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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: Heroes VII missing features and bad design decisions - version 1.1
Thread: Heroes VII missing features and bad design decisions - version 1.1 This thread is 5 pages long: 1 2 3 4 5 · NEXT»
natalka
natalka


Supreme Hero
Bad-mannered
posted September 30, 2015 09:50 AM
Edited by natalka at 09:53, 30 Sep 2015.

Heroes VII missing features and bad design decisions - version 1.1

1. No random faction

2. Shooters can`t engage if I want them to only if blocked

3. When designing maps the mapmaker chooses whether to put a Hydra or a Black Dragon dwelling

4. No starting bonus in skirmish maps (the old resource, gold or artifact)

5. Towns don`t have special effect like they did in heroes5 (increase level 3 production by 1, give 2 mercury at the start of the week)

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Madaxe
Madaxe

Tavern Dweller
posted September 30, 2015 11:16 AM

Sim Turns - You have to pause your turn while other players are in battle.  This is a big issue for MP!

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted September 30, 2015 11:16 AM

Isn't it obvious? I have told this once and I'll tell this again: they make one step forward and two steps backwards.

Sure, let people have their fun in this game. I won't.

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infinitus
infinitus


Supreme Hero
posted September 30, 2015 11:36 AM

- No random maps generator
- poor  graphics : blurry picture, washed out colors.
- too few cameras options. Wish classic view heroes cam etc ...  
____________
Nothing's impossible

http://www.youtube.com/watch?
v=loCSLJ6IodY

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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted September 30, 2015 11:39 AM
Edited by Pawek_13 at 11:40, 30 Sep 2015.

I'll post it once again - limit the number of abilities per skill in random skill system! In present random system it is insanely difficult to get an ability you want because the ones from other skills block your options. With the limit present, players would much greater pool of choice, as they won't have to max out one skill in order to be able to pick abilities from the other one.

infinitus said:
- No random maps generator

RMG is in the map editor.

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natalka
natalka


Supreme Hero
Bad-mannered
posted September 30, 2015 11:44 AM

does the editor work for you? It worked for me untill I recieved a 240 MB patch and now it doesn`t work. It says missing file in binaries -editor64bit

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Pawek_13
Pawek_13


Supreme Hero
Maths, maths everywhere!
posted September 30, 2015 11:54 AM
Edited by Pawek_13 at 11:54, 30 Sep 2015.

natalka said:
does the editor work for you? It worked for me untill I recieved a 240 MB patch and now it doesn`t work. It says missing file in binaries -editor64bit

I don't know. Yesterday my game had been dowloading for over 7 (sic!) hours and then I didn't do anything, except for playing the first cutscene in the campaign and changing screen resolution.

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Dave_Jame
Dave_Jame


Promising
Legendary Hero
I'm Faceless, not Brainless.
posted September 30, 2015 12:42 PM

Some indicators of Bloodrage, metamegic and Natures revange would be nice
____________
I'm just a Mirror of your self.

We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.

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Maurice
Maurice

Hero of Order
Part of the furniture
posted September 30, 2015 12:48 PM

Dave_Jame said:
Some indicators of Bloodrage, metamegic and Natures revange would be nice


Agreed, I was missing those yesterday too.

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infinitus
infinitus


Supreme Hero
posted September 30, 2015 12:50 PM


infinitus said:
- No random maps generator

RMG is in the map editor.

Wow, ty for info, nice surprise, i think random map generator deserve his own topic.
____________
Nothing's impossible

http://www.youtube.com/watch?
v=loCSLJ6IodY

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted September 30, 2015 01:21 PM

Madaxe said:
Sim Turns - You have to pause your turn while other players are in battle.  This is a big issue for MP!

The whole idea behind Simultaneous Turns is that both players are playing at the same time, thus saving waiting time...I can't facepalm hard enough
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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted September 30, 2015 01:26 PM

Storm-Giant said:
The whole idea behind Simultaneous Turns is that both players are playing at the same time, thus saving waiting time...I can't facepalm hard enough


so the promise of simultaneous turns was a big fat lie, well isn't that great to have clarified after the release, good show Ubilimb lol
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Stevie
Stevie


Responsible
Undefeatable Hero
posted September 30, 2015 01:34 PM
Edited by Stevie at 13:34, 30 Sep 2015.

They done did it on that one. Was crystal clear from the CB2 it wouldn't work.

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xlnt
xlnt


Known Hero
posted September 30, 2015 02:28 PM

Delete HoMM7 and re-do HoMM3 would be the best idea.

The 3 tiers are the worst - bring back more tiers or re-do all units. The power curve is non-existent in the game. You start the game with 1-2 power stacks and after 10-15 turns the game is over... and you are still using only your starting 1-2 power stacks ); sure you build all T1 units or maybe 2x T1 units, skip the 3rd and get a T2 instead - but the point stays ); This is grind_y, robotic and extremely boring.

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted September 30, 2015 03:42 PM

xlnt said:
Delete HoMM7 and re-do HoMM3 would be the best idea.

The 3 tiers are the worst - bring back more tiers or re-do all units. The power curve is non-existent in the game. You start the game with 1-2 power stacks and after 10-15 turns the game is over... and you are still using only your starting 1-2 power stacks ); sure you build all T1 units or maybe 2x T1 units, skip the 3rd and get a T2 instead - but the point stays ); This is grind_y, robotic and extremely boring.


Re-doing H3 is a bad idea, considering you got that HD version. Unless you meant make a game on H3 standards and improving features and gameplay.

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Sleeping_Sun
Sleeping_Sun


Promising
Famous Hero
Townscreen Architect
posted September 30, 2015 03:46 PM

xlnt said:
Delete HoMM7 and re-do HoMM3 would be the best idea.
No. I do not want new H3. I want a game better than H3.
____________
"The age can be wicked to those who walk alone. When I look into the Mirror, I see myself as I might become..." -Freya

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natalka
natalka


Supreme Hero
Bad-mannered
posted September 30, 2015 04:23 PM

Can't sum turns be fixed? If they can't I foresee the death of heroes franchise. This will be second title with no multiplayer..Ubi is making pure joke game with easy difficulty for kids...

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frostymuaddib
frostymuaddib


Promising
Supreme Hero
育碧是白痴
posted September 30, 2015 04:32 PM

In beta 2, when you played sim turns, you actually watched enemy figting. Because people hated that (I wonder why), developers probably decided to 'fix' that without too much programming: instead of showing the battle, they do not change your camera just block your commands

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bloodsucker
bloodsucker


Legendary Hero
posted September 30, 2015 04:40 PM
Edited by bloodsucker at 16:43, 30 Sep 2015.

EnergyZ said:
Unless you meant make a game on H3 standards and improving ... gameplay.
No, please. A game keeping the gameplay has it is and improving features, then give us a modding toll and WE will change gameplay as we do in WoG. If UBI touches gameplay the game is gone since they have no idea how to balance it.  
They would never do enouch testing for those things to work.

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natalka
natalka


Supreme Hero
Bad-mannered
posted September 30, 2015 10:24 PM

Sim turns should be next thing they fix or all of us are on titanic and the end is near..

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