep Ashan instead of throwing resources into developing a new world. When that's said, I think we should get rid of most of the Ashanification of the game series - i.e. away with stupid new resource names, away with restrictive lore on which classes can learn what skill, away with non-sense rubbish like Liches turning into Vampires and drinking Namtaru venom etc. But keep the map, keep the myth of creation, keep the overall time line, keep the dragon gods (without the 7-school of magics, thank you!), and keep the factions (with room for new being added), because all these elements imo. make a sound foundation for the gameplay, and hence there's no need to waste resources on re-inventing the wheel, so to speak.
____________
What will happen now?

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted August 16, 2015 11:16 AM

alcibiades said:
Galaad said:
(...) From there I hope most people can get a better understanding in why the most fanatics from both sides are in constant disagreement and can get themselves trapped into quite heated arguments at times. I also hope people can grasp Sci-fi is the foundation of the MM universe and that it wouldn’t exist without it, like it or not. Therefore I not only see the decision of eliminating the Sci-fi in the universe as inherently in total contradiction with what was already being established, but also as an incredibly bad move in regard of a fan base which liked a universe for what it was and most likely consider it as pure blasphemy, and rightfully though. (...)

As I see it, things are not quite as simple as that. I think there are many Heroes fans, I'm one at least, who played the Heroes series without ever playing any of the MM games. I played Heroes 1, 2, 3 and 4 and only joined this board around when H5 was released, and it was only much later I ever learned of all these sci-fi elements in the MM universe. My point is: You could play all the old Heroes games without ever touching upon a single sci-fi element. The whole idea that Inferno's creatures are a race called Kreegans and are aliens is something I was (blissfully) unaware of until recently (and which I still refute to polute my mind with).

"Pollute" is an ugly word. Kreegans are aliens by lore; if you refuse to accept that, might as well refuse some Ashan elements, like orcs being created from wizards' labs or necromancers being spider buddhists.

Besides, this sci-fi part gave it new depth, as you can read in his post. It is quite imaginative, interesting, unique, complex. I don't say the world like Ashan cannot be like that, even without the sci-fi part, but if they are still continuing with the same themes over and over, without anything new added, it is questionable whether they will improve their storyline, or anything else associated with lore (which they did too much, like involving magic to be dictated by lore).

Heck, the dragon gods don't do anything. The only two examples were Elrath and Arkath in H5, and even that wasn't much. Just saying that whoever wrote the lore made the gods too static, making their existance somewhat pointless, if they don't do anything, besides sharing magic.

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted August 16, 2015 01:34 PM

EnergyZ said:
"Pollute" is an ugly word. Kreegans are aliens by lore; if you refuse to accept that, might as well refuse some Ashan elements, like orcs being created from wizards' labs or necromancers being spider buddhists.

That's still not quite my point. The thing is that I could play countles games and what is probably thousands of hours Heroes 3 without ever being aware of this fact. It might be the lore, but it was separated from the actual game to an extent that you could play wihtout being aware of it. The lore can be there for all I care, but the lore should not set limits on the game design (in terms of gameplay), and I prefer the lore not being forced down our throats either at every turn. If someone should choose to ignore the fact that Orcs are created by Wizards, that should certainly be their prerogative, and again, the game should not focus unnecessarily on this fact if it's not relevant for the actual gameplay (which it isn't, except possibly in some campaigns).
____________
What will happen now?

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Sleeping_Sun
Sleeping_Sun


Promising
Famous Hero
Townscreen Architect
posted August 16, 2015 02:40 PM
Edited by Sleeping_Sun at 14:45, 16 Aug 2015.

The universes are not antithesis of one another. They only lie on the two opposite ends on the timeline, but that doesn't mean that one cancels the other. High fantasy is typically medieval and arcadic in setting (usually set in the past), while sf is generally set in the future. Thus we can assign Ashan in the past and Enroth and the rest of the gang in the future.

Personally, I understand why they started anew. However, I also think that they should attempt to merge these universes. They do not need to continue where NWC left the story, it is not really necessary. A good and creative writer should manoeuvre through the story despite not knowing all the details, but some general info. Ashan, being high fantasy, can represent the M&M world in the beginning, i.e. in the past, before the Ancients (we still do not know who are they), while Enroth can represent M&M world in the future, after the Silence. The references to NWC world in Ahsan can be the first step towards that. Let's say that one guy in M&M X who saw some other world (Enroth), saw the future world (we can attribute this property to the Void). After all, Void, Chaos, and Order magic belong to the Prime school in which we have some space-time manipulative magic.

