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Heroes Community > Heroes 3.5 - WoG and Beyond > Thread: How to edit HotA?
Thread: How to edit HotA? This thread is 86 pages long: 1 2 3 4 5 ... 20 40 60 80 ... 82 83 84 85 86 · «PREV
DeathStare
DeathStare


Hired Hero
posted July 22, 2020 04:10 PM

BTB said:
DeathStare said:
Hello? I need help. I want to give Evil Eye the ability to bet WEAKNESS on a close attack like Dragon Fly.


04119Ah


I went to the place you told me and changed 69 to 4B. But Evil eve did not operate WEAKNESS. Even, Dragonfly made game crash when it attacked. Can both Dragonfly and Evil eve have WEAKNESS ability without error?

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BTB
BTB


Known Hero
posted July 22, 2020 05:24 PM

It's only one creature. As for the crash, I seem to recall that Weakness proc being an extension of the Dispel proc.

So, swap the values at 0412E4 and 041302

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DeathStare
DeathStare


Hired Hero
posted July 25, 2020 03:18 PM

Thank you for your reply. I have one more question. How do I edit the experimental shop that fight Steel Golem? Which address do I need to find to edit the quantity of Steel Golem and its compensation?

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BTB
BTB


Known Hero
posted July 25, 2020 03:53 PM

I don't understand the question. There are no steel golems, just stone, iron, gold, and diamond.

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phoenix4ever
phoenix4ever


Legendary Hero
Heroes is love, Heroes is life
posted July 25, 2020 05:42 PM

He is talking about HotA content, which is sadly quite hard to edit.

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SilverG
SilverG


Adventuring Hero
posted July 25, 2020 09:03 PM
Edited by SilverG at 16:12, 26 Jul 2020.

Regarding the Golem question.

How can I add in the Towers that once the Golem Factory is upgraded one can recruit both the Gold and Diamond Golems, just like in the adventure map?

Oh, and where can the Skeleton (object) be found, it has a very high chance of giving nothing...

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BTB
BTB


Known Hero
posted July 26, 2020 04:25 PM

SilverG said:
Oh, and where can the Skeleton (object) be found, it has a very high chance of giving nothing...


Try 0C170D. Let me know if I'm right.

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SilverG
SilverG


Adventuring Hero
posted July 27, 2020 10:09 PM

Is there a way while making campaigns, to actually make like for example the main Hero + x other strongest hero(es) transfer to the next scenario?

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SilverG
SilverG


Adventuring Hero
posted July 27, 2020 10:36 PM
Edited by SilverG at 09:56, 01 Aug 2020.

BTB said:
SilverG said:
Oh, and where can the Skeleton (object) be found, it has a very high chance of giving nothing...


Try 0C170D. Let me know if I'm right.


I have altered the values, but still at testing out of 10 skeletons/corpses only 1 gives loot. Should the revard percentage of 20% also be altered for this?

And one more question:

Can't we alter the UNIT SPEED BONUS
Necklace of Swiftness
Ring of the Wayfarer


as with the two rings (of life and vitality)when PATCHING the two rings, one could tweak them independently... Something like that could be applied to the Necklace of Swiftness and Ring of the Wayfarer, right?

My dilemma is how?

The bonus starts at:
E63FA with the following string 01 7E 50 8B 4D FC and goes through
E6407 - string: 01 00 00 83 39 5E; then
E6443 - string: 01 00 00 00 8B 7D FC 6A 5F; then
E63C4 - string: 01 00 00 00 6A 45 8B CB E8; then
E638A - string: 01 00 00 83 39 61 74 31 40; and finally
E64C1 - string: 02 00 00 00 83 C1 10 83 39 00 75.

I have tried editing the 01's but then the Necklace loses the bonus. And vice-versa.

Any ideas?

And...

Is there a way to Make the Bow of the Sharpshooter into a weapon?
I mean I have changed the position of it in the artrait.txt to Right Hand, but the locks are still all in the Misc slots.

Is there a way to remove these locks?


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DeathStare
DeathStare


Hired Hero
posted August 07, 2020 12:52 AM

RoseKavalier said:
FfuzzyLogik said:
Ok, nice.

Do you know where "regeneration" ability is written ? The 50HP regeneration is written there or once for "regeneraton", "resurrection" and "reanimate demons" ?

Hydra with regeneration shall be "nice" because all know that hydra's heads can regenerates if cutted ^^
If this ability is written for more than one creature, I suppose there is "two" or more slots to tell whitch creature got it.
If I can switch "whraithes/wright" regeneration to hydra, it shall be perfect.
[...]


Wight (ID, 1 byte)
46BD8h
Wraith (ID, 1 byte)
46BDDh
Troll (ID, 1 byte)
46BE4h

Regeneration 50 hp (1 byte only, change both)
46C2Fh
46C35h

Note: this value is also used by Elixir of Life

Editing hota.dll is possible of course but don't ask me for stuff in there



Hello? I have a question. Can't we give the regeneration to other units while keeping the Wight, Wraith, and Troll? Is it only possible if we take away their abilities?

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BTB
BTB


Known Hero
posted August 07, 2020 12:54 AM

Not without rewriting the code.

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SilverG
SilverG


Adventuring Hero
posted August 07, 2020 02:13 PM

No body seems to answer my question.

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zmudziak22
zmudziak22


Supreme Hero
Heroes 3 Fan
posted August 07, 2020 03:54 PM

That's because, components of Bow of the Sharpshooter are in misc slots.
____________

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SilverG
SilverG


Adventuring Hero
posted August 07, 2020 08:37 PM

zmudziak22 said:
That's because, components of Bow of the Sharpshooter are in misc slots.


Thanks for the answer. 👍
I know that. The question was can we somehow remove the locks?

And there are a few more questins a few pages back....

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