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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: Will Vivendi acquire Ubisoft and Gameloft?
Thread: Will Vivendi acquire Ubisoft and Gameloft? This thread is 17 pages long: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 · «PREV / NEXT»
AlHazin
AlHazin


Promising
Supreme Hero
Tutto possibile
posted November 09, 2016 03:10 PM
Edited by AlHazin at 15:22, 09 Nov 2016.

Well, actually, Heroes series have known a downslope since H3 release. But that was due mainly to 3DO's bankruptcy and NWC's fall with it. Heroes started to have real problems under Ubisoft.

Having a new publisher will, maybe, bring something positive to the table. If not, then it can't be worse. I, for myself, am convinced that burying the game would be better than humiliating it.
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"The Erwin is out there as they say once in a while lol" - Verriker.
A felt change of consciousness - Markkur.
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LizardWarrior
LizardWarrior


Honorable
Legendary Hero
Age of erwins is over
posted November 09, 2016 03:20 PM

Nelgirith said:

What are you hoping for ? Vivendi is like EA which has always been worse than Ubisoft for pushing game releases, releasing unfinished products and not caring about customers. It's as if until now you had cholera and suddenly got yersinia pestis


Hope that they stop raping heroes' corpse.
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AlHazin
AlHazin


Promising
Supreme Hero
Tutto possibile
posted November 09, 2016 03:41 PM

Hymn of HC

Oh, misty eye of the mountain below
Keep careful watch of my brothers' souls
And should the sky be filled with fire and smoke
Keep watching over Durin's sons

If this is to end in fire
Then we should all burn together
Watch the flames climb high into the night

Calling out father oh
Stand by and we will
Watch the flames burn auburn on
The mountain side

And if we should die tonight
Then we should all die together
Raise a glass of wine for the last time

Calling out father oh
Prepare as we will
Watch the flames burn auburn on
The mountain side
Desolation comes upon the sky

Now I see fire
Inside the mountain
I see fire
Burning the trees
And I see fire
Hollowing souls
I see fire
Blood in the breeze
And I hope that you remember me

Oh, should my people fall
Then surely I'll do the same
Confined in mountain halls
We got too close to the flame

Calling out father oh
Hold fast and we will
Watch the flames burn auburn on
The mountain side
Desolation comes upon the sky

Now I see fire
Inside the mountain
I see fire
Burning the trees
I see fire
Hollowing souls
I see fire
Blood in the breeze
And I hope that you remember me

And if the night is burning
I will cover my eyes
For if the dark returns
Then my brothers will die
And as the sky is falling down
It crashed into this lonely town
And with that shadow upon the ground
I hear my people screaming out

Now I see fire
Inside the mountains
I see fire
Burning the trees
I see fire
Hollowing souls
I see fire
Blood in the breeze

I see fire (oh you know I saw a city burning out) (fire)
And I see fire (feel the heat upon my skin, yeah) (fire)
And I see fire (uh-uh-uh-uh) (fire)
And I see fire burn auburn on the mountain side

____________
"The Erwin is out there as they say once in a while lol" - Verriker.
A felt change of consciousness - Markkur.
Use this code in Creature Quest! t2QEc#j7h

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frostymuaddib
frostymuaddib


Supreme Hero
By the power of Vivendi!
posted November 09, 2016 03:59 PM

AlHazin said:
Well, actually, Heroes series have known a downslope since H3 release. But that was due mainly to 3DO's bankruptcy and NWC's fall with it. Heroes started to have real problems under Ubisoft.


However, with H5 TotE came a ray of hope. They started heading in the right direction, and then Erwinifico came with his spider legions and snowed up the franchise.

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Elvin
Elvin


Admirable
Omnipresent Hero
Tastes like chicken
posted November 09, 2016 04:34 PM

Because who needs fun when the team has VISION!
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Being human is a roller coaster ride of emotions during rainstorms and sunshine, sprinkled with moments when you can almost reach the stars.

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AlHazin
AlHazin


Promising
Supreme Hero
Tutto possibile
posted November 09, 2016 05:57 PM
Edited by AlHazin at 17:58, 09 Nov 2016.

frostymuaddib said:
However, with H5 TotE came a ray of hope. They started heading in the right direction, and then Erwinifico came with his spider legions and snowed up the franchise.


