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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: Heroes VII Reviews
Thread: Heroes VII Reviews This thread is 11 pages long: 1 2 3 4 5 6 7 8 9 10 11 · «PREV / NEXT»
EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted October 02, 2015 10:58 AM

You seem to be forgetting how great the visuals are; how much they spent their money on that part. And now we get the static pictures.

Not only that, but since H3 (or H2?) we ALWAYS got the animated cutscenes.

So this just enforces the point this is just a secondary, probably even tertiary, project for Ubi, to allow such things to even be launched.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted October 02, 2015 11:05 AM
Edited by Stevie at 11:05, 02 Oct 2015.

Syth said:
I am GLAD that they didn't spent much time on those animations.The resources should have gone else where.There are so many strategy games that tell you the story with scrolling images and wall of texts.Not everybody has the budget of Blizzard to produce them.


Well, you seem to be terribly confused about that specific aspect, because according to them over 50% of the budget was used on the graphics and art department. And pardon me, but if we're talking about efficiency and using money where it's most needed, I would've rather had an animated characters at the council table inside the game rather than in various promotional trailers. So no, they really screwed it there.

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted October 02, 2015 11:09 AM

Syth said:
Complaining about the campaign cut scenes as if it were a big thing in strategy game is just low depth analysis of the game.

I am looking at the reviews but there is no mention of nice elements like;Town defense creatures or mixed neutrals or separating game difficulty as AI intelligence,economy and creature growth.Random map generator/editor are what we didn't have for the previous games either.


meh, equally the more positive reviews focus on the most petty pros of the game and completely ignore or gloss over its huge issues, I think the enthusiast press is just clueless and lazy as a whole lol
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Sleeping_Sun
Sleeping_Sun


Promising
Famous Hero
Townscreen Architect
posted October 02, 2015 11:15 AM
Edited by Sleeping_Sun at 11:19, 02 Oct 2015.

Syth said:
I am GLAD that they didn't spent much time on those animations.
But those figures at the table are so creepy at times. Tanis (I think that's her name) talking about love with an awkward facial expression makes entire scene very grotesque. Some have even said that such scenes are cringe-worthy.

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ChrisD1
ChrisD1


Supreme Hero
posted October 02, 2015 11:22 AM
Edited by ChrisD1 at 11:25, 02 Oct 2015.

EnergyZ said:
You seem to be forgetting how great the visuals are; how much they spent their money on that part. And now we get the static pictures.

Not only that, but since H3 (or H2?) we ALWAYS got the animated cutscenes.

So this just enforces the point this is just a secondary, probably even tertiary, project for Ubi, to allow such things to even be launched.

I do agree the cutscenes are extremely funny and embarassing to watch. If you are going with the "still image" concept you better do it in 2d with a nice optical effect or smth. Because 3d stuff is not meant to be still.
But lets face it,this community feeds and thrives on complaints. Pages and pages back everyone screamed they don't care about visuals,most probably you too. Their money ran out. And ubi has come forward saying that this is a "niche" project. Meaning what you just said. Lets accept that and move on. The cutscenes paid the most price for ubi's awful management. The rest is not perfect but in a better shape than expected(H6 stuff). If they are true about continuing support, it s gonna be ok.
"Omg ubi released an unfinished game in 2015!! I'm so shocked!!!"
People,please...

[update]
The time it took ,for a person who made the mistake of saying something remotely positive about this game,to get shot down by at least 3 members, is astonishing. Keep up the good work HC police don't let anyone disturb the order here.
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supertommy
supertommy


Known Hero
posted October 02, 2015 12:04 PM

This game is getting hammered. But how on earth does it get worse reviews than VI? Shouldn't be possible.

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Mediczero
Mediczero


Famous Hero
Warlord of the sea
posted October 02, 2015 12:15 PM
Edited by Mediczero at 12:16, 02 Oct 2015.

Well the only thing that can go wrong right now is if people doesn't support it enough for it to seem pointless to contiue working on it. (which doesn't seems to be the problem with these reviews)
It'll needs a few patches and exspansion to achive the greatness of old...

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syth
syth


Hired Hero
posted October 02, 2015 12:18 PM

Stevie said:
Syth said:
I am GLAD that they didn't spent much time on those animations.The resources should have gone else where.There are so many strategy games that tell you the story with scrolling images and wall of texts.Not everybody has the budget of Blizzard to produce them.


Well, you seem to be terribly confused about that specific aspect, because according to them over 50% of the budget was used on the graphics and art department. And pardon me, but if we're talking about efficiency and using money where it's most needed, I would've rather had an animated characters at the council table inside the game rather than in various promotional trailers. So no, they really screwed it there.