*** Ubi can explore the origin of Ancients, this is my take on it. ***

We might connect the two universes further if the following happens: As all races generally unite vs Demons we might interpret that as Shantiri vs Demons. In the case of liberating Kha-Beleth, demons are free and roam Ashan. Cataclysm and apocalypse happens, the world is shaken, bla, bla, bla. The current races of Ashan are slowly loosing the battle against the horde of demons. Hence the exploration of Ashan takes place: The shrouded South is explored, Unknown East, etc... These locations along with new continents are ideal for us to meet the remnants of ancient Shantiri civilization, who have survived up to this day. However, they see the newcomers and demons as trouble and hold them responsible for the shattering of the world. In their battle with demons, terrible energies are summoned and dragon gods are invoked to participate in the fight.

Asha is killed by the Urghash, who bestows her last gift upon the Shantiri by transferring her power into a small group of individuals that will be able to survive the destruction of the material and spiritual world after she dies and her creation goes with her. They will bestow upon themselves the title of Ancients, as the only beings in the universe (after the war) after which they will set to establish new worlds and colonies. However, their individuality makes them better creators than Asha, as they also use (magical) technology to speed up the development of the planets and life in general. Despite their effort, it will take ages and ages for life to flourish once again - hence their name, the Ancients of the Universe, Life and Ruin. They withdrew to the place where once Ashan stood and establish their 'homeworld' from which they will direct and guide the colonies.

Urghash is torn to pieces by the fury of the Asha's dragon children, Malassa and the rest. They scatter his fragmented body throughout the remains of the echo of Asha's dissapearing universe. As Shantiri clash with the demons, they (demons) are destroyed. But Kha-beleth has something up his sleeve. He unleashes the imprisoned Demon generals imbued with his essence in order to possess the fragments of their progenitor the Urghash. As everything else fades, these fragments flow through the Ancients-established universe. They did not die/vanish because Urghash has/(had) the equal power of Asha, hence he could survive without her world order. As the possessed fragments flow, they eventually begin to corrupt the space around them and to consume it. Hence the six meteorite-like worlds are formed, and the hive like demonic/alien hierarchy is established. The six Kha-Beleth generals are in some weak mental link that enabled them to grow in their current form but it also enables them to communicate between themselves but it is not very functional way... many messages are vague and not precise. The mess of Urghash's power, identity of six generals, and essence of Kha-beleth, re-establish itself into the six new individuals or should I say six Kreegans that birthed their offspring. They do not have the mind frame of destroy everything for the sake of it. As they developed from Urghash's fragments, (1) they believe that it is their job to create reshape world in their own image, hence they corrupt the world and establish their population. However, as the Ancients are using different methods to create and sustain life in their universe, (2) Kreegans need their power to sustain their life, as Urghash's energy is no longer enough, it is almost exhausted. (3) Voidmancers also contributed to this as they wanted to eliminate the dragon gods, as Sandro wished.

One general attacked the network established by the Ancinets in order to feed, convert and spread, while the other general landed in Erathia... The third eventually came upon Ancients 'homeworld'... but where are the other three it is not known...

Speaking of Nethermancers. among the ancients there are some Nethermancers in secret, who have their own plans for themselves, their Ancient 'brethren', and universe. But nonetheless they have to hide their true intentions and power. Some Ancients explored the Void magic, but when Asha's world vanished it somehow influenced Void itself, or at least it reacted in a way that was not foreseen. Hence small breaches in the fabric of magic and reality occurred, which resulted in creating some holes, and passages that allow potent Nethermancers to exploit. Under the manipulation nethermancers by Sandro's spirit, he made sure that if he is destroyed in material form that he can reincarnate himself back into this world, although the disturbed void made sure that his mind doesn't contain all memories and powers in his reincarnated form (Enroth Sandro, for example). However, there were others who wanted to abuse this phenomena for their own goals.

