Drakon-Deus said:I felt that all level 3 spells were not really worth the price, they should have been optional or something. Very situational...
I once considered level 3 spells pretty bad, but now I consider a lot of them good. Hypnotize remains bad though, compare it to Berserk which is only one level higher, has no hp cap and affects several stacks. Berserk is too good and Hypnotize is too bad.
Maps where areas passability is based on experience/levels are more than often a disaster. Kingslayer designed such map (Art of War I think is the name) and if you play faster than his tests, the growth is less, less AI invaders to defeat, then you have to wait and wait while doing nothing but waiting heroes to come in and get killed. That's the worst way to force someone to do exactly same and same moves every game.
If a few areas asking this, could be okay, but all his map was designed around this quest: get experience.
@Sal Yeah, I'm having that problem right now in King's Dream. I have the map in my hands and enemies are weak but I have a quest for level 60 and I'm on 52. The only way to get that level is to wait for banks to restock, while killing lesser heroes or visit a bunch of Trees quite early for my taste. On the other hand, if I didn't script the Black Market to buy prims and played with the Arcane Tower script, I would have overflowed my main's attack right now.
Thank you, RoseKavalier, for looking at my heroes 3 tactics booklet! Indeed, hypnotize can be used in the above way, but it won't work in Metataxer's Revenge since I gave too little spell points to kill dragons (at least that should be the case). I wanted to include such a fight in my next map, but im not sure if I'll ever finish it...
I think it is quite interesting that the AI knows which spells you have in your book and acts accordingly to it...if you didnt have Meteor shower in the above scenario, it wouldnt work!
I don't know if anyone else know about this, but I found good use for Hypnotize:
When fighting enchanters hypnotize them and they will cast mass spells on YOU instead of the enemy. When they have their turn, use them to hit the most dangerous stack of the enemy, to take away their retaliation.