Yeah fellow, H5 was better than H4 and was reinstating H3's major accomplishments and best features. Sadly, that's what happens when a game changes publisher, I don't remember a game getting better after having been "sold". We experienced the same back in the days with Command & Conquer : Red Alert, where EA screwed up everything. And when I tell ya everything, it's EVERYTHING.
____________
"The Erwin is out there as they say once in a while lol" - Verriker.
A felt change of consciousness - Markkur.
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TheUnknown
TheUnknown


Known Hero
posted November 09, 2016 10:39 PM

AlHazin said:
frostymuaddib said:
However, with H5 TotE came a ray of hope. They started heading in the right direction, and then Erwinifico came with his spider legions and snowed up the franchise.


Yeah fellow, H5 was better than H4 and was reinstating H3's major accomplishments and best features. Sadly, that's what happens when a game changes publisher, I don't remember a game getting better after having been "sold". We experienced the same back in the days with Command & Conquer : Red Alert, where EA screwed up everything. And when I tell ya everything, it's EVERYTHING.


What "everything" is that? Reviews for Red Alert 3 are very positive. The graphics are far better than the predecessors. The balance was better and even the gameplay style was better because you got most of what you had in the past, plus a little more. Not to mention there were a lot less bugs and exploits.

Now I get your point that when a game is being "sold", more often than not it loses a part of it's "soul", but that isn't always a bad thing.

On our current subject I would say that we have all seen what Ubisoft has done for the franchise and I among others would like to see the game again have a major course change. But we have to be honest that almost no game in the past, present and the future will come near or even less possible, surpass H3 because of the nostalgia values it has instilled into us. We have to be objective and fair when we compare new titles of the franchise.

P.S. The closest I have seen for a franchise to be close to some of it's previous legendary installments is Sonic Generations. This game brought nostalgia, old and new gameplay and story to a whole new level with a whole new experience. I hope sometime in the future I will see something like the H3 Sandro being allied to the H5 Sandro or something similar ... or maybe not that but something similar that will make the fans blood boil with passion for the heroes they can recruit.

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Maurice
Maurice

Hero of Order
Part of the furniture
posted November 09, 2016 11:03 PM

TheUnknown said:
What "everything" is that? Reviews for Red Alert 3 are very positive. The graphics are far better than the predecessors. The balance was better and even the gameplay style was better because you got most of what you had in the past, plus a little more. Not to mention there were a lot less bugs and exploits.


And yet, I didn't manage to get through the game at all. I've played RA and RA2 I don't know how many times over, but I just couldn't get into RA3. The whole concept of having an allied AI player when in single player as well as an absurd level of rock-paper-scissors pretty much drove me away. I remember having built up a rather huge force of Mammoth Tanks in the Russian campaign at some point, along with some supporting troops because of the rock-paper-scissors concept. I think it was against Japan. Their anti-Tank units could barely be scratched by the Mammoth Tanks, while they turned the Tanks to scrapmetal before I could even blink twice. My entire force got annihilated while I barely made a dent in his. And whenever there was a second allied player on your side, you could bet your money on it that they would betray you somewhere during the mission.

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AlHazin
AlHazin


Promising
Supreme Hero
Tutto possibile
posted November 09, 2016 11:46 PM

Oh no mate we didn't get the same reviews and you surely didn't get mine.

The players were really disappointed with RA3 for many reasons :

1-Campaign videos.
They are a famous feature of RA. Did you see RA1 campaign videos? They were epic. I remember receiving orders directly from Staline dude, and that was something. It put you really in the atmosphere where you feel like a part of the process in the operations, cause the actors spoke directly to you in an over serious way giving a sense of drama to the story. It really immersed you in the game. RA 2 videos were great too. The serious ambiance was changed in a more funny one but still they were entertaining and making you looking forward to what was coming next (this is an example of a good changing, meaning you can change features yet keep a good game). Soviets videos were hilarious, and sometimes subtly hot. Ah commandant Zofia... Now in RA3, they brought a new team of actors, who were totally out of their roles. Soviets with bad Russian accents. The subtle attractive atmosphere of the women became then bare sexual provocation, with more breasts, undesired nudity feeling like they recruited porn actors. Bad, bad jokes. Basically when you watch them, you don't really know what you're doing. You don't feel like you're going for a mission.

2-Graphics.
Enhanced indeed, and there I'll be a bit more subjective, but I prefer the 2D ISO. I might be old fashioned (aging maybe) but I didn't get along with Ra 3 graphics. Buildings rising from the ground with a very unrealistic animation (they come from nothing, as just created). It was the case in RA 2, but the animation was so fast, you didn't feel that detail. Also, if you have a CPU computer, forget to run the game smoothly.