Now to return to the dragons... Ylath, Shalassa, Sylanna, and Arkhath used their body to establish the elemental planes (spiritual and material worlds are destroyed after Asha's death). From their body, under the small influence of Nethemancers and Ancients, some M&M world either VRON or something like that will develop (Sorry I do not know M&M lore). Thus all the elements originate from these 4 dragons and with a small help of Ancients and Nethermancers.

Malassa and Elrath are lost. It is speculated that Elrath became afterlife, where souls go after they die (Lord Griphonheart's soul, for example). Some believe that he became the land where ancestors watch the current generation of people - they are the one who, according the popular lore sent Tarnum back to Enroth.

Malassa... she remained secret forever... or some foreign and either malign or benign influence lost in the great darkness of the universe... Some speak that it is either she or Nethermancer that suddenly opened the portals to Axeoth, but this can never be confirmed. We might also say that she is behind the madness of king Magnus of Brecada, but no visible proof can be found. She might be the whisper and the echo of the lost Asha's universe...

Another good question is what happened to other Urghash's fragment that were not possessed by the generals... did they evolved into their own worlds or into something beyond the mind's imagination...

Now something about the void... Except the Ancients who are already familiar with the Void, no one knows about this, The Ancients have forgotten about this or are at least pretending... But that doesn't mean that the Void stopped observing them... Void is alive, and Nethermancers know this as it drains them of their life... of course, some are left 'alive' for some purposes... it would be a good question... what is the origin of the void from which the cosmic egg hatched? Could it be that Sar Elam is orchestrating event behind the void, or his predecessor... Is the void a crystal ball or mirror against which life reflects and refracts, separates and then returns...
I wrote this in five minutes, so sorry for some mistakes and some bad grammar... I was in a hurry....

However, based upon the text that Verriker posted (about that member that revealed a lot of dirty info about Ubi), I do not think that we'll ever get to this... not in the terms of lore, nor gameplay... However, I still believe that in the hands of capable writer the universes can join into one without any problems... Ubi needs not to touch old universe in order to expand it... it can just give brief hints or just background of it...

Sorry for the long post...


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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted August 16, 2015 03:45 PM

problem isn't Ashan.

Problem is the people enforcing it.
____________
It is with a heavy heart that I must announce that the cis are at it again.

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted August 16, 2015 06:09 PM

hey Sleeping Sun not to burst your bubble but I don't think Ashan could possibly be a prequel to the NWC games, Ashan actually mentions the Ancients and the Jassad Attqua character in MMX is supposed to have come to Ashan from the far future of Axeoth long after Heroes 4 IIRC, lol
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Sleeping_Sun
Sleeping_Sun


Promising
Famous Hero
Townscreen Architect
posted August 16, 2015 07:56 PM

verriker said:
hey Sleeping Sun not to burst your bubble but I don't think Ashan could possibly be a prequel to the NWC games, Ashan actually mentions the Ancients and the Jassad Attqua character in MMX is supposed to have come to Ashan from the far future of Axeoth long after Heroes 4 IIRC, lol
It is an Easter egg, and not canon as far as I know. It can easily be retconned. Also, who mentions the Ancients, he or some Ashan character? If Jassad mentiones the Ancients then it is perfectly fine as he comes from the future, if an Ashan character speaks about them, than that might be a problem, but it is easily solved through the void magic... Everything can be solved through the void...

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted August 16, 2015 08:13 PM

Sleeping_Sun said:
It is an Easter egg, and not canon as far as I know. It can easily be retconned. Also, who mentions the Ancients, he or some Ashan character? If Jassad mentiones the Ancients then it is perfectly fine as he comes from the future, if an Ashan character speaks about them, than that might be a problem, but it is easily solved through the void magic... Everything can be solved through the void...


nah you are misled by someone, there are some posters who have difficulty with the idea of Jassad's spaceship and like to tell everyone he is not canon, but when you play the game he obviously is,
personally I would love to arbitrarily dismiss the horrible Isabel or Kenghi the South Park Goblin as joke characters who are too painfully stupid to exist, but I am mature enough to accept they are canon, I am not going to try and deceive people by presenting that opinion as a fact lol

Ancients are mentioned even in Heroes 6 lol
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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted August 16, 2015 08:21 PM

If it's in the game, it's canon
____________
It is with a heavy heart that I must announce that the cis are at it again.