That doesn't mean anything or the approach because obviously some part of the budget has to be used for the graphics and art department.But lets say if they were going to use %65 of the budget and include animated cutscenes that would have been a bad decision.

Agreed on the promotional trailer part personally but not necessarily logically.From industry wise it sells the game so more budget is allocated to the developers for future promised earnings.Taking the "advertisement" part out without knowing the consequences on the budgetting is a big "IF" sentence.

Still overall the trailers/the non-animated cutscenes are very trivial in a strategy game.This is not Assasins Creed you don't need that here for story telling.


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kiryu133
kiryu133


Responsible
Legendary Hero
Highly illogical
posted October 02, 2015 12:20 PM
Edited by kiryu133 at 12:20, 02 Oct 2015.

@Medic0 Agreed. Well, that and a completely new skill-system.

A game that has put so much on story/presentation deserves to have those parts criticized a bit extra. It's supposedly the "draw", so to speak.
____________
It is with a heavy heart that I must announce that the cis are at it again.

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frostymuaddib
frostymuaddib


Promising
Supreme Hero
育碧是白痴
posted October 02, 2015 12:21 PM

ChrisD1 said:
If they are true about continuing support, it s gonna be ok.
"Omg ubi released an unfinished game in 2015!! I'm so shocked!!!"
People,please...



You are right with this. No one should be shocked when it comes to Ubi releasing unfinished and buggy game. IMO, it is more shocking that there are people who expected this not to happen.

ChrisD1 said:

[update]
The time it took ,for a person who made the mistake of saying something remotely positive about this game,to get shot down by at least 3 members, is astonishing. Keep up the good work HC police don't let anyone disturb the order here.


Well, that only says that there are more people who dislike the game. What is so strange about that? And, btw, most of those peorsons who are shutting down someone, are the ones who followed closely development of the game, and did their best (through SC, HC, beta, etc.) to aid the developers in delivering better game. Also, their 'shutting down' is done with valid arguments.

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Sleeping_Sun
Sleeping_Sun


Promising
Famous Hero
Townscreen Architect
posted October 02, 2015 12:23 PM

ChrisD1 said:
But lets face it,this community feeds and thrives on complaints. [...] The cutscenes paid the most price for ubi's awful management.
Please read what you wrote... Oh, hypocrisy...

ChrisD1 said:
"Omg ubi released an unfinished game in 2015!!  I'm so shocked!!!"
People,please...
More like angry, or at least not believing that someone is capable of making the same mistake over, and over, and over again, which makes the game bad, thus, sabotaging themselves with low sales...

ChrisD1 said:
The time it took ,for a person who made the mistake of saying something remotely positive about this game,to get shot down by at least 3 members, is astonishing. Keep up the good work HC police don't let anyone disturb the order here.
The time it took you to demonize members for their belief, opinion, attitude and argument is astonishing! DO NOT let a single demon pass by your guard, our loyal protector of justice and of the weak... Keep up the good work anti-demon police don't let anyone disturb the order here.

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romanov77
romanov77


Known Hero
posted October 02, 2015 02:08 PM

The cutscene trainwreck is hilarious...but still better than GRIFFIN ETERNAL!

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TD
TD


Promising
Famous Hero
posted October 02, 2015 02:20 PM

Frankly the still 3d images are just small part of the bigger problem which is poor resource/project -management. The models for the leaders were done for no reason when they are simply standing still(not to mention making rest of the room). They could've just zoomed in on the strategy table and had dialogue while watching the table(or do it like in original StartCraft for example). They also under utilize many things which makes them feel only half done. Couple examples:

1) Strategy table, I was a bit excited when I saw it in beta to be honest. I was thinking you might be able to allocate resources from one place to another(like choosing bonuses for mission) having interaction with it. Instead it's essentially just still image that basically gets stamped for completing mission so it's same as progress was in h6, just in 3d. Not to mention why does the map get these mission we do marked there in the first place? They are stories that happened in the past, they've already happened so why do they get marked to our strategy table which is in present. Shouldn't it be more like "you see this army? Let me tell you how it came to be with with little back-story" without actually altering the current state of strategy-table.
2) Lucky strike using dice. Why oh why did they not add complexity by giving different damage bonuses depending on the throw of the dice??? Now it's just pointless change compared to old.
3) Flanking without taking into account enemy vision and opportunity strikes or giving it to some units as an ability instead of making it general system. In the current form it doesn't feel it adds anything to the game so it just feels wasted resources.
4) Mixed neutrals which have no coordination, bunch of berserkers because of the horrific AI.
5) Classes don't give really distinctive feel because pretty much every faction has roughly the same classes and there aren't unique abilities for the classes either, just same base skills with parts cut out.