3-General gameplay.
In RA3 you have a new faction, the Japanese . Introduced probably to replace yuri s one in RA2 extension. Well, I'm not against innovations, but RA relies on a main pillar : Americans and soviets rivalry. Yuri appeared as a deviant faction using facilities and features totally against nature laws and moral principles, and it is present only In the extension. It was to create a bit of allied/soviet partnership from time to time. A common enemy. But the game itself is solely based on the two superpowers rivalry. Adding the japs... reminds me of Ubi ideas with heroes. Key personnages that linked the futuristic RA2 events to history were removed too. Einstein appeared in the begging just to disappear. He was always present in RA2. It is his technology who made the allies playing with time. I fail to comprehend what adding the japs brings to the storyline. And like stated Maurice, an Allie in missions like... wut? Most of the time it's a burden more than a true ally.

4-Quotes.
Emblematic in RA. Every unit has its own quotes, different voices, different things to say... etc. In RA3, no improvement there too.

5-Music.
Putting aside the hellmarch 3, the rest is no match with RA2's soundtracks. Check them.

These points made the game not that well received at all, especially by the vets. It is not like Heroes fate (which is worse). Yet it looks like it. RA series were killed too by EA.
____________
"The Erwin is out there as they say once in a while lol" - Verriker.
A felt change of consciousness - Markkur.
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Stevie
Stevie


Responsible
Undefeatable Hero
HC SUPPORTER
posted November 10, 2016 12:11 AM
Edited by Stevie at 00:13, 10 Nov 2016.

Can confirm, RA3 was a disappointment to me as well. The balance was just off and didn't quite like the graphics. Before long I was back to playing more Yuri's Revenge.
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Guide to a Great Heroes Game
"Stevie's spamfest gave Corribus PTSD." - Kipshasz

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Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted November 10, 2016 06:35 PM
Edited by Antalyan at 18:35, 10 Nov 2016.

TheUnknown said:

We have to be honest that almost no game in the past, present and the future will come near or even less possible, surpass H3 because of the nostalgia values it has instilled into us.


It can happen. As soon as all of us die
Sure it won't be soon (I hope so at least) and there's no certainty there will be any Heroes or Civilization that time... I guess I'm starting to be too philosophical, aren't I?
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TheUnknown
TheUnknown


Known Hero
posted November 13, 2016 12:12 AM

Maurice said:


And yet, I didn't manage to get through the game at all. I've played RA and RA2 I don't know how many times over, but I just couldn't get into RA3. The whole concept of having an allied AI player when in single player as well as an absurd level of rock-paper-scissors pretty much drove me away. I remember having built up a rather huge force of Mammoth Tanks in the Russian campaign at some point, along with some supporting troops because of the rock-paper-scissors concept. I think it was against Japan. Their anti-Tank units could barely be scratched by the Mammoth Tanks, while they turned the Tanks to scrapmetal before I could even blink twice. My entire force got annihilated while I barely made a dent in his. And whenever there was a second allied player on your side, you could bet your money on it that they would betray you somewhere during the mission.


If only you have used the rock paper scissors supporting troops properly against the anti-tank units.

Mammoths are slow and the anti-tank infantry is just a bit faster than them, so it is also a bit slow. You can easily even build a counter unit like the sniper (Natasha) or a conscript or a chopper or even a walker by the time they would reach your mammoth tanks, not to mention you probably had at least one of these in the rock paper scissors support troops.

You can even command the allied commander to kill a certain unit or to be more defensive or offensive, otherwise we can talk about betting the money.

How much of a chance did you give to RA3? In my experience RA3 has much more diversity than RA2 (even in the ore mining part) because most of the units are much more capable then they were before.
For example how many times have you seen V3 being used in a multiplayer game in RA2? The RA3 counterpart on the other is much more agile and can even pick a smaller aoe greater damage, or greater aoe lower damage.

P.S. There have also been campaigns in Heroes where we have had allies where we couldn't do the simplest thing for them like make them leave at least 1 troop in the castle so they wouldn't lose it to a hero with 1 creature. But the map was fun nonetheless.


AlHazin said:
Oh no mate we didn't get the same reviews and you surely didn't get mine.

The players were really disappointed with RA3 for many reasons :

1-Campaign videos.
They are a famous fea ...

