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Heroes Community > Library of Enlightenment > Thread: HoMM3: Complete RAMPAGE! alpha (a Beat'em up mod for HoMM3)
Thread: HoMM3: Complete RAMPAGE! alpha (a Beat'em up mod for HoMM3) This thread is 3 pages long: 1 2 3 · «PREV / NEXT»
Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted May 01, 2016 11:26 PM

I am not shocked to see any work paid. What is shocking is to see people say it shouldn't. Steam was on the right way by proposing a such collaboration between modder and copyright owner.

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Storm-Giant
Storm-Giant


Responsible
Undefeatable Hero
On the Other Side!
posted May 02, 2016 12:37 AM

I'm not arguing against that - quite the contrary, I find myself in agreement with such philosophy. It's just calling H3 abandonware because it's old and there's a HD version made by Ubi it's BS.
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Kajote
Kajote

Tavern Dweller
posted May 02, 2016 02:40 AM
Edited by Kajote at 02:53, 02 May 2016.

Hello, I'm the second member of the team creating the mod.
We don't make any profit from the presented content! It is also impossible to run the game without an original HoMM3 files (that is one of the reasons we call it a "mod")

One day, our minds got literally overwhelmed by the idea that we could create a Hack'n'slash/Beat'em up/(Action RPG?? ) game out of Heroes of Might and Magic 3 - a game that greatly influenced our taste as a gamers and fantasy genre fans. It inspires us since the beginning of XXI century.

The reason we were trying to run a Patreon campaign was quite simple - we had a dream to make a game with most of the heroes 3 creatures, lots of mechanics, maps, gameplay modes and online play.

We obviously have to work, pay our bills and live. We can't spend the amount of time needed to fulfill such plan.

But we truly wish we could

We have abandoned the campaign, and removed our page on Patreon, but we wont abandon our mod.


As Salamandre wrote:

Salamandre said:
I am not shocked to see any work paid. What is shocking is to see people say it shouldn't. Steam was on the right way by proposing a such collaboration between modder and copyright owner.


Steam was on the right way, but the idea was forfeit, due to a community boycott... A few astonishing skyrim mods vere abandoned afterwards - they were too extensive and therefore impossible to develop in just the free time.


I hope you will enjoy the mod we'e created

We cant wait to see your suggestions and ideas!

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Baronus
Baronus


Legendary Hero
posted May 02, 2016 11:01 PM
Edited by Baronus at 23:12, 02 May 2016.

Of course earn money working is very good but if you work on copyright game they can attack you for money.
In steam as I herad deal is:
Make a mod and we give you... 20% of incom... For us 80%... You work their money...
Its thievery... 5% for him is enough...
I think better is give free and God give you bounty. THE BEST BOUNTY!
And MM creator GIVE PERMISSION TO BUILD GAMES BASED ON NWC CREATIONS! All Swords of Xeen was built on orginal Xeen egine. JVC accept this! And this was not old game! Xeen 1994 and Swords 1995!!! Very new game! And you can run Swords without original!
So build what you want JVC will be happy :-)

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Kajote
Kajote

Tavern Dweller
posted August 25, 2016 10:46 PM
Edited by Kajote at 22:49, 25 Aug 2016.

Finally, got an update for you a new Character for Complete Rampage.

The choice fell on...





Check the first post for download and description.
Check out how does it feels to shoot, shock and roam on six tentacles. Beholder's moving animation and sounds are just as funny as always

Beware Though! Laserz and electric powers are nothing to mess around with

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The_Polyglot
The_Polyglot


Promising
Supreme Hero
Nuttier than squirrel poo
posted August 26, 2016 02:17 AM
Edited by The_Polyglot at 03:07, 26 Aug 2016.

This abomination IS standalone, despite claims to the contrary!

Quote:
The program linked to here does not make any use of [HoMM3's] data other than possibly checking if it's there. It instead loads its assets from the data.win file distributed in the download, which contains sprites owned by Ubisoft amongst other things.



Mods toe the line of legality anyway, but this is miles beyond that line. You should be ashamed of yourselves.