Stuff like bad/mediocre skill-system, specializations, spells, randomness, battle-system, etc. are all things they should've done research on first. Even here on HC there are so many thread on stuff like this and suggestions on how it could/should be done. They could've held polls or simply take the feedback from VIPs instead of ignoring it. Or even on their own dev blog read the top voted comments! If they had done the systems well in the first place they wouldn't have so much work cut out currently trying to replace and fix the system and as whole it would have been better for both consumer and the company. Now neither side is really happy. Also I will never understand how some companies can publish games in such bad state, it feels like the game is still in beta-stage rather than ready product. At least have the guts to say and mark the game as early release that's still in beta!

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted October 02, 2015 02:25 PM

ChrisD1 said:

"Omg ubi released an unfinished game in 2015!! I'm so shocked!!!"
People,please...


It is true that Ubi makes most of the games unfinished and I agree. But who says we want an unfinished game? I am fairly certain that Ubi, despite having tons of tons of tons of feedback about the games they release, they are more stubborn than any person around here, just because of things they enforce. Point.

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted October 02, 2015 03:33 PM
Edited by Storm-Giant at 17:05, 02 Oct 2015.

WTF Is... - Might & Magic Heroes VII ?

I'll update later. Done

AngryCentaurGaming review.

business.financialpost.com: 65/100
Quote:
I've dumped around 15 hours into Might & Magic: Heroes VII over the last week with coming close to finishing all the campaigns. Developer Limbic Entertainment definetly didn't skimp on content.

That said, I'm not sure I need to see it all.

In a typical session I find myself moving from having a great time exploring, conquering, constructing, and fighting to becoming consternated that I need to head back to an earlier save due to an impossible-to-predict obstacle to wondering wether it would make much difference if I just let the computer fight all my battles for me.

I'm not done with Might & Magic: Heroes VII quite yet. I'd like to at least complete a couple of my unfinished campaigns. But I suspect that I'll have filled enough of Might & Magic to last me until the ninth or tenth instalment.

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Stevie
Stevie


Responsible
Undefeatable Hero
posted October 02, 2015 04:43 PM
Edited by Stevie at 16:43, 02 Oct 2015.

TB's giant dump on H7 is indeed warranted and his analysis on the various issues is spot on for the most part, but I quite don't understand the jabs at the community. For that, I can't fully appreciate his review. This was probably a very clever scheme planned since the beginning (I'm talking about the Shadow Council thing and the VIP group) to change the focus from bad game design and priorities to the "conservative" community meddling in and keeping the series at a standstill, deprived of advancement and innovation. Reminds me of how Ubisoft blamed the failure of Heroes 6 on the DRM policies they were running at the time, which was not even half the truth.

Before we start getting attacked as the culprits of this hole charade, I think it would be wise to prepare a reply in advance for whomever tries to hold the community accountable for the disaster that is envisaged to befall this seventh iteration.

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alcibiades
alcibiades


Honorable
Undefeatable Hero
of Gold Dragons
posted October 02, 2015 05:03 PM

Agree with Stevie, the video had some good observations, but did seem to also fall prey to the assumption that "because I don't find enough new stuff here, that must mean fan-base is satisfied".

But I agree with him: That adventure map just look downright ugly!

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted October 02, 2015 05:04 PM
Edited by Galaad at 17:10, 02 Oct 2015.

Storm-Giant said:
WTF Is... - Might & Magic Heroes VII ?

TotalBiscuit said:
I don't think H7 has a reason to exist. It is a sequel for the sake of a sequel. It's not an improvement in previous games, in fact is a step back on many ways. Maybe it will get better with patches and expansions and when it doesn't cost full price.

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted October 02, 2015 05:11 PM

Galaad said:
Storm-Giant said:
WTF Is... - Might & Magic Heroes VII ?

TotalBiscuit said:
I don't think H7 has a reason to exist. It is a sequel for the sake of a sequel. It's not an improvement in previous games, in fact is a step back on many ways. Maybe it will get better with patches and expansions and when it doesn't cost full price.



Words that have been said countless times.

Though, isn't it a bit odd how the first sites have found H7 a good game (score of 75+), then later ones think of it as mediocre of bad (65-)?

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JollyJoker
JollyJoker


Honorable
Undefeatable Hero
posted October 02, 2015 05:20 PM

For the record, I find myself in complete agreement with Total Biscuit.

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