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Sleeping_Sun
Sleeping_Sun


Promising
Famous Hero
Townscreen Architect
posted August 16, 2015 09:42 PM
Edited by Sleeping_Sun at 22:02, 16 Aug 2015.

If my memory serves me well, I think that it was Marzhin who said something like that, but I might be wrong... Being misled or not... retconning is at hand!

EDIT:
Marzhin said:
It is the same character. And I did ask Geary Gravel's permission. He even validated Jassad's in-game portrait.

And yes, Erwan gave his blessing for this cameo. As long as cyborgs and aliens and other visitors from outer space remain as cameos, nods and references, he has no problem with it. But these links to the Ancient Universe will never become the focal point of Ashan-based games.

My "unofficial" explanation is that Ashan and the Ancient Universe exist on opposite edges of the Void. The Ancient Universe is a universe where science explains everything, even magic, while Ashan is the opposite. Yet links and passages exist between the two universes, and characters are mirrored too. It's like the yin and yang of the Might & Magic franchise as a whole

But that's not an official lore thing, just my own rationalization of these easter eggs.

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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted August 16, 2015 10:08 PM

Maybe they can retcon Ashan while they are at it.
____________
"Don't resist the force. Redirect it. Water over rock."-blizzardboy

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properkheldar
properkheldar


Famous Hero
Keeper of books
posted August 16, 2015 10:23 PM

My main issue with Ashan is the fact that it never moves forward. These endless prequels about historical events we already know the conclusion of is tiresome. And limiting for developers. I still think that Ashan need a cataclysm, events that drasticly changes everything. Races utterly wiped out, forced alliances, continents aflame. A "red wedding" if you will.
____________
"Man spends his life in reasoning on the past, in complaining of the present, in fearing future."
- Antoine Rivarol

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Gryphs
Gryphs


Supreme Hero
The Clever Title
posted August 16, 2015 10:42 PM

I agree its stagnation really must be dealt with if it is to become interesting. Also the lore should be vague-ified if that makes any sense.
____________
"Don't resist the force. Redirect it. Water over rock."-blizzardboy

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted August 16, 2015 10:57 PM

Well there's a twist of lore, making it somewhat interesting, even if it is a detail.

Hopefully such things can be arise even more if they do something when Sareth destroys the Skull of Shadows... or performs the ritual.

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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted August 16, 2015 11:51 PM

You know, I kinda want to see the death of Ashan just to see how extremely dull and boring they're gonna make it...
____________
It is with a heavy heart that I must announce that the cis are at it again.

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Rakshasa92
Rakshasa92


Supreme Hero
posted August 17, 2015 11:16 AM

Really? Some people want to keep the Dragon Gods?

They are so bad and limited, its not even fun anymore.

The Dragon Gods are what's bugging Ashan the most.

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Mediczero
Mediczero


Famous Hero
Warlord of the sea
posted August 17, 2015 01:52 PM

I want to say this about the old worlds' (in heroes atleast) Sci-Fi elements.
It is bad.
Not that Sci-Fi and fantasy is a bad mix, no look at Endless Legend for exsample. the problem is that the games did nothing to really clearify this fact except for a well hidden lore and probably sóme few references. If the game actually had the feel of those Sci-Fi elements, like a crashed spaceship or some old alien ruins, the it could have been better.
But hey, for "somebody" I'm a n00b and toxic to the series, so what do I know?
But if we're going to get a new setting, I wouldn't mind an alien or Robotic faction, if the lore is put together correctly, so the world and lore doesn't feel devided (knights vs jetpack minotaurs and bazooka orcs!? O_o )

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted August 17, 2015 02:09 PM

Mediczero said:
It is bad.
Not that Sci-Fi and fantasy is a bad mix, no look at Endless Legend for exsample. the problem is that the games did nothing to really clearify this fact except for a well hidden lore and probably sóme few references. If the game actually had the feel of those Sci-Fi elements, like a crashed spaceship or some old alien ruins, the it could have been better.


lol this is exactly what happens in the games, the sci-fi aspects are folded out gradually in the RPGs and as a plot twist (like an ancient pyramid turns out to be the nose of a spaceship or a mythical oracle turns out to be a supercomputer), if Heroes also used the sci-fi all the time it would dismantle those twists lol
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