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Heroes Community > Heroes 7 - Falcon's Last Flight > Thread: Heroes 7 Positive Feedback and Discussion
Thread: Heroes 7 Positive Feedback and Discussion This thread is 7 pages long: 1 2 3 4 5 6 7 · «PREV
Mageus
Mageus


Hired Hero
posted September 09, 2016 03:54 PM

Elvin said:
SoilBurn said:
(which should be corrected soon acc. to the devs)

It should be noted that the AI learnt to wait on 1.8 and the legionnaire shield bug stayed around for like 4-5 patches so don't hold your breath.

Blizzard too is a huge fan of the word "soon" but I am not sure they know what it is supposed to mean.
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SoilBurn
SoilBurn


Known Hero
BurnsSoil
posted September 09, 2016 08:22 PM
Edited by SoilBurn at 20:23, 09 Sep 2016.

The_Green_Drag said:
@ Soilburn

Do you know if  their are any skirmish maps that let you recruit any of the new neutral units?
Most certainly. On the first map I played with my roommate (Hotseat) we had access to Shantiri Titans at a relatively early stage of the game (damn expensive, but very satisfying unit to use, even if you have only one). On another map we both went heavy Fire Elementals, and generally there were enough Menageries around to recruit stuff. Please be warned however that you have to send one hero every week to the Menagerie, the neutrals do not stack (like in the dwellings) and you cannot recruit them with caravans.
Elvin said:

It should be noted that the AI learnt to wait on 1.8 and the legionnaire shield bug stayed around for like 4-5 patches so don't hold your breath.
There is an ongoing Q&A discussion on Steam and a large patch is expected 2-3 weeks from now. From what the devs are saying, many bugs have been corrected this time. Let's see.

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The_Green_Drag
The_Green_Drag


Supreme Hero
posted September 09, 2016 09:30 PM
Edited by The_Green_Drag at 22:25, 09 Sep 2016.

I meant the brand new neutrals that were added in the xpack. I've played though one map and I'm playing another now without any luck in finding any.. I figured if they went through the trouble of making them why not make them recruitable? They added some maps with effreet, kappa, shadow panthers, and mermaids when that update came out so I was expecting the same sort of deal.

Btw majority of the time I play with my roommate also. We plug in two mouses (mice? Lol) so we don't have to move! The laziness is real

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LucPatenaude
LucPatenaude


Famous Hero
Owning all 7 Heroes games
posted September 09, 2016 11:46 PM

All of the new features regarding the recruitment of neutral creatures.

These promised new features were to used by the editor of within the game(version 2.1).

So, by using the R.M.G. of this newest version of Heroes 7, you must use a medium to large size of a map for this new automated editor. That way, the automated editor will find that it can, now, place all kinds of new objects such as neutral dwellings, caches and, to restrict some of the territories from the rest of the map by using rather one way or two ways travel portals(dimensional doors).

Therefore, taking the time to make upper and lower levels types of maps is almost a requirement when it comes to enjoying very long games that has lots of places to explore and conquer.

How do I know all this? You may ask? Simple. Tried, tested and true ever since version 2.0 of the game(couple of months ago, already).


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The_Green_Drag
The_Green_Drag


Supreme Hero
posted September 10, 2016 02:28 AM

If they seriously added all those maps and didn't allow any new neutrals to be recruited in a single one of them....well then...that is absolutely retarded. I shouldn't have to just hope my RMG will add them for me. I used to pity limbic but wow those guys are just so disappointing.

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SoilBurn
SoilBurn


Known Hero
BurnsSoil
posted September 11, 2016 03:34 PM

The_Green_Drag said:
If they seriously added all those maps and didn't allow any new neutrals to be recruited in a single one of them....well then...that is absolutely retarded. I shouldn't have to just hope my RMG will add them for me. I used to pity limbic but wow those guys are just so disappointing.

Oh now I see what you mean! Yes, I was looking to hire those sexy Arcane Archers myself, but never encountered them. But to be frank I have not played that many scenario maps, so maybe someone else can confirm who has.

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The_Green_Drag
The_Green_Drag


Supreme Hero
posted September 11, 2016 03:40 PM

I've ran through the new scenerios, not completed any but just scouting the maps to see if any have the magic thingy you recruit neutrals at. Most of them have it but the only neutrals you can get are kappa and shadow panthers. Pretty lame if you ask me. Maybe their in the campaigns but I don't really care enough to suffer through those. Guess I'll have to make a map with them

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Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted September 18, 2016 02:22 PM

Once again, with a mod adding 4 new heroes for duels per each faction, I appreciate how good duels in H7 are.
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Important H7 tips & tricks
H7 Community Patch (UCP)

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taavidude
taavidude

Tavern Dweller
posted September 19, 2016 08:46 PM

Well i actually thought Heroes 7 was pretty crap, but after trying it its not as bad actually. Ive played it only for a little and i already enjoy it more than Heroes 2. I really love the new combat system how you can flank and everything. Makes unit positioning in combat alot more important compared to older Heroes games.  The new system how your hero gets a turn is also pretty decent and i prefer it over how it was in Heroes 5. The main thing i hate is that compared to Heroes 5, towns look pretty crap in this game. The 3D version of towns were alot cooler than the 2D versions. Right now the game is pretty decent, but i wouldnt rate it over Heroes 4 just yet. I will have to play the game more and see if i will like it enough.

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SoilBurn
SoilBurn


Known Hero
BurnsSoil
posted September 19, 2016 08:56 PM

taavidude said:
Well i actually thought Heroes 7 was pretty crap, but after trying it its not as bad actually. Ive played it only for a little and i already enjoy it more than Heroes 2. I really love the new combat system how you can flank and everything. Makes unit positioning in combat alot more important compared to older Heroes games.  The new system how your hero gets a turn is also pretty decent and i prefer it over how it was in Heroes 5. The main thing i hate is that compared to Heroes 5, towns look pretty crap in this game. The 3D version of towns were alot cooler than the 2D versions. Right now the game is pretty decent, but i wouldnt rate it over Heroes 4 just yet. I will have to play the game more and see if i will like it enough.

Wow, there's people like me out there
I went through the same process after I tried the game. It is actually quite good, if you manage not to get put off by the nasty bugs and slow engine. For me on par with my favorite games in the series, H4 and H5.
Contrary to you, I do like the new town screens a lot, they look a bit like a watercolor painting and this is kinda my style. But I do not like the bland and repetitive unit abilities, which you did not mention in your post. I am also not a fan of so many rare resources (makes the game too random depending what you find on the map), 5 or 6 in total would be enough.

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Elvin
Elvin


Admirable
Omnipresent Hero
Endless Revival
posted September 19, 2016 09:29 PM

taavidude said:
The new system how your hero gets a turn is also pretty decent

That's like H1-H3 level of new.
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H5 is still alive and kicking, join us in the Duel Map discord server!
Map also hosted on Moddb

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Antalyan
Antalyan


Promising
Supreme Hero
H7 Forever
posted February 14, 2017 07:33 PM

I also really appreciate the good quality of voice acting in the English version.
____________
Important H7 tips & tricks
H7 Community Patch (UCP)

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Avirosb
Avirosb


Promising
Legendary Hero
No longer on vacation
posted February 21, 2017 08:51 AM

It's where most of the budget went u_u

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Stevie
Stevie


Responsible
Undefeatable Hero
posted February 21, 2017 01:17 PM

Admittedly, the bulk of the budget went into the disconnected graphics.
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The Young Traveler

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