These points made the game not that well received at all, especially by the vets. It is not like Heroes fate (which is worse). Yet it looks like it. RA series were killed too by EA.


A fast review search on duckduckgo and google gave me 5 results from places like gamespot, metacritic, ign and others. All of them were 7.5 to 8.2 of 10, which is not even mixed, it's clearly positive. Community (user) reviews were 6.8 to 8 of 10 which is again more positive than mixed feelings about the game. On steam it is 83% positive reviews from 2800+ users ...

I would just say that it is correct that the game isn't better than the previous installment in every aspect, but the game for the majority was not a "disappointment" but a rather positive experience.

The game developers may never fully satisfy the nostalgia feelings for the franchise long time fans, but they should always focus on making it a positive experience, even if their target group is only the long time fans.

I am sad to see that the review marks for the Heroes are falling lower and lower after Heroes V. It may be hard to admit, but the franchise may just need a RA3 kind of a title to get back on track.

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted November 13, 2016 12:25 AM

TheUnknown said:
It may be hard to admit, but the franchise may just need a RA3 kind of a title to get back on track.


What the brand needs is competent hands with people knowing what they're doing, try to get as many former NWC employees on board and a director with the capacity to see the big picture of what is being expected by a community and act in accordance with the niche it belongs to, see Pillars of Eternity, AoW3, Witcher 3, Starcraft 2, Divinityriginal Sin and others for successful titles that met expectations for most, "this is the way it is" is not a correct answer from the people in charge moreover when their products end up being a failure even before launch.
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AlHazin
AlHazin


Promising
Supreme Hero
Tutto possibile
posted November 13, 2016 11:32 AM
Edited by AlHazin at 12:17, 13 Nov 2016.

TheUnknown said:
A fast review search on duckduckgo and google gave me 5 results from places like gamespot, metacritic, ign and others. All of them were 7.5 to 8.2 of 10, which is not even mixed, it's clearly positive. Community (user) reviews were 6.8 to 8 of 10 which is again more positive than mixed feelings about the game. On steam it is 83% positive reviews from 2800+ users ...


Hi mate.

The 6.8 out of ten in Metacritic comes from these results :
39 Positive
28 Mixed
54 Negative

You can check here : Red Alert 3 for PC reviews - Metacritic

So, at least for those who voted in Metacritic, most are not satisfied. But as I said, it's really less of a drama then what we lived in Heroes series.

TheUnknown said:
The game developers may never fully satisfy the nostalgia feelings for the franchise long time fans, but they should always focus on making it a positive experience, even if their target group is only the long time fans.


Then why didn't we feel nostalgia when we passed from RA 1 to RA 2? Then from RA 2 to Yuri's Revenge (which is almost a new opus when you look to all the add-ons)?

Same with H1 to H2 and H2 to H3. No nostalgia, or if any, not enough to make you prefer the old one. Of course you might miss the ambiance or some features, but you don't feel globally dissapointed by the game.

Don't get me wrong, I'm not the kind of nostalgic players, personally, some might be. But for what I know, nostalgia starts kicking in when you're not satisfied with the present situation. Games should imrpove with time and meens.

TheUnknown said:
I am sad to see that the review marks for the Heroes are falling lower and lower after Heroes V. It may be hard to admit, but the franchise may just need a RA3 kind of a title to get back on track.


It would need more according to me. A mixed received game wouldn't give it what it needs to come back like in the good old days.

Now watch this video, and please, pleaaase, don't learn from it.

RA 3 Remix

I hate you, EA.
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"The Erwin is out there as they say once in a while lol" - Verriker.
A felt change of consciousness - Markkur.
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Maurice
Maurice

Hero of Order
Part of the furniture
posted November 13, 2016 01:38 PM

TheUnknown said:
If only you have used the rock paper scissors supporting troops properly against the anti-tank units.


Actually, I was about halfway through the Soviet Campaign by that time, so yes, I did give it some time. In the instance I sketched, I was on the offense, assaulting that Japanese position, while my AI ally player was assaulting the other AI player. My anti-anti-tank units got picked off by his anti-anti-anti-tank units that were mixed in with his anti-tank units. It was a level of micromanagement that a computer can pull off, but not a human, as my units didn't seem to particularly care which enemy unit type they tried to destroy.

