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Thread: Heroes VII missing features and bad design decisions - version 1.1 | This thread is pages long: 1 2 3 4 5 · NEXT» |
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natalka

 
    
Supreme Hero
Bad-mannered
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posted September 30, 2015 09:50 AM |
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Edited by natalka at 09:53, 30 Sep 2015.
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Heroes VII missing features and bad design decisions - version 1.1
1. No random faction
2. Shooters can`t engage if I want them to only if blocked
3. When designing maps the mapmaker chooses whether to put a Hydra or a Black Dragon dwelling
4. No starting bonus in skirmish maps (the old resource, gold or artifact)
5. Towns don`t have special effect like they did in heroes5 (increase level 3 production by 1, give 2 mercury at the start of the week)
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Madaxe

 
Tavern Dweller
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posted September 30, 2015 11:16 AM |
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Sim Turns - You have to pause your turn while other players are in battle. This is a big issue for MP!
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EnergyZ

 
     
Legendary Hero
President of MM Wiki
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posted September 30, 2015 11:16 AM |
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Isn't it obvious? I have told this once and I'll tell this again: they make one step forward and two steps backwards.
Sure, let people have their fun in this game. I won't.
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infinitus

 
    
Supreme Hero
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posted September 30, 2015 11:36 AM |
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- No random maps generator
- poor graphics : blurry picture, washed out colors.
- too few cameras options. Wish classic view heroes cam etc ...
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Nothing's impossible
http://www.youtube.com/watch?
v=loCSLJ6IodY
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Pawek_13

 
    
Supreme Hero
Maths, maths everywhere!
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posted September 30, 2015 11:39 AM |
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Edited by Pawek_13 at 11:40, 30 Sep 2015.
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I'll post it once again - limit the number of abilities per skill in random skill system! In present random system it is insanely difficult to get an ability you want because the ones from other skills block your options. With the limit present, players would much greater pool of choice, as they won't have to max out one skill in order to be able to pick abilities from the other one.
infinitus said: - No random maps generator
RMG is in the map editor.
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natalka

 
    
Supreme Hero
Bad-mannered
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posted September 30, 2015 11:44 AM |
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does the editor work for you? It worked for me untill I recieved a 240 MB patch and now it doesn`t work. It says missing file in binaries -editor64bit
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Pawek_13

 
    
Supreme Hero
Maths, maths everywhere!
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posted September 30, 2015 11:54 AM |
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Edited by Pawek_13 at 11:54, 30 Sep 2015.
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natalka said: does the editor work for you? It worked for me untill I recieved a 240 MB patch and now it doesn`t work. It says missing file in binaries -editor64bit
I don't know. Yesterday my game had been dowloading for over 7 (sic!) hours and then I didn't do anything, except for playing the first cutscene in the campaign and changing screen resolution.
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Dave_Jame

  
     
Promising
Legendary Hero
I'm Faceless, not Brainless.
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posted September 30, 2015 12:42 PM |
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Some indicators of Bloodrage, metamegic and Natures revange would be nice
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I'm just a Mirror of your self.
We see, we look, we gather, we store, we teach.
We are many, and you can be one of us.
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Maurice


Hero of Order
Part of the furniture
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posted September 30, 2015 12:48 PM |
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Dave_Jame said: Some indicators of Bloodrage, metamegic and Natures revange would be nice
Agreed, I was missing those yesterday too.
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infinitus

 
    
Supreme Hero
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posted September 30, 2015 12:50 PM |
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infinitus said: - No random maps generator
RMG is in the map editor.
Wow, ty for info, nice surprise, i think random map generator deserve his own topic.
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Nothing's impossible
http://www.youtube.com/watch?
v=loCSLJ6IodY
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Storm-Giant

   
      
Responsible
Undefeatable Hero
On the Other Side!
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posted September 30, 2015 01:21 PM |
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Madaxe said: Sim Turns - You have to pause your turn while other players are in battle. This is a big issue for MP!
The whole idea behind Simultaneous Turns is that both players are playing at the same time, thus saving waiting time...I can't facepalm hard enough
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verriker

    
     
Honorable
Legendary Hero
We don't need another 'eroes
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posted September 30, 2015 01:26 PM |
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Storm-Giant said: The whole idea behind Simultaneous Turns is that both players are playing at the same time, thus saving waiting time...I can't facepalm hard enough 
so the promise of simultaneous turns was a big fat lie, well isn't that great to have clarified after the release, good show Ubilimb lol
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Stevie

   
      
Responsible
Undefeatable Hero
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posted September 30, 2015 01:34 PM |
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Edited by Stevie at 13:34, 30 Sep 2015.
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They done did it on that one. Was crystal clear from the CB2 it wouldn't work.
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xlnt

 
  
Known Hero
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posted September 30, 2015 02:28 PM |
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Delete HoMM7 and re-do HoMM3 would be the best idea.
The 3 tiers are the worst - bring back more tiers or re-do all units. The power curve is non-existent in the game. You start the game with 1-2 power stacks and after 10-15 turns the game is over... and you are still using only your starting 1-2 power stacks ); sure you build all T1 units or maybe 2x T1 units, skip the 3rd and get a T2 instead - but the point stays ); This is grind_y, robotic and extremely boring.
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EnergyZ

 
     
Legendary Hero
President of MM Wiki
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posted September 30, 2015 03:42 PM |
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xlnt said: Delete HoMM7 and re-do HoMM3 would be the best idea.
The 3 tiers are the worst - bring back more tiers or re-do all units. The power curve is non-existent in the game. You start the game with 1-2 power stacks and after 10-15 turns the game is over... and you are still using only your starting 1-2 power stacks ); sure you build all T1 units or maybe 2x T1 units, skip the 3rd and get a T2 instead - but the point stays ); This is grind_y, robotic and extremely boring.
Re-doing H3 is a bad idea, considering you got that HD version. Unless you meant make a game on H3 standards and improving features and gameplay.
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Sleeping_Sun

  
   
Promising
Famous Hero
Townscreen Architect
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posted September 30, 2015 03:46 PM |
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xlnt said: Delete HoMM7 and re-do HoMM3 would be the best idea.
No. I do not want new H3. I want a game better than H3.
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"The age can be wicked to those who walk alone. When I look into the Mirror, I see myself as I might become..." -Freya
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natalka

 
    
Supreme Hero
Bad-mannered
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posted September 30, 2015 04:23 PM |
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Can't sum turns be fixed? If they can't I foresee the death of heroes franchise. This will be second title with no multiplayer..Ubi is making pure joke game with easy difficulty for kids...
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frostymuaddib

  
    
Promising
Supreme Hero
育碧是白痴
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posted September 30, 2015 04:32 PM |
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In beta 2, when you played sim turns, you actually watched enemy figting. Because people hated that (I wonder why), developers probably decided to 'fix' that without too much programming: instead of showing the battle, they do not change your camera just block your commands
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bloodsucker

 
     
Legendary Hero
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posted September 30, 2015 04:40 PM |
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EnergyZ said: Unless you meant make a game on H3 standards and improving ... gameplay.
No, please. A game keeping the gameplay has it is and improving features, then give us a modding toll and WE will change gameplay as we do in WoG. If UBI touches gameplay the game is gone since they have no idea how to balance it.
They would never do enouch testing for those things to work.
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natalka

 
    
Supreme Hero
Bad-mannered
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posted September 30, 2015 10:24 PM |
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Sim turns should be next thing they fix or all of us are on titanic and the end is near..
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