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Heroes Community > Heroes 7+ Altar of Wishes > Thread: I wish Heroes 8 (Skill system)
Thread: I wish Heroes 8 (Skill system)
Hunters11
Hunters11

Tavern Dweller
posted September 14, 2015 10:46 AM
Edited by Hunters11 at 11:24, 14 Sep 2015.

I wish in Heroes 8 (Skill system)

8 Might Skills:
Offense, Defense, Leadership, Destiny
War cry, Warfare, Explorer, Nobility.

8 Magic Skills:
Air Magic, Earth Magic, Fire Magic, Water Magic
Light Magic, Dark Magic, Learning, Sorcery.

Skill (Class): Novice(N)-> Expert(E)-> Master(M)
1 Skill: 6 Abilities

Faction Skill: 6 Abilities + 3 Abilities(Grand Master:GM)

Might GM (Only Might Hero)
Magic GM (Only Magic Hero)
Faction GM (Might, Magic Hero)

ex) Sylvan 3 GM
[url=http://postimage.org/][/url]
[url=http://postimage.org/]img host[/url]

Might GM: Faction Skill Master (3 abilities)
        + Destiny Master (3 abilities)
        + Explorer Master (3 abilities)
[url=http://postimage.org/][/url]
[url=http://postimage.org/]upload an image[/url]

Magic GM: Faction Skill Master (3 abilities)
        + Earth Magic Master (3 abilities)
        + Water Magic Master (3 abilities)
[url=http://postimage.org/][/url]
[url=http://postimage.org/]adult photo sharing[/url]

Faction GM: Faction Skill Master (6 abilities)
          + Destiny Master (3 abilities)
          + Earth Magic Master (3 abilities)
[url=http://postimage.org/][/url]
[url=http://postimage.org/]image[/url]

cf)
Haven: Faction + Leadership + War cry (Might GM)
      Faction + Light Magic + Learning (Magic GM)
      Faction + Leadership + Light Magic (Faction GM)

Academy: Faction + Warfare + Nobility (Might GM)
        Faction + Sorcery + Air Magic (Magic GM)
        Faction + Warfare + Sorcery (Faction GM)

Necropolis: Faction + Offense + Defense (Might GM)
           Faction + Water Magic + Dark Magic (Magic GM)
           Faction + Offense + Water Magic (Faction GM)

Stronghold: Faction + War cry  + Offense (Might GM)
           Faction + Air Magic + Earth Magic (Magic GM)
           Faction + War cry + Air Magic (Faction GM)

Dungeon: Faction + Explorer + Leadership (Might GM)
        Faction + Dark Magic + Sorcery (Magic GM)
        Faction + Explorer + Dark Magic (Faction GM)

Fortress: Faction + Defense + Warfare (Might GM)
         Faction + Fire Magic + Light Magic (Magic GM)
         Faction + Defense + Fire Magic (Faction GM)

Inferno: Faction + Nobility + Destiny (Might GM)
        Faction + Learning + Fire Magic (Magic GM)
        Faction + Nobility + Learning (Faction GM)








 

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted September 14, 2015 12:24 PM

given the circumstances, it might make sense for you to wish for Heroes 8 full stop before going on to wish for what's in it lol
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Kayna
Kayna


Supreme Hero
posted September 14, 2015 03:51 PM

Damn. Already wishing for Heroes 8. HoMM fans are total dreamers

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Maurice
Maurice

Hero of Order
Part of the furniture
posted September 14, 2015 03:57 PM

Kayna said:
Damn. Already wishing for Heroes 8. HoMM fans are total dreamers


Or desparate for a worthy successor to H3 or H5 .

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted September 14, 2015 08:10 PM

This will probably go into Altar Of Wishes at some point (soon).

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted September 14, 2015 08:21 PM

Maurice said:
Or desparate for a worthy successor to H3 or H5 .

For me it would be both: take and improve the mechanics from H5, and provide visuals NWC style. Then, lore would be the only thing left bothering me, instead of all three aspects.
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orzie
orzie


Responsible
Supreme Hero
posted September 14, 2015 08:40 PM

Let's go for Heroes 10 then. Why not? It's more fun to dream than play.

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xlnt
xlnt


Known Hero
posted September 15, 2015 04:33 PM

Maurice said:
Kayna said:
Damn. Already wishing for Heroes 8. HoMM fans are total dreamers


Or desperate for a worthy successor to H3 or H5 .


This! What should have happened is Master of Magic has a baby with Disciples 2 while HoMM3 does it with Warlords3 - than those two babies grow up and create the best TBS offspring ever.

What we have now is the years long propagation of mediocrity );

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Mediczero
Mediczero


Famous Hero
Warlord of the sea
posted September 16, 2015 08:37 AM

Galaad said:
For me it would be both: take and improve the mechanics from H5, and provide visuals NWC style. Then, lore would be the only thing left bothering me, instead of all three aspects.

Galaad, I wonder, how would you define "NWC style"?

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted September 16, 2015 11:03 AM

Mediczero said:
Galaad said:
For me it would be both: take and improve the mechanics from H5, and provide visuals NWC style. Then, lore would be the only thing left bothering me, instead of all three aspects.

Galaad, I wonder, how would you define "NWC style"?


It can be in different way interpreted, but the most efficent reason is not to get lore to dictate gameplay features.

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Mediczero
Mediczero


Famous Hero
Warlord of the sea
posted September 16, 2015 12:40 PM

EnergyZ said:
It can be in different way interpreted, but the most efficent reason is not to get lore to dictate gameplay features.

How does that inpact visuals at all..?

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted September 16, 2015 12:48 PM

Mediczero said:
Galaad, I wonder, how would you define "NWC style"?


hi medicozero, I don't speak for Galaad but I think this is a good succinct explanation of it lol
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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted September 16, 2015 12:55 PM

@EnergyZ

I agree with that but is not what I was saying. I really meant visually: how the units, world, heroes etc look, and how it affects the player's immersion. Ashan lore being pushed down our throats by any possible way is another matter.

@Medic

Defining aesthetics is a very hard thing to do, but I guess you can understand from different universes comes different spirit which reflects visually. The fact I favor NWC visuals is purely subjective, the fact Ubi games look totally different isn't.
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