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Heroes Community > Library of Enlightenment > Thread: ~ Heroes I and II (Game Boy) - Discussion thread ~
Thread: ~ Heroes I and II (Game Boy) - Discussion thread ~ This thread is 4 pages long: 1 2 3 4 · «PREV / NEXT»
Kimarous
Kimarous


Supreme Hero
posted June 05, 2016 03:36 AM

I'll say this: the gold actually looks like gold now and not like a heap of sulfur.

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted June 07, 2016 09:03 PM
Edited by EnergyZ at 21:04, 07 Jun 2016.

Took me some time (since I am somewhat busy these days), but the Barbarian creatures have been finished.

Personal favorite: the one-eyed weirdo.

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Kimarous
Kimarous


Supreme Hero
posted June 07, 2016 10:23 PM

Pardon my ignorance, but I was reading the Cyclops' article and came across "somewhat low on damage for Level 6, but has (...) a high Attack". I don't follow what the difference is between Damage and Attack - my mind interprets that as the same concept.

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Maurice
Maurice

Hero of Order
Part of the furniture
posted June 07, 2016 10:31 PM

Kimarous said:
Pardon my ignorance, but I was reading the Cyclops' article and came across "somewhat low on damage for Level 6, but has (...) a high Attack". I don't follow what the difference is between Damage and Attack - my mind interprets that as the same concept.


Attack is countered by Defense and the difference between these modifies the base damage of the creature. That's the way it has always worked in Heroes games up till now .

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted June 07, 2016 10:47 PM

Yeah, Attack is deduced from Defense and multiplied with Damage to inflict it on the opponents.
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Raenus
Raenus


Famous Hero
Grouchy curmudgeon
posted June 07, 2016 11:02 PM

Thank you for all of the work you are doing EnergyZ, it is fascinating to see how the units translated to GB.

Forgive me if this is the wrong place to do so, but I recommend a QP for all of the work he has done here and on the wiki.

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted June 08, 2016 10:24 PM
Edited by EnergyZ at 23:10, 12 Jun 2016.

I welcome such appreciation. Though I would appreciate more if there were more editors. Certainly beats being angry at Ubisoft and their marketing charades.

Back on the topic, update of hero images. This should conclude the Barbarian/Stronghold/Plains faction.

Do you think that there is no game without bugs, no matter how small they may seem? Well, yesterday, I saw something that isn't just an ordinary bug, but a bug of bugs.

Anyway, after making some progress on the map I played, I recruited a tavern hero, Kelzen (for the purposes of documenting his image). Surprisingly, on the map, it is shown as Troyan. Furthermore, she is listed as a warlock, rather than a sorceress, had immensive stats for early in the game (being said, it is very difficult to achieve a primary stat over 20, even with ultimate artifacts). Finally, she was even hostile (but could not move) and had hundreds of goblins, minotaurs, "tortoises" and "Flee from Battle" monsters (the latter two are disoriented bits and graphics).

I don't think there is an actual way to win this battle.

Screenshots:





Just did some maintenance. As of now, Barbarian faction is named as Plains and Knight faction as Farm, as per Heroes I names. (Since most of the content is from Heroes I, if not all.)

Here is the siege theme. It's somewhat... unique, if that is the word I could say.
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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted June 09, 2016 12:46 AM
Edited by EnergyZ at 17:35, 17 Jun 2016.

BAM! Warlock faction, the Mountain, is here.




Buildings have been added. Huh, gargoyles come from crypts and aren't even dead. Or undead.

Info on centaur, gargoyle and griffin units.




Part II: minotaur, hydra, and, of course, everyone's favorite:




the dragon.



The spooky, the mysterious, the ominous... Mountain music.

More update on hero portraits. Tomorrow comes many people's favorite, the Forest, aka the Sorceress faction.
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Kimarous
Kimarous


Supreme Hero
posted June 18, 2016 12:22 AM

It's so weird how the transition from original music to MIDI completely changes the tone of a track. As I mentioned earlier in the thread, the Sorceress and Warlock themes were swapped for the Gameboy version, though it sounds more ominous in the GB version than it does in the original track.

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Raenus
Raenus


Famous Hero
Grouchy curmudgeon
posted June 18, 2016 06:41 AM

Hydra is adorable.

I actually like most of the GB music, I am a sucker for retro video game music.

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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted June 18, 2016 10:33 PM

Kimarous said:
It's so weird how the transition from original music to MIDI completely changes the tone of a track. As I mentioned earlier in the thread, the Sorceress and Warlock themes were swapped for the Gameboy version, though it sounds more ominous in the GB version than it does in the original track.


I can't say, either. One of the mistakes, as pointed out, was to swap Sir Gallant and Lord Kilburn's portraits. Then again, it would be weird to have a dark tone in a faction revolving forest creatures.

Anyway, the Sorceress faction starts here and now.
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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted June 19, 2016 02:05 PM
Edited by EnergyZ at 14:05, 19 Jun 2016.

Forest architecture and music in one link.
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excalibur
excalibur


Hired Hero
posted June 20, 2016 12:54 PM

Hey guys,

Sorry to open this question here but I can't open a new topic.

I recently bought all heroes of might and magic games and I wanted to try out heroes2 but it requires the cd to play which I don't really want to constantly use.

Is there anything I can do to avoid it?

Thanks in advance.

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verriker
verriker


Honorable
Legendary Hero
Armagerwin's Blade
posted June 20, 2016 01:10 PM

no need for a CD if you buy the version from GOG.com mate, it's completely digital lol
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excalibur
excalibur


Hired Hero
posted June 20, 2016 01:54 PM

Well my version was a package of  all heroes games from 1 to 5 along with their expansions. My heroes2 is a cd version right now.

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verriker
verriker


Honorable
Legendary Hero
Armagerwin's Blade
posted June 20, 2016 03:07 PM

well if you bought the cd version of the game then I'd say ethically speaking it's fine for you to pirate a no cd version, but we're not allowed to promote piracy here at HC so can't help you directly lol
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excalibur
excalibur


Hired Hero
posted June 20, 2016 04:02 PM

I understand... I just searched the web for a no cd crack and couldn't find anything. :/

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avatar
avatar


Promising
Supreme Hero
posted June 20, 2016 06:09 PM

You've searched poorly. Typing Heroes2 no cd crack, google redirect you to the site  game(.....).com. There you type 'heroes of might and magic 2' search buton and voila.
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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted June 20, 2016 07:56 PM
Edited by EnergyZ at 12:52, 22 Jun 2016.

Moving on. Sprite, dwarf and elf units.

And, finally, the druid, the unicorn and the phoenix creatures are done.

36 heroes, right here. This concludes the Sorceress faction, aka the Forest.
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EnergyZ
EnergyZ


Legendary Hero
President of MM Wiki
posted June 23, 2016 10:49 PM
Edited by EnergyZ at 19:34, 25 Jun 2016.









Rogue, ghost, nomad and genie; all four neutral units from the game, just like in the original. And just like in the original, genie can be bought from the lamp that vanishes and the ghost cannot be bought, only fought against.




This is basically the point where I did most of the technical stuff - line-ups, factions, buildings. There's some few things to share, but, in a few days, that's all for "Heroes of Might and Magic" for Game Boy Color.

Not much of an update today, but here are the "classes":

Greyguy


Hairman


Pajamaboy


Skirtgirl



The loss scene and



the victory scene.
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