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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: [Official Thread] VCMI Mod Design Team
Thread: [Official Thread] VCMI Mod Design Team This thread is 22 pages long: 1 2 3 4 5 ... 10 ... 18 19 20 21 22 · «PREV / NEXT»
Lord_Immortal
Lord_Immortal


Famous Hero
posted January 18, 2018 07:42 PM
Edited by Lord_Immortal at 20:00, 18 Jan 2018.

Doesn't the "Demilish" name adds up even more to the D&D-derived material to Heroes III?

I mean, there are many other undead names you can use for it such as Revenant(meaning "Returning"), Dybbuk(clinging/possessing ghosts of the dead) or Nav(returning souls of killers, warlocks, the murdered and the Drowned Dead).

I'd vote for Revenant or Dybbuk.

Also, I'm quite curious to see what other neutrals will you introduce in the future.

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dydzio
dydzio


Adventuring Hero
posted January 18, 2018 08:42 PM
Edited by dydzio at 20:43, 18 Jan 2018.

I think I know what will be demilish ability, if I guessed correctly then that unit may be devastating as f...

And it's not worth spoiling

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Nephretes
Nephretes


Promising
Known Hero
posted January 23, 2018 11:35 PM bonus applied by Maurice on 24 Jan 2018.
Edited by Nephretes at 23:40, 23 Jan 2018.

@fred79

Ability chosen for demilish has been already present in previous Heroes games. Can't reveal more not to spoil the suprise :>

As always with the names, it is the easiest part to change if there will be enough feedback suggesting it.

======

Now, before we get more to neutral creatures, another sneak peak. Guess what's new?



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fred79
fred79


Responsible
Undefeatable Hero
SCOURGE OF THE H-SEA
posted January 23, 2018 11:48 PM

i can't see the image.

and i agree, "revenant" fits the creature quite nicely.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted January 24, 2018 08:28 AM

Very nice!
____________
Even Italian restaurants seemed to betray me. -Neraus

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planetavril
planetavril


Adventuring Hero
posted January 24, 2018 02:13 PM

how to add personalized cheats?
I added on cgame handler
but I do not know how to add that the code added dragon fairies
so the code is inserted there, but it does not do anything

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Dairy
Dairy


Known Hero
posted January 24, 2018 03:52 PM

Heroes battlefield sprites for each fraction !

Plus the dryad + upg and succubi + upg, to me they somehow look different than the older models.

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Mistrz
Mistrz


Hired Hero
posted January 25, 2018 01:12 PM

I'd stay with original name Banshee, as for the ability I suspect it's thesame as for ghosts from Homm and Homm2.

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darkrown
darkrown

Tavern Dweller
posted January 26, 2018 11:40 PM

amazing work, everything! do you have any tutorials on how you render your characters from 3d to 2d? the way you match the original sprites is uncanny! awesome job

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VikingII
VikingII


Adventuring Hero
posted January 28, 2018 04:11 PM
Edited by VikingII at 16:12, 28 Jan 2018.

I love especially the Cathedral instead Portal of Glory, more close than Heroes 4s' champions instead angels. Level 7 creatures are insanely overpowered and Paladins will give a fresh air to the saga.

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rears
rears

Tavern Dweller
posted February 09, 2018 05:15 PM

Can see new 3D renderers new being?

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fred79
fred79


Responsible
Undefeatable Hero
SCOURGE OF THE H-SEA
posted February 15, 2018 03:39 PM

neph, i sent you an hcm.

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Nephretes
Nephretes


Promising
Known Hero
posted February 18, 2018 09:54 PM

Good news everyone,

Until now Mind flayer has been last remaining creature to be finished for primary content of our mod.



Basically it means that when we finish some additional content which has been in development meantime, we will be ready to move forward for testing.

We will have some big news to announce pretty soon. Stay tuned

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fred79
fred79


Responsible
Undefeatable Hero
SCOURGE OF THE H-SEA
posted February 18, 2018 11:11 PM

COOOOOOOOOL.

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Winston
Winston


Adventuring Hero
posted February 19, 2018 12:29 AM

Wow, the mindflayer looks fantastic! it's a perfect dungeon creature

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robizeratul
robizeratul


Known Hero
posted February 19, 2018 12:43 AM

Winston said:
Wow, the mindflayer looks fantastic! it's a perfect dungeon creature


Will these creatures also be available for ERA? I am thinking of making a WOG map, more creatures are always welcome of course.

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Lord_Immortal
Lord_Immortal


Famous Hero
posted February 26, 2018 07:48 PM

Nephretes, one thing did come to my mind:

In Heroes III, the so called "Demon-Farming" is one of the main Inferno strategies, but it requires the both Demons and Pit Lords.

On its own, Inferno is actually quite a weak faction.

How will Inferno gameplay be affected by replacing Demons with Succubi? Don't you think that choosing Succubus would almost guarantee defeat by playing as Inferno?

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avatar
avatar


Promising
Supreme Hero
posted February 26, 2018 08:48 PM

No, purpose of alternative creatures mod is not wiping-out any creature from the game ;] So Pit Lords won't loose their ability to summon Demons from dead stacks. You'll gain chance to slightly alter line-up for one town you own. So, in this case - in Inferno you can build Chamber of Lust instead of Demon Gate, so Demons won't spawn at this particular town, Succubi take Demons' place in this town. In another town you can build normal Demons Gate instead. Choose is yours or your opponents. The purpose of AC mod is to seek some circumstances, some tacticts that building Succubi dwelling [and demon farming] will be better option. I don't remember Succubi abillity was revealled, but it's helpfull for Inferno boosting. BTW - it's easy to predict what abilities are lacking in this town ;]
____________

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VikingII
VikingII


Adventuring Hero
posted March 07, 2018 02:33 AM

I found this video:

https://www.youtube.com/watch?v=XejcnicFCa4

Is there a way to just build the Cathedral instead the Portal of Glory? I know the Hero of Light mod but it made many changes, I only want the Cathedral with Paladins instead Archangels. Is that possible?

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avatar
avatar


Promising
Supreme Hero
posted March 07, 2018 09:22 AM

When mod will be released, all materials will be naturally public and free-to-use. Of course, it's relatively easy to make such mod in VCMI. About ERA - we don't know. If someone find a way how incorporate our materials to ERA - it would be pleasure. But none of us doesn't know ERM magic

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