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TheUnknown
TheUnknown


Known Hero
posted November 13, 2016 11:27 PM

AlHazin said:

The 6.8 out of ten in Metacritic comes from these results :
39 Positive
28 Mixed
54 Negative



At first I was also surprised how so many negatives there are and how the final score is 6.8. I later noticed they count as negative everything less than 5, mixed are 5, 6 and 7 while positive are only the ones with 8, 9 and 10.

So having a 6.8 by metacritic standards is a mixed review which is closer to positive than negative remark even though there was a big number of negative reviews again by their standards.

AlHazin said:

Then why didn't we feel nostalgia when we passed from RA 1 to RA 2? Then from RA 2 to Yuri's Revenge (which is almost a new opus when you look to all the add-ons)?



I haven't moved from RA 1 to RA 2, so I cannot comment on that one, but I did went from RA 2 to Yuri's (even to RA Reborn mod) and later to RA 3. I also did a lot of going trough Heroes titles and expansions and many other games.

We cannot compare an expansion to a new title because 99% of the people that liked the original game will like and even love the expansions. (We cannot compare RA 2 to Yuri's like RA 2 to RA 3 or Heroes III to Chronicles like Heroes III to IV)
Having a new title in the franchise is a lot more than a simple expansion because new titles are meant to bring a notable graphic, gameplay, storyline or many other changes. That is the case in almost every franchise.

Going from RA 2 to 3 for me was easy because I knew that it's next to impossible for a new RA title to stay 2d and come close to RA 2 because that game reached the peak and had it all (with expansions and mods if I may add). That is why I expected something new, the same was going on from Heroes III to IV because I knew that if there were no notable changes, the developers would never outdo Heroes III.

And I still believe that without a notable change (sometimes even a bad one), a new Heroes (or RA) title would hardly be a positive experience.

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verriker
verriker


Honorable
Legendary Hero
Jonny Come Sometime
posted November 14, 2016 12:02 AM

TheUnknown said:
At first I was also surprised how so many negatives there are and how the final score is 6.8. I later noticed they count as negative everything less than 5, mixed are 5, 6 and 7 while positive are only the ones with 8, 9 and 10.

So having a 6.8 by metacritic standards is a mixed review which is closer to positive than negative remark even though there was a big number of negative reviews again by their standards.


if you understand how the gaming press operate in terms of how they score games you will understand why everything below an 8 is listed as mixed or negative lol
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Nelgirith
Nelgirith


Promising
Supreme Hero
posted November 14, 2016 06:40 AM

verriker said:
if you understand how the gaming press operate in terms of how they score games you will understand why everything below an 8 is listed as mixed or negative lol

This is why I've stopped buying any gaming press. I've discovered so many games that were rated bad with 70-75% marks which were in fact good (not exceptional) and so many bad games that were rated excellent 5 stars top games but that really didn't catch me at all.

That's why I like demos. That's a good way to see if the games mechanics are attracting or not. The other way I've found is steam refund : buy, play for 2 hours, keep or refund. I bought for 150 euros of games during the summer sales and got 80 euros refunded because the games were uninteresting or didn't match my expectations

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Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted November 14, 2016 04:36 PM

Nelgirith said:
verriker said:
if you understand how the gaming press operate in terms of how they score games you will understand why everything below an 8 is listed as mixed or negative lol

This is why I've stopped buying any gaming press. I've discovered so many games that were rated bad with 70-75% marks which were in fact good (not exceptional) and so many bad games that were rated excellent 5 stars top games but that really didn't catch me at all.



I keep reading game magazines alhough I hardly ever buy any games, just to know what's happening (and to laugh at many games with even worse developers/publisher/release than H6 and H7 had )
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Brukernavn
Brukernavn

Hero of Order
posted November 14, 2016 04:40 PM

RA3 is a mix between RA2 and Generals. In single player I would still go with RA2, but I find RA3 more enjoyable than both RA2 and Generals in MP, especially LAN with friends. The factions themselves have a rock paper scissor function, in that allies excel in air, soviet excel with tanks and ERS excel on water. This makes team battles in MP fun, unlike the useless AI teammate in SP. RA3 introduced a bit too much micro for my taste with activated abilities, but since many of them are basically switching unit functionality it is not as tedious as it could have been.

As for the relevance to this thread: a franchise taken over by another studio can still deliver enjoyable games, but will most likely deviate somewhat from the original concept. I've seen the attempts from Ubisoft, so a new takeover has a larger upside than downside from my point of view.

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