EDIT:

Click for image

Game runs. No comment.
____________
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 26, 2016 08:36 AM

The_Polyglot said:
This abomination IS standalone,

You should be ashamed of yourselves.


Oh come on, they don't get money from -from what I see, correct me if wrong, and the vanilla can't be played by only installing their mod. So where is the problem?

As about ashamed, HC already experiences a dramatic decrease of playable content, but instead we have +1000 threads about how a game should be, all made by perfect ignorant coders. Or what is important is playable content, and this one seems to run very well.

So thanks guys and congrats for your dedicated work.  

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Neraus
Neraus


Promising
Legendary Hero
Pain relief cream seller
posted August 26, 2016 10:13 AM

The_Polyglot said:
EDIT:

Click for image

Game runs. No comment.


Well, such an exploit was possible to use to unlock the Conflux in SOD without purchasing Armaggedon's blade.

So... Tradition?
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Noli offendere Patriam Agathae quia ultrix iniuriarum est.

ANTUDO

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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted August 26, 2016 11:20 AM

Salamandre said:

As about ashamed, HC already experiences a dramatic decrease of playable content, but instead we have +1000 threads about how a game should be, all made by perfect ignorant coders.


That's because majority of coders don't hang out in 15+ yo gaming forum.

Then most players are creative, in their mind
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Salamandre
Salamandre


Admirable
Omnipresent Hero
Wog refugee
posted August 26, 2016 11:26 AM

Thats false, on Civ fanatics, there are hundreds of coders or graphists, most of them can even give lessons to Firaxis and wrote mods which fixed blatant flaws.

Is only a matter of how the game is made, with modding or not modding features in mind. Then the people join.

While in this case, is in no way shaming that people manage to mod a game as Heroes, despite the process being very unfriendly (they don't even use wog)

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verriker
verriker


Honorable
Legendary Hero
We don't need another 'eroes
posted August 26, 2016 11:47 AM

The_Polyglot said:
This abomination IS standalone, despite claims to the contrary!

Mods toe the line of legality anyway, but this is miles beyond that line. You should be ashamed of yourselves.


lol, what the **** mate, kneejerk overreaction much, why should they be ashamed of themselves,

that's not an ethical or shame issue when original NWC creators are not impacted losing money for their work, only evil fraudulent Ubisoft megacorp stands to lose out here (and not even lose out as there is no attempt of profit going on, it's only a free game for fun) lol

they should just be wary of annoying corporate dungeon overlords Ubisoft, that's a legal matter, no shame in that lol
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Galaad
Galaad

Hero of Order
Li mort as morz, li vif as vis
posted August 26, 2016 01:25 PM
Edited by Galaad at 13:28, 26 Aug 2016.

Salamandre said:
Thats false, on Civ fanatics, there are hundreds of coders or graphists, most of them can even give lessons to Firaxis and wrote mods which fixed blatant flaws.

I didn't know, impressive.
As for Heroes, my take is recent titles aren't good enough to suscitate much interest. H6 was kinda unmoddable anyway and h7 would basically need to be remade from scratch.
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The_Polyglot
The_Polyglot


Promising
Supreme Hero
Nuttier than squirrel poo
posted August 26, 2016 01:26 PM

verriker said:

lol, what the **** mate, kneejerk overreaction much, why should they be ashamed of themselves,



Kneejerk reaction, I admit. Nice idea, I admit. Kudos for making it happen.

HOWEVER

They lied. Repeatedly. Blatantly. For that, they SHOULD feel ashamed.
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Kajote
Kajote

Tavern Dweller
posted August 26, 2016 01:32 PM
Edited by Kajote at 13:32, 26 Aug 2016.

The_Polyglot said:
This abomination IS standalone, despite claims to the contrary!

Quote:
The program linked to here does not make any use of [HoMM3's] data other than possibly checking if it's there. It instead loads its assets from the data.win file distributed in the download, which contains sprites owned by Ubisoft amongst other things.



Mods toe the line of legality anyway, but this is miles beyond that line. You should be ashamed of yourselves.

EDIT:

[url=http://i.imgur.com/ZwnKMKZ.png]Click for image [/url]

Game runs. No comment.


Daaaayum that's harsh

You sounds like the world would be a better place without our game and idea :<. I can't agree with you.
To think of it, as long as ubisoft is not doing an arcade game using H3 creatures, it can do more good than bad, even to them...
The topic was discussed quite broadly before, and I'm happy that the major part of community accepted us and the project. Using assets is commonly practiced in freeware, modding and fanfiction.
I, personally don't feel like doing any harm, to anyone.


Take a gamepad and fly some evil eye



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Kajote
Kajote

Tavern Dweller
posted August 26, 2016 01:51 PM
Edited by Kajote at 13:52, 26 Aug 2016.

The_Polyglot said:
verriker said:

lol, what the **** mate, kneejerk overreaction much, why should they be ashamed of themselves,



Kneejerk reaction, I admit. Nice idea, I admit. Kudos for making it happen.

HOWEVER

They lied. Repeatedly. Blatantly. For that, they SHOULD feel ashamed.


We've done this to prevent from playing without obtaining the original game first, and to make it at least a bit modlike, and more fair.

As I can see, it kind of worked, at least you need to have an insight inside the data folder, to prepare it.

Of course it's a weak protection... but come one is anyone selling it?

Thanks for kudos !

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The_Polyglot
The_Polyglot


Promising
Supreme Hero
Nuttier than squirrel poo
posted August 26, 2016 03:17 PM
Edited by The_Polyglot at 15:22, 26 Aug 2016.

Kajote said:

We've done this to prevent from playing without obtaining the original game first, and to make it at least a bit modlike, and more fair.



Does that look like the original game to you? Your game, while impressive, is most definitely NOT a mod, yet you advertise it as such. This, coupled with the fact that you disrespect NWC's legacy while profiting from the fanbase, irks me.

What do I mean by profiting, since you don't ask for money ANYMORE? (That you even TRIED speaks volumes of your character to me)

At its core, your game is a substandard 2-player fighting game. I do not mean to offend, especially not because you've done this on your own time, from scratch, but there are hundreds like it, but better. Had you released it without the HoMM feeling, it likely would have made even smaller waves than it does now.

You are peddling the illusion that you took a TBS and turned it into a fighting game. This makes people curious, more likely to give your game a try, and then be more impressed than appropriate, thus, you profit.

What you are really promoting, is a simplistic beat-'em-up dressed up as HoMM. IF you intrinsically linked this to the original files, this would be a pretty great mod, all things considered.

HOWEVER

You are distributing HoMM assets, for free, ready to be extracted from your game, and adding a game on top. This, I feel goes against the SPIRIT of mods. Yes, the current rights holder is a piece of tarnished, dog-pee-flavored piece of unwelcome snow, but that does not excuse pissing all over NWC's legacy. Which you are doing. And actively defending.

TLDR: Either remake your game as a true (HoMM) mod, or take it and all your undeserved praise and kindly piss off from here. Thank you.

PS: Of course you COULD create original assets that pay homage to HoMM, but you are obviously not skilled enough or not dedicated enough to even try. Nothing wrong with that, in isolation. That is after all, why people make MODS in the first place. You on the other hand, created a GAME. That makes a huge difference.
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Nightshine
Nightshine


Adventuring Hero
posted August 26, 2016 11:58 PM

Sorry to butt in, but I just want to say that I think there's a lot of ado about nothing here. Why? Because indeed, it's just a super simple fighting game that would appeal ONLY to HoMM3 fans. Who are fans big enough to find it. Those guys either own a copy of HoMM or have pirated it anyway and have the assets needed on their drives anyway.

Let's be honest - it's a small project of someone who just wanted to make his game-wish come true. It won't get out of HoMM circles and all it can end up being is a bit of fun for a hardened HoMM fan who will see something new and give it a go.

Even if they kept their Patreon I'm pretty sure they wouldn't make money on it, because the fanbase is not big enough, and the % of it that would find it AND liked the concept AND liked it enough to actually donate money would be miniscule (my bet is on no donations at all, maybe a stray dollar good to buy a lollipop or nail to the wall symbolically).

I get respecting the work of the original creators and everything, I do, but honestly, this project wouldn't hurt anyone, wouldn't make anyone money, and more than likely not give a single HoMM3 asset to anyone who doesn't already have them.

And yet there are 2 posts here talking about the project itself and the rest is full of holy indignation.

Those guys, it's clear by the removal of the Patreon and the tone of their posts, don't mean anyone harm. They just made something they find fun and wanted to share it with likeminded individuals.

I guess what I want to say is, is it really necessary to make such a huge deal out of it? Wouldn't it be better to just let whoever enjoy this seriously tiny and harmless thing? It's not like there's a lot of new things appearing in the H3 community, and though this project is totally not my cup of tea, the reception of it kinda irked me, tbh.

I mean no offense to anyone, of course. Just my two cents.

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The_Polyglot
The_Polyglot


Promising
Supreme Hero
Nuttier than squirrel poo
posted August 27, 2016 01:15 AM

I respectfully disagree. But you ARE right in pointing out that it can look like a molehill-mountain situation to the casual observer.

Not much to say about the game, really. It's small, okay-ish, rather unremarkable on the whole, apart from the obvious sentimental value it is meant to have. Since 99% of the fanbase never ever get this far - myself included - this alone can be considered high praise. It successfully does what it set out to do. which is even rarer.

I won't go into my reasons for disliking it any deeper than I already did. I feel I've articulated it well enough in my earlier post. If you do want me to elaborate further, I'll happily do so in a HCM some time, but frankly, I really don't want to waste any more time on this.

I warned people that despite appearances it is standalone, and thus not in any way, shape, or form a mod, exposed the creators' lies for what they are... It's well and truly out of my hands what happens now, but my conscience is clear. Can you say the same, I wonder?
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Kajote
Kajote

Tavern Dweller
posted August 27, 2016 03:23 AM
Edited by Kajote at 03:58, 27 Aug 2016.

The_Polyglot, You're right, and I don't wan't to waste mine, and yours precious time.
I see that you, in some matter like what we've done.
And I see that you feel lied to, and disappointed.

We think some things should be talked over once again, although, I wish the topic could focus on a project we work on for more than 2 years.

The decision how to show the game to the world wasn't easy.

Sorry for my grammar and potential mistakes, Im really tired right now.


The_Polyglot said:

Your game, while impressive, is most definitely NOT a mod, yet you advertise it as such. This, coupled with the fact that you disrespect NWC's legacy while profiting from the fanbase, irks me.



You really think we've disrespected NWC?


The_Polyglot said:

What do I mean by profiting, since you don't ask for money ANYMORE? (That you even TRIED speaks volumes of your character to me)



You're right.
It was our mistake, and we apologized for that.
We wanted to get funds. FUNDS equals - TIME - we could spend on realising and developing a HoMM3 fighting game project. It's obvious we are short of time, we've got jobs and bills to pay.
We wanted to create a big tribute game with a lot of characters maps and a few playing modes.
In our moral sense, it was nothing wrong to collect donations from people who wanted to help us in realising such plan.
I don't think it is possible to actually make money on such creation. It would never, even in half, compensate the time we've spent on the game.



The_Polyglot said:

At its core, your game is a substandard 2-player fighting game. I do not mean to offend, especially not because you've done this on your own time, from scratch, but there are hundreds like it, but better. Had you released it without the HoMM feeling, it likely would have made even smaller waves than it does now.


We can't talk about any waves of popularity, because the game would never exist without the idea of being a tribute game.
The whole code is forged within the limitations of the sprites and animations, created for a turn-based, strategy game.
It was a lot of fun and a challange, to join all of those sprites and to figure out how to make a playable "arcade", real time game out of it.




The_Polyglot said:

You are distributing HoMM assets, for free, ready to be extracted from your game, and adding a game on top. This, I feel goes against the SPIRIT of mods.



Your'e right, once again.


As far as I know at least some mods and free games are using such resources. Not to mention fan games (Naruto, DragonBall Z mugens for example).
Even the WoG, or the famous HoMM3 MMO are doing that (the graphical files are not even encrypted).

In practice, the files we are using are encrypted. It is far easier to just take the graphics from google images, or any sprite database present in the web.
Google the  - "Spriters Resource" or "Sprite Database" phrases.
- Almost every 2D sprite created by a human being, has been already ripped by someone and is ready for use.

The_Polyglot said:

TLDR: Either remake your game as a true (HoMM) mod, or take it and all your undeserved praise and kindly piss off from here. Thank you.

PS: Of course you COULD create original assets that pay homage to HoMM, but you are obviously not skilled enough or not dedicated enough to even try. Nothing wrong with that, in isolation. That is after all, why people make MODS in the first place. You on the other hand, created a GAME. That makes a huge difference.




I don't think the "praise" comes from the fact that we've "modded the game into a beat'em up". We've never ever thought this way
To be honest we've created something, wanted to show it, and realised that it would be more fair to call it a mod (and set some file check) rather than a standalone freeware game on HoMM3 assets.

The Idea was to choose a homm3 unit, and control it with a keyboard buttons/gamepad, and fight with other creatures in a bloody beat'em up style.
Not to redraw anything to create a new game.
Although
The amount of assets I've drawn by myself, and sound we've edited and recorded is quite decent.


I see your point The_Polyglot.
And we can even change the topic name, if you think we should.

The game will propably remain just a curiosity,
But we still wish that someday we could make something big out of it for the HoMM3 fans to play. Something vivid between, the classic hot-seat sessions

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The_Polyglot
The_Polyglot


Promising
Supreme Hero
Nuttier than squirrel poo
posted August 27, 2016 03:57 AM

Quote:
realised that it would be more fair to call it a mod (and set some file check) rather than a standalone freeware game on HoMM3 assets.


This is what it boils down to, and this is why I feel you disrespect NWC (not to mention harming Ubi, but I even applaud that).

A mod is not a mod because you 'call it a mod'. A mod is a mod because it MODIFIES the content of the game being modded. As in, it in fact couldn't ever function without ALL the original game files present and accounted for, because it NEEDS them to be able to run in the first place. This is a labor of love, for-fans-by-fans thing, that by default COMPLIMENTS (Do not confuse with complement! I mean compliment when I say compliment!) the modded game, just by virtue of existing.

You on the other hand, made a STANDALONE GAME. From a technical standpoint, you did a fine job. It's pretty hard to make a game, no matter how small it seems.

The problem with this, is that you bundle everything it needs along with the download, as if those files were freely available. They are not. Hundreds of people spent thousands of hours working on those files you ripped and bundled with your game like it ain't no thing. They poured their passion into them, and what they made is still popular today, more than SIXTEEN YEARS down the line.

By nonchalantly bundling them, you're pissing over all that work and passion. So far, I couldn't care less, you wanted a HoMM beat-'em-up, you made one, good for you old chap!


After all this however, you've done two things that I personally find beyond unforgivable.

1. You asked for MONEY to work on a project that COULDN'T POSSIBLY EXIST without OTHER PEOPLE'S WORK. You did this WITHOUT the aforementioned people's PERMISSION.
No matter the amount, you still asked. That's so arrogant of you, I'm actually unable to put it into words.

2. You come to a FANSITE of the franchise whose very architects you so blatantly disrespect. and ADVERTISE your game. You come to us, in our secluded spot on the world wide web, and shove your disrespect right into our faces, where we cannot ignore it.

After all this, do you still wonder why people, I'm sad to say myself included, are angry at you? Honestly?




...






I will not say anything more on this matter. Every comment of yours just riles me up, and I'm afraid I wouldn't be able to stay more-or-less civil. I admit that I want you and your project GONE, if not from the web, then at least from this community. It's childish and immature of me. It is also totally, completely, BRUTALLY